
Is Starmie Good in Let's Go Pikachu & Eevee Playthrough?
Starmie remains one of the best Pokemon in Let's Go. Water/Psychic with high Speed and solid Special Attack handles Blaine, Giovanni, Koga, and most of the Elite Four. Pokemon here live or die by stats alone, and Starmie's put it above almost everything else in the Kanto roster.
Not available yet. You cannot get Staryu before this fight.
Not available yet. You cannot get Staryu before this fight.
Not available yet. You cannot get Staryu before this fight.
Not available yet. You cannot get Staryu before this fight.
Starmie has the type edge here and should clean up Koga's team.
Starmie trades roughly evenly with Sabrina's team.
Starmie resists most of Blaine's coverage and hits back hard.
Starmie has the type edge here and should clean up Giovanni's team.
Starmie has the type edge here and should clean up Lorelei's team.
Starmie resists most of Bruno's coverage and hits back hard.
Starmie has the type edge here and should clean up Agatha's team.
Starmie has the type edge here and should clean up Lance's team.
Starmie has the type edge here and should clean up Trace's team.
This is the Let's Go Pikachu team. In Let's Go Eevee, Trace brings Raichu Lv 57 in place of Jolteon Lv 57.
Catchable
Catch Starmie on Route 18 (Surf, Lv 33-38).
Recommended Moves
- After Misty
- TMWaterScaldPower 120Accuracy 100%PP 15
- After Lt. Surge
- HMWaterWaterfallPower 120Accuracy 100%PP 15
- TMNormalHyper BeamPower 150Accuracy 90%PP 5
- TMElectricThunderboltPower 90Accuracy 100%PP 15
- After Erika
- TMPsychicDream EaterPower 150Accuracy 100%PP 15
- TMPsychicPsychicPower 135Accuracy 100%PP 10
- HMWaterSurfPower 135Accuracy 100%PP 15
- After Sabrina
- TMIceIce BeamPower 90Accuracy 100%PP 10
Catch Staryu
Catch Staryu on Route 18 (Surf, Lv 33-38).
Recommended Moves
- STARTING (Lv 33)
- LV 33WaterBubble BeamPower 98Accuracy 100%PP 20
- After Misty
- TMWaterScaldPower 120Accuracy 100%PP 15
- After Lt. Surge
- HMWaterWaterfallPower 120Accuracy 100%PP 15
- TMElectricThunderboltPower 90Accuracy 100%PP 15
- After Erika
- HMWaterSurfPower 135Accuracy 100%PP 15
- LV 36PsychicPsychicPower 90Accuracy 100%PP 10
- After Sabrina
- TMIceIce BeamPower 90Accuracy 100%PP 10
- LV 45WaterHydro PumpPower 165Accuracy 80%PP 5
How to Get Starmie in Let's Go Pikachu & Eevee
Finding Starmie at low spawn rates takes patience. 3 spots are available in late-game water routes, but the rate difference between them matters. Lock in the top one from the sorted list below.
3 locations to catch Starmie3 locations to catch Staryu
Encountered via Surfing
Encountered via Surfing
Catch Staryu at any of the 3 locations below, then use water stone, and it evolves into Starmie.
Where To Catch Starmie in Let's Go
Staryu is your first catch on the way to Starmie. You'll find surfing encounters from Lv. 33+ across 12 total spots in the chain.
Step 2Starmie ✓Route 18Lv.33-38Surfing on waterRate 1%Route 19Lv.37-42Surfing on waterRate 1%Route 21Lv.37-42Surfing on waterRate 1%or evolve from Staryu (Step 1)
How to Get Shiny Starmie in Let's Go Pikachu & Eevee
In Let's Go Pikachu & Eevee, the strongest route to a Shiny Starmie is Catch Combo, which reaches about 1 in 274 at full boosts. Pick a method and tune your setup below to see live odds. Compare Shiny Starmie odds across every game
Let's Go Pikachu & Eevee Shiny Starmie Calculator
2 MethodsThe best route is Catch Combo at full boosts, about 1 in 274 on each try. Tune it below.
Catch Combo: Catch one species back-to-back. A Lure stacks on top of a 31-plus combo.
Full Odds: Walk through grass, surf, or fish. Every encounter is its own independent shiny roll.
How many you have done, or plan to do.
| Chance | Encounters |
|---|---|
| 10%lucky few | 29 |
| 25%one in four | 79 |
| 50%coin flip | 190 |
| 90%very likely | 630 |
How is this calculated?
Every encounter has the same shiny chance, the Shiny Odds Per Try shown above. Each one is a separate roll that does not care how many you have already done, so the more you hunt, the higher your overall chance of at least one shiny. The formula below turns your odds and your number of tries into that combined chance.
chance after N tries = 1 − (1 − p)^N, where p = 1 / odds per try
Example at 1 in 8,192 (classic full odds): about 864 encounters for a 10 percent chance, 5,678 for 50 percent, and 18,862 for 90 percent.
The table above flips that around: it shows how many encounters it takes to reach a 10, 25, 50, and 90 percent chance at your current odds. Turning on boosts like the Shiny Charm, sandwiches, or chains improves your odds, so the encounter numbers drop.
These are estimates, not promises. Most games have no pity counter, meaning no guaranteed shiny no matter how many you hunt, so even Very Likely is not guaranteed: some hunters find one early, others go well past that point.
Curious how fast a hunt could go? Work out your Let's Go Pikachu & Eevee shiny odds for Starmie.
Starmie Weakness
Electric, Grass, Bug, Ghost, and Dark moves hit Starmie for super-effective damage. With 6 resistances, the defensive profile is strong. 5 weaknesses means you'll want teammates that can handle the coverage gaps.
| Damage | Types |
|---|---|
| 2x (Weak) | Electric, Grass, Bug, Ghost, Dark |
| 0.5x (Resist) | Fire, Water, Ice, Fighting, Psychic, Steel |
What is Starmie Weak Against
VulnerableBest Pokemon Against Starmie
Butterfree Bug | C | |
Venusaur GrassPoison | C | |
Jolteon Electric | B | |
Available Moves Moves
Damage vs Starmie View Jolteon builds →Thunder 2x116-137%KO Pin Missile 2x12-15% | ||
Parasect BugGrass | C | |
Available Moves Moves
Damage vs Starmie View Parasect builds →Leech Life 2x75-89% Absorb 2x29-34% | ||
Haunter GhostPoison | C | |
Available Moves Moves
Damage vs Starmie View Haunter builds →Shadow Ball 2x87-103%KO Dark Pulse 2x58-69% Thunder Punch 2x30-36% | ||
Pikachu Electric | C | |
Obtain MethodPallet Town Gift | ||
Venomoth BugPoison | C | |
Beedrill BugPoison | C | |
Starmie Evolutions
Getting Starmie requires an evolution item, not just grinding levels. The chain starts at Staryu. HP grew the most through evolution (+30 over Staryu), and Starmie peaks at 520 total stats. View every chain in the Evolution Chart.
How to Evolve
Let's Go Starmie Best Moveset
100 Sp. Atk at 115 Speed on Water/Psychic. Without AbilityNatural Cure clearing status on every switch or AbilityAnalytic boosting damage when moving last, the moveset runs fast dual TermStab on raw speed and moderate power. 115 Speed outspeeds most of the format, and Water/Psychic covers a lot of ground.
Best Build

Timid raises Speed and lowers Attack. Madam Celadon sets this nature when you pick Pink, then Red. It costs 10,000 Pokedollars and lasts for the rest of the day.
Candy for Starmie
Staryu Candy
Quick Candy
Quick Candy L
Quick Candy XL
Staryu Candy raises every stat, but only Staryu and Starmie can eat it. The stat candy that goes with Starmie is Quick Candy (Speed), and any Pokemon can eat it; Quick Candy L needs level 30 and Quick Candy XL needs level 60 or higher.
Master Trainer
Harrison battles with one level 75 Starmie that knows Minimize, Psywave and Light Screen. It takes extra damage from Electric, Grass, Bug, Ghost and Dark moves. Win to earn the Starmie Master title. Find Harrison on Route 25.
Moves List
Level-up moves are just the starting point for Starmie. TMs unlock Normal and Ice coverage and more and turn a straightforward STAB kit around Dream Eater and Psychic into something with actual range.
How to Read the Moves Table
Tabs
- Level-Up
- Learned by leveling up.
- TM
- Taught by a Technical Machine.
- Tutor
- NPC tutor (cost: items, BP, money).
- Reminder
- An NPC reteaches any move this Pokemon could have learned by leveling up.
- Transfer
- Carried over from an older game using Pokemon HOME.
- Event
- Given out through Mystery Gift events.
Visual Signals
CAT (Category)
How the move deals damage and which stats it uses.
A small dot on the icon's corner marks the move as contact.
Tier (S to D)
Each move's competitive rank in RankedBoost's system. TM and Tutor sort by tier by default (best first). On Level-Up, click the Tier header to do the same.
PWR (Power)
Base damage. Numbers shown in a type color include STAB (base × 1.5). Hover any colored number to see the math.
— means no power (status moves) or variable power.
Sorting & Filter
Click any column header to sort. Level-Up opens with Lv 1 at the top. TM and Tutor open with the highest-tier moves at the top.
Search filters by move name or type. The Filter button limits the list to STAB, Physical, Special, or Status moves.
Level-Up Moves
TM Moves
All 23 TMs are obtainable before the Elite Four
Tutor Moves
Base Stats
The center section is named the core. People think it is communicating when it glows in seven colors.
Game Availability
One of the original 151, Starmie has appeared in 20 games: most mainline games. From Red & Blue through the latest titles, it's rarely been left out of a regional Pokedex.
Click a game to view version-specific details
- Gen 1RBDebut

Red & Blue - Gen 1Y
Yellow - Gen 2GS

Gold & Silver - Gen 2C
Crystal - Gen 3RS

Ruby & Sapphire - Gen 3E
Emerald - Gen 3FRLG

FireRed & LeafGreen - Gen 4DP

Diamond & Pearl - Gen 4Pt
Platinum - Gen 4HGSS

HeartGold & SoulSilver - Gen 5BW

Black & White - Gen 5B2W2

Black 2 & White 2 - Gen 6XY

X & Y - Gen 6ORAS

Omega Ruby & Alpha Sapphire - Gen 7SM

Sun & Moon - Gen 7USUM

Ultra Sun & Ultra Moon - Gen 7Let's Go

Let's Go Pikachu & Eevee - Gen 8SwSh

Sword & Shield - Gen 8BDSP

Brilliant Diamond & Shining Pearl - Gen 8PLA
Legends: Arceus - Gen 9SV

Scarlet & Violet - Gen 9LZA
Legends: Z-A - Gen 10WW

Winds & Waves
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