Guts plus Flame Orb boosts Hariyama's Close Combat to overwhelming power at A-Tier in HeartGold and SoulSilver. Thick Fat is the defensive alternative, and Fake Out chips free.
Ability 1Thick FatAbility 1Halves damage from fire and ice moves.Ability 2GutsAbility 2Increases Attack to 1.5× with a major status ailment.
474HP144Attack120Defense60Speed50Sp.Def60Sp.Atk40
Makuhita
Hariyama
Weak to
Physical
Wallbreaker
50Speed · Slow

Is Hariyama Good in HeartGold & SoulSilver Playthrough?

Makuhita evolves at level 24. Fighting-type with AbilityThick Fat. Massive HP pool and strong Attack make Hariyama a physical force. Handles the Kanto Rock trainers.

StrongGoodEvenToughBadEEGTTGGTSGGEETGETTEETFalknerGym 1BugsyGym 2WhitneyGym 3MortyGym 4ChuckGym 5JasmineGym 6PryceGym 7ClairGym 8MakuhitaCatchableHariyamaEvolveBrockGym 9MistyGym 10SurgeGym 11ErikaGym 12JanineGym 13SabrinaGym 14BlaineGym 15BlueGym 16WillE4KogaE4BrunoE4KarenE4LanceChamp*
Falkner
Gym 1
Even

Makuhita trades roughly evenly with Falkner's team.

Even
Pidgey
Lv 9
NormalFlying
Keen Eye
TackleSand Attack
Risky
Pidgeotto
Lv 13
NormalFlying
Keen Eye
TackleRoostGust
Bugsy
Gym 2
Even

Makuhita trades roughly evenly with Bugsy's team.

Risky
Scyther
Lv 17
BugFlying
Technician
Quick AttackLeerU TurnFocus Energy
Even
Kakuna
Lv 15
BugPoison
Shed Skin
Poison Sting
Even
Metapod
Lv 15
Bug
Shed Skin
Tackle
Whitney
Gym 3
Good

Makuhita has the type edge here and should clean up Whitney's team.

You Win
Clefairy
Lv 17
Normal
Cute Charm
Double SlapMimicEncoreMetronome
Even
Miltank
Lv 19
Normal
Scrappy
RolloutAttractStompMilk Drink
Morty
Gym 4
Tough

Morty's team hits Makuhita's weaknesses hard.

Even
Gastly
Lv 21
GhostPoison
LevitateImmune to Ground attacks
LickSpiteMean LookCurse
Risky
Haunter
Lv 21
GhostPoison
LevitateImmune to Ground attacks
HypnosisDream EaterCurseNightmare
Avoid
Gengar
Lv 25
GhostPoison
LevitateImmune to Ground attacks
HypnosisShadow BallMean LookSucker Punch
Even
Haunter
Lv 23
GhostPoison
LevitateImmune to Ground attacks
CurseMean LookSucker PunchNight Shade
Chuck
Gym 5
Tough

Chuck's typing presses Makuhita's defenses.

Risky
Primeape
Lv 29
Fighting
Vital Spirit
LeerDouble TeamFocus PunchRock Slide
Risky
Poliwrath
Lv 31
WaterFighting
Water AbsorbImmune to Water attacks
HypnosisSurfFocus PunchBody Slam
Jasmine
Gym 6
Good

Makuhita has the type edge here and should clean up Jasmine's team.

You Win
Magnemite
Lv 30
ElectricSteel
Magnet Pull
ThunderboltSupersonicSonic BoomThunder Wave
You Win
Magnemite
Lv 30
ElectricSteel
Sturdy
ThunderboltSupersonicSonic BoomThunder Wave
Even
Steelix
Lv 35
SteelGround
Sturdy
ScreechSandstormRock ThrowIron Tail
Pryce
Gym 7
Good

Makuhita has the type edge here and should clean up Pryce's team.

You Win
Seel
Lv 30
Water
Thick Fat
SnoreHailIcy WindRest
You Win
Dewgong
Lv 32
WaterIce
Thick Fat
Sleep TalkIce ShardAurora BeamRest
You Win
Piloswine
Lv 34
IceGround
Snow Cloak
HailIce FangMud BombBlizzard
Clair
Gym 8
Tough

Clair's typing presses Makuhita's defenses.

Risky
Gyarados
Lv 38
WaterFlying
Intimidate
TwisterDragon RageBiteDragon Pulse
Even
Dragonair
Lv 38
Dragon
Shed Skin
Thunder WaveFire BlastSlamDragon Pulse
Even
Dragonair
Lv 38
Dragon
Shed Skin
Thunder WaveAqua TailSlamDragon Pulse
Risky
Kingdra
Lv 41
WaterDragon
Sniper
SmokescreenHydro PumpHyper BeamDragon Pulse
Brock
Gym 9
Strong

Hariyama resists most of Brock's coverage and hits back hard.

Easy KO
Graveler
Lv 51
RockGround
Sturdy
Defense CurlRock SlideRolloutEarthquake
Easy KO
Rhyhorn
Lv 51
GroundRock
Rock Head
SandstormScary FaceEarthquakeHorn Drill
You Win
Omastar
Lv 53
RockWater
Shell Armor
Ancient PowerBrineProtectSpike Cannon
Easy KO
Onix
Lv 54
RockGround
Sturdy
Iron TailRock SlideScreechSandstorm
Easy KO
Kabutops
Lv 52
RockWater
Battle Armor
Rock SlideAqua JetEndureGiga Drain
Misty
Gym 10
Good

Hariyama has the type edge here and should clean up Misty's team.

Even
Golduck
Lv 49
Water
Damp
Water PulseDisablePsych UpPsychic
You Win
Quagsire
Lv 49
WaterGround
Water AbsorbImmune to Water attacks
Water PulseAmnesiaEarthquakeRain Dance
Easy KO
Lapras
Lv 52
WaterIce
Shell Armor
Water PulseSingIce BeamBody Slam
Risky
Starmie
Lv 54
WaterPsychic
Natural Cure
Water PulseConfuse RayRecoverIce Beam
Lt. Surge
Gym 11
Good

Hariyama has the type edge here and should clean up Lt. Surge's team.

You Win
Raichu
Lv 51
Electric
Static
Thunder WaveQuick AttackShock WaveDouble Team
You Win
Electrode
Lv 47
Electric
Static
Thunder WaveDouble TeamShock WaveLight Screen
Easy KO
Magneton
Lv 47
ElectricSteel
Sturdy
SupersonicDouble TeamShock WaveMirror Shot
You Win
Electrode
Lv 47
Electric
Static
ScreechDouble TeamSelf DestructCharge Beam
You Win
Electabuzz
Lv 53
Electric
Static
Quick AttackShock WaveLight ScreenLow Kick
Erika
Gym 12
Even

Hariyama trades roughly evenly with Erika's team.

Even
Jumpluff
Lv 51
GrassFlying
Chlorophyll
U TurnLeech SeedSunny DayGiga Drain
Even
Tangela
Lv 52
Grass
Chlorophyll
Ancient PowerWring OutGiga DrainSleep Powder
Risky
Victreebel
Lv 56
GrassPoison
Chlorophyll
Sunny DaySynthesisGrass KnotLeaf Storm
Even
Bellossom
Lv 56
Grass
Chlorophyll
Sunny DaySynthesisGiga DrainSolar Beam
Janine
Gym 13
Even

Hariyama trades roughly evenly with Janine's team.

Even
Crobat
Lv 47
PoisonFlying
Inner Focus
ScreechSupersonicConfuse RayWing Attack
Risky
Weezing
Lv 44
Poison
LevitateImmune to Ground attacks
Double HitSludge BombToxicExplosion
Even
Ariados
Lv 47
BugPoison
Insomnia
Scary FacePoison JabPin MissilePsychic
You Win
Ariados
Lv 47
BugPoison
Insomnia
Pin MissilePoison JabSwaggerNight Shade
Even
Venomoth
Lv 50
BugPoison
Tinted Lens
Sludge BombDouble TeamSignal BeamPsychic
Sabrina
Gym 14
Tough

Sabrina's team hits Hariyama's weaknesses hard.

Risky
Espeon
Lv 53
Psychic
Synchronize
Shadow BallSkill SwapCalm MindPsychic
Risky
Mr Mime
Lv 53
Psychic
Filter
MimicLight ScreenSkill SwapPsychic
Risky
Alakazam
Lv 55
Psychic
Inner Focus
Skill SwapPsychicEnergy BallReflect
Blaine
Gym 15
Good

Hariyama has the type edge here and should clean up Blaine's team.

Easy KO
Magcargo
Lv 54
FireRock
Flame Body
Sunny DaySmogOverheatRock Slide
You Win
Magmar
Lv 54
Fire
Flame Body
Thunder PunchOverheatSunny DayConfuse Ray
Even
Rapidash
Lv 59
Fire
Flash Fire
Quick AttackFlare BlitzBounceOverheat
Blue
Gym 16
Even

Hariyama trades roughly evenly with Blue's team.

Risky
Exeggutor
Lv 55
GrassPsychic
Chlorophyll
Leaf StormPsychicHypnosisTrick Room
Even
Arcanine
Lv 58
Fire
Intimidate
RoarDragon PulseFlare BlitzExtreme Speed
You Win
Rhydon
Lv 58
GroundRock
Rock Head
MegahornStone EdgeThunder FangEarthquake
Even
Gyarados
Lv 52
WaterFlying
Intimidate
Ice FangWaterfallDragon DanceReturn
Even
Machamp
Lv 56
Fighting
No Guard
Dynamic PunchEarthquakeStone EdgeThunder Punch
Even
Pidgeot
Lv 60
NormalFlying
Tangled Feet
ReturnWhirlwindAir SlashMirror Move
Will
Elite Four
Tough

Will's team hits Makuhita's weaknesses hard.

Risky
Xatu
Lv 40
PsychicFlying
Synchronize
U TurnMe FirstConfuse RayPsychic
Even
Jynx
Lv 41
IcePsychic
Oblivious
Double SlapLovely KissIce PunchPsychic
Avoid
Exeggutor
Lv 41
GrassPsychic
Chlorophyll
ReflectHypnosisEgg BombPsychic
Risky
Slowbro
Lv 41
WaterPsychic
Own Tempo
CurseAmnesiaWater PulsePsychic
Avoid
Xatu
Lv 42
PsychicFlying
Early Bird
Aerial AceOminous WindConfuse RayPsychic
Koga
Elite Four
Tough

Koga's team hits Makuhita's weaknesses hard.

Risky
Ariados
Lv 40
BugPoison
Insomnia
Poison JabSpider WebBaton PassGiga Drain
Risky
Venomoth
Lv 41
BugPoison
Tinted Lens
SupersonicGustPsychicToxic
Risky
Forretress
Lv 43
BugSteel
Sturdy
ProtectSwiftExplosionToxic Spikes
Risky
Muk
Lv 42
Poison
Sticky Hold
MinimizeScreechGunk ShotToxic
Avoid
Crobat
Lv 44
PoisonFlying
Inner Focus
Double TeamQuick AttackWing AttackPoison Fang
Bruno
Elite Four
Even

Makuhita trades roughly evenly with Bruno's team.

Risky
Hitmontop
Lv 42
Fighting
Technician
CounterQuick AttackDigTriple Kick
Even
Hitmonlee
Lv 42
Fighting
Reckless
SwaggerFocus EnergyHigh Jump KickBlaze Kick
Even
Hitmonchan
Lv 42
Fighting
Iron Fist
Thunder PunchIce PunchFire PunchBullet Punch
You Win
Onix
Lv 43
RockGround
Sturdy
Dragon BreathEarthquakeSandstormRock Slide
Risky
Machamp
Lv 46
Fighting
No Guard
Rock SlideForesightRevengeCross Chop
Karen
Elite Four
Even

Makuhita trades roughly evenly with Karen's team.

You Win
Umbreon
Lv 42
Dark
Synchronize
Double TeamConfuse RayFeint AttackPayback
Avoid
Vileplume
Lv 42
GrassPoison
Chlorophyll
Stun SporeAcidMoonlightPetal Dance
Risky
Gengar
Lv 45
GhostPoison
LevitateImmune to Ground attacks
LickSpiteFocus BlastDestiny Bond
Even
Murkrow
Lv 44
DarkFlying
Super Luck
PluckWhirlwindSucker PunchFeint Attack
You Win
Houndoom
Lv 47
DarkFire
Flash Fire
Nasty PlotDark PulseFlamethrowerCrunch
Lance
Champion
Tough

Lance's team hits Makuhita's weaknesses hard.

Risky
Gyarados
Lv 46
WaterFlying
Intimidate
FlailDragon PulseWaterfallIce Fang
Avoid
Dragonite
Lv 49
DragonFlying
Inner Focus
Thunder WaveDragon RushThunderHyper Beam
Avoid
Dragonite
Lv 49
DragonFlying
Inner Focus
Thunder WaveDragon RushBlizzardHyper Beam
Even
Aerodactyl
Lv 48
RockFlying
Pressure
Aerial AceCrunchRock SlideThunder Fang
Risky
Charizard
Lv 48
FireFlying
Blaze
Shadow ClawAir SlashDragon ClawFire Fang
Avoid
Dragonite
Lv 50
DragonFlying
Inner Focus
Fire BlastSafeguardOutrageHyper Beam

Catch Makuhita

Post-game only
Type
Fighting
Tier
E

Catch Makuhita in Union Cave (walking, Lv 5, uncommon). Hoenn Sound.

View Makuhita locations

Evolve Makuhita to Hariyama

Level 24
Type
Fighting
Tier
A

Makuhita evolves into Hariyama at Level 24. Your Makuhita should hit Level 24 before you reach Brock, at typical leveling pace.

Recommended Moves

How to Get Hariyama in HeartGold & SoulSilver

Catch a Makuhita through the Hoenn Sound radio in any cave and level it to 24, and Hariyama takes over. The radio station does the heavy lifting long before the evolution does.

Wild Hariyama may be holding when caught:

Kings Rock (5% chance) An item to be held by a Pokemon. It may cause the foe to flinch when the holder inflicts damage.

Catch Makuhita at any of these 15 spots to eventually evolve into Hariyama.

Encountered via tall grass encounters

  1. 1
    Catch Makuhita
  2. 2
    Evolve Hariyamaat Lv.24
Badge 8
Post-Game

How to Obtain Hariyama in HGSS

The path to Hariyama starts with Makuhita at Lv. 2-50 via walking encounters. 1 catchable stage total, with locations listed for each one below.

  1. Makuhita
    Step 1Catch Makuhita
    Dark Cave - West
    Lv.2Cave
    Rate 20%
    Radio: Hoenn Sound
    Union Cave - 1F
    Lv.5Cave
    Rate 20%
    Radio: Hoenn Sound
    Slowpoke Well - B1F
    Lv.7Cave
    Rate 20%
    Radio: Hoenn Sound
    Union Cave - B1F
    Lv.7Cave
    Rate 20%
    Radio: Hoenn Sound
    Mt. Moon - 1F
    Lv.8Cave
    Rate 20%
    Radio: Hoenn Sound
    Mt. Moon - 2F
    Lv.8Cave
    Rate 20%
    Radio: Hoenn Sound
    Rock Tunnel - 1F
    Lv.12Cave
    Rate 20%
    Radio: Hoenn Sound
    Mt. Mortar - 1F Entrance
    Lv.14Cave
    Rate 20%
    Radio: Hoenn Sound
    Mt. Mortar - 1F Back
    Lv.15Cave
    Rate 20%
    Radio: Hoenn Sound
    Mt. Mortar - B1F
    Lv.16Cave
    Rate 20%
    Radio: Hoenn Sound
    Rock Tunnel - B1F
    Lv.16Cave
    Rate 20%
    Radio: Hoenn Sound
    Cliff Cave - 1F
    Lv.19-20Cave
    Rate 20%
    Radio: Hoenn Sound
    Slowpoke Well - B2F
    Lv.19Cave
    Rate 20%
    Radio: Hoenn Sound
    Diglett's Cave - B1F
    Lv.19Cave
    Rate 20%
    Radio: Hoenn Sound
    Ice Path - 1F
    Lv.22Cave
    Rate 20%
    Radio: Hoenn Sound
    Ice Path - B1F
    Lv.22Cave
    Rate 20%
    Radio: Hoenn Sound
    Union Cave - B2F
    Lv.22Cave
    Rate 20%
    Radio: Hoenn Sound
    Tohjo Falls
    Lv.22Grass
    Rate 20%
    Radio: Hoenn Sound
    Ice Path - B2F
    Lv.23Cave
    Rate 20%
    Radio: Hoenn Sound
    Ice Path - B3F
    Lv.23Cave
    Rate 20%
    Radio: Hoenn Sound
    Whirl Islands - 1F
    Lv.24Grass
    Rate 20%
    Radio: Hoenn Sound
    Whirl Islands - B1F
    Lv.24Grass
    Rate 20%
    Radio: Hoenn Sound
    Whirl Islands - B2F
    Lv.24Grass
    Rate 20%
    Radio: Hoenn Sound
    Dark Cave - East
    Lv.25Cave
    Rate 20%
    Radio: Hoenn Sound
    Whirl Islands - B3F
    Lv.25Grass
    Rate 20%
    Radio: Hoenn Sound
    Seafoam Islands - 1F
    Lv.30-32Grass
    Rate 20%
    Radio: Hoenn Sound
    Mt. Mortar - 2F
    Lv.31Cave
    Rate 20%
    Radio: Hoenn Sound
    Seafoam Islands - B1F
    Lv.32-34Grass
    Rate 20%
    Radio: Hoenn Sound
    Seafoam Islands - B2F
    Lv.33-35Grass
    Rate 20%
    Radio: Hoenn Sound
    Victory Road - 1F
    Lv.33Cave
    Rate 20%
    Radio: Hoenn Sound
    Victory Road - 2F
    Lv.33Cave
    Rate 20%
    Radio: Hoenn Sound
    Victory Road - 3F
    Lv.33Cave
    Rate 20%
    Radio: Hoenn Sound
    Seafoam Islands - B3F
    Lv.34-36Grass
    Rate 20%
    Radio: Hoenn Sound
    Seafoam Islands - B4F
    Lv.38Grass
    Rate 20%
    Radio: Hoenn Sound
    Cerulean Cave - 1F
    Lv.39-40Cave
    Rate 20%
    Radio: Hoenn Sound
    Cerulean Cave - 2F
    Lv.41-42Cave
    Rate 20%
    Radio: Hoenn Sound
    Mt. Silver - 1F
    Lv.43Cave
    Rate 20%
    Radio: Hoenn Sound
    Cerulean Cave - B1F
    Lv.45Cave
    Rate 20%
    Radio: Hoenn Sound
    Mt. Silver - 1F Central Chamber
    Lv.47-48Cave
    Rate 20%
    Radio: Hoenn Sound
    Mt. Silver - 1F Upper Chamber
    Lv.47-48Cave
    Rate 20%
    Radio: Hoenn Sound
    Mt. Silver - 3F
    Lv.47Cave
    Rate 20%
    Radio: Hoenn Sound
    Mt. Silver - Upper mountainside
    Lv.47Cave
    Rate 20%
    Radio: Hoenn Sound
    Mt. Silver - 2F
    Lv.48-50Cave
    Rate 20%
    Radio: Hoenn Sound
    Mt. Silver - Lower mountainside
    Lv.48Cave
    Rate 20%
    Radio: Hoenn Sound
  2. Hariyama
    Step 2Hariyama ✓

How to Get Shiny Hariyama in HeartGold & SoulSilver

Hariyama evolves from Makuhita, so breed that base form Masuda-style at 1 in 1,638 and raise it into the sumo form. Compare Shiny Hariyama odds across every game

Normal vs Shiny
Normal Hariyama in HeartGold & SoulSilverNormal
Shiny Hariyama in HeartGold & SoulSilver Shiny
Color ShiftBrowntoPurple
Shiny TierD Tier Shiny

Shiny Hariyama Evolution

2 Forms
Showing shiny artworkView Full Evolution Chart

HeartGold & SoulSilver Shiny Hariyama Calculator

2 Methods
Fastest Path

The best route is Masuda Method, about 1 in 1,639 on each try.

Step 1 · Encounter Method2 in HeartGold & SoulSilver

Masuda Method: Breed with a parent from a different-language game. Works on any breedable line.

Full Odds: Walk through grass, surf, or fish. Every encounter is its own independent shiny roll.

How many you have done, or plan to do.

120,000
Shiny Odds Per Try1 / 1,639Masuda Method
Chance By Now50.0%at 1,136 eggs hatchedAbout 5 in 10 hunters have one by now
What To Expect
ChanceEncountersTime
10%lucky few173----
25%one in four472----
50%coin flip1,136----
90%very likely3,773----
How is this calculated?

Every encounter has the same shiny chance, the Shiny Odds Per Try shown above. Each one is a separate roll that does not care how many you have already done, so the more you hunt, the higher your overall chance of at least one shiny. The formula below turns your odds and your number of tries into that combined chance.

chance after N tries = 1 − (1 − p)^N,  where  p = 1 / odds per try

Example at 1 in 8,192 (classic full odds): about 864 encounters for a 10 percent chance, 5,678 for 50 percent, and 18,862 for 90 percent.

The table above flips that around: it shows how many encounters it takes to reach a 10, 25, 50, and 90 percent chance at your current odds. Turning on boosts like the Shiny Charm, sandwiches, or chains improves your odds, so the encounter numbers drop.

These are estimates, not promises. Most games have no pity counter, meaning no guaranteed shiny no matter how many you hunt, so even Very Likely is not guaranteed: some hunters find one early, others go well past that point.

Where these shiny odds come from: Read our full methodology

Want exact numbers for your session? Calculate your shiny odds in HeartGold & SoulSilver with Hariyama preloaded.

Hariyama Weakness

Flying and Psychic moves hit Hariyama for super-effective damage. Its Fighting typing keeps the defensive matchups simple. Thick Fat reduces Fire/Ice damage, further improving the defensive spread. With 144 HP and balanced defenses, Hariyama can afford to eat a neutral hit or two.

Hariyama Weakness and Resistance Chart
DamageTypes
2x (Weak)Flying, Psychic
0.5x (Resist)Bug, Rock, Dark
Gen IV Type Chart
  • Fairy type does not exist — Dragon has fewer checks
  • Physical / Special split now per-move (introduced Gen IV)

What is Hariyama Weak Against

Avg
2Weak
3Resist
0Immune
Score-1
4xCritical
None
½xResist
¼xResist
None
0xImmune
None

What is Hariyama Strong Against

5Strong
4Resisted
1Immune
Score0

Best Pokemon Against Hariyama

Kadabra
Kadabra
Psychic
A
Butterfree
Butterfree
BugFlying
C
Spoink
Spoink
Psychic
C
Slowpoke
Slowpoke
WaterPsychic
C
Chingling
Chingling
Psychic
D

Hariyama Evolutions

Hariyama is the evolved form of Makuhita. Breeding produces Makuhita eggs, and they take an average time to hatch. Evolving from Makuhita gave Hariyama the biggest boost in HP (+72), bringing the total to 474 stats. View every chain in the Evolution Chart.

How to Evolve

2 Forms
Stat Comparison 2 Stages
Makuhita
Fighting
Hariyama
Fighting
HP
72
144+72
ATK
60
120+60
DEF
30
60+30
SP.ATK
20
40+20
SP.DEF
30
60+30
SPE
25
50+25
BST
237E-Tier
474A-Tier+237
ROLE
Balanced
Wallbreaker
TYPE
Physical
Physical

Breeding

Easy

Breed with Hariyama to get Makuhita eggs easily using 39 partners from the Human-Like egg group. Notable egg moves include Bullet Punch, Counter, Cross Chop and 8 more.

Egg Groups
Human-Like
Gender
♂75.0%♀25.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body
Egg Moves
11moves
Breed With (best first)
gardevoirinfernapegalladelopunnycacturnevolbeatillumisemonfernospindabunearycacneachimchar

HGSS Hariyama Best Moveset

Massive 144 HP with AbilityGuts turning burns and poison into Attack boosts. The moveset fires boosted MoveClose Combat from 120 Attack while absorbing damage through sheer HP. AbilityThick Fat is the alternative, halving Fire and Ice damage. 50 Speed.

Best Build

Experimental
Physical Attacker
Ability
Guts
Item
Toxic Orb
Best Nature for Hariyama

Hariyama best EVs are Attack and Sp. Def

EVs

Physical Attacker Moveset

  • Close CombatSTAB
  • PaybackCoverage
  • Ice Punch
  • Fake Out

Moves List

Don't skip the egg moves. Hariyama picks up Bullet Punch and Counter only through breeding, and both fill gaps the natural movepool can't. STAB runs through Focus Punch and Close Combat while coverage across 9 types adds range.

Level-Up Moves

Lv 1
Arm Thrust
—2210020Fighting
Lv 1
Brine
D6510010Water
Lv 1
Focus Energy
———30Normal
Lv 1
Sand Attack
D—10015Ground
Lv 1
Tackle
D3510035Normal
Lv 4
Sand Attack
D—10015Ground
Lv 7
Arm Thrust
—2210020Fighting
Lv 10
Vital Throw-1
—105—10Fighting
Lv 13
Fake Out+3
B4010010Normal
Lv 16
Whirlwind-6
D——20Normal
Lv 19
Knock Off
C6510020Dark
Lv 22
Smelling Salts
—7010010Normal
Lv 27
Belly Drum
C——10Normal
Lv 32
Force Palm
—9010010Fighting
Lv 37
Seismic Toss
D—10020Fighting
Lv 42
Wake-Up Slap
—9010010Fighting
Lv 47
Endure+4
C——10Normal
Lv 52
Close Combat
B1801005Fighting
Lv 57
Reversal
——10015Fighting

TM Moves

All 24 TMs are obtainable before the Elite Four

TM
TM45——10015Normal
TM28
DigNational Parkbadge 2
C8010010Ground
TM26
EarthquakeVictory Roadnot until badge 8
B10010010Ground
TM52
Focus BlastGoldenrod Department Storebadge 2
D180705Fighting
TM01
Focus Punch-3Prize for defeating Chuckbadge 5
B22510020Fighting
TM21
FrustrationCeladon Department Storebadge 2
D—10020Normal
TM10
Hidden PowerLake of Ragebadge 6
D6010015Normal
TM15D150905Normal
TM83
Natural GiftGoldenrod Department Storebadge 2
D—10015Normal
TM66
PaybackRoute 35badge 2
B5010010Dark
TM17C——10Normal
TM44
RestRoute 31badge 2
C——10Psychic
HM06C6010015Fighting
TM39
Rock TombUnion Cavebadge 1
C609510Rock
TM43
Secret PowerLake of Ragebadge 6
—7010020Normal
HM04C8010015Normal
TM90
SubstituteGoldenrod Game Cornerbadge 2
C——10Normal
TM87
SwaggerOlivine Lighthousebadge 4
——9015Normal
HM05D358515Water

Egg Moves

Egg
Egg
Bullet Punch+1
D4010030Steel
Egg
Counter-5
D—10020Fighting
Egg
Cross Chop
B150805Fighting
Egg
Detect+4
D——5Fighting
Egg
Dynamic Punch
C150505Fighting
Egg
Feint+2
—5010010Normal
Egg
Feint Attack
—60—20Dark
Egg
Foresight
D——40Normal
Egg
Helping Hand+5
———20Normal
Egg
Revenge-4
—9010010Fighting
Egg
Wake-Up Slap
—9010010Fighting

Tutor Moves

Tut
Tutor
Fire Punch
C7510015Fire
Tutor
Headbutt
C7010015Normal
Tutor
Helping Hand+5
———20Normal
Tutor
Ice Punch
B7510015Ice
Tutor
Iron Head
C8010015Steel
Tutor
Knock Off
C6510020Dark
Tutor
Low Kick
D—10020Fighting
Tutor
Mud-Slap
D2010010Ground
Tutor
Role Play
———10Psychic
Tutor
Snore
D4010015Normal
Tutor
Superpower
B1801005Fighting
Tutor
Thunder Punch
C7510015Electric
Tutor
Vacuum Wave+1
D6010030Fighting

Base Stats

Base Stats
Above
HP144
A
Attack120
A
Defense60
C
Sp. Atk40
D
Sp. Def60
C
Speed50
D
Total474
Details
Catch Rate
Easy200 / 255
Growth Rate
Fluctuating1.64M XP
Height2.3 m
Weight253.8 kg
Base XP166
Abilities
Thick Fat
Halves damage from fire and ice moves.
Guts
Increases Attack to 1.5× with a major status ailment.
Thick Fat reduces Fire/Ice to ½x
EV Yield
HP+2AtkDefSpASpDSpe
HP training target
Pokedex Entry

It loves challenging others to tests of strength. It has the power to stop a train with a slap.

Pokemon HeartGold / Pokemon SoulSilver

Hariyama HeartGold & SoulSilver Guide

  • Yes. Hariyama is a post-game Pokemon. You need to defeat the Elite Four and enter the Hall of Fame first. Hariyama becomes available after the main story is complete in HeartGold & SoulSilver.

  • In HeartGold & SoulSilver, use Hariyama as a wallbreaker. Physical side carries the damage. Not the fastest,

  • For HeartGold & SoulSilver, build your team around Heatran, Dragonite, and Gyarados. These have the highest co-usage rates with Hariyama in competitive formats. They cover each other's weaknesses.

  • For HeartGold & SoulSilver, run Adamant on Hariyama. +Attack is what matters, and the -Sp. Atk cut doesn't hurt this set. Fits the wallbreaker role.

Game Availability

Hariyama first appeared in Ruby & Sapphire and has been available in 14 games across 7 generations. Obtainable through wild encounters in most titles where it appears.

Explore

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