
Is Houndoom Good in Emerald Playthrough?
Dark/Fire with AbilityEarly Bird waking from sleep fast. Houndoom handles Phoebe and Sidney in the E4 with dual Dark/Fire coverage. Fast with good Special Attack. Wallace's Water Champion is the endgame wall. Strong for four fights, shut down by the fifth.
Houndour has the type edge here and should clean up Roxanne's team.
Houndour trades roughly evenly with Brawly's team.
Houndour has the type edge here and should clean up Wattson's team.
Houndour trades roughly evenly with Flannery's team.
Houndour trades roughly evenly with Norman's team.
Houndour has the type edge here and should clean up Winona's team.
Houndoom has the type edge here and should clean up Tate & Liza's team.
Houndoom has the type edge here and should clean up Juan's team.
Houndoom has the type edge here and should clean up Sidney's team.
Houndoom has the type edge here and should clean up Phoebe's team.
Houndoom has the type edge here and should clean up Glacia's team.
Drake's team hits Houndoom's weaknesses hard.
Houndoom trades roughly evenly with Wallace's team.
Catch Houndour
Catch Houndour in the Safari Zone (walking, Lv 36-39, rare). Safari Zone: 500 entry fee, 30 Safari Balls, 500-step limit.
Recommended Moves
- STARTING (Lv 36)
- LV 36DarkBitePower 90Accuracy 100%PP 25
- After Flannery
- TM50FireOverheatPower 210Accuracy 90%PP 5Prize for defeating Flannery
- After Norman
- TM38FireFire BlastPower 180Accuracy 85%PP 5Lilycove Department Store
- TM22GrassSolar BeamPower 120Accuracy 100%PP 10Safari Zone
- After Tate & Liza
- TUTORNormalDouble-EdgePower 120Accuracy 100%PP 15Sootopolis City
- LV 43FireFlamethrowerPower 143Accuracy 100%PP 15
- LV 49DarkCrunchPower 120Accuracy 100%PP 15
- Post-Game
- TUTORPsychicDream EaterPower 100Accuracy 100%PP 15Battle Frontier
- TUTORNormalBody SlamPower 85Accuracy 100%PP 15Battle Frontier
- TUTORNormalSwiftPower 60Accuracy 100%PP 20Battle Frontier
Evolve Houndour to Houndoom
Houndour evolves into Houndoom at Level 24. You get it at Level 36 or higher, past Level 24, so it evolves into Houndoom the next time it levels up. A lower-level Houndour evolves when it reaches Level 24.
Recommended Moves
- After Flannery
- TM50FireOverheatPower 210Accuracy 90%PP 5Prize for defeating Flannery
- After Norman
- TM38FireFire BlastPower 180Accuracy 85%PP 5Lilycove Department Store
- TM15NormalHyper BeamPower 150Accuracy 90%PP 5Lilycove Department Store
- TM22GrassSolar BeamPower 120Accuracy 100%PP 10Safari Zone
- After Tate & Liza
- TUTORNormalDouble-EdgePower 120Accuracy 100%PP 15Sootopolis City
- LV 51FireFlamethrowerPower 143Accuracy 100%PP 15
- LV 59DarkCrunchPower 120Accuracy 100%PP 15
- Post-Game
- TUTORPsychicDream EaterPower 100Accuracy 100%PP 15Battle Frontier
- TUTORNormalBody SlamPower 85Accuracy 100%PP 15Battle Frontier
- TUTORNormalSwiftPower 60Accuracy 100%PP 20Battle Frontier
How to Get Houndoom in Emerald
Houndoom has no spawns of its own. Pull a Houndour from the Safari Zone, the lone place its line shows in Emerald, and evolve it at level 24. Rare base odds make the Safari trip the real hurdle.
Catch Houndour at any of these 2 spots to eventually evolve into Houndoom.
Encountered via tall grass encounters
- 1Catch Houndour
- 2Evolve Houndoomat Lv.24
How to Obtain Houndoom in E
Step 2Houndoom ✓BREEDINGAvailableLeave a compatible parent at the Pokemon Day Care to receive a Houndour egg.
How to Get Shiny Houndoom in Emerald
Houndoom climbs up from Houndour, so hunt that pre-evolution in the Safari Zone's expansion grass and evolve your shiny find at level 24 to keep the recolor on the fully grown hellhound. Compare Shiny Houndoom odds across every game
Emerald Shiny Houndoom Calculator
2 MethodsBoth methods here share the same odds, about 1 in 8,192 on each try. Pick whichever fits how you play.
Full Odds: Walk through grass, surf, or fish. Every encounter is its own independent shiny roll.
Breeding: Hatch eggs of this line; each egg rolls at the base shiny rate (no Masuda before Gen IV).
How many you have done, or plan to do.
| Chance | Encounters | Time |
|---|---|---|
| 10%lucky few | 864-- | -- |
| 25%one in four | 2,357-- | -- |
| 50%coin flip | 5,678-- | -- |
| 90%very likely | 18,862-- | -- |
Time assumes -- at your pace and does not change your shiny odds.
How is this calculated?
Every encounter has the same shiny chance, the Shiny Odds Per Try shown above. Each one is a separate roll that does not care how many you have already done, so the more you hunt, the higher your overall chance of at least one shiny. The formula below turns your odds and your number of tries into that combined chance.
chance after N tries = 1 − (1 − p)^N, where p = 1 / odds per try
Example at 1 in 8,192 (classic full odds): about 864 encounters for a 10 percent chance, 5,678 for 50 percent, and 18,862 for 90 percent.
The table above flips that around: it shows how many encounters it takes to reach a 10, 25, 50, and 90 percent chance at your current odds. Turning on boosts like the Shiny Charm, sandwiches, or chains improves your odds, so the encounter numbers drop.
These are estimates, not promises. Most games have no pity counter, meaning no guaranteed shiny no matter how many you hunt, so even Very Likely is not guaranteed: some hunters find one early, others go well past that point.
Want exact numbers for your session? Calculate your shiny odds in Emerald with Houndoom preloaded.
Houndoom Weakness
Water, Fighting, Ground, and Rock moves hit Houndoom for super-effective damage. The upside? Psychic-type moves can't touch it at all. With 6 resistances, the defensive profile is strong. Flash Fire grants an additional Fire immunity, reshaping the matchup chart. Houndoom's special bulk (base 80 Sp.Def) helps absorb special-type weaknesses, though physical moves exploit the lower Defense.
| Damage | Types |
|---|---|
| 2x (Weak) | Water, Fighting, Ground, Rock |
| 0.5x (Resist) | Fire, Grass, Ice, Ghost, Dark, Steel |
| 0x (Immune) | Psychic |
- Dark and Steel types added — Fairy does not exist yet
- Moves are Physical or Special based on type, not per move
What is Houndoom Weak Against
GoodBest Pokemon Against Houndoom
Hariyama Fighting | B | |
Available Moves Moves
Damage vs Houndoom View Hariyama builds →Focus Punch 2x227-268%KO Dig 2x61-72% Rock Tomb 2x51-61% Surf 2x30-36% | ||
Blaziken FireFighting | B | |
Obtain MethodEvolve Torchic (Route 101 Gift) Available Moves Moves
Damage vs Houndoom View Blaziken builds →Focus Punch 2x227-268%KO Dig 2x61-72% Rock Tomb 2x51-61% | ||
Breloom GrassFighting | B | |
Heracross BugFighting | A | |
Available Moves Moves
Damage vs Houndoom View Heracross builds →Focus Punch 2x234-275%KO Dig 2x64-75% Rock Tomb 2x52-62% | ||
Machoke Fighting | C | |
Available Moves Moves
Damage vs Houndoom View Machoke builds →Focus Punch 2x194-229%KO Dig 2x52-62% Rock Tomb 2x44-52% | ||
Swampert WaterGround | S | |
Obtain MethodEvolve Mudkip (Route 101 Gift) Available Moves Moves
Damage vs Houndoom View Swampert builds →Focus Punch 2x140-166%KO Surf 2x77-91% Dig 2x85-101%KO Rock Tomb 2x48-57% | ||
Feraligatr Water | C | |
Obtain MethodEvolve Totodile (Littleroot Town Gift) Available Moves Moves
Damage vs Houndoom View Feraligatr builds →Focus Punch 2x134-159%KO Surf 2x73-86% Dig 2x56-66% | ||
Regirock Rock | B | |
Obtain MethodRoute 111 Interact Encounter Available Moves Moves
Damage vs Houndoom View Regirock builds →Focus Punch 2x130-152%KO Ancient Power 2x79-93% Dig 2x52-62% | ||
Ludicolo WaterGrass | C | |
Available Moves Moves
Damage vs Houndoom View Ludicolo builds →Surf 2x81-96% Focus Punch 2x98-116%KO | ||
Camerupt FireGround | C | |
Available Moves Moves
Damage vs Houndoom View Camerupt builds →Earthquake 2x131-155%KO Rock Slide 2x65-77% Rock Smash 2x19-23% | ||
Sandslash Ground | A | |
Available Moves Moves
Damage vs Houndoom View Sandslash builds →Focus Punch 2x130-152%KO Dig 2x79-93% Rock Tomb 2x44-52% | ||
Armaldo RockBug | B | |
Obtain MethodEvolve Anorith (Rustboro City Gift) Available Moves Moves
Damage vs Houndoom View Armaldo builds →Ancient Power 2x96-113%KO Dig 2x64-75% Water Gun 2x19-23% Rock Smash 2x22-26% | ||
Pelipper Water | C | |
Obtain MethodDewford Town Surfing | ||
Solrock RockPsychic | C | |
Obtain MethodMeteor Falls Surfing | ||
Houndoom Evolutions
Evolved from Houndour. Houndoom is the final form in this two-stage line. A massive partner pool for breeding via one egg group. Eggs take an average time to hatch. HP grew the most through evolution (+30 over Houndour), and Houndoom peaks at 500 total stats. View every chain in the Evolution Chart.
How to Evolve
Breeding
Breed with Houndoom to get Houndour eggs easily using 102 partners from the Field egg group. Notable egg moves include Beat Up, Counter, Fire Spin and 5 more.
E Houndoom Best Moveset
Dark/Fire coverage in the moveset hits Psychic, Ghost, Steel, and Grass types for super-effective damage from 110 base Sp. Atk. AbilityFlash Fire adds a Fire immunity on switch-in, giving teams a reliable answer to opposing Fire attacks while Houndoom threatens back.
Best Build
Houndoom best EVs are Sp. Atk and Speed
Special Attacker Moveset
- Pursuit
- Fire Blast
- Crunch
- Will O Wisp
Recommended Teammates
Moves List
Without breeding, Houndoom misses out on Beat Up and Counter. That's 8 egg moves adding depth that the base kit lacks. STAB comes from Overheat and Fire Blast, with coverage across 8 types rounding things out.
How to Read the Moves Table
Tabs
- Level-Up
- Learned by leveling up.
- TM
- Taught by a Technical Machine.
- Egg
- Inherited via breeding.
- Tutor
- NPC tutor (cost: items, BP, money).
- Reminder
- An NPC reteaches any move this Pokemon could have learned by leveling up.
- Transfer
- Carried over from an older game using Pokemon HOME.
- Event
- Given out through Mystery Gift events.
Visual Signals
CAT (Category)
How the move deals damage and which stats it uses.
A small dot on the icon's corner marks the move as contact. That triggers abilities like Static, Flame Body, Rough Skin, or Iron Barbs, plus items like Rocky Helmet and Sticky Barb.
Tier (S to D)
Each move's competitive rank in RankedBoost's system. TM, Egg, and Tutor sort by tier by default (best first). On Level-Up, click the Tier header to do the same.
PWR (Power)
Base damage. Numbers shown in a type color include STAB (base × 1.5). Hover any colored number to see the math.
— means no power (status moves) or variable power.
Sorting & Filter
Click any column header to sort. Level-Up opens with Lv 1 at the top. TM, Egg, and Tutor open with the highest-tier moves at the top.
Search filters by move name or type. The Filter button limits the list to STAB, Physical, Special, or Status moves.
Level-Up Moves
TM Moves
25 of 26 TMs are obtainable before the Elite Four
Egg Moves
Tutor Moves
Base Stats
In a HOUNDOOM pack, the one with its horns raked sharply back serves a leadership role. They choose their leader by fighting among themselves.
Houndoom Emerald Guide
Mega Evolution isn't available in Emerald, but Houndoom does have a Mega form in Gen 6-7 games (X/Y, ORAS, Sun/Moon). Mega Houndoom hits 600 BST.
In Emerald, use Houndoom as an attacker. Special attacks are the main output. Speed is middling, Pursuit is the primary attack.
For Emerald, run Timid on Houndoom. +Speed is what matters, and the -Attack cut doesn't hurt this set. Fits the attacker role.
Game Availability
Since debuting in Gold & Silver, Houndoom has appeared in 17 titles over 8 generations. Along the way, it received a Mega form in Generation 6, keeping it relevant across different competitive metas.
Click a game to view version-specific details
- Gen 1RB

Red & Blue - Gen 1Y
Yellow - Gen 2GSDebut

Gold & Silver - Gen 2C
Crystal - Gen 3RS

Ruby & Sapphire - Gen 3E
Emerald - Gen 3FRLG

FireRed & LeafGreen - Gen 4DP

Diamond & Pearl - Gen 4Pt
Platinum - Gen 4HGSS

HeartGold & SoulSilver - Gen 5BW

Black & White - Gen 5B2W2

Black 2 & White 2 - Gen 6XY

X & Y - Gen 6ORASMega

Omega Ruby & Alpha Sapphire - Gen 7SM

Sun & Moon - Gen 7USUM

Ultra Sun & Ultra Moon - Gen 7Let's Go

Let's Go Pikachu & Eevee - Gen 8SwSh

Sword & Shield - Gen 8BDSP

Brilliant Diamond & Shining Pearl - Gen 8PLA
Legends: Arceus - Gen 9SV

Scarlet & Violet - Gen 9LZA
Legends: Z-A - Gen 10WW

Winds & Waves
Explore
Where to go next after Houndoom.
