Physical
Wallbreaker
50Speed · Slow

Hariyama Best Moveset

144 HP at 120 Attack on Fighting with AbilityGuts boosting Attack 50% under status. Held ItemFlame Orb triggers Guts turn one. NatureAdamant pushes the boosted Attack into devastating territory. The moveset tanks hits from the massive HP pool and hits back harder with Fighting TermStab. 50 Speed means going second, but 144 HP means surviving.

SABCDEFAABCCERuby, Sapphire & EmeraldIIIRS/EPEAKDiamond, Pearl & PlatinumIVDP/PtBlack & White / B2W2VBW/B2W2X & Y / ORASVIXY/ORASSun & Moon / USUMVIISM/USUMScarlet & Violet / Legends Z-AIXSV/LZACURRENT
Gen III — Ruby, Sapphire & EmeraldA

Thick Fat reduced Fire and Ice damage in Gen III (Ruby & Sapphire), giving Hariyama defensive utility on top of 120 Attack. Cross Chop hit hard enough for the format.

Received Thick Fat and Guts

Best Moves

SRCMOVETYPECATPWRPOPROLE
Lv 29
Knock Off
Dark65COMMONCoverage
TM31
Brick Break
Fighting75COMMONSTAB
Tutor
Rock Slide
Rock75COMMONCoverage
TM1
Focus Punch
Fighting150RARESTAB
TM10
Hidden Power (Bug)
Bug60RARECoverage
TM10
Hidden Power (Ghost)
Ghost60RARECoverage
Egg
Cross Chop
Fighting100RARESTAB
Lv 22
Whirlwind
NormalRAREUtility

Best Build

Experimental
Bulky Support
Ability
Guts
Item
LeftoversSUSTAIN
Best Nature for Hariyama

Hariyama best EVs are Defense and Sp. Def

EVs

Bulky Support Moveset

  • Knock Off
  • Brick BreakSTAB
  • Rock Slide
  • Focus PunchSTAB
Gen IV — Diamond, Pearl & PlatinumA

Guts with Flame Orb boosted Attack when statused in Gen IV (Diamond & Pearl). Slow at 50 Speed but hit like a freight train. Force Palm paralyzed for utility.

Physical/Special split overhauled move damage
SRCMOVETYPECATPWRPOPROLE
Lv 52
Close Combat
Fighting120COMMONSTAB
TM66
Payback
Dark50COMMONCoverage
Tutor
Ice Punch
Ice75COMMONCoverage
Lv 13
Fake Out
Normal40COMMONCoverage
TM8
Bulk Up
FightingRARESTAB
Experimental
Physical Attacker
Ability
Guts
Item
Toxic Orb
Best Nature for Hariyama
EVs

Physical Attacker Moveset

  • Close CombatSTAB
  • PaybackCoverage
  • Ice Punch
  • Fake Out
Gen V — Black & White / B2W2B

Same Guts formula in Gen V (Black & White), but Conkeldurr did the slow-Guts-Fighting role with better bulk and Drain Punch recovery. Directly outclassed.

Gained Sheer Force as hidden abilityHidden Abilities became available
SRCMOVETYPECATPWRPOPROLE
TM8
Bulk Up
FightingCOMMONSTAB
Lv 52
Close Combat
Fighting120COMMONSTAB
Lv 62
Heavy Slam
SteelRARECoverage
Lv 13
Fake Out
Normal40RARECoverage
Lv 19
Knock Off
Dark65RARECoverage
Tutor
Ice Punch
Ice75RARECoverage
Egg
Bullet Punch
Steel40RARECoverage
Egg
Detect
FightingRARESTAB
Experimental
Physical Tank
Ability
Guts
Item
LeftoversSUSTAIN
Best Nature for Hariyama
EVs

Physical Tank Moveset

  • Bulk UpSTAB
  • Close CombatSTAB
  • Heavy Slam
  • Fake Out
Gen VI — X & Y / ORASC

Outclassed in Gen VI (X & Y). Conkeldurr was strictly better as a slow Guts Fighting-type. Two gens of being the worse version.

Fairy type added to the gameMega Evolution became available
SRCMOVETYPECATPWRPOPROLE
Egg
Bullet Punch
Steel40COMMONCoverage
Lv 54
Heavy Slam
SteelCOMMONCoverage
Lv 19
Knock Off
Dark65RARECoverage
Lv 46
Close Combat
Fighting120RARESTAB
Egg
Counter
FightingRARESTAB
Tutor
Ice Punch
Ice75RARECoverage
Lv 10
Fake Out
Normal40RARECoverage
Experimental
Physical Attacker
Ability
Guts
Item
Flame Orb
Best Nature for Hariyama
EVs

Physical Attacker Moveset

  • Bullet Punch
  • Heavy Slam
  • Knock Off
  • Close CombatSTAB
Gen VII — Sun & Moon / USUMC

Same problem in Gen VII (Sun & Moon). 50 Speed and no Drain Punch meant Hariyama couldn't sustain itself against the format's threats.

Z-Moves became available
SRCMOVETYPECATPWRPOPROLE
Lv 46
Close Combat
Fighting120COMMONSTAB
TM26
Earthquake
Ground100RARECoverage
Egg
Bullet Punch
Steel40RARECoverage
Lv 10
Fake Out
Normal40RARECoverage
Lv 19
Knock Off
Dark65RARECoverage
TM42
Facade
Normal70RARECoverage
Egg
Cross Chop
Fighting100RARESTAB
TM8
Bulk Up
FightingRARESTAB
Experimental
Physical Tank
Ability
Guts
Item
Flame Orb
Best Nature for Hariyama
EVs

Physical Tank Moveset

  • Close CombatSTAB
  • EarthquakeCoverage
  • Bullet Punch
  • Fake Out
Gen IX — Scarlet & Violet / Legends Z-AE

Returned in Gen IX (Scarlet & Violet) but the Fighting-type landscape had only gotten more competitive. Too slow and too outclassed.

Terastallization became available
SRCMOVETYPECATPWRPOPROLE
Egg
Bullet Punch
Steel40COMMONCoverage
TM73
Drain Punch
Fighting75COMMONSTAB
Lv 19
Knock Off
Dark65COMMONCoverage
Lv 46
Close Combat
Fighting120RARESTAB
Lv 10
Fake Out
Normal40RARECoverage
Lv 26
Belly Drum
NormalRAREUtility
Experimental
Physical Tank
Ability
Guts
Item
Flame Orb
Best Nature for Hariyama
EVs

Physical Tank Moveset

  • Bullet Punch
  • Drain PunchSTAB
  • Knock Off
  • Close CombatSTAB

Hariyama Weakness

Flying, Psychic, and Fairy moves hit Hariyama for super-effective damage. Thick Fat reduces Fire/Ice damage, further improving the defensive spread. With 144 HP and balanced defenses, Hariyama can afford to eat a neutral hit or two.

Hariyama Weakness and Resistance Chart
DamageTypes
2x (Weak)Flying, Psychic, Fairy
0.5x (Resist)Bug, Rock, Dark

What is Hariyama Weak Against

Avg
3Weak
3Resist
0Immune
Score-3
4xCritical
None
½xResist
¼xResist
None
0xImmune
None

What is Hariyama Strong Against

5Strong
5Resisted
1Immune
Score-1

Best Pokemon Against Hariyama

Evolution

Hariyama is the evolved form of Makuhita. Breeding produces Makuhita eggs, and they're average hatch time. Evolving from Makuhita gave Hariyama the biggest boost in HP (+72), bringing the total to 474 stats. View every chain in the Evolution Chart.

How to Evolve

2 Forms
Stat Comparison 2 Stages
Makuhita
Fighting
Hariyama
Fighting
HP
72
144+72
ATK
60
120+60
DEF
30
60+30
SP.ATK
20
40+20
SP.DEF
30
60+30
SPE
25
50+25
BST
237C-Tier
474B-Tier+237
ROLE
Balanced
Wallbreaker
TYPE
Physical
Physical

Breeding

Easy

Breed with Hariyama to get Makuhita eggs easily using 70 partners from the Humanshape egg group.

Egg Groups
Gender
75.0%25.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body
Breed With (best first)
gardevoirinfernapegalladelopunnycacturnevolbeatillumisemonfernospindabunearycacneachimchar

How to Get Hariyama

All 14 games

Hariyama appears at decent spawn rates across 64 spots in mid-game routes. Sort by Best below if you want the highest rate, or Earliest if you want the quickest access point in your playthrough.

Where To Catch Hariyama in SV

Makuhita is your first catch on the way to Hariyama. You'll find walking encounters from Lv. 10-43 across 128 total spots in the chain.

  1. Makuhita
    Step 1Catch Makuhita
    Asado Desert - Rocky
    Lv.10-25Overworld
    Rate 18%
    Casseroya Lake - Rocky
    Lv.10-25Overworld
    Rate 18%
    East Province (Area One) - Rocky
    Lv.10-25Overworld
    Rate 18%
    East Province (Area Three) - Rocky
    Lv.10-25Overworld
    Rate 18%
    East Province (Area Two) - Rocky
    Lv.10-25Overworld
    Rate 18%
    Glaseado Mountain
    Lv.10-25Overworld
    Rate 18%
    North Province (Area One) - Rocky
    Lv.10-25Overworld
    Rate 18%
    North Province (Area Three) - Rocky
    Lv.10-25Overworld
    Rate 18%
    North Province (Area Two) - Rocky
    Lv.10-25Overworld
    Rate 18%
    South Province (Area Five) - Rocky
    Lv.10-25Overworld
    Rate 18%
    South Province (Area Four) - Rocky
    Lv.10-25Overworld
    Rate 18%
    South Province (Area Six) - Rocky
    Lv.10-25Overworld
    Rate 18%
    South Province (Area Three) - Rocky
    Lv.10-25Overworld
    Rate 18%
    South Province (Area Two) - Rocky
    Lv.10-25Overworld
    Rate 18%
    The Pokémon League - Rocky
    Lv.10-25Overworld
    Rate 18%
    West Province (Area One) - Rocky
    Lv.10-25Overworld
    Rate 18%
    West Province (Area Three) - Rocky
    Lv.10-25Overworld
    Rate 18%
    West Province (Area Two) - Rocky
    Lv.10-25Overworld
    Rate 18%
    East Province (Area One) - Cave
    Lv.10-25Overworld
    Rate 12%
    East Province (Area Three) - Cave
    Lv.10-25Overworld
    Rate 12%
    Glaseado Mountain
    Lv.10-25Overworld
    Rate 12%
    North Province (Area One) - Cave
    Lv.10-25Overworld
    Rate 12%
    North Province (Area Three) - Cave
    Lv.10-25Overworld
    Rate 12%
    North Province (Area Two) - Cave
    Lv.10-25Overworld
    Rate 12%
    South Province (Area One) - Cave
    Lv.10-25Overworld
    Rate 12%
    South Province (Area Six) - Cave
    Lv.10-25Overworld
    Rate 12%
    West Province (Area One) - Cave
    Lv.10-25Overworld
    Rate 12%
    West Province (Area Three) - Cave
    Lv.10-25Overworld
    Rate 12%
    West Province (Area Two) - Cave
    Lv.10-25Overworld
    Rate 12%
    East Province (Area Three) - Mine
    Lv.10-25Overworld
    Rate 6%
  2. Hariyama
    Step 2Hariyama
    East Province (Area Three) - Mine
    Lv.27-43Overworld
    Rate 16%
    Asado Desert - Rocky
    Lv.27-43Overworld
    Rate 6%
    Casseroya Lake - Rocky
    Lv.27-43Overworld
    Rate 6%
    East Province (Area One) - Rocky
    Lv.27-43Overworld
    Rate 6%
    East Province (Area Three) - Rocky
    Lv.27-43Overworld
    Rate 6%
    East Province (Area Two) - Rocky
    Lv.27-43Overworld
    Rate 6%
    Glaseado Mountain
    Lv.27-43Overworld
    Rate 6%
    North Province (Area One) - Rocky
    Lv.27-43Overworld
    Rate 6%
    North Province (Area Three) - Rocky
    Lv.27-43Overworld
    Rate 6%
    North Province (Area Two) - Rocky
    Lv.27-43Overworld
    Rate 6%
    South Province (Area Five) - Rocky
    Lv.27-43Overworld
    Rate 6%
    South Province (Area Four) - Rocky
    Lv.27-43Overworld
    Rate 6%
    South Province (Area Six) - Rocky
    Lv.27-43Overworld
    Rate 6%
    South Province (Area Three) - Rocky
    Lv.27-43Overworld
    Rate 6%
    South Province (Area Two) - Rocky
    Lv.27-43Overworld
    Rate 6%
    The Pokémon League - Rocky
    Lv.27-43Overworld
    Rate 6%
    West Province (Area One) - Rocky
    Lv.27-43Overworld
    Rate 6%
    West Province (Area Three) - Rocky
    Lv.27-43Overworld
    Rate 6%
    West Province (Area Two) - Rocky
    Lv.27-43Overworld
    Rate 6%
    East Province (Area One) - Cave
    Lv.27-43Overworld
    Rate 4%
    East Province (Area Three) - Cave
    Lv.27-43Overworld
    Rate 4%
    Glaseado Mountain
    Lv.27-43Overworld
    Rate 4%
    North Province (Area One) - Cave
    Lv.27-43Overworld
    Rate 4%
    North Province (Area Three) - Cave
    Lv.27-43Overworld
    Rate 4%
    North Province (Area Two) - Cave
    Lv.27-43Overworld
    Rate 4%
    South Province (Area One) - Cave
    Lv.27-43Overworld
    Rate 4%
    South Province (Area Six) - Cave
    Lv.27-43Overworld
    Rate 4%
    West Province (Area One) - Cave
    Lv.27-43Overworld
    Rate 4%
    West Province (Area Three) - Cave
    Lv.27-43Overworld
    Rate 4%
    West Province (Area Two) - Cave
    Lv.27-43Overworld
    Rate 4%
    or evolve from Makuhita (Step 1)

Base Stats

Hariyama's spread is anchored by HP, with balanced defenses backing it up. Sp. Atk is the clear weak point. Worth 2 HP EVs per KO, and the standard growth curve keeps leveling painless.

Base Stats
Above
HP144
A
Attack120
A
Defense60
C
Sp. Atk40
D
Sp. Def60
C
Speed50
D
Total474
Details
Catch Rate
Easy200 / 255
Growth Rate
Fluctuating1.64M XP
Height2.3 m
Weight253.8 kg
Base XP166
Abilities
Thick Fat
Halves damage from fire and ice moves.
Guts
Increases Attack to 1.5× with a major status ailment.
Sheer ForceHidden Ability
Strengthens moves with extra effects to 1.3× their power, but prevents their extra effects.
Thick Fat reduces Fire/Ice to ½x
EV Yield
HP+2AtkDefSpASpDSpe
HP training target
Pokedex Entry

It stomps on the ground to build power. It can send a 10-ton truck flying with a straight-arm punch.

Pokemon Violet

Hariyama Guide

  • Don't let Hariyama's 474 base stat total fool you. Sheer Force is what makes it tick. It punches way above its weight class. We rate it B-Tier as a wallbreaker.

  • Watch for Dodrio (Flying), Espeon (Psychic), and Gardevoir (Fairy) when using Hariyama. They all hit it super-effectively with STAB.

  • Run Sheer Force on Hariyama. It's the ability that defines how you build around it and the main reason it holds a competitive niche. Hariyama also gets Thick Fat and Guts, but they don't compare.

  • Hariyama fills the wallbreaker role. It's a physical attacker with base 120 Attack. Base 50 Speed is low. Priority moves or Trick Room are the way to go. And it's enough bulk to take a hit or two.

  • Run Bullet Punch, Drain Punch, Knock Off, and Close Combat on Hariyama. Bullet Punch is the most common pick at 0% usage. This set covers the wallbreaker role with a mix of damage and utility.

Game Availability

Hariyama first appeared in Ruby & Sapphire and has been available in 14 games across 8 generations. Obtainable through wild encounters in most titles where it appears.

Was this page helpful?
Thanks for your feedback!
Want to tell us more?
What was most useful?
What could be improved?
Thanks for your feedback