Pokémon HeartGold & SoulSilver Type Chart
Pokémon HeartGold & SoulSilver remake Gold & Silver on the DS, with Gen 4’s 17 types and still no Fairy. The Gen 4 rules section below covers what changed from the Game Boy Color originals.
The HeartGold & SoulSilver type chart
In the full chart, rows attack and columns defend: tap any cell to read the matchup in plain words.
Good against: its attacks do 2× to these. Weak to: these hit it for 2×. Under those, ½× means half damage and 0× means no damage.
Morty’s Gastly line all has Levitate here, so Ground moves can’t touch his Ghost types. The original Gold & Silver chart and the rest are on the type chart hub.
Every type in HeartGold & SoulSilver
Open a type to see its Pokémon in HeartGold & SoulSilver.
HeartGold & SoulSilver team weakness calculator
Add your Pokémon to see what your team is weak to, how it grades over the whole game, and who to send against each boss. Every matchup uses that boss’s real HeartGold & SoulSilver team, with Levitate’s Ground immunity counted.
Build your team
Add up to 6 Pokémon. You get a grade, and every boss below shows who on your team to send.





















Graded on the Gen 4 chart. Levitate is the only ability counted. Ace levels are from the first battle.
How types work differently in HeartGold & SoulSilver
No matchup on this chart differs from Gold & Silver. Kanto and Johto bosses are graded on this same chart, so the Steel and Psychic changes below hit both halves of the game.
Moves, not types, choose the stat
In HeartGold & SoulSilver every move is tagged physical or special on its own, and a few Johto favorites switched sides.
Changed since Red & Blue
TM30 Shadow Ball, Morty’s prize, pays off at the Indigo Plateau: every Pokémon Will sends out is part Psychic.
Different from today’s games
Jasmine’s two Magnemite and her Steelix shrug off Ghost and Dark moves at half damage here; X & Y took that resistance away. Until that same generation adds Fairy, Clefairy, Clefable, Jigglypuff, Wigglytuff, Cleffa, Igglybuff, Togepi, Snubbull, Granbull and Azurill are pure Normal; Mr. Mime, Ralts, Kirlia, Gardevoir and Mime Jr. are pure Psychic; Togetic and Togekiss are Normal/Flying; Marill and Azumarill are pure Water; Mawile is pure Steel.
Of the new Gen 4 abilities here, only Dry Skin turns up during the Johto story, on Paras and Parasect. Electivire’s Motor Drive and Bronzong’s Heatproof arrive after the League.
