
Is Mewtwo Good in HeartGold & SoulSilver Playthrough?
Cerulean Cave static encounter at level 70 after all 16 badges. Psychic-type with AbilityPressure. The strongest Pokemon you can catch in HGSS. Handles Red's Snorlax and overpowers everything else on Mt. Silver. The ultimate trump card before the final fight.
Mewtwo has the type edge here and should clean up Falkner's team.
Mewtwo resists most of Bugsy's coverage and hits back hard.
Mewtwo resists most of Whitney's coverage and hits back hard.
Mewtwo resists most of Morty's coverage and hits back hard.
Mewtwo resists most of Chuck's coverage and hits back hard.
Mewtwo has the type edge here and should clean up Jasmine's team.
Mewtwo resists most of Pryce's coverage and hits back hard.
Mewtwo resists most of Clair's coverage and hits back hard.
Mewtwo resists most of Brock's coverage and hits back hard.
Mewtwo resists most of Misty's coverage and hits back hard.
Mewtwo resists most of Lt. Surge's coverage and hits back hard.
Mewtwo resists most of Erika's coverage and hits back hard.
Mewtwo resists most of Janine's coverage and hits back hard.
Mewtwo has the type edge here and should clean up Sabrina's team.
Mewtwo resists most of Blaine's coverage and hits back hard.
Mewtwo resists most of Blue's coverage and hits back hard.
Mewtwo has the type edge here and should clean up Will's team.
Mewtwo resists most of Koga's coverage and hits back hard.
Mewtwo resists most of Bruno's coverage and hits back hard.
Mewtwo has the type edge here and should clean up Karen's team.
Mewtwo resists most of Lance's coverage and hits back hard.
Catchable
Catch Mewtwo in Cerulean Cave (interact, Lv 70, limited). Encounter deep in Cerulean Cave after obtaining the National Pokedex.
Recommended Moves
- STARTING (Lv 70)
- LV 70PsychicFuture SightPower 120Accuracy 90%PP 15
- LV 70PsychicPsycho CutPower 105Accuracy 100%PP 20
- After Bugsy
- TM15NormalHyper BeamPower 150Accuracy 90%PP 5Goldenrod Department Store
- TM38FireFire BlastPower 120Accuracy 85%PP 5Goldenrod Department Store
- TM22GrassSolar BeamPower 120Accuracy 100%PP 10Goldenrod Department Store
- After Chuck
- TM01FightingFocus PunchPower 150Accuracy 100%PP 20Prize for defeating Chuck
- After Clair
- TM26GroundEarthquakePower 100Accuracy 100%PP 10Victory Road
- LV 71PsychicPsychicPower 135Accuracy 100%PP 10
How to Get Mewtwo in HeartGold & SoulSilver
Mewtwo waits at the bottom of Cerulean Cave at level 70, an encounter that only opens after you become Champion. Catch rate of 3 and a single shot, so this is the hardest grab in the region. Bring your best balls.
1 location to catch Mewtwo
How to Get Mewtwo in HeartGold & SoulSilver
How to Get Shiny Mewtwo in HeartGold & SoulSilver
Mewtwo waits at the heart of Cerulean Cave, so save in front of it and soft-reset the long 1 in 8,192 odds until it shines. Compare Shiny Mewtwo odds across every game
Shiny Mewtwo Evolution
Does Not EvolveHeartGold & SoulSilver Shiny Mewtwo Calculator
1 MethodThe only route here is Soft Reset, about 1 in 8,192 on each try.
Soft Reset: Save in front of a static, gift, or legendary encounter, then reset until it sparkles.
How many you have done, or plan to do.
| Chance | Encounters | Time |
|---|---|---|
| 10%lucky few | 864-- | -- |
| 25%one in four | 2,357-- | -- |
| 50%coin flip | 5,678-- | -- |
| 90%very likely | 18,862-- | -- |
Time assumes -- at your pace and does not change your shiny odds.
How is this calculated?
Every encounter has the same shiny chance, the Shiny Odds Per Try shown above. Each one is a separate roll that does not care how many you have already done, so the more you hunt, the higher your overall chance of at least one shiny. The formula below turns your odds and your number of tries into that combined chance.
chance after N tries = 1 − (1 − p)^N, where p = 1 / odds per try
Example at 1 in 8,192 (classic full odds): about 864 encounters for a 10 percent chance, 5,678 for 50 percent, and 18,862 for 90 percent.
The table above flips that around: it shows how many encounters it takes to reach a 10, 25, 50, and 90 percent chance at your current odds. Turning on boosts like the Shiny Charm, sandwiches, or chains improves your odds, so the encounter numbers drop.
These are estimates, not promises. Most games have no pity counter, meaning no guaranteed shiny no matter how many you hunt, so even Very Likely is not guaranteed: some hunters find one early, others go well past that point.
Curious how fast a hunt could go? Work out your HeartGold & SoulSilver shiny odds for Mewtwo.
Mewtwo Weakness
Type-wise, Mewtwo takes extra damage from Bug, Ghost, and Dark. Mewtwo's overall bulk (106/90/90) lets it take a hit or two from most weaknesses before going down.
| Damage | Types |
|---|---|
| 2x (Weak) | Bug, Ghost, Dark |
| 0.5x (Resist) | Fighting, Psychic |
- Fairy type does not exist — Dragon has fewer checks
- Physical / Special split now per-move (introduced Gen IV)
What is Mewtwo Weak Against
VulnerableBest Pokemon Against Mewtwo
Absol Dark | C | |
Available Moves Moves
Damage vs Mewtwo View Absol builds →Sucker Punch 2x68-80% X-Scissor 2x45-54% Shadow Claw 2x40-47% | ||
Tyranitar RockDark | S | |
Available Moves Moves
Damage vs Mewtwo View Tyranitar builds →Crunch 2x70-83% Shadow Claw 2x41-49% | ||
Houndoom DarkFire | C | |
Available Moves Moves
Damage vs Mewtwo View Houndoom builds →Dark Pulse 2x59-70% Shadow Ball 2x39-46% | ||
Weavile DarkIce | B | |
Available Moves Moves
Damage vs Mewtwo View Weavile builds →Night Slash 2x56-66% X-Scissor 2x43-50% Shadow Claw 2x37-44% | ||
Cacturne GrassDark | B | |
Available Moves Moves
Damage vs Mewtwo View Cacturne builds →Sucker Punch 2x62-73% Pin Missile 2x8-10% | ||
Honchkrow Dark | B | |
Available Moves Moves
Damage vs Mewtwo View Honchkrow builds →Night Slash 2x58-68% Shadow Ball 2x38-45% | ||
Pinsir Bug | C | |
Available Moves Moves
Damage vs Mewtwo View Pinsir builds →X-Scissor 2x66-78% Thief 2x22-26% | ||
Drapion PoisonDark | C | |
Available Moves Moves
Damage vs Mewtwo View Drapion builds →Crunch 2x51-60% X-Scissor 2x34-40% Shadow Ball 2x24-29% | ||
Shiftry GrassDark | C | |
Available Moves Moves
Damage vs Mewtwo View Shiftry builds →Dark Pulse 2x51-60% X-Scissor 2x36-43% Shadow Ball 2x34-40% | ||
Armaldo RockBug | C | |
Obtain MethodEvolve Anorith (Pewter City Gift) | ||
Scyther Bug | C | |
Available Moves Moves
Damage vs Mewtwo View Scyther builds →X-Scissor 2x59-70% Night Slash 2x34-41% | ||
Mismagius Ghost | C | |
Available Moves Moves
Damage vs Mewtwo View Mismagius builds →Shadow Ball 2x57-67% Dark Pulse 2x38-45% | ||
Banette Ghost | C | |
Available Moves Moves
Damage vs Mewtwo View Banette builds →Shadow Claw 2x54-64% Sucker Punch 2x41-49% | ||
Ninjask Bug | C | |
Available Moves Moves
Damage vs Mewtwo View Ninjask builds →X-Scissor 2x51-60% Shadow Ball 2x22-26% Thief 2x18-21% | ||
Mewtwo Evolutions
No breeding, no evolution. Mewtwo is a Psychic legendary with 680 base stat total that you obtain once and build around. View every chain in the Evolution Chart.
How to Evolve
Breeding
HGSS Mewtwo Best Moveset
Highest non-restricted Sp. Atk at 154 combined with 130 Speed. The moveset fires special Psychic damage that nothing blocks and nothing outruns. AbilityPressure doubles PP drain on every move used against it. 106 HP and 90 defenses make Mewtwo surprisingly durable. Banned from standard play.
Best Build
Mewtwo best EVs are Sp. Atk and Speed
Special Setup Sweeper Moveset
- Ice Beam
- Aura Sphere
- Self Destruct
- Calm Mind
Recommended Teammates
Moves List
Stall teams hate this. Mewtwo can spread damage across 13 types, with Normal and Fighting punishing common defensive pivots. STAB from Future Sight and Psychic keeps the pressure honest on everything else.
How to Read the Moves Table
Tabs
- Level-Up
- Learned by leveling up.
- TM
- Taught by a Technical Machine.
- Egg
- Inherited via breeding.
- Tutor
- NPC tutor (cost: items, BP, money).
- Reminder
- An NPC reteaches any move this Pokemon could have learned by leveling up.
- Transfer
- Carried over from an older game using Pokemon HOME.
- Event
- Given out through Mystery Gift events.
Visual Signals
CAT (Category)
How the move deals damage and which stats it uses.
A small dot on the icon's corner marks the move as contact. That triggers abilities like Static, Flame Body, Rough Skin, or Iron Barbs, plus items like Rocky Helmet and Sticky Barb.
Tier (S to D)
Each move's competitive rank in RankedBoost's system. TM, Egg, and Tutor sort by tier by default (best first). On Level-Up, click the Tier header to do the same.
PWR (Power)
Base damage. Numbers shown in a type color include STAB (base × 1.5). Hover any colored number to see the math.
— means no power (status moves) or variable power.
Sorting & Filter
Click any column header to sort. Level-Up opens with Lv 1 at the top. TM, Egg, and Tutor open with the highest-tier moves at the top.
Search filters by move name or type. The Filter button limits the list to STAB, Physical, Special, or Status moves.
Level-Up Moves
TM Moves
All 40 TMs are obtainable before the Elite Four
Egg Moves
Tutor Moves
Base Stats
Because its battle abilities were raised to the ultimate level, it thinks only of defeating its foes.
It usually remains motionless to conserve energy, so that it may unleash its full power in battle.
Mewtwo HeartGold & SoulSilver Guide
Mega Evolution isn't available in HeartGold & SoulSilver, but Mewtwo does have a Mega form in Gen 6-7 games (X/Y, ORAS, Sun/Moon). Mega Mewtwo hits 780 BST.
Mewtwo is a static encounter at Cerulean Cave in HeartGold & SoulSilver. Mewtwo appears at level 70. Save before the encounter. These one-shot Pokemon don't respawn if you knock them out or run out of Poke Balls.
Yes. Mewtwo is not available during the main story. It can only be obtained after entering the Hall of Fame. Mewtwo becomes available after the main story is complete in HeartGold & SoulSilver.
In HeartGold & SoulSilver, Mewtwo plays as a sweeper. It outspeeds most threats, so it can pressure opponents before they move.
Game Availability
Mewtwo has appeared in 21 games since Red & Blue, spanning 9 generations. As a Legendary, it's typically a one-per-save encounter tied to the story or post-game content.
Click a game to view version-specific details
- Gen 1RBDebut

Red & Blue - Gen 1Y
Yellow - Gen 2GS

Gold & Silver - Gen 2C
Crystal - Gen 3RS

Ruby & Sapphire - Gen 3E
Emerald - Gen 3FRLG

FireRed & LeafGreen - Gen 4DP

Diamond & Pearl - Gen 4Pt
Platinum - Gen 4HGSS

HeartGold & SoulSilver - Gen 5BW

Black & White - Gen 5B2W2

Black 2 & White 2 - Gen 6XYMega XMega Y

X & Y - Gen 6ORASMega

Omega Ruby & Alpha Sapphire - Gen 7SM

Sun & Moon - Gen 7USUM

Ultra Sun & Ultra Moon - Gen 7Let's Go

Let's Go Pikachu & Eevee - Gen 8SwSh

Sword & Shield - Gen 8BDSP

Brilliant Diamond & Shining Pearl - Gen 8PLA
Legends: Arceus - Gen 9SV

Scarlet & Violet - Gen 9LZA
Legends: Z-A - Gen 10WW

Winds & Waves
Explore
