Flash Fire absorbs Fire and Nasty Plot doubles Sp.Atk for Houndoom at A-Tier in HeartGold and SoulSilver. Dark Pulse and Flamethrower hit dual-type attacks, and Sucker Punch adds priority.
Ability 1Early BirdAbility 1Makes sleep pass twice as quickly.Ability 2Flash FireAbility 2Protects against fire moves. Once one has been blocked, the Pokémon's own Fire moves inflict 1.5× damage until it leaves battle.
500HP75Attack90Defense50Speed95Sp.Def80Sp.Atk110
Houndour
Houndoom
Weak to
Mixed
Attacker
95Speed · Above Avg

Is Houndoom Good in HeartGold & SoulSilver Playthrough?

Houndour evolves at level 24. Dark/Fire with AbilityFlash Fire granting Fire immunity. Strong special Attack and good Speed. Fire coverage is rare in HGSS, making Houndoom valuable wherever you find it.

StrongGoodEvenToughBadGSGSESSEGGGSGGEESGEGTFalknerGym 1BugsyGym 2WhitneyGym 3MortyGym 4ChuckGym 5JasmineGym 6PryceGym 7ClairGym 8BrockGym 9MistyGym 10SurgeGym 11ErikaGym 12JanineGym 13SabrinaGym 14BlaineGym 15BlueGym 16HoundoomCatchableWillE4KogaE4BrunoE4KarenE4LanceChamp*
Falkner
Gym 1
Good

Houndoom has the type edge here and should clean up Falkner's team.

You Win
Pidgey
Lv 9
NormalFlying
Keen Eye
TackleSand Attack
You Win
Pidgeotto
Lv 13
NormalFlying
Keen Eye
TackleRoostGust
Bugsy
Gym 2
Strong

Houndoom resists most of Bugsy's coverage and hits back hard.

You Win
Scyther
Lv 17
BugFlying
Technician
Quick AttackLeerU TurnFocus Energy
Easy KO
Kakuna
Lv 15
BugPoison
Shed Skin
Poison Sting
Easy KO
Metapod
Lv 15
Bug
Shed Skin
Tackle
Whitney
Gym 3
Good

Houndoom has the type edge here and should clean up Whitney's team.

Easy KO
Clefairy
Lv 17
Normal
Cute Charm
Double SlapMimicEncoreMetronome
You Win
Miltank
Lv 19
Normal
Scrappy
RolloutAttractStompMilk Drink
Morty
Gym 4
Strong

Houndoom resists most of Morty's coverage and hits back hard.

Easy KO
Gastly
Lv 21
GhostPoison
Levitate
LickSpiteMean LookCurse
Easy KO
Haunter
Lv 21
GhostPoison
Levitate
HypnosisDream EaterCurseNightmare
Easy KO
Gengar
Lv 25
GhostPoison
Levitate
HypnosisShadow BallMean LookSucker Punch
Easy KO
Haunter
Lv 23
GhostPoison
Levitate
CurseMean LookSucker PunchNight Shade
Chuck
Gym 5
Even

Houndoom trades roughly evenly with Chuck's team.

Even
Primeape
Lv 29
Fighting
Vital Spirit
LeerDouble TeamFocus PunchRock Slide
Even
Poliwrath
Lv 31
WaterFighting
Water Absorb
HypnosisSurfFocus PunchBody Slam
Jasmine
Gym 6
Strong

Houndoom resists most of Jasmine's coverage and hits back hard.

Easy KO
Magnemite
Lv 30
ElectricSteel
Magnet Pull
ThunderboltSupersonicSonic BoomThunder Wave
Easy KO
Magnemite
Lv 30
ElectricSteel
Sturdy
ThunderboltSupersonicSonic BoomThunder Wave
Easy KO
Steelix
Lv 35
SteelGround
Sturdy
ScreechSandstormRock ThrowIron Tail
Pryce
Gym 7
Strong

Houndoom resists most of Pryce's coverage and hits back hard.

Easy KO
Seel
Lv 30
Water
Thick Fat
SnoreHailIcy WindRest
You Win
Dewgong
Lv 32
WaterIce
Thick Fat
Sleep TalkIce ShardAurora BeamRest
Easy KO
Piloswine
Lv 34
IceGround
Snow Cloak
HailIce FangMud BombBlizzard
Clair
Gym 8
Even

Houndoom trades roughly evenly with Clair's team.

Even
Gyarados
Lv 38
WaterFlying
Intimidate
TwisterDragon RageBiteDragon Pulse
You Win
Dragonair
Lv 38
Dragon
Shed Skin
Thunder WaveFire BlastSlamDragon Pulse
Even
Dragonair
Lv 38
Dragon
Shed Skin
Thunder WaveAqua TailSlamDragon Pulse
Risky
Kingdra
Lv 41
WaterDragon
Sniper
SmokescreenHydro PumpHyper BeamDragon Pulse
Brock
Gym 9
Good

Houndoom has the type edge here and should clean up Brock's team.

You Win
Graveler
Lv 51
RockGround
Sturdy
Defense CurlRock SlideRolloutEarthquake
You Win
Rhyhorn
Lv 51
GroundRock
Rock Head
SandstormScary FaceEarthquakeHorn Drill
You Win
Omastar
Lv 53
RockWater
Shell Armor
Ancient PowerBrineProtectSpike Cannon
Easy KO
Onix
Lv 54
RockGround
Sturdy
Iron TailRock SlideScreechSandstorm
You Win
Kabutops
Lv 52
RockWater
Battle Armor
Rock SlideAqua JetEndureGiga Drain
Misty
Gym 10
Good

Houndoom has the type edge here and should clean up Misty's team.

You Win
Golduck
Lv 49
Water
Damp
Water PulseDisablePsych UpPsychic
You Win
Quagsire
Lv 49
WaterGround
Water Absorb
Water PulseAmnesiaEarthquakeRain Dance
You Win
Lapras
Lv 52
WaterIce
Shell Armor
Water PulseSingIce BeamBody Slam
Even
Starmie
Lv 54
WaterPsychic
Natural Cure
Water PulseConfuse RayRecoverIce Beam
Lt. Surge
Gym 11
Good

Houndoom has the type edge here and should clean up Lt. Surge's team.

Even
Raichu
Lv 51
Electric
Static
Thunder WaveQuick AttackShock WaveDouble Team
You Win
Electrode
Lv 47
Electric
Static
Thunder WaveDouble TeamShock WaveLight Screen
Easy KO
Magneton
Lv 47
ElectricSteel
Sturdy
SupersonicDouble TeamShock WaveMirror Shot
Even
Electrode
Lv 47
Electric
Static
ScreechDouble TeamSelf DestructCharge Beam
Even
Electabuzz
Lv 53
Electric
Static
Quick AttackShock WaveLight ScreenLow Kick
Erika
Gym 12
Strong

Houndoom resists most of Erika's coverage and hits back hard.

Easy KO
Jumpluff
Lv 51
GrassFlying
Chlorophyll
U TurnLeech SeedSunny DayGiga Drain
Easy KO
Tangela
Lv 52
Grass
Chlorophyll
Ancient PowerWring OutGiga DrainSleep Powder
Easy KO
Victreebel
Lv 56
GrassPoison
Chlorophyll
Sunny DaySynthesisGrass KnotLeaf Storm
Easy KO
Bellossom
Lv 56
Grass
Chlorophyll
Sunny DaySynthesisGiga DrainSolar Beam
Janine
Gym 13
Good

Houndoom has the type edge here and should clean up Janine's team.

Even
Crobat
Lv 47
PoisonFlying
Inner Focus
ScreechSupersonicConfuse RayWing Attack
Even
Weezing
Lv 44
Poison
Levitate
Double HitSludge BombToxicExplosion
Easy KO
Ariados
Lv 47
BugPoison
Insomnia
Scary FacePoison JabPin MissilePsychic
Easy KO
Ariados
Lv 47
BugPoison
Insomnia
Pin MissilePoison JabSwaggerNight Shade
You Win
Venomoth
Lv 50
BugPoison
Tinted Lens
Sludge BombDouble TeamSignal BeamPsychic
Sabrina
Gym 14
Good

Houndoom has the type edge here and should clean up Sabrina's team.

You Win
Espeon
Lv 53
Psychic
Synchronize
Shadow BallSkill SwapCalm MindPsychic
Easy KO
Mr Mime
Lv 53
Psychic
Filter
MimicLight ScreenSkill SwapPsychic
You Win
Alakazam
Lv 55
Psychic
Inner Focus
Skill SwapPsychicEnergy BallReflect
Blaine
Gym 15
Even

Houndoom trades roughly evenly with Blaine's team.

Even
Magcargo
Lv 54
FireRock
Flame Body
Sunny DaySmogOverheatRock Slide
Even
Magmar
Lv 54
Fire
Flame Body
Thunder PunchOverheatSunny DayConfuse Ray
Risky
Rapidash
Lv 59
Fire
Flash FireImmune to Fire attacks
Quick AttackFlare BlitzBounceOverheat
Blue
Gym 16
Even

Houndoom trades roughly evenly with Blue's team.

Easy KO
Exeggutor
Lv 55
GrassPsychic
Chlorophyll
Leaf StormPsychicHypnosisTrick Room
Risky
Arcanine
Lv 58
Fire
Intimidate
RoarDragon PulseFlare BlitzExtreme Speed
You Win
Rhydon
Lv 58
GroundRock
Rock Head
MegahornStone EdgeThunder FangEarthquake
Even
Gyarados
Lv 52
WaterFlying
Intimidate
Ice FangWaterfallDragon DanceReturn
Even
Machamp
Lv 56
Fighting
No Guard
Dynamic PunchEarthquakeStone EdgeThunder Punch
Even
Pidgeot
Lv 60
NormalFlying
Tangled Feet
ReturnWhirlwindAir SlashMirror Move
Will
Elite Four
Strong

Houndoom resists most of Will's coverage and hits back hard.

Easy KO
Xatu
Lv 40
PsychicFlying
Synchronize
U TurnMe FirstConfuse RayPsychic
Easy KO
Jynx
Lv 41
IcePsychic
Oblivious
Double SlapLovely KissIce PunchPsychic
Easy KO
Exeggutor
Lv 41
GrassPsychic
Chlorophyll
ReflectHypnosisEgg BombPsychic
You Win
Slowbro
Lv 41
WaterPsychic
Own Tempo
CurseAmnesiaWater PulsePsychic
Easy KO
Xatu
Lv 42
PsychicFlying
Early Bird
Aerial AceOminous WindConfuse RayPsychic
Koga
Elite Four
Good

Houndoom has the type edge here and should clean up Koga's team.

Easy KO
Ariados
Lv 40
BugPoison
Insomnia
Poison JabSpider WebBaton PassGiga Drain
Easy KO
Venomoth
Lv 41
BugPoison
Tinted Lens
SupersonicGustPsychicToxic
You Win
Forretress
Lv 43
BugSteel
Sturdy
ProtectSwiftExplosionToxic Spikes
Even
Muk
Lv 42
Poison
Sticky Hold
MinimizeScreechGunk ShotToxic
Even
Crobat
Lv 44
PoisonFlying
Inner Focus
Double TeamQuick AttackWing AttackPoison Fang
Bruno
Elite Four
Even

Houndoom trades roughly evenly with Bruno's team.

Risky
Hitmontop
Lv 42
Fighting
Technician
CounterQuick AttackDigTriple Kick
Risky
Hitmonlee
Lv 42
Fighting
Reckless
SwaggerFocus EnergyHigh Jump KickBlaze Kick
Even
Hitmonchan
Lv 42
Fighting
Iron Fist
Thunder PunchIce PunchFire PunchBullet Punch
Easy KO
Onix
Lv 43
RockGround
Sturdy
Dragon BreathEarthquakeSandstormRock Slide
Even
Machamp
Lv 46
Fighting
No Guard
Rock SlideForesightRevengeCross Chop
Karen
Elite Four
Good

Houndoom has the type edge here and should clean up Karen's team.

You Win
Umbreon
Lv 42
Dark
Synchronize
Double TeamConfuse RayFeint AttackPayback
Easy KO
Vileplume
Lv 42
GrassPoison
Chlorophyll
Stun SporeAcidMoonlightPetal Dance
You Win
Gengar
Lv 45
GhostPoison
Levitate
LickSpiteFocus BlastDestiny Bond
Even
Murkrow
Lv 44
DarkFlying
Super Luck
PluckWhirlwindSucker PunchFeint Attack
Even
Houndoom
Lv 47
DarkFire
Flash FireImmune to Fire attacks
Nasty PlotDark PulseFlamethrowerCrunch
Lance
Champion
Tough

Lance's team hits Houndoom's weaknesses hard.

Risky
Gyarados
Lv 46
WaterFlying
Intimidate
FlailDragon PulseWaterfallIce Fang
Risky
Dragonite
Lv 49
DragonFlying
Inner Focus
Thunder WaveDragon RushThunderHyper Beam
Risky
Dragonite
Lv 49
DragonFlying
Inner Focus
Thunder WaveDragon RushBlizzardHyper Beam
Even
Aerodactyl
Lv 48
RockFlying
Pressure
Aerial AceCrunchRock SlideThunder Fang
Even
Charizard
Lv 48
FireFlying
Blaze
Shadow ClawAir SlashDragon ClawFire Fang
Risky
Dragonite
Lv 50
DragonFlying
Inner Focus
Fire BlastSafeguardOutrageHyper Beam

Catchable

Post-game only
Type
DarkFire
Tier
A

Catch Houndoom in the Safari Zone (walking, Lv 43-44). Requires 10 Peak objects placed in Plains.

View Houndoom locations

How to Get Houndoom in HeartGold & SoulSilver

Catch a Houndour on its Kanto route at night and level it to 24 for Houndoom. That rare nighttime catch is the front end of the whole line.

1 location to catch Houndoom

Encountered via tall grass encounters

Badge 8
Post-Game

Where To Catch Houndoom in HGSS

To get Houndoom, start by catching Houndour through walking encounters at Lv. 15. The chain covers 2 catchable stages before reaching the final form.

Not landing the catch? Calculate Houndoom catch rates for HeartGold & SoulSilver by ball, status, and HP.

How to Get Shiny Houndoom in HeartGold & SoulSilver

Houndoom evolves from Houndour, so breed that base form Masuda-style at 1 in 1,638 and raise it up. Compare Shiny Houndoom odds across every game

Normal vs Shiny
Normal Houndoom in HeartGold & SoulSilverNormal
Shiny Houndoom in HeartGold & SoulSilver Shiny
Color ShiftBlacktoBlue
Shiny TierA Tier Shiny

Shiny Houndoom Evolution

2 Forms
Showing shiny artworkView Full Evolution Chart

HeartGold & SoulSilver Shiny Houndoom Calculator

2 Methods
Fastest Path

The best route is Masuda Method, about 1 in 1,639 on each try.

Step 1 · Encounter Method2 in HeartGold & SoulSilver

Masuda Method: Breed with a parent from a different-language game. Works on any breedable line.

Full Odds: Walk through grass, surf, or fish. Every encounter is its own independent shiny roll.

How many you have done, or plan to do.

120,000
Shiny Odds Per Try1 / 1,639Masuda Method
Chance By Now50.0%at 1,136 eggs hatchedAbout 5 in 10 hunters have one by now
What To Expect
ChanceEncountersTime
10%lucky few173----
25%one in four472----
50%coin flip1,136----
90%very likely3,773----
How is this calculated?

Every encounter has the same shiny chance, the Shiny Odds Per Try shown above. Each one is a separate roll that does not care how many you have already done, so the more you hunt, the higher your overall chance of at least one shiny. The formula below turns your odds and your number of tries into that combined chance.

chance after N tries = 1 − (1 − p)^N,  where  p = 1 / odds per try

Example at 1 in 8,192 (classic full odds): about 864 encounters for a 10 percent chance, 5,678 for 50 percent, and 18,862 for 90 percent.

The table above flips that around: it shows how many encounters it takes to reach a 10, 25, 50, and 90 percent chance at your current odds. Turning on boosts like the Shiny Charm, sandwiches, or chains improves your odds, so the encounter numbers drop.

These are estimates, not promises. Most games have no pity counter, meaning no guaranteed shiny no matter how many you hunt, so even Very Likely is not guaranteed: some hunters find one early, others go well past that point.

Where these shiny odds come from: Read our full methodology

Want exact numbers for your session? Calculate your shiny odds in HeartGold & SoulSilver with Houndoom preloaded.

Houndoom Weakness

Water, Fighting, Ground, and Rock moves hit Houndoom for super-effective damage. The upside? Psychic-type moves can't touch it at all. With 6 resistances, the defensive profile is strong. Flash Fire grants an additional Fire immunity, reshaping the matchup chart. Houndoom's special bulk (base 80 Sp.Def) helps absorb special-type weaknesses, though physical moves exploit the lower Defense.

Houndoom Weakness and Resistance Chart
DamageTypes
2x (Weak)Water, Fighting, Ground, Rock
0.5x (Resist)Fire, Grass, Ice, Ghost, Dark, Steel
0x (Immune)Psychic
Gen IV Type Chart
  • Fairy type does not exist — Dragon has fewer checks
  • Physical / Special split now per-move (introduced Gen IV)

What is Houndoom Weak Against

Good
4Weak
6Resist
2Immune
Score+1
4xCritical
None
¼xResist
None
0xImmune

What is Houndoom Strong Against

6Strong
0Resisted
0Immune
Score+6
½xResisted
None
0xImmune
None

Best Pokemon Against Houndoom

Hariyama
Hariyama
Fighting
B
Marowak
Marowak
Ground
C
Hitmonlee
Hitmonlee
Fighting
C
C
Primeape
Primeape
Fighting
C

Houndoom Evolutions

Evolved from Houndour. Houndoom is the final form in this two-stage line. A massive partner pool for breeding via one egg group. Eggs take an average time to hatch. HP grew the most through evolution (+30 over Houndour), and Houndoom peaks at 500 total stats. View every chain in the Evolution Chart.

How to Evolve

2 Forms
Stat Comparison 2 Stages
Houndour
DarkFire
Houndoom
DarkFire
HP
45
75+30
ATK
60
90+30
DEF
30
50+20
SP.ATK
80
110+30
SP.DEF
50
80+30
SPE
65
95+30
BST
330E-Tier
500A-Tier+170
ROLE
Balanced
Attacker
TYPE
Special
Special

Breeding

Very Easy

Breed with Houndoom to get Houndour eggs easily using 131 partners from the Field egg group. Notable egg moves include Beat Up, Counter, Feint and 10 more.

Egg Groups
Field
Gender
♂50.0%♀50.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body
Egg Moves
13moves
Breed With (best first)
raichupikachunidokinggolduckampharosrhydondewgongarbokquagsirenidorinofarfetchdflaaffy

HGSS Houndoom Best Moveset

Special Dark/Fire attacker at 110 Sp. Atk and 95 Speed with AbilityFlash Fire turning incoming Fire moves into free power. The moveset fires fast special Dark and Fire coverage that few types resist simultaneously. 75 HP and 50 Defense are the physical-side gaps.

Best Build

Experimental
Special Setup Sweeper
Ability
Flash Fire
Item
Life OrbPOWER
Best Nature for Houndoom
Hasty+SPE

Houndoom best EVs are Sp. Atk and Speed

EVs

Special Setup Sweeper Moveset

  • Dark PulseSTAB
  • Sucker PunchSTAB
  • Fire BlastSTAB
  • Nasty PlotSTAB

Moves List

Without breeding, Houndoom misses out on Beat Up and Counter. That's 13 egg moves adding depth that the base kit lacks. STAB comes from Fire Blast and Heat Wave, with coverage across 8 types rounding things out.

Level-Up Moves

Lv 1
Ember
—6010025Fire
Lv 1
Howl
———40Normal
Lv 1
Leer
——10030Normal
Lv 1
Smog
—207020Poison
Lv 1
Thunder Fang
D659515Electric
Lv 4
Howl
———40Normal
Lv 9
Smog
—207020Poison
Lv 14
Roar-6
C——20Normal
Lv 17
Bite
C9010025Dark
Lv 22
Odor Sleuth
———40Normal
Lv 28
Beat Up
——10010Dark
Lv 32
Fire Fang
C979515Fire
Lv 38
Feint Attack
—90—20Dark
Lv 44
Embargo
——10015Dark
Lv 48
Flamethrower
B14210015Fire
Lv 54
Crunch
C12010015Dark
Lv 60
Nasty Plot
B——20Dark

TM Moves

All 28 TMs are obtainable before the Elite Four

TM
TM45——10015Normal
TM79B12010015Dark
TM63
EmbargoRoute 34badge 2
——10015Dark
TM38B180855Fire
TM35
FlamethrowerGoldenrod Game Cornerbadge 2
B14210015Fire
TM21
FrustrationCeladon Department Storebadge 2
D—10020Normal
TM10
Hidden PowerLake of Ragebadge 6
C6010015Normal
TM15B150905Normal
TM23C1007515Steel
TM83
Natural GiftGoldenrod Department Storebadge 2
D—10015Normal
TM66
PaybackRoute 35badge 2
C7510010Dark
TM17C——10Normal
TM44
RestRoute 31badge 2
C——10Psychic
TM05
Roar-6Route 32badge 2
C——20Normal
HM06D4010015Fighting
TM43
Secret PowerLake of Ragebadge 6
—7010020Normal
TM30
Shadow BallPrize for defeating Mortybadge 4
C8010015Ghost
TM36
Sludge BombRoute 43badge 6
C9010010Poison
TM49
Snatch+4Team Rocket HQbadge 6
———10Dark
TM22B12010010Grass
HM04C8010015Normal
TM90
SubstituteGoldenrod Game Cornerbadge 2
C——10Normal
TM87
SwaggerOlivine Lighthousebadge 4
——9015Normal
TM12C—10020Dark
TM46
ThiefTeam Rocket HQbadge 6
C9010025Dark

Egg Moves

Egg
Egg
Beat Up
——10010Dark
Egg
Counter-5
D—10020Fighting
Egg
Feint+2
—5010010Normal
Egg
Fire Fang
C979515Fire
Egg
Fire Spin
—527015Fire
Egg
Nasty Plot
B——20Dark
Egg
Punishment
D—1005Dark
Egg
Pursuit
D6010020Dark
Egg
Rage
D2010020Normal
Egg
Reversal
——10015Fighting
Egg
Spite
——10010Ghost
Egg
Thunder Fang
D659515Electric
Egg
Will-O-Wisp
C—7515Fire

Tutor Moves

Tut
Tutor
Headbutt
C7010015Normal
Tutor
Heat Wave
B1509010Fire
Tutor
Mud-Slap
D2010010Ground
Tutor
Role Play
———10Psychic
Tutor
Snore
D4010015Normal
Tutor
Spite
——10010Ghost
Tutor
Sucker Punch+1
B1201005Dark
Tutor
Super Fang
D—9010Normal
Tutor
Swift
—60—20Normal
Tutor
Uproar
—9010010Normal

Base Stats

Base Stats
High
HP75
C
Attack90
B
Defense50
D
Sp. Atk110
B
Sp. Def80
C
Speed95
B
Total500
Details
Catch Rate
Challenging45 / 255
Growth Rate
Slow1.25M XP
Height1.4 m
Weight35.0 kg
Base XP175
Abilities
Early Bird
Makes sleep pass twice as quickly.
Flash Fire
Protects against fire moves. Once one has been blocked, the Pokémon's own Fire moves inflict 1.5× damage until it leaves battle.
Flash Fire grants Fire immunity
EV Yield
HPAtkDefSpA+2SpDSpe
Special Attack training target
Pokedex Entry

If you are burned by the flames it shoots from its mouth, the pain will never go away.

Upon hearing its eerie howls, other Pokémon get the shivers and head straight back to their nests.

Houndoom HeartGold & SoulSilver Guide

  • Where in the HeartGold & SoulSilver Safari Zone can I find Houndoom?

    See the Locations section above for where to find Houndoom in HeartGold & SoulSilver.

    Safari rules: You can only use Safari Balls. No battling. Two tactical items shift the catch/flee trade-off:

    • Throw bait to keep Houndoom from fleeing (flee rate cut to 1/4) but it becomes harder to catch (catch factor halved).
    • Throw a rock to make Houndoom easier to catch (catch factor doubled) but it flees twice as often.
    • Each effect lasts 2-6 random turns; throwing one cancels the other.
  • Mega Evolution isn't available in HeartGold & SoulSilver, but Houndoom does have a Mega form in Gen 6-7 games (X/Y, ORAS, Sun/Moon). Mega Houndoom hits 600 BST.

  • Yes. Houndoom is a post-game Pokemon. You need to defeat the Elite Four and enter the Hall of Fame first. Houndoom becomes available after the main story is complete in HeartGold & SoulSilver.

  • In HeartGold & SoulSilver, use Houndoom as an attacker. Splits damage between physical and special. Speed is middling,

  • For HeartGold & SoulSilver, build your team around Forretress, Heracross, and Crobat. These have the highest co-usage rates with Houndoom in competitive formats. They cover each other's weaknesses.

Game Availability

Since debuting in Gold & Silver, Houndoom has appeared in 17 titles over 8 generations. Along the way, it received a Mega form in Generation 6, keeping it relevant across different competitive metas.

Explore

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