Mantine is SoulSilver-exclusive on Route 41 in HeartGold and SoulSilver. Water Absorb heals from Water, and excellent Sp.Def walls special hits at C-Tier despite Stealth Rock weakness.
Ability 1Swift SwimAbility 1Doubles Speed during rain.Ability 2Water AbsorbAbility 2Absorbs water moves, healing for 1/4 max HP.
465HP65Attack40Defense70Speed70Sp.Def140Sp.Atk80
Mantyke
Mantine
Weak to
Special
Support
70Speed · Below Avg

Is Mantine Good in HeartGold & SoulSilver Playthrough?

HeartGold encounter on Route 41 during mid-Johto. Water/Flying with AbilitySwift Swim in rain or AbilityWater Absorb for Water immunity. Strong special Defense. Handles Chuck through Flying and Blaine in Kanto. SoulSilver players need to breed.

StrongGoodEvenToughBadGGEEEEGEGEEGGEGGGGGGGFalknerGym 1BugsyGym 2WhitneyGym 3MortyGym 4MantineCatchableChuckGym 5JasmineGym 6PryceGym 7ClairGym 8BrockGym 9MistyGym 10SurgeGym 11ErikaGym 12JanineGym 13SabrinaGym 14BlaineGym 15BlueGym 16WillE4KogaE4BrunoE4KarenE4LanceChamp*
Falkner
Gym 1
Good

Mantine has the type edge here and should clean up Falkner's team.

Easy KO
Pidgey
Lv 9
NormalFlying
Keen Eye
TackleSand Attack
You Win
Pidgeotto
Lv 13
NormalFlying
Keen Eye
TackleRoostGust
Bugsy
Gym 2
Good

Mantine has the type edge here and should clean up Bugsy's team.

You Win
Scyther
Lv 17
BugFlying
Technician
Quick AttackLeerU TurnFocus Energy
You Win
Kakuna
Lv 15
BugPoison
Shed Skin
Poison Sting
You Win
Metapod
Lv 15
Bug
Shed Skin
Tackle
Whitney
Gym 3
Even

Mantine trades roughly evenly with Whitney's team.

You Win
Clefairy
Lv 17
Normal
Cute Charm
Double SlapMimicEncoreMetronome
Even
Miltank
Lv 19
Normal
Scrappy
RolloutAttractStompMilk Drink
Morty
Gym 4
Even

Mantine trades roughly evenly with Morty's team.

You Win
Gastly
Lv 21
GhostPoison
Levitate
LickSpiteMean LookCurse
Even
Haunter
Lv 21
GhostPoison
Levitate
HypnosisDream EaterCurseNightmare
Risky
Gengar
Lv 25
GhostPoison
Levitate
HypnosisShadow BallMean LookSucker Punch
Even
Haunter
Lv 23
GhostPoison
Levitate
CurseMean LookSucker PunchNight Shade
Chuck
Gym 5
Even

Mantine trades roughly evenly with Chuck's team.

Even
Primeape
Lv 29
Fighting
Vital Spirit
LeerDouble TeamFocus PunchRock Slide
Even
Poliwrath
Lv 31
WaterFighting
Water AbsorbImmune to Water attacks
HypnosisSurfFocus PunchBody Slam
Jasmine
Gym 6
Even

Mantine trades roughly evenly with Jasmine's team.

Even
Magnemite
Lv 30
ElectricSteel
Magnet Pull
ThunderboltSupersonicSonic BoomThunder Wave
Even
Magnemite
Lv 30
ElectricSteel
Sturdy
ThunderboltSupersonicSonic BoomThunder Wave
You Win
Steelix
Lv 35
SteelGround
Sturdy
ScreechSandstormRock ThrowIron Tail
Pryce
Gym 7
Good

Mantine has the type edge here and should clean up Pryce's team.

You Win
Seel
Lv 30
Water
Thick Fat
SnoreHailIcy WindRest
Even
Dewgong
Lv 32
WaterIce
Thick Fat
Sleep TalkIce ShardAurora BeamRest
Easy KO
Piloswine
Lv 34
IceGround
Snow Cloak
HailIce FangMud BombBlizzard
Clair
Gym 8
Even

Mantine trades roughly evenly with Clair's team.

Even
Gyarados
Lv 38
WaterFlying
Intimidate
TwisterDragon RageBiteDragon Pulse
Even
Dragonair
Lv 38
Dragon
Shed Skin
Thunder WaveFire BlastSlamDragon Pulse
Even
Dragonair
Lv 38
Dragon
Shed Skin
Thunder WaveAqua TailSlamDragon Pulse
Risky
Kingdra
Lv 41
WaterDragon
Sniper
SmokescreenHydro PumpHyper BeamDragon Pulse
Brock
Gym 9
Good

Mantine has the type edge here and should clean up Brock's team.

Easy KO
Graveler
Lv 51
RockGround
Sturdy
Defense CurlRock SlideRolloutEarthquake
Easy KO
Rhyhorn
Lv 51
GroundRock
Rock Head
SandstormScary FaceEarthquakeHorn Drill
You Win
Omastar
Lv 53
RockWater
Shell Armor
Ancient PowerBrineProtectSpike Cannon
Easy KO
Onix
Lv 54
RockGround
Sturdy
Iron TailRock SlideScreechSandstorm
Even
Kabutops
Lv 52
RockWater
Battle Armor
Rock SlideAqua JetEndureGiga Drain
Misty
Gym 10
Even

Mantine trades roughly evenly with Misty's team.

Even
Golduck
Lv 49
Water
Damp
Water PulseDisablePsych UpPsychic
You Win
Quagsire
Lv 49
WaterGround
Water AbsorbImmune to Water attacks
Water PulseAmnesiaEarthquakeRain Dance
Even
Lapras
Lv 52
WaterIce
Shell Armor
Water PulseSingIce BeamBody Slam
Even
Starmie
Lv 54
WaterPsychic
Natural Cure
Water PulseConfuse RayRecoverIce Beam
Lt. Surge
Gym 11
Even

Mantine trades roughly evenly with Lt. Surge's team.

Even
Raichu
Lv 51
Electric
Static
Thunder WaveQuick AttackShock WaveDouble Team
Even
Electrode
Lv 47
Electric
Static
Thunder WaveDouble TeamShock WaveLight Screen
You Win
Magneton
Lv 47
ElectricSteel
Sturdy
SupersonicDouble TeamShock WaveMirror Shot
Even
Electrode
Lv 47
Electric
Static
ScreechDouble TeamSelf DestructCharge Beam
Even
Electabuzz
Lv 53
Electric
Static
Quick AttackShock WaveLight ScreenLow Kick
Erika
Gym 12
Good

Mantine has the type edge here and should clean up Erika's team.

You Win
Jumpluff
Lv 51
GrassFlying
Chlorophyll
U TurnLeech SeedSunny DayGiga Drain
You Win
Tangela
Lv 52
Grass
Chlorophyll
Ancient PowerWring OutGiga DrainSleep Powder
You Win
Victreebel
Lv 56
GrassPoison
Chlorophyll
Sunny DaySynthesisGrass KnotLeaf Storm
You Win
Bellossom
Lv 56
Grass
Chlorophyll
Sunny DaySynthesisGiga DrainSolar Beam
Janine
Gym 13
Good

Mantine has the type edge here and should clean up Janine's team.

You Win
Crobat
Lv 47
PoisonFlying
Inner Focus
ScreechSupersonicConfuse RayWing Attack
Even
Weezing
Lv 44
Poison
LevitateImmune to Ground attacks
Double HitSludge BombToxicExplosion
Easy KO
Ariados
Lv 47
BugPoison
Insomnia
Scary FacePoison JabPin MissilePsychic
Easy KO
Ariados
Lv 47
BugPoison
Insomnia
Pin MissilePoison JabSwaggerNight Shade
You Win
Venomoth
Lv 50
BugPoison
Tinted Lens
Sludge BombDouble TeamSignal BeamPsychic
Sabrina
Gym 14
Even

Mantine trades roughly evenly with Sabrina's team.

Even
Espeon
Lv 53
Psychic
Synchronize
Shadow BallSkill SwapCalm MindPsychic
Even
Mr Mime
Lv 53
Psychic
Filter
MimicLight ScreenSkill SwapPsychic
Even
Alakazam
Lv 55
Psychic
Inner Focus
Skill SwapPsychicEnergy BallReflect
Blaine
Gym 15
Good

Mantine has the type edge here and should clean up Blaine's team.

Easy KO
Magcargo
Lv 54
FireRock
Flame Body
Sunny DaySmogOverheatRock Slide
You Win
Magmar
Lv 54
Fire
Flame Body
Thunder PunchOverheatSunny DayConfuse Ray
You Win
Rapidash
Lv 59
Fire
Flash Fire
Quick AttackFlare BlitzBounceOverheat
Blue
Gym 16
Good

Mantine has the type edge here and should clean up Blue's team.

You Win
Exeggutor
Lv 55
GrassPsychic
Chlorophyll
Leaf StormPsychicHypnosisTrick Room
You Win
Arcanine
Lv 58
Fire
Intimidate
RoarDragon PulseFlare BlitzExtreme Speed
You Win
Rhydon
Lv 58
GroundRock
Rock Head
MegahornStone EdgeThunder FangEarthquake
Even
Gyarados
Lv 52
WaterFlying
Intimidate
Ice FangWaterfallDragon DanceReturn
You Win
Machamp
Lv 56
Fighting
No Guard
Dynamic PunchEarthquakeStone EdgeThunder Punch
You Win
Pidgeot
Lv 60
NormalFlying
Tangled Feet
ReturnWhirlwindAir SlashMirror Move
Will
Elite Four
Good

Mantine has the type edge here and should clean up Will's team.

You Win
Xatu
Lv 40
PsychicFlying
Synchronize
U TurnMe FirstConfuse RayPsychic
You Win
Jynx
Lv 41
IcePsychic
Oblivious
Double SlapLovely KissIce PunchPsychic
You Win
Exeggutor
Lv 41
GrassPsychic
Chlorophyll
ReflectHypnosisEgg BombPsychic
Even
Slowbro
Lv 41
WaterPsychic
Own Tempo
CurseAmnesiaWater PulsePsychic
You Win
Xatu
Lv 42
PsychicFlying
Early Bird
Aerial AceOminous WindConfuse RayPsychic
Koga
Elite Four
Good

Mantine has the type edge here and should clean up Koga's team.

Easy KO
Ariados
Lv 40
BugPoison
Insomnia
Poison JabSpider WebBaton PassGiga Drain
Easy KO
Venomoth
Lv 41
BugPoison
Tinted Lens
SupersonicGustPsychicToxic
Even
Forretress
Lv 43
BugSteel
Sturdy
ProtectSwiftExplosionToxic Spikes
You Win
Muk
Lv 42
Poison
Sticky Hold
MinimizeScreechGunk ShotToxic
You Win
Crobat
Lv 44
PoisonFlying
Inner Focus
Double TeamQuick AttackWing AttackPoison Fang
Bruno
Elite Four
Good

Mantine has the type edge here and should clean up Bruno's team.

You Win
Hitmontop
Lv 42
Fighting
Technician
CounterQuick AttackDigTriple Kick
Easy KO
Hitmonlee
Lv 42
Fighting
Reckless
SwaggerFocus EnergyHigh Jump KickBlaze Kick
You Win
Hitmonchan
Lv 42
Fighting
Iron Fist
Thunder PunchIce PunchFire PunchBullet Punch
Easy KO
Onix
Lv 43
RockGround
Sturdy
Dragon BreathEarthquakeSandstormRock Slide
You Win
Machamp
Lv 46
Fighting
No Guard
Rock SlideForesightRevengeCross Chop
Karen
Elite Four
Good

Mantine has the type edge here and should clean up Karen's team.

Even
Umbreon
Lv 42
Dark
Synchronize
Double TeamConfuse RayFeint AttackPayback
You Win
Vileplume
Lv 42
GrassPoison
Chlorophyll
Stun SporeAcidMoonlightPetal Dance
Even
Gengar
Lv 45
GhostPoison
LevitateImmune to Ground attacks
LickSpiteFocus BlastDestiny Bond
You Win
Murkrow
Lv 44
DarkFlying
Super Luck
PluckWhirlwindSucker PunchFeint Attack
You Win
Houndoom
Lv 47
DarkFire
Flash Fire
Nasty PlotDark PulseFlamethrowerCrunch
Lance
Champion
Good

Mantine has the type edge here and should clean up Lance's team.

Even
Gyarados
Lv 46
WaterFlying
Intimidate
FlailDragon PulseWaterfallIce Fang
You Win
Dragonite
Lv 49
DragonFlying
Inner Focus
Thunder WaveDragon RushThunderHyper Beam
You Win
Dragonite
Lv 49
DragonFlying
Inner Focus
Thunder WaveDragon RushBlizzardHyper Beam
Even
Aerodactyl
Lv 48
RockFlying
Pressure
Aerial AceCrunchRock SlideThunder Fang
You Win
Charizard
Lv 48
FireFlying
Blaze
Shadow ClawAir SlashDragon ClawFire Fang
You Win
Dragonite
Lv 50
DragonFlying
Inner Focus
Fire BlastSafeguardOutrageHyper Beam

Catchable

Available after Badge 4
Type
WaterFlying
Tier
C

Catch Mantine on Route 41 (Surf, Lv 15-25, uncommon).

View Mantine locations

How to Get Mantine in HeartGold & SoulSilver

Surf one specific Johto route in HeartGold and an uncommon Mantine glides up out of the water. SoulSilver never spawns it, so that version has to bring one in by trade to round out the dex.

HeartGold Exclusive: Trade with SoulSilver for Skarmory

1 location to catch Mantine

Encountered via Surfing

Badge 4
Surf

Where To Catch Mantine in HGSS

  1. Mantyke
    Step 1Breed Mantyke from Mantine

    Breed from Mantine at the Day Care.

  2. Mantine
    Step 2Mantine ✓
    or evolve from Mantyke (Step 1)

To plan your throws, open the HeartGold & SoulSilver catch rate calculator with Mantine preloaded.

How to Get Shiny Mantine in HeartGold & SoulSilver

Mantine glides through the water off Route 41 in HeartGold, though a shiny hatches faster from Masuda breeding. Compare Shiny Mantine odds across every game

Normal vs Shiny
Normal Mantine in HeartGold & SoulSilverNormal
Shiny Mantine in HeartGold & SoulSilver Shiny
Color ShiftPurpletoBlue
Shiny TierB Tier Shiny

Shiny Mantine Evolution

2 Forms
Showing shiny artworkView Full Evolution Chart

HeartGold & SoulSilver Shiny Mantine Calculator

2 Methods
Fastest Path

The best route is Masuda Method, about 1 in 1,639 on each try.

Step 1 · Encounter Method2 in HeartGold & SoulSilver

Masuda Method: Breed with a parent from a different-language game. Works on any breedable line.

Full Odds: Walk through grass, surf, or fish. Every encounter is its own independent shiny roll.

How many you have done, or plan to do.

120,000
Shiny Odds Per Try1 / 1,639Masuda Method
Chance By Now50.0%at 1,136 eggs hatchedAbout 5 in 10 hunters have one by now
What To Expect
ChanceEncountersTime
10%lucky few173----
25%one in four472----
50%coin flip1,136----
90%very likely3,773----
How is this calculated?

Every encounter has the same shiny chance, the Shiny Odds Per Try shown above. Each one is a separate roll that does not care how many you have already done, so the more you hunt, the higher your overall chance of at least one shiny. The formula below turns your odds and your number of tries into that combined chance.

chance after N tries = 1 − (1 − p)^N,  where  p = 1 / odds per try

Example at 1 in 8,192 (classic full odds): about 864 encounters for a 10 percent chance, 5,678 for 50 percent, and 18,862 for 90 percent.

The table above flips that around: it shows how many encounters it takes to reach a 10, 25, 50, and 90 percent chance at your current odds. Turning on boosts like the Shiny Charm, sandwiches, or chains improves your odds, so the encounter numbers drop.

These are estimates, not promises. Most games have no pity counter, meaning no guaranteed shiny no matter how many you hunt, so even Very Likely is not guaranteed: some hunters find one early, others go well past that point.

Where these shiny odds come from: Read our full methodology

For time estimates and charm math, open the HeartGold & SoulSilver shiny odds calculator with Mantine already selected.

Mantine Weakness

Type-wise, Mantine takes extra damage from Electric and Rock. Watch out for Electric attacks, those deal 4x damage. Ground moves do nothing thanks to a full immunity. 5 resistances help offset the weaknesses. Water Absorb grants an additional Water immunity, reshaping the matchup chart. Mantine's special bulk (base 140 Sp.Def) helps absorb special-type weaknesses, though physical moves exploit the lower Defense.

Mantine Weakness and Resistance Chart
DamageTypes
4x (Critical)Electric
2x (Weak)Rock
0.5x (Resist)Fire, Water, Fighting, Bug, Steel
0x (Immune)Ground
Gen IV Type Chart
  • Fairy type does not exist — Dragon has fewer checks
  • Physical / Special split now per-move (introduced Gen IV)

What is Mantine Weak Against

Excellent
2Weak
5Resist
2Immune
Score+2
4xCritical
2xWeak
¼xResist
None
0xImmune

What is Mantine Strong Against

6Strong
0Resisted
0Immune
Score+6
½xResisted
None
0xImmune
None

Best Pokemon Against Mantine

Magnezone
Magnezone
ElectricSteel
A
Ampharos
Ampharos
Electric
C
Jolteon
Jolteon
Electric
B
Luxray
Luxray
Electric
C
Plusle
Plusle
Electric
B

Mantine Evolutions

Evolved from Mantyke. Mantine is the final form in this two-stage line. Plenty of partners for breeding via one egg group. Eggs take an average time to hatch. HP grew the most through evolution (+20 over Mantyke), and Mantine peaks at 465 total stats. View every chain in the Evolution Chart.

How to Evolve

2 Forms
Stat Comparison 2 Stages
Mantyke
WaterFlying
Mantine
WaterFlying
HP
45
85+40
ATK
20
40+20
DEF
50
70+20
SP.ATK
60
80+20
SP.DEF
120
140+20
SPE
50
70+20
BST
345E-Tier
485C-Tier+140
ROLE
Balanced
Balanced
TYPE
Special
Special

Breeding

Easy

Breed with Mantine to get Mantyke eggs easily using 69 partners from the Water 1 egg group. Notable egg moves include Haze, Hydro Pump, Mirror Coat and 7 more.

Egg Groups
Water 1
Gender
♂50.0%♀50.0%
Hatch Time
25 cycles·6,425 steps
Moderate~6 min with Flame Body
Egg Moves
10moves
Breed With (best first)
azumarillblastoisegolduckferaligatrkingdraswampertslowbroslowkingoctilleryludicolodewgongcrawdaunt

HGSS Mantine Best Moveset

Special tank at 140 Sp. Def with Water/Flying typing resisting Fire, Water, Fighting, and Bug. AbilityWater Absorb adds Water immunity for free HP. The moveset absorbs special attacks completely. 80 Sp. Atk fires modest special damage. 40 Attack and 70 Defense are the physical-side gaps.

Best Build

Experimental
Wall
Ability
Water Absorb
Item
LeftoversSUSTAIN
Best Nature for Mantine
Bold+DEF

Mantine best EVs are HP and Defense

EVs

Wall Moveset

  • SurfSTAB
  • RestRecovery
  • Icy Wind
  • Sleep Talk

Moves List

The egg pool carries weight here. Haze and Hydro Pump aren't available any other way for Mantine, and they meaningfully change what it threatens. Stack those on top of Hydro Pump and Surf for solid options.

Level-Up Moves

Lv 1
Bubble
—3010030Water
Lv 1
Bubble Beam
—9710020Water
Lv 1
Bullet Seed
D1010030Grass
Lv 1
Psybeam
D6510020Psychic
Lv 1
Signal Beam
C7510015Bug
Lv 1
Supersonic
——5520Normal
Lv 1
Tackle
D3510035Normal
Lv 4
Supersonic
——5520Normal
Lv 10
Bubble Beam
—9710020Water
Lv 13
Headbutt
D7010015Normal
Lv 19
Agility
C——30Psychic
Lv 22
Wing Attack
D9010035Flying
Lv 28
Water Pulse
C9010020Water
Lv 31
Take Down
D908520Normal
Lv 37
Confuse Ray
C—10010Ghost
Lv 40
Bounce
D127855Flying
Lv 46
Aqua Ring
D——20Water
Lv 49
Hydro Pump
C180805Water

TM Moves

All 23 TMs are obtainable before the Elite Four

TM
TM40
Aerial AceMt. Mortarnot until badge 8
D90—20Flying
TM45——10015Normal
TM14C120705Ice
TM09
Bullet SeedRoute 32badge 1
D1010030Grass
TM26
EarthquakeVictory Roadnot until badge 8
D10010010Ground
TM21
FrustrationCeladon Department Storebadge 2
D—10020Normal
TM10
Hidden PowerLake of Ragebadge 6
D6010015Normal
TM15C150905Normal
TM13
Ice BeamGoldenrod Game Cornerbadge 2
C9510010Ice
TM83
Natural GiftGoldenrod Department Storebadge 2
D—10015Normal
TM17C——10Normal
TM44
RestRoute 31badge 2
B——10Psychic
TM39
Rock TombUnion Cavebadge 1
D609510Rock
TM43
Secret PowerLake of Ragebadge 6
—7010020Normal
TM90
SubstituteGoldenrod Game Cornerbadge 2
C——10Normal
TM87
SwaggerOlivine Lighthousebadge 4
——9015Normal
HM07
WaterfallItem ball on Ice Path 1Fnot until badge 7
D12010015Water
HM05D528515Water

Egg Moves

Egg
Egg
Haze
A——30Ice
Egg
Hydro Pump
C180805Water
Egg
Mirror Coat-5
D—10020Psychic
Egg
Mud Sport
———15Ground
Egg
Rock Slide
D759010Rock
Egg
Signal Beam
C7510015Bug
Egg
Slam
—807520Normal
Egg
Splash
D——40Normal
Egg
Twister
—4010020Dragon
Egg
Water Sport
———15Water

Tutor Moves

Tut
Tutor
Air Cutter
A829525Flying
Tutor
Aqua Tail
D1359010Water
Tutor
Bounce
D127855Flying
Tutor
Dive
D12010010Water
Tutor
Gunk Shot
D120705Poison
Tutor
Headbutt
D7010015Normal
Tutor
Helping Hand+5
———20Normal
Tutor
Icy Wind
B559515Ice
Tutor
Iron Head
D8010015Steel
Tutor
Mud-Slap
D2010010Ground
Tutor
Seed Bomb
D8010015Grass
Tutor
Signal Beam
C7510015Bug
Tutor
Snore
D4010015Normal
Tutor
String Shot
C—9540Bug
Tutor
Swift
—60—20Normal
Tutor
Tailwind
C——15Flying

Base Stats

Base Stats
Above
HP65
C
Attack40
D
Defense70
C
Sp. Atk80
C
Sp. Def140
A
Speed70
C
Total465
Details
Catch Rate
Difficult25 / 255
Growth Rate
Slow1.25M XP
Height2.1 m
Weight220.0 kg
Base XP170
Abilities
Swift Swim
Doubles Speed during rain.
Water Absorb
Absorbs water moves, healing for 1/4 max HP.
Water Absorb grants Water immunity
EV Yield
HPAtkDefSpASpD+2Spe
Special Defense training target
Pokedex Entry

As it majestically swims, it doesn’t care if REMORAID attach to it for scavenging its leftovers.

Swimming freely in open seas, it may fly out of the water and over the waves if it builds up enough speed.

Mantine HeartGold & SoulSilver Guide

  • In HeartGold & SoulSilver, Mantine plays as a support. Speed is middling, so pick your spots carefully. Surf is the primary attack.

  • In HeartGold & SoulSilver, Mantine pairs best with Mightyena, Kangaskhan, and Camerupt. Mightyena has Good synergy and covers what Mantine can't handle on its own.

  • In HeartGold & SoulSilver, Bold is the go-to nature for Mantine. That's +Defense / -Attack. Pair it with 252 HP / 252 Def / 4 SpD EVs. Fits the support role.

Game Availability

Available in 17 titles since its debut in Gold & Silver, Mantine spans 8 generations of Pokemon games. It's accessible through wild encounters in most mainline games.

Explore

Was this page helpful?
Thanks for your feedback!
Want to tell us more?
What was most useful?
What could be improved?
Thanks for your feedback