
Is Electabuzz Good in Let's Go Pikachu & Eevee Playthrough?
Electabuzz brings solid Electric coverage with Speed to outpace most opponents. Handles Lorelei, Lance's Gyarados, and anything Water or Flying. A strong Electric option if your partner isn't already doing the job.
Not available yet. You cannot get Electabuzz before this fight.
Not available yet. You cannot get Electabuzz before this fight.
Not available yet. You cannot get Electabuzz before this fight.
Not available yet. You cannot get Electabuzz before this fight.
Not available yet. You cannot get Electabuzz before this fight.
Not available yet. You cannot get Electabuzz before this fight.
Electabuzz trades roughly evenly with Blaine's team.
Giovanni's team hits Electabuzz's weaknesses hard.
Electabuzz resists most of Lorelei's coverage and hits back hard.
Electabuzz has the type edge here and should clean up Bruno's team.
Electabuzz has the type edge here and should clean up Agatha's team.
Electabuzz has the type edge here and should clean up Lance's team.
Electabuzz trades roughly evenly with Trace's team.
This is the Let's Go Pikachu team. In Let's Go Eevee, Trace brings Raichu Lv 57 in place of Jolteon Lv 57.
Catchable
Catch Electabuzz in Power Plant (walking, Lv 37-42).
Recommended Moves
- STARTING (Lv 37)
- LV 37ElectricThunder PunchPower 113Accuracy 100%PP 15
- LV 37ElectricThunder WavePower —Accuracy 90%PP 20
- After Lt. Surge
- TMNormalHyper BeamPower 150Accuracy 90%PP 5
- TMFightingBrick BreakPower 75Accuracy 100%PP 15
- After Erika
- TMPsychicPsychicPower 90Accuracy 100%PP 10
- TMFireFire PunchPower 75Accuracy 100%PP 15
- LV 44ElectricThunderboltPower 135Accuracy 100%PP 15
- LV 50ElectricThunderPower 165Accuracy 70%PP 10
Let's Go Pikachu & Eevee Electabuzz Locations
Electabuzz starts showing up in late-game routes at moderate rates across 1 encounter spot. The list below is sorted so you can pick what fits your current progress without scrolling through everything.
1 location to catch Electabuzz
Encountered via tall grass encounters
Best Locations to Catch Electabuzz in Let's Go Pikachu & Eevee
How to Get Shiny Electabuzz in Let's Go Pikachu & Eevee
In Let's Go Pikachu & Eevee, the strongest route to a Shiny Electabuzz is Catch Combo, which reaches about 1 in 274 at full boosts. Pick a method and tune your setup below to see live odds. Compare Shiny Electabuzz odds across every game
Shiny Electabuzz Evolution
Does Not EvolveLet's Go Pikachu & Eevee Shiny Electabuzz Calculator
2 MethodsThe best route is Catch Combo at full boosts, about 1 in 274 on each try. Tune it below.
Catch Combo: Catch one species back-to-back. A Lure stacks on top of a 31-plus combo.
Full Odds: Walk through grass, surf, or fish. Every encounter is its own independent shiny roll.
How many you have done, or plan to do.
| Chance | Encounters |
|---|---|
| 10%lucky few | 29 |
| 25%one in four | 79 |
| 50%coin flip | 190 |
| 90%very likely | 630 |
How is this calculated?
Every encounter has the same shiny chance, the Shiny Odds Per Try shown above. Each one is a separate roll that does not care how many you have already done, so the more you hunt, the higher your overall chance of at least one shiny. The formula below turns your odds and your number of tries into that combined chance.
chance after N tries = 1 − (1 − p)^N, where p = 1 / odds per try
Example at 1 in 8,192 (classic full odds): about 864 encounters for a 10 percent chance, 5,678 for 50 percent, and 18,862 for 90 percent.
The table above flips that around: it shows how many encounters it takes to reach a 10, 25, 50, and 90 percent chance at your current odds. Turning on boosts like the Shiny Charm, sandwiches, or chains improves your odds, so the encounter numbers drop.
These are estimates, not promises. Most games have no pity counter, meaning no guaranteed shiny no matter how many you hunt, so even Very Likely is not guaranteed: some hunters find one early, others go well past that point.
For time estimates and charm math, open the Let's Go Pikachu & Eevee shiny odds calculator with Electabuzz already selected.
Electabuzz Weakness
Ground moves hit Electabuzz for super-effective damage. Not many exploitable gaps in the Electric typing defensive chart. Electabuzz's special bulk (base 85 Sp.Def) helps absorb special-type weaknesses, though physical moves exploit the lower Defense.
| Damage | Types |
|---|---|
| 2x (Weak) | Ground |
| 0.5x (Resist) | Electric, Flying, Steel |
Electabuzz Evolutions
Electabuzz is a single-stage Electric type. There's nothing to evolve, so its 490 base stats are what you build around. View every chain in the Evolution Chart.
How to Evolve
Let's Go Electabuzz Best Moveset
95 Sp. Atk at 105 Speed behind Electric TermStab. No Electivire evolution exists in this format, making Electabuzz the final form. The moveset runs fast special Electric at decent numbers, but the stat ceiling caps lower than the format's top Electric options like Zapdos and Jolteon.
Best Build

Hasty raises Speed and lowers Defense. Madam Celadon sets this nature when you pick Pink, then Yellow. It costs 10,000 Pokedollars and lasts for the rest of the day.
Candy for Electabuzz
Electabuzz Candy
Quick Candy
Quick Candy L
Quick Candy XL
Electabuzz Candy raises every stat, but only Electabuzz can eat it. The stat candy that goes with Electabuzz is Quick Candy (Speed), and any Pokemon can eat it; Quick Candy L needs level 30 and Quick Candy XL needs level 60 or higher.
Master Trainer
Levi battles with one level 75 Electabuzz that knows Reflect, Fire Punch and Psychic. It takes extra damage from Ground moves. Win to earn the Electabuzz Master title. Find Levi on Route 10.
Moves List
The level-up pool is slim, so TMs matter here. Electabuzz's Normal and Fighting coverage and more all comes from technical machines, built on top of Thunder and Thunderbolt for same-type damage. Thunderbolt and Thunder are the payoff moves.
How to Read the Moves Table
Tabs
- Level-Up
- Learned by leveling up.
- TM
- Taught by a Technical Machine.
- Tutor
- NPC tutor (cost: items, BP, money).
- Reminder
- An NPC reteaches any move this Pokemon could have learned by leveling up.
- Transfer
- Carried over from an older game using Pokemon HOME.
- Event
- Given out through Mystery Gift events.
Visual Signals
CAT (Category)
How the move deals damage and which stats it uses.
A small dot on the icon's corner marks the move as contact.
Tier (S to D)
Each move's competitive rank in RankedBoost's system. TM and Tutor sort by tier by default (best first). On Level-Up, click the Tier header to do the same.
PWR (Power)
Base damage. Numbers shown in a type color include STAB (base × 1.5). Hover any colored number to see the math.
— means no power (status moves) or variable power.
Sorting & Filter
Click any column header to sort. Level-Up opens with Lv 1 at the top. TM and Tutor open with the highest-tier moves at the top.
Search filters by move name or type. The Filter button limits the list to STAB, Physical, Special, or Status moves.
Level-Up Moves
TM Moves
All 22 TMs are obtainable before the Elite Four
Tutor Moves
Base Stats
If a major power outage occurs, it is certain that this Pokémon has eaten electricity at a power plant.
Game Availability
Present since Red & Blue, Electabuzz appears in 21 games spanning 9 generations. Gen 1 originals like Electabuzz have the longest track record of availability in the series.
Click a game to view version-specific details
- Gen 1RBDebut

Red & Blue - Gen 1Y
Yellow - Gen 2GS

Gold & Silver - Gen 2C
Crystal - Gen 3RS

Ruby & Sapphire - Gen 3E
Emerald - Gen 3FRLG

FireRed & LeafGreen - Gen 4DP

Diamond & Pearl - Gen 4Pt
Platinum - Gen 4HGSS

HeartGold & SoulSilver - Gen 5BW

Black & White - Gen 5B2W2

Black 2 & White 2 - Gen 6XY

X & Y - Gen 6ORAS

Omega Ruby & Alpha Sapphire - Gen 7SM

Sun & Moon - Gen 7USUM

Ultra Sun & Ultra Moon - Gen 7Let's Go

Let's Go Pikachu & Eevee - Gen 8SwSh

Sword & Shield - Gen 8BDSP

Brilliant Diamond & Shining Pearl - Gen 8PLA
Legends: Arceus - Gen 9SV

Scarlet & Violet - Gen 9LZA
Legends: Z-A - Gen 10WW

Winds & Waves
Explore
