
Is Mantine Good in HeartGold & SoulSilver Playthrough?
HeartGold encounter on Route 41 during mid-Johto. Water/Flying with AbilitySwift Swim in rain or AbilityWater Absorb for Water immunity. Strong special Defense. Handles Chuck through Flying and Blaine in Kanto. SoulSilver players need to breed.
Mantine has the type edge here and should clean up Falkner's team.
Mantine has the type edge here and should clean up Bugsy's team.
Mantine trades roughly evenly with Whitney's team.
Mantine trades roughly evenly with Morty's team.
Mantine trades roughly evenly with Chuck's team.
Mantine trades roughly evenly with Jasmine's team.
Mantine has the type edge here and should clean up Pryce's team.
Mantine trades roughly evenly with Clair's team.
Mantine has the type edge here and should clean up Brock's team.
Mantine trades roughly evenly with Misty's team.
Mantine trades roughly evenly with Lt. Surge's team.
Mantine has the type edge here and should clean up Erika's team.
Mantine has the type edge here and should clean up Janine's team.
Mantine trades roughly evenly with Sabrina's team.
Mantine has the type edge here and should clean up Blaine's team.
Mantine has the type edge here and should clean up Blue's team.
Mantine has the type edge here and should clean up Will's team.
Mantine has the type edge here and should clean up Koga's team.
Mantine has the type edge here and should clean up Bruno's team.
Mantine has the type edge here and should clean up Karen's team.
Mantine has the type edge here and should clean up Lance's team.
Catchable
Catch Mantine on Route 41 (Surf, Lv 15-25, uncommon).
Recommended Moves
- STARTING (Lv 15)
- LV 15WaterBubble BeamPower 98Accuracy 100%PP 20
- After Bugsy
- TM15NormalHyper BeamPower 150Accuracy 90%PP 5Goldenrod Department Store
- TM13IceIce BeamPower 95Accuracy 100%PP 10Goldenrod Game Corner
- After Whitney
- HM03WaterSurfPower 143Accuracy 100%PP 15Gift from a Kimono Girl in the Ecruteak Dance Theater
- After Pryce
- HM07WaterWaterfallPower 120Accuracy 100%PP 15Item ball on Ice Path 1F
- LV 40FlyingBouncePower 128Accuracy 85%PP 5
- After Clair
- TM26GroundEarthquakePower 100Accuracy 100%PP 10Victory Road
- LV 49WaterHydro PumpPower 180Accuracy 80%PP 5
How to Get Mantine in HeartGold & SoulSilver
Surf one specific Johto route in HeartGold and an uncommon Mantine glides up out of the water. SoulSilver never spawns it, so that version has to bring one in by trade to round out the dex.
1 location to catch Mantine
Encountered via Surfing
Where To Catch Mantine in HGSS
Step 1Breed Mantyke from MantineBreed from Mantine at the Day Care.
To plan your throws, open the HeartGold & SoulSilver catch rate calculator with Mantine preloaded.
How to Get Shiny Mantine in HeartGold & SoulSilver
Mantine glides through the water off Route 41 in HeartGold, though a shiny hatches faster from Masuda breeding. Compare Shiny Mantine odds across every game
HeartGold & SoulSilver Shiny Mantine Calculator
2 MethodsThe best route is Masuda Method, about 1 in 1,639 on each try.
Masuda Method: Breed with a parent from a different-language game. Works on any breedable line.
Full Odds: Walk through grass, surf, or fish. Every encounter is its own independent shiny roll.
How many you have done, or plan to do.
| Chance | Encounters | Time |
|---|---|---|
| 10%lucky few | 173-- | -- |
| 25%one in four | 472-- | -- |
| 50%coin flip | 1,136-- | -- |
| 90%very likely | 3,773-- | -- |
Time assumes -- at your pace and does not change your shiny odds.
How is this calculated?
Every encounter has the same shiny chance, the Shiny Odds Per Try shown above. Each one is a separate roll that does not care how many you have already done, so the more you hunt, the higher your overall chance of at least one shiny. The formula below turns your odds and your number of tries into that combined chance.
chance after N tries = 1 − (1 − p)^N, where p = 1 / odds per try
Example at 1 in 8,192 (classic full odds): about 864 encounters for a 10 percent chance, 5,678 for 50 percent, and 18,862 for 90 percent.
The table above flips that around: it shows how many encounters it takes to reach a 10, 25, 50, and 90 percent chance at your current odds. Turning on boosts like the Shiny Charm, sandwiches, or chains improves your odds, so the encounter numbers drop.
These are estimates, not promises. Most games have no pity counter, meaning no guaranteed shiny no matter how many you hunt, so even Very Likely is not guaranteed: some hunters find one early, others go well past that point.
For time estimates and charm math, open the HeartGold & SoulSilver shiny odds calculator with Mantine already selected.
Mantine Weakness
Type-wise, Mantine takes extra damage from Electric and Rock. Watch out for Electric attacks, those deal 4x damage. Ground moves do nothing thanks to a full immunity. 5 resistances help offset the weaknesses. Water Absorb grants an additional Water immunity, reshaping the matchup chart. Mantine's special bulk (base 140 Sp.Def) helps absorb special-type weaknesses, though physical moves exploit the lower Defense.
| Damage | Types |
|---|---|
| 4x (Critical) | Electric |
| 2x (Weak) | Rock |
| 0.5x (Resist) | Fire, Water, Fighting, Bug, Steel |
| 0x (Immune) | Ground |
- Fairy type does not exist — Dragon has fewer checks
- Physical / Special split now per-move (introduced Gen IV)
What is Mantine Weak Against
ExcellentBest Pokemon Against Mantine
Magnezone ElectricSteel | A | |
Ampharos Electric | C | |
Jolteon Electric | B | |
Obtain MethodEvolve Eevee (Goldenrod City Gift) | ||
Luxray Electric | C | |
Plusle Electric | B | |
Minun Electric | C | |
Pichu Electric | D | |
Obtain MethodIlex Forest Interact Encounter | ||
Pupitar RockGround | C | |
Sudowoodo Rock | C | |
Obtain MethodRoute 36 Interact Encounter | ||
Rhyhorn GroundRock | C | |
Available Moves Moves
Damage vs Mantine View Rhyhorn builds →Rock Tomb 2x50-60% Thunderbolt 4x38-44% | ||
Graveler RockGround | C | |
Onix RockGround | C | |
Shuckle BugRock | B | |
Obtain MethodCianwood City Gift | ||
Mantine Evolutions
Evolved from Mantyke. Mantine is the final form in this two-stage line. Plenty of partners for breeding via one egg group. Eggs take an average time to hatch. HP grew the most through evolution (+20 over Mantyke), and Mantine peaks at 465 total stats. View every chain in the Evolution Chart.
How to Evolve
Breeding
Breed with Mantine to get Mantyke eggs easily using 69 partners from the Water 1 egg group. Notable egg moves include Haze, Hydro Pump, Mirror Coat and 7 more.
HGSS Mantine Best Moveset
Special tank at 140 Sp. Def with Water/Flying typing resisting Fire, Water, Fighting, and Bug. AbilityWater Absorb adds Water immunity for free HP. The moveset absorbs special attacks completely. 80 Sp. Atk fires modest special damage. 40 Attack and 70 Defense are the physical-side gaps.
Best Build
Mantine best EVs are HP and Defense
Wall Moveset
- Surf
- Rest
- Icy Wind
- Sleep Talk
Recommended Teammates
Moves List
The egg pool carries weight here. Haze and Hydro Pump aren't available any other way for Mantine, and they meaningfully change what it threatens. Stack those on top of Hydro Pump and Surf for solid options.
How to Read the Moves Table
Tabs
- Level-Up
- Learned by leveling up.
- TM
- Taught by a Technical Machine.
- Egg
- Inherited via breeding.
- Tutor
- NPC tutor (cost: items, BP, money).
- Reminder
- An NPC reteaches any move this Pokemon could have learned by leveling up.
- Transfer
- Carried over from an older game using Pokemon HOME.
- Event
- Given out through Mystery Gift events.
Visual Signals
CAT (Category)
How the move deals damage and which stats it uses.
A small dot on the icon's corner marks the move as contact. That triggers abilities like Static, Flame Body, Rough Skin, or Iron Barbs, plus items like Rocky Helmet and Sticky Barb.
Tier (S to D)
Each move's competitive rank in RankedBoost's system. TM, Egg, and Tutor sort by tier by default (best first). On Level-Up, click the Tier header to do the same.
PWR (Power)
Base damage. Numbers shown in a type color include STAB (base × 1.5). Hover any colored number to see the math.
— means no power (status moves) or variable power.
Sorting & Filter
Click any column header to sort. Level-Up opens with Lv 1 at the top. TM, Egg, and Tutor open with the highest-tier moves at the top.
Search filters by move name or type. The Filter button limits the list to STAB, Physical, Special, or Status moves.
Level-Up Moves
TM Moves
All 23 TMs are obtainable before the Elite Four
Egg Moves
Tutor Moves
Base Stats
As it majestically swims, it doesn’t care if REMORAID attach to it for scavenging its leftovers.
Swimming freely in open seas, it may fly out of the water and over the waves if it builds up enough speed.
Mantine HeartGold & SoulSilver Guide
In HeartGold & SoulSilver, Mantine plays as a support. Speed is middling, so pick your spots carefully. Surf is the primary attack.
In HeartGold & SoulSilver, Mantine pairs best with Mightyena, Kangaskhan, and Camerupt. Mightyena has Good synergy and covers what Mantine can't handle on its own.
In HeartGold & SoulSilver, Bold is the go-to nature for Mantine. That's +Defense / -Attack. Pair it with 252 HP / 252 Def / 4 SpD EVs. Fits the support role.
Game Availability
Available in 17 titles since its debut in Gold & Silver, Mantine spans 8 generations of Pokemon games. It's accessible through wild encounters in most mainline games.
Click a game to view version-specific details
- Gen 1RB

Red & Blue - Gen 1Y
Yellow - Gen 2GSDebut

Gold & Silver - Gen 2C
Crystal - Gen 3RS

Ruby & Sapphire - Gen 3E
Emerald - Gen 3FRLG

FireRed & LeafGreen - Gen 4DP

Diamond & Pearl - Gen 4Pt
Platinum - Gen 4HGSS

HeartGold & SoulSilver - Gen 5BW

Black & White - Gen 5B2W2

Black 2 & White 2 - Gen 6XY

X & Y - Gen 6ORAS

Omega Ruby & Alpha Sapphire - Gen 7SM

Sun & Moon - Gen 7USUM

Ultra Sun & Ultra Moon - Gen 7Let's Go

Let's Go Pikachu & Eevee - Gen 8SwSh

Sword & Shield - Gen 8BDSP

Brilliant Diamond & Shining Pearl - Gen 8PLA
Legends: Arceus - Gen 9SV

Scarlet & Violet - Gen 9LZA
Legends: Z-A - Gen 10WW

Winds & Waves
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