Special
Balanced
70Speed · Below Avg

Stats & Training

Sp. Def leads and Attack gets almost nothing. That's Mantine's stat line in a nutshell. 3 stats sit in respectable range, but the spread is brutal. Very hard to catch and yields 2 Sp. Def EVs.

Base Stats
Above
HP85
C
Attack40
D
Defense70
C
Sp. Atk80
C
Sp. Def140
A
Speed70
C
Total485
Details
Catch Rate
Difficult25 / 255
Growth Rate
Slow1.25M XP
Height2.1 m
Weight220.0 kg
Base XP170
Abilities
Swift SwimRare
Doubles Speed during rain.
Water AbsorbTop Pick
Absorbs water moves, healing for 1/4 max HP.
Water VeilHA
Prevents burns.
Water Absorb grants Water immunity
EV Yield
HPAtkDefSpASpD+2Spe
Special Defense training target
Pokedex Entries

When the waves are calm, one may encounter a swarm of Mantine swimming as if they are in flight.

Mantine Weakness

Type-wise, Mantine takes extra damage from Electric and Rock. Watch out for Electric attacks, those deal 4x damage. Ground moves do nothing thanks to a full immunity. 5 resistances help offset the weaknesses. Water Absorb grants an additional Water immunity, reshaping the matchup chart. Mantine's special bulk (base 140 Sp.Def) helps absorb special-type weaknesses, though physical moves exploit the lower Defense.

Mantine Weakness and Resistance Chart
DamageTypes
4x (Critical)Electric
2x (Weak)Rock
0.5x (Resist)Fire, Water, Fighting, Bug, Steel
0x (Immune)Ground
Type ChartExcellent
2Weak
5Resist
2Immune
Score+2
4xCritical
2xWeak
¼xResist
None
0xImmune
How to Beat Mantine in Brilliant Diamond & Shining Pearl (Best Counters)

In Brilliant Diamond & Shining Pearl, Rhyperior can KO Mantine with Stone Edge (103-122%). Rotom's Discharge hits Mantine for 65-77%.

Rhyperior
Rhyperior
GroundRock
B
Recommended Build
AbilitySolidrock
ItemRocky Helmet
NatureRelaxed
Moves
  • EarthquakeSTAB
  • Stone Edge
  • Ice Punch
  • Stealth Rock
Damage vs Mantine
Stone Edge 2x
103-122%KO
View Rhyperior builds →

Brilliant Diamond & Shining Pearl Evolution

Getting Mantine requires a unique condition, not just grinding levels. The chain starts at Mantyke. Breed this form to get Mantyke eggs (average hatch time). HP grew the most through evolution (+40 over Mantyke), and Mantine peaks at 485 total stats. View every chain in the Evolution Chart.

How to Evolve

2 Forms
Mantyke
#458Mantyke
Remoraid in Party
Mantine
#226Mantine
Stat Comparison 2 Stages
Mantyke
WaterFlying
Mantine
WaterFlying
HP
45
85+40
ATK
20
40+20
DEF
50
70+20
SP.ATK
60
80+20
SP.DEF
120
140+20
SPE
50
70+20
BST
345D-Tier
485C-Tier+140
ROLE
Balanced
Balanced
TYPE
Special
Special

Breeding

Easy

Breed with Mantine to get Mantyke eggs easily using 69 partners from the Water1 egg group. Notable egg moves include Amnesia, Confuse Ray, Haze and 7 more.

Egg Groups
Water1
Gender
50.0%50.0%
Hatch Time
25 cycles·6,425 steps
Moderate~6 min with Flame Body
Egg Moves
10moves
Breed With (best first)
azumarillblastoisegolduckferaligatrkingdraswampertslowbroslowkingoctilleryludicolodewgongcrawdaunt

Brilliant Diamond & Shining Pearl Mantine Best Moveset

This is a pure walling set. Leftovers provides passive recovery each turn so Mantine sticks around, and the Calm nature reinforces special wall. Roost handles sustain while Waterabsorb does work passively.

Best Build

Experimental
Ability
Water Absorb
Item
LeftoversSUSTAIN
Best Nature for Mantine
Calm+SPD

Mantine best EVs are HP and Sp. Def

EVs

Wall Moveset

  • RoostRecovery
  • ScaldSTAB
  • DefogUtility
  • HazeUtility

Recommended Teammates

Moves

The egg pool carries weight here. Amnesia and Confuse Ray aren't available any other way for Mantine, and they meaningfully change what it threatens. Stack those on top of Hydro Pump and Surf for solid options.

Level-Up Moves

Lv 1
Bullet Seed
D2510030Grass
Lv 1
Psybeam
D6510020Psychic
Lv 1
Roost
S10Flying
Lv 1
Supersonic
D5520Normal
Lv 1
Tackle
D4010035Normal
Lv 1
Water Gun
4010025Water
Lv 1
Wing Attack
6010035Flying
Lv 12
Water Pulse
C6010020Water
Lv 16
Wide Guard+3
C10Rock
Lv 20
Agility
C30Psychic
Lv 24
Bubble Beam
C6510020Water
Lv 28
Headbutt
D7010015Normal
Lv 32
Air Slash
A759515Flying
Lv 36
Aqua Ring
D20Water
Lv 40
Bounce
D85855Flying
Lv 44
Take Down
D908520Normal
Lv 48
Hydro Pump
C110805Water

TM Moves

TM
TM40
Aerial Ace
D6020Flying
TM45
Attract
C10015Normal
TM14
Blizzard
C110705Ice
TM55
Brine
C6510010Water
TM83
Bulldoze
D6010020Ground
TM09
Bullet Seed
D2510030Grass
TM97
Defog
S15Flying
TM32
Double Team
15Normal
TM26
Earthquake
D10010010Ground
TM58
Endure+4
C10Normal
TM42
Facade
D7010020Normal
TM68
Giga Impact
D150905Normal
TM07
Hail
C10Ice
TM15
Hyper Beam
C150905Normal
TM13
Ice Beam
A9010010Ice
TM17
Protect+4
A10Normal
TM18
Rain Dance
A5Water
TM44
Rest
C10Psychic
TM80
Rock Slide
D759010Rock
TM39
Rock Tomb
D609515Rock
TM51
Roost
S10Flying
TM49
Scald
S8010015Water
TM82
Sleep Talk
C10Normal
TM90
Substitute
C10Normal
TM95
Surf
S9010015Water
TM87
Swagger
D8515Normal
TM03
Water Pulse
C6010020Water
TM99
Waterfall
D8010015Water

Egg Moves

Egg
Egg
Amnesia
C20Psychic
Egg
Confuse Ray
D10010Ghost
Egg
Haze
A30Ice
Egg
Hydro Pump
C110805Water
Egg
Mirror Coat-5
D10020Psychic
Egg
Slam
807520Normal
Egg
Splash
D40Normal
Egg
Tailwind
C15Flying
Egg
Twister
D4010020Dragon
Egg
Wide Guard+3
C10Rock

Tutor Moves

Mantine can't learn any Tutor moves

How to Get Mantine in Brilliant Diamond & Shining Pearl

You're catching Mantyke first, not Mantine. Mantyke appears at moderate rates in the encounters below. The step cards map the full 2-stage line with evolution methods between each stage.

How to Obtain Mantine in Brilliant Diamond & Shining Pearl

Mantyke is your first catch on the way to Mantine. You'll find walking and surfing encounters from Lv. 30-55 across 12 total spots in the chain.

  1. Mantyke
    Step 1Catch Mantyke
    Route 223
    Shining PearlSurfing on water Lv.30-45 Route
    10%Mid
    Route 223
    Brilliant DiamondSurfing on water Lv.30-45 Route
    10%Mid
    Sunyshore City
    Shining PearlSurfing on water Lv.30-45 City
    10%Mid
    Sunyshore City
    Brilliant DiamondSurfing on water Lv.30-45 City
    10%Mid
    Fountainspring Cave
    Brilliant DiamondGrass Lv.50-55 Cave
    Post
    Requires Waterfall
    Fountainspring Cave
    Shining PearlGrass Lv.50-55 Cave
    Post
    Requires Waterfall
    Riverbank Cave
    Brilliant DiamondGrass Lv.50-55 Cave
    Post
    Requires Waterfall
    Riverbank Cave
    Shining PearlGrass Lv.50-55 Cave
    Post
    Requires Waterfall
    Spacious Cave
    Shining PearlGrass Lv.50-55 Cave
    Post
    Requires Waterfall
    Spacious Cave
    Brilliant DiamondGrass Lv.50-55 Cave
    Post
    Requires Waterfall
    Still-Water Cavern
    Shining PearlGrass Lv.50-55 Cave
    Post
    Requires Waterfall
    Still-Water Cavern
    Brilliant DiamondGrass Lv.50-55 Cave
    Post
    Requires Waterfall
  2. Mantine
    Step 2Mantine

Mantine Guide

  • In Brilliant Diamond & Shining Pearl, Swift Swim changes the entire equation for Mantine. The 485 BST doesn't tell the full story. Ranked C-Tier. Roost with Leftovers is the standard set.

  • In Brilliant Diamond & Shining Pearl, Mantine's biggest threats include Jolteon (Electric) and Aerodactyl (Rock), all carrying super-effective STAB moves. Jolteon is the most dangerous since Electric moves deal 4x damage. Only 2 weaknesses means fewer dedicated counters to worry about.

  • Swift Swim is what you want on Mantine. Every competitive set worth running is built with that ability in mind. The alternatives (Water Absorb, Water Veil) work on paper but Swift Swim is what makes Mantine worth using.

  • Base 70 Speed is workable. Faster than some, slower than many. On offense, Mantine is a special attacker with base 80 Sp. Atk. Defensively? Tanky enough to absorb a few hits.

  • For Brilliant Diamond & Shining Pearl, the core moveset is Roost, Scald, Defog, and Haze. Roost leads at 25% usage. Scald provides reliable STAB damage.

Game Availability

Available in 17 titles since its debut in Gold & Silver, Mantine spans 9 generations of Pokemon games. It's accessible through wild encounters in most mainline games.

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