Let's Go Pikachu & Eevee Vermilion City
Let's Go Pikachu & Eevee encounter data. 7 Pokemon at Vermilion City.
Vermilion City is in Kanto, with Route 11 to the east and the entrance to Vermilion Gym. In the story you arrive from Route 6 to the north and continue through its entrance to S.S. Anne. See also the Let's Go Pikachu & Eevee hub and the Master Trainers guide.
VERMILION CITY MAP
Pokemon Encounters
Arcanine
ITEMS & SHOP
All field items and hidden pickups, Poke Mart stock at Vermilion City.
TM36 Thunderbolt
Thunderbolt deals damage and has a 10% chance of paralyzing the target.
TM36 Thunderbolt
Thunderbolt deals damage and has a 10% chance of paralyzing the target.
Autograph
A keepsake signed by Lt. Surge, handed over after you beat him at the Vermilion City Gym. It has no use in battle.
Bottle Cap
Trade to Mr. Hyper to maximize one of a Pokémon’s genes.
Revive
Revives with half HP.
Full Heal
Cures any status ailment and confusion.
Antidote
Cures poison.
Awakening
Cures sleep.
Burn Heal
Cures a burn.
Dire Hit
Use it in battle to greatly raise one Pokemon's critical-hit ratio. The boost ends when that Pokemon is withdrawn.
Escape Rope
Transports user to the outside entrance of a cave.
Full Heal
Cures any status ailment and confusion.
Full Restore
Restores HP to full and cures any status ailment and confusion.
Great Ball
Tries to catch a wild Pokémon. Success rate is 1.5×.
Guard Spec
Use it in battle to stop opposing Pokemon from lowering your team's stats for five turns.
Hyper Potion
A spray medicine that restores 120 HP to one Pokemon.
Ice Heal
Cures freezing.
Lure
Use it to raise the odds of rare Pokemon showing up for a while.
Max Lure
Use it to raise the odds of rare Pokemon showing up. The effect lasts longer than a Super Lure.
Max Potion
Restores HP to full.
Max Repel
For 250 steps, prevents wild encounters of level lower than your party’s lead Pokémon.
Paralyze Heal
Cures paralysis.
Poke Ball
Tries to catch a wild Pokémon.
Potion
Restores 20 HP.
Repel
For 100 steps, prevents wild encounters of level lower than your party’s lead Pokémon.
Revive
Revives with half HP.
Super Lure
Use it to raise the odds of rare Pokemon showing up. The effect lasts longer than a Lure.
Super Potion
A spray medicine that restores 60 HP to one Pokemon.
Super Repel
For 200 steps, prevents wild encounters of level lower than your party’s lead Pokémon.
Ultra Ball
Tries to catch a wild Pokémon. Success rate is 2×.
X Accuracy
Use it in battle to raise one Pokemon's accuracy by two stages. The boost ends when that Pokemon is withdrawn.
X Attack
Use it in battle to raise one Pokemon's Attack by two stages. The boost ends when that Pokemon is withdrawn.
X Defense
Use it in battle to raise one Pokemon's Defense by two stages. The boost ends when that Pokemon is withdrawn.
X Sp. Atk
Use it in battle to raise one Pokemon's Sp. Atk by two stages. The boost ends when that Pokemon is withdrawn.
X Sp. Def
Use it in battle to raise one Pokemon's Sp. Def by two stages. The boost ends when that Pokemon is withdrawn.
X Speed
Use it in battle to raise one Pokemon's Speed by two stages. The boost ends when that Pokemon is withdrawn.
TRAINERS
4 trainers, 5 battles at Vermilion City. Team rosters, levels, and weakness coverage for each.
































