Gen 3's most well-rounded pivot, Starmie's Natural Cure, Rapid Spin, and blazing Speed keep it at S-Tier in Emerald. Water/Psychic coverage handles almost anything.
Ability 1IlluminateAbility 1Doubles the wild encounter rate.Ability 2Natural CureAbility 2Cures any major status ailment upon switching out.
520HP60Attack75Defense85Speed115Sp.Def85Sp.Atk100
Staryu
Starmie
Weak to
Special
Sweeper
115Speed · Fast

Is Starmie Good in Emerald Playthrough?

Water/Psychic with AbilityNatural Cure clearing status every time it switches. Starmie is fast with strong Special Attack. Handles Flannery, contributes against Phoebe, and puts in work through the E4. Status conditions never stick. One of Emerald's best if you find a Water Stone.

StrongGoodEvenToughBadTEESEGGGEEGGGRoxanneGym 1BrawlyGym 2WattsonGym 3FlanneryGym 4NormanGym 5WinonaGym 6StaryuCatchableStarmieEvolveTate & LizaGym 7JuanGym 8SidneyE4PhoebeE4GlaciaE4DrakeE4WallaceChamp*
Roxanne
Gym 1
Tough

Roxanne's typing presses Staryu's defenses.

Risky
Geodude
Lv 12
RockGround
Rock Head
TackleDefense CurlRock ThrowRock Tomb
Risky
Geodude
Lv 12
RockGround
Rock Head
TackleDefense CurlRock ThrowRock Tomb
Risky
Nosepass
Lv 15
Rock
Sturdy
BlockHardenTackleRock Tomb
Brawly
Gym 2
Even

Staryu trades roughly evenly with Brawly's team.

Even
Machop
Lv 16
Fighting
Guts
Karate ChopLow KickSeismic TossBulk Up
Even
Meditite
Lv 16
FightingPsychic
Pure Power
Focus PunchLight ScreenReflectBulk Up
You Win
Makuhita
Lv 19
Fighting
Thick Fat
Arm ThrustVital ThrowReversalBulk Up
Wattson
Gym 3
Even

Staryu trades roughly evenly with Wattson's team.

Even
Voltorb
Lv 20
Electric
Soundproof
RolloutSparkSelf DestructShock Wave
Even
Electrike
Lv 20
Electric
Static
Shock WaveLeerQuick AttackHowl
Risky
Magneton
Lv 22
ElectricSteel
Magnet Pull
SupersonicShock WaveThunder WaveSonic Boom
Risky
Manectric
Lv 24
Electric
Static
Quick AttackThunder WaveShock WaveHowl
Flannery
Gym 4
Strong

Staryu resists most of Flannery's coverage and hits back hard.

Easy KO
Numel
Lv 24
FireGround
Oblivious
OverheatTake DownMagnitudeSunny Day
Easy KO
Slugma
Lv 24
Fire
Magma Armor
OverheatSmogLight ScreenSunny Day
Easy KO
Camerupt
Lv 26
FireGround
Magma Armor
OverheatTackleSunny DayAttract
You Win
Torkoal
Lv 29
Fire
White Smoke
OverheatSunny DayBody SlamAttract
Norman
Gym 5
Even

Staryu trades roughly evenly with Norman's team.

You Win
Spinda
Lv 27
Normal
Own Tempo
Teeter DancePsybeamFacadeEncore
Even
Vigoroth
Lv 27
Normal
Vital Spirit
SlashFacadeEncoreFeint Attack
Even
Linoone
Lv 29
Normal
Pickup
SlashBelly DrumFacadeHeadbutt
Risky
Slaking
Lv 31
Normal
Truant
CounterYawnFacadeFeint Attack
Winona
Gym 6
Good

Staryu has the type edge here and should clean up Winona's team.

You Win
Swablu
Lv 29
NormalFlying
Natural Cure
Perish SongMirror MoveSafeguardAerial Ace
Even
Tropius
Lv 29
GrassFlying
Chlorophyll
Sunny DayAerial AceSolar BeamSynthesis
You Win
Pelipper
Lv 30
WaterFlying
Keen Eye
Water GunSupersonicProtectAerial Ace
You Win
Skarmory
Lv 31
SteelFlying
Keen Eye
Sand AttackFury AttackSteel WingAerial Ace
Even
Altaria
Lv 33
DragonFlying
Natural Cure
EarthquakeDragon BreathDragon DanceAerial Ace
Tate & Liza
Gym 7
Good

Starmie has the type edge here and should clean up Tate & Liza's team.

You Win
Claydol
Lv 41
GroundPsychic
Levitate
EarthquakeAncient PowerPsychicLight Screen
You Win
Xatu
Lv 41
PsychicFlying
Synchronize
PsychicSunny DayConfuse RayCalm Mind
You Win
Lunatone
Lv 42
RockPsychic
Levitate
Light ScreenPsychicHypnosisCalm Mind
You Win
Solrock
Lv 42
RockPsychic
Levitate
Sunny DaySolar BeamPsychicFlamethrower
Juan
Gym 8
Good

Starmie has the type edge here and should clean up Juan's team.

You Win
Luvdisc
Lv 41
Water
Swift Swim
Water PulseAttractSweet KissFlail
You Win
Whiscash
Lv 41
WaterGround
Oblivious
Rain DanceWater PulseAmnesiaEarthquake
You Win
Sealeo
Lv 43
IceWater
Thick Fat
EncoreBody SlamAurora BeamWater Pulse
You Win
Crawdaunt
Lv 43
WaterDark
Hyper Cutter
Water PulseCrabhammerTauntLeer
Even
Kingdra
Lv 46
WaterDragon
Swift Swim
Water PulseDouble TeamIce BeamRest
Sidney
Elite Four
Even

Starmie trades roughly evenly with Sidney's team.

You Win
Mightyena
Lv 46
Dark
Intimidate
RoarDouble EdgeSand AttackCrunch
Even
Shiftry
Lv 48
GrassDark
Chlorophyll
TormentDouble TeamSwaggerExtrasensory
Even
Cacturne
Lv 46
GrassDark
Sand Veil
Leech SeedFeint AttackNeedle ArmCotton Spore
Even
Crawdaunt
Lv 48
WaterDark
Hyper Cutter
SurfSwords DanceStrengthFacade
Even
Absol
Lv 49
Dark
Pressure
Aerial AceRock SlideSwords DanceSlash
Phoebe
Elite Four
Even

Starmie trades roughly evenly with Phoebe's team.

Even
Dusclops
Lv 48
Ghost
Pressure
Shadow PunchConfuse RayCurseProtect
Even
Banette
Lv 49
Ghost
Insomnia
Shadow BallGrudgeWill O WispFeint Attack
Even
Sableye
Lv 50
DarkGhost
Keen Eye
Shadow BallDouble TeamNight ShadeFeint Attack
Even
Banette
Lv 49
Ghost
Insomnia
Shadow BallPsychicThunderboltFacade
Even
Dusclops
Lv 51
Ghost
Pressure
Shadow BallIce BeamRock SlideEarthquake
Glacia
Elite Four
Good

Starmie has the type edge here and should clean up Glacia's team.

You Win
Sealeo
Lv 50
IceWater
Thick Fat
EncoreBody SlamHailIce Ball
Even
Glalie
Lv 50
Ice
Inner Focus
Light ScreenCrunchIcy WindIce Beam
You Win
Sealeo
Lv 52
IceWater
Thick Fat
AttractDouble EdgeHailBlizzard
Even
Glalie
Lv 52
Ice
Inner Focus
Shadow BallExplosionHailIce Beam
You Win
Walrein
Lv 53
IceWater
Thick Fat
SurfBody SlamIce BeamSheer Cold
Drake
Elite Four
Good

Starmie has the type edge here and should clean up Drake's team.

You Win
Shelgon
Lv 52
Dragon
Rock Head
Rock TombDragon ClawProtectDouble Edge
You Win
Altaria
Lv 54
DragonFlying
Natural Cure
Double EdgeDragon BreathDragon DanceAerial Ace
Even
Kingdra
Lv 53
WaterDragon
Swift Swim
SmokescreenDragon DanceSurfBody Slam
Easy KO
Flygon
Lv 53
GroundDragon
Levitate
FlamethrowerCrunchDragon BreathEarthquake
You Win
Salamence
Lv 55
DragonFlying
Intimidate
FlamethrowerDragon ClawRock SlideCrunch
Wallace
Champion
Good

Starmie has the type edge here and should clean up Wallace's team.

You Win
Wailord
Lv 57
Water
Water Veil
Rain DanceWater SpoutDouble EdgeBlizzard
You Win
Tentacruel
Lv 55
WaterPoison
Clear Body
ToxicHydro PumpSludge BombIce Beam
Even
Ludicolo
Lv 56
WaterGrass
Swift Swim
Giga DrainSurfLeech SeedDouble Team
You Win
Whiscash
Lv 56
WaterGround
Oblivious
EarthquakeSurfAmnesiaHyper Beam
You Win
Gyarados
Lv 56
WaterFlying
Intimidate
Dragon DanceEarthquakeHyper BeamSurf
Even
Milotic
Lv 58
Water
Marvel Scale
RecoverSurfIce BeamToxic

Catch Staryu

Available after Badge 6
Type
Water
Tier
E

Catch Staryu in Lilycove City (Super Rod fishing, Lv 25-30, uncommon).

View Staryu locations

Evolve Staryu to Starmie

Use Water Stone
Type
WaterPsychic
Tier
S

Staryu evolves into Starmie with a Water Stone. You can pick up the Water Stone in Abandoned Ship.

Recommended Moves

How to Get Starmie in Emerald

No wild Starmie spins through Emerald. Hook a Lilycove Staryu, then hand it a Water Stone. That stone is in demand across several lines, so weigh where yours goes.

Wild Starmie may be holding when caught:

Stardust (50% chance) Beautiful red sand. Can be sold at a high price.
Star Piece (5% chance) A red gem shard. It would sell for a very high price.

Catch Staryu at any of these 1 spot to eventually evolve into Starmie.

Encountered via fishing with a Rod

  1. 1
    Catch Staryu
  2. 2
    Evolve StarmieUse Water Stone
Badge 6

How to Obtain Starmie in E

  1. Starmie
    Step 2Starmie ✓
    BREEDING
    Available
    Leave a compatible parent at the Pokemon Day Care to receive a Staryu egg.

How to Get Shiny Starmie in Emerald

Starmie needs a Water Stone rather than a rod, so hook a shiny Staryu off Lilycove City and raise it with that stone; the color set at the Staryu catch stays through the evolution. Compare Shiny Starmie odds across every game

Normal vs Shiny
Normal Starmie in EmeraldNormal
Shiny Starmie in Emerald Shiny
Color ShiftPurpletoBlue
Shiny TierA Tier Shiny

Shiny Starmie Evolution

2 Forms
Showing shiny artworkView Full Evolution Chart

Emerald Shiny Starmie Calculator

2 Methods
Shiny Odds

Both methods here share the same odds, about 1 in 8,192 on each try. Pick whichever fits how you play.

Step 1 · Encounter Method2 in Emerald

Full Odds: Walk through grass, surf, or fish. Every encounter is its own independent shiny roll.

Breeding: Hatch eggs of this line; each egg rolls at the base shiny rate (no Masuda before Gen IV).

How many you have done, or plan to do.

120,000
Shiny Odds Per Try1 / 8,192Full Odds
Chance By Now50.0%at 5,678 encountersAbout 5 in 10 hunters have one by now
What To Expect
ChanceEncountersTime
10%lucky few864----
25%one in four2,357----
50%coin flip5,678----
90%very likely18,862----
How is this calculated?

Every encounter has the same shiny chance, the Shiny Odds Per Try shown above. Each one is a separate roll that does not care how many you have already done, so the more you hunt, the higher your overall chance of at least one shiny. The formula below turns your odds and your number of tries into that combined chance.

chance after N tries = 1 − (1 − p)^N,  where  p = 1 / odds per try

Example at 1 in 8,192 (classic full odds): about 864 encounters for a 10 percent chance, 5,678 for 50 percent, and 18,862 for 90 percent.

The table above flips that around: it shows how many encounters it takes to reach a 10, 25, 50, and 90 percent chance at your current odds. Turning on boosts like the Shiny Charm, sandwiches, or chains improves your odds, so the encounter numbers drop.

These are estimates, not promises. Most games have no pity counter, meaning no guaranteed shiny no matter how many you hunt, so even Very Likely is not guaranteed: some hunters find one early, others go well past that point.

Where these shiny odds come from: Read our full methodology

Curious how fast a hunt could go? Work out your Emerald shiny odds for Starmie.

Starmie Weakness

Electric, Grass, Bug, Ghost, and Dark moves hit Starmie for super-effective damage. With 6 resistances, the defensive profile is strong. 5 weaknesses means you'll want teammates that can handle the coverage gaps.

Starmie Weakness and Resistance Chart
DamageTypes
2x (Weak)Electric, Grass, Bug, Ghost, Dark
0.5x (Resist)Fire, Water, Ice, Fighting, Psychic, Steel
Gen III Type Chart
  • Dark and Steel types added — Fairy does not exist yet
  • Moves are Physical or Special based on type, not per move

What is Starmie Weak Against

Vulnerable
5Weak
6Resist
0Immune
Score-4
4xCritical
None
¼xResist
None
0xImmune
None

What is Starmie Strong Against

5Strong
0Resisted
0Immune
Score+5
½xResisted
None
0xImmune
None

Best Pokemon Against Starmie

Heracross
Heracross
BugFighting
A
Cacturne
Cacturne
GrassDark
B
Shiftry
Shiftry
GrassDark
C
B
Ludicolo
Ludicolo
WaterGrass
C

Starmie Evolutions

Getting Starmie requires an evolution item, not just grinding levels. The chain starts at Staryu. Breed this form to get Staryu eggs (average hatch time). HP grew the most through evolution (+30 over Staryu), and Starmie peaks at 520 total stats. View every chain in the Evolution Chart.

How to Evolve

2 Forms
Stat Comparison 2 Stages
Staryu
Water
Starmie
WaterPsychic
HP
30
60+30
ATK
45
75+30
DEF
55
85+30
SP.ATK
70
100+30
SP.DEF
55
85+30
SPE
85
115+30
BST
340E-Tier
520S-Tier+180
ROLE
Balanced
Sweeper
TYPE
Special
Special

Breeding

Challenging

Starmie is genderless — breed with Ditto to produce Staryu eggs. Part of the Water 3 egg group.

Egg Groups
Water 3
Gender
GenderlessDittoDitto only
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body

E Starmie Best Moveset

Starmie compresses multiple team roles into one slot: 115 Speed outspeeds the majority of threats, MoveRapid Spin clears TermEntry Hazards, and AbilityNatural Cure makes it immune to lasting status. The moveset fires MoveSurf, MovePsychic, MoveThunderbolt, and MoveIce Beam for nearly perfect coverage from 100 Sp. Atk. Few Pokemon answer this many team needs simultaneously.

Best Build

Experimental
Special Sweeper
Ability
Natural Cure
Item
LeftoversSUSTAIN
Best Nature for Starmie
Timid+SPE

Starmie best EVs are Sp. Atk and Speed

EVs

Special Sweeper Moveset

  • Rapid Spin
  • Ice Beam
  • ThunderboltCoverage
  • SurfSTAB

Moves List

Level-up moves are just the starting point for Starmie. TMs unlock Normal and Ice coverage and turn a straightforward STAB kit around Hydro Pump and Dream Eater into something with actual range.

Level-Up Moves

Lv 1
Rapid Spin
B5010040Normal
Lv 1
Recover
B——20Normal
Lv 1
Swift
—60—20Normal
Lv 1
Water Gun
C6010025Water
Lv 33
Confuse Ray
D—10010Ghost

TM Moves

All 25 TMs are obtainable before the Elite Four

TM
TM14C120705Ice
HM08C9010010Water
TM32
Double TeamRoute 113badge 2
———15Normal
TM42D7010020Normal
HM05——7020Normal
TM21
FrustrationPacifidlog Townbadge 5
D—10020Normal
TM07
HailShoal Cavebadge 6
———10Ice
TM10
Hidden PowerFortree Citybadge 3
—6010015Normal
TM15
Hyper BeamLilycove Department Storebadge 5
B150905Normal
TM13
Ice BeamMauville Game Cornerbadge 2
B9510010Ice
TM16
Light ScreenLilycove Department Storebadge 5
C——30Psychic
TM17C——10Normal
TM29
PsychicMauville Game Cornerbadge 2
A13510010Psychic
TM18
Rain DanceAbandoned Shipnot until badge 7
C——5Water
TM33C——20Psychic
TM44
RestLilycove Citybadge 5
C——10Psychic
TM27
ReturnFallarbor Townbadge 3
D—10020Normal
TM43
Secret PowerRoute 111badge 3
—7010020Normal
TM48
Skill SwapMt. Pyrebadge 5
———10Psychic
TM25C1207010Electric
TM24B9510015Electric
TM06
ToxicFiery Pathbadge 4
C—8510Poison
TM03
Water PulsePrize for defeating Juannot until badge 8
C9010020Water
HM07
WaterfallGiven by Wallace in Sootopolis Citynot until badge 7
C12010015Water

Egg Moves

Starmie doesn't have any Egg moves

Tutor Moves

Tut
Tutor
Double-Edge
C12010015Normal
Tutor
Dream Eater
—15010015Psychic
Tutor
Endure+4
C——10Normal
Tutor
Icy Wind
D559515Ice
Tutor
Mimic
D——10Normal
Tutor
Psych Up
D——10Normal
Tutor
Sleep Talk
D——10Normal
Tutor
Snore
—4010015Normal
Tutor
Substitute
C——10Normal
Tutor
Swagger
D—9015Normal
Tutor
Swift
—60—20Normal
Tutor
Thunder Wave
A—10020Electric

Reminder Moves

Rem
Rem
Bubble Beam
C9710020Water
Rem
Camouflage
———20Normal
Rem
Cosmic Power
D——20Psychic
Rem
Harden
C——30Normal
Rem
Hydro Pump
B180805Water
Rem
Light Screen
C——30Psychic
Rem
Minimize
———20Normal
Rem
Tackle
D3510035Normal

Base Stats

Base Stats
High
HP60
C
Attack75
C
Defense85
C
Sp. Atk100
B
Sp. Def85
C
Speed115
B
Total520
Details
Catch Rate
Challenging60 / 255
Growth Rate
Slow1.25M XP
Height1.1 m
Weight80.0 kg
Base XP182
Abilities
Illuminate
Doubles the wild encounter rate.
Natural Cure
Cures any major status ailment upon switching out.
EV Yield
HPAtkDefSpASpDSpe+2
Speed training target
Pokedex Entry

People in ancient times imagined that STARMIE were transformed from the reflections of stars that twinkled on gentle waves at night.

Pokemon Emerald

Starmie Emerald Guide

  • In Emerald, use Starmie as a sweeper. Special attacks are the main output. It outspeeds most threats, Surf is the primary attack.

  • For Emerald, build your team around Tyranitar, Skarmory, and Metagross. These have the highest co-usage rates with Starmie in competitive formats. They cover each other's weaknesses.

  • For Emerald, run Timid on Starmie. +Speed is what matters, and the -Attack cut doesn't hurt this set. Fits the sweeper role.

Game Availability

One of the original 151, Starmie has appeared in 20 games: most mainline games. From Red & Blue through the latest titles, it's rarely been left out of a regional Pokedex.

Explore

Was this page helpful?
Thanks for your feedback!
Want to tell us more?
What was most useful?
What could be improved?
Thanks for your feedback