Pokemon Let’s Go Stats, IVs and Max CP
Every Pokemon has six stats plus CP. Hidden IVs from 0 to 31 decide how high each stat can go: unlock the Judge to read them, catch with a long Catch Combo for perfect ones, and use Hyper Training to max out a Level 100 favourite.

- IV range
- 0 to 31for each stat
- Judge
- 30 speciesRoute 11 and 12 gate
- Catch Combo 31+
- 4 perfect IVsat least
- Hyper Training
- Level 100after the Elite Four
Pokemon Let’s Go stats
Every Pokemon has six stats, plus CP on top. Candy raises each stat through its Awakening Values (candy costs).
Combat Power: one number for how strong the Pokemon is overall, worked out from all six stats.
What changes CPPokemon Let’s Go IVs
Individual Values (IVs) are hidden numbers from 0 to 31 for each stat. Two Pokemon of the same species and level can have different stats because of them. An IV of 31 is perfect, so a "4 IV" Pokemon has four perfect stats.
Unlock the Judge
What each Judge word means
- BestIV 31
- FantasticIV 30
- Very GoodIV 26 to 29
- Pretty GoodIV 16 to 25
- DecentIV 1 to 15
- No GoodIV 0

IV total (all six stats added up)
The Judge also rates the total of the six IVs, from 0 to 186, in four bands.
- Highest band151 to 186
- Second band121 to 150
- Third band91 to 120
- Lowest band0 to 90
Catch Pokemon with perfect IVs
Catch the same Pokemon again and again to build a Catch Combo. The longer the combo, the more perfect IVs each new catch is sure to have. At a combo of 31 or more, shiny odds also climb to 1 in 341.3. The combo boost to shiny odds covers only the next spawn of the species you are chaining, so keep catching that species to keep it going.
Pokemon Let’s Go Hyper Training
Hyper Training lets a Pokemon you already own reach the stats of a perfect IV, so you do not have to catch a new one. It opens after you beat the Elite Four.
One stat of your choice acts as if its IV were 31.
Where to get it- Vermilion City: Prize for beating Mina in battle (daily)
- Celadon City: a random hidden pickup on the Game Corner floor, different each day
Every stat acts as if its IV were 31.
Where to get it- Celadon City: A rare random hidden pickup on the Game Corner floor that changes each day

- Hyper Training first appeared in Pokemon Sun and Moon, and Let’s Go brings it to Kanto.
- The real IVs do not change: the game treats each trained stat as if its IV were 31.
- Bottle Caps are scarce, so save them for your favourite shiny or legendary Pokemon.
Pokemon Let’s Go Max CP
CP sums up how strong a Pokemon is. Two Pokemon of the same species can show different CP, so compare CP and IVs before you spend candy on one. Five things move it:
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