
Is Nosepass Good in HeartGold & SoulSilver Playthrough?
Breed-only in HGSS. Rock-type with AbilitySturdy. Probopass requires leveling in a magnetic field location, which doesn't exist in HGSS. Without the Gen 4 evolution, Nosepass is too weak to justify breeding.
Nosepass resists most of Falkner's coverage and hits back hard.
Nosepass resists most of Bugsy's coverage and hits back hard.
Nosepass has the type edge here and should clean up Whitney's team.
Nosepass trades roughly evenly with Morty's team.
Chuck's team hits Nosepass's weaknesses hard.
Nosepass trades roughly evenly with Jasmine's team.
Nosepass has the type edge here and should clean up Pryce's team.
Nosepass trades roughly evenly with Clair's team.
Brock's team hits Nosepass's weaknesses hard.
Nosepass trades roughly evenly with Misty's team.
Nosepass trades roughly evenly with Lt. Surge's team.
Nosepass trades roughly evenly with Erika's team.
Nosepass has the type edge here and should clean up Janine's team.
Sabrina's team hits Nosepass's weaknesses hard.
Nosepass has the type edge here and should clean up Blaine's team.
Nosepass trades roughly evenly with Blue's team.
Nosepass has the type edge here and should clean up Will's team.
Nosepass has the type edge here and should clean up Koga's team.
Bruno's team hits Nosepass's weaknesses hard.
Nosepass trades roughly evenly with Karen's team.
Nosepass has the type edge here and should clean up Lance's team.
Catchable
Catch Nosepass in the Safari Zone (walking, Lv 45). Requires 35 Peak objects placed in Meadow.
Recommended Moves
- STARTING (Lv 45)
- LV 45RockRock SlidePower 113Accuracy 90%PP 10
- After Bugsy
- TM25ElectricThunderPower 120Accuracy 70%PP 10Goldenrod Department Store
- TM24ElectricThunderboltPower 95Accuracy 100%PP 15Goldenrod Game Corner
- After Clair
- TM26GroundEarthquakePower 100Accuracy 100%PP 10Victory Road
- LV 49RockPower GemPower 105Accuracy 100%PP 20
- LV 55ElectricDischargePower 80Accuracy 100%PP 15
- LV 61RockStone EdgePower 150Accuracy 80%PP 5
- LV 79GroundEarth PowerPower 90Accuracy 100%PP 10
How to Get Nosepass in HeartGold & SoulSilver
Breeding is the route to Nosepass, hatched from an egg at the Day-Care. That of course means tracking down a Nosepass to start from, since the wild rocks of these games never hold one.
Wild Nosepass may be holding when caught:
1 location to catch Nosepass
Encountered via tall grass encounters
Where To Catch Nosepass in HGSS
Step 2Trade Probopass over from Diamond, Pearl, or Platinum
To plan your throws, open the HeartGold & SoulSilver catch rate calculator with Nosepass preloaded.
How to Get Shiny Nosepass in HeartGold & SoulSilver
Nosepass hatches from an egg, so pair it with a foreign parent the Masuda way for a shiny of its own. Compare Shiny Nosepass odds across every game
Shiny Nosepass Evolution
2 FormsHeartGold & SoulSilver Shiny Nosepass Calculator
2 MethodsThe best route is Masuda Method, about 1 in 1,639 on each try.
Masuda Method: Breed with a parent from a different-language game. Works on any breedable line.
Full Odds: Walk through grass, surf, or fish. Every encounter is its own independent shiny roll.
How many you have done, or plan to do.
| Chance | Encounters | Time |
|---|---|---|
| 10%lucky few | 173-- | -- |
| 25%one in four | 472-- | -- |
| 50%coin flip | 1,136-- | -- |
| 90%very likely | 3,773-- | -- |
Time assumes -- at your pace and does not change your shiny odds.
How is this calculated?
Every encounter has the same shiny chance, the Shiny Odds Per Try shown above. Each one is a separate roll that does not care how many you have already done, so the more you hunt, the higher your overall chance of at least one shiny. The formula below turns your odds and your number of tries into that combined chance.
chance after N tries = 1 − (1 − p)^N, where p = 1 / odds per try
Example at 1 in 8,192 (classic full odds): about 864 encounters for a 10 percent chance, 5,678 for 50 percent, and 18,862 for 90 percent.
The table above flips that around: it shows how many encounters it takes to reach a 10, 25, 50, and 90 percent chance at your current odds. Turning on boosts like the Shiny Charm, sandwiches, or chains improves your odds, so the encounter numbers drop.
These are estimates, not promises. Most games have no pity counter, meaning no guaranteed shiny no matter how many you hunt, so even Very Likely is not guaranteed: some hunters find one early, others go well past that point.
For time estimates and charm math, open the HeartGold & SoulSilver shiny odds calculator with Nosepass already selected.
Nosepass Weakness
Nosepass's Rock typing leaves it vulnerable to Water, Grass, Fighting, Ground, and Steel. The Rock typing picks up 4 resistances to work with. Nosepass's physical bulk (base 135 Def) helps cushion physical weakness hits, but special attackers are the bigger threat.
| Damage | Types |
|---|---|
| 2x (Weak) | Water, Grass, Fighting, Ground, Steel |
| 0.5x (Resist) | Normal, Fire, Poison, Flying |
- Fairy type does not exist — Dragon has fewer checks
- Physical / Special split now per-move (introduced Gen IV)
What is Nosepass Weak Against
FragileBest Pokemon Against Nosepass
Hariyama Fighting | B | |
Available Moves Moves
Damage vs Nosepass View Hariyama builds →Focus Punch 2x144-170%KO Dig 2x53-64% Surf 2x39-45% | ||
Marowak Ground | C | |
Available Moves Moves
Damage vs Nosepass View Marowak builds →Focus Punch 2x70-84% Dig 2x58-68% Iron Tail 2x48-57% | ||
Tangrowth Grass | C | |
Available Moves Moves
Damage vs Nosepass View Tangrowth builds →Solar Beam 2x150-177%KO Focus Blast 2x100-118%KO | ||
Cacturne GrassDark | B | |
Available Moves Moves
Damage vs Nosepass View Cacturne builds →Solar Beam 2x159-188%KO Focus Punch 2x94-111%KO | ||
Hitmonlee Fighting | C | |
Obtain MethodEvolve Tyrogue (Mt Mortar Gift) | ||
Vileplume GrassPoison | C | |
Available Moves Moves
Damage vs Nosepass View Vileplume builds →Solar Beam 2x150-177%KO Drain Punch 2x31-36% | ||
Victreebel GrassPoison | C | |
Sandslash Ground | B | |
Available Moves Moves
Damage vs Nosepass View Sandslash builds →Focus Punch 2x83-98% Dig 2x69-82% Iron Tail 2x56-66% | ||
Primeape Fighting | C | |
Available Moves Moves
Damage vs Nosepass View Primeape builds →Focus Punch 2x130-153%KO Dig 2x48-57% Iron Tail 2x58-68% | ||
Steelix SteelGround | B | |
Available Moves Moves
Damage vs Nosepass View Steelix builds →Dig 2x60-72% Iron Tail 2x75-89% Rock Smash 2x20-25% | ||
Feraligatr Water | C | |
Obtain MethodEvolve Totodile (New Bark Town Gift) Available Moves Moves
Damage vs Nosepass View Feraligatr builds →Focus Punch 2x86-102%KO Waterfall 2x72-85% Dig 2x48-57% Iron Tail 2x58-68% | ||
Machoke Fighting | C | |
Available Moves Moves
Damage vs Nosepass View Machoke builds →Focus Punch 2x124-147%KO Dig 2x45-55% | ||
Ludicolo WaterGrass | C | |
Available Moves Moves
Damage vs Nosepass View Ludicolo builds →Solar Beam 2x130-153%KO Surf 2x103-123%KO Focus Punch 2x64-75% | ||
Shiftry GrassDark | C | |
Available Moves Moves
Damage vs Nosepass View Shiftry builds →Solar Beam 2x130-153%KO Dig 2x45-55% Focus Blast 2x86-102%KO | ||
Nosepass Evolutions
To get Probopass from Nosepass, you need the Magnetic Field in Diamond, Pearl, or Platinum. The evolution method matters here. The evolved forms gain up to 150 total stats over Nosepass. View every chain in the Evolution Chart.
How to Evolve
Breeding
Breed Nosepass easily with 29 breeding partners from the Mineral egg group. Pass egg moves like Block, Double-Edge, Explosion and 3 more to offspring.
HGSS Nosepass Best Moveset
Rock type at 135 Defense with AbilityMagnet Pull locking Steel types that can't escape. 45 in both offenses and 30 Speed mean the moveset blocks physical attacks but threatens nothing back. Nosepass cannot evolve into Probopass in HeartGold and SoulSilver. Evolve it in Diamond, Pearl, or Platinum, then trade Probopass over for the Steel typing.
Best Build
Nosepass best EVs are Defense and HP
Hazard Setter Moveset
- Stealth Rock
- Explosion
- Endure
- Magic Coat
Recommended Teammates
Moves List
You'll want to breed for Block and Double-Edge on Nosepass. These egg moves aren't just nice to have. Combined with STAB from Head Smash and Stone Edge, they expand what Nosepass can actually threaten in practice.
How to Read the Moves Table
Tabs
- Level-Up
- Learned by leveling up.
- TM
- Taught by a Technical Machine.
- Egg
- Inherited via breeding.
- Tutor
- NPC tutor (cost: items, BP, money).
- Reminder
- An NPC reteaches any move this Pokemon could have learned by leveling up.
- Transfer
- Carried over from an older game using Pokemon HOME.
- Event
- Given out through Mystery Gift events.
Visual Signals
CAT (Category)
How the move deals damage and which stats it uses.
A small dot on the icon's corner marks the move as contact. That triggers abilities like Static, Flame Body, Rough Skin, or Iron Barbs, plus items like Rocky Helmet and Sticky Barb.
Tier (S to D)
Each move's competitive rank in RankedBoost's system. TM, Egg, and Tutor sort by tier by default (best first). On Level-Up, click the Tier header to do the same.
PWR (Power)
Base damage. Numbers shown in a type color include STAB (base × 1.5). Hover any colored number to see the math.
— means no power (status moves) or variable power.
Sorting & Filter
Click any column header to sort. Level-Up opens with Lv 1 at the top. TM, Egg, and Tutor open with the highest-tier moves at the top.
Search filters by move name or type. The Filter button limits the list to STAB, Physical, Special, or Status moves.
Level-Up Moves
TM Moves
All 20 TMs are obtainable before the Elite Four
Egg Moves
Tutor Moves
Base Stats
If two of these meet, they cannot get too close because their noses repel each other.
Nosepass HeartGold & SoulSilver Guide
- Where in the HeartGold & SoulSilver Safari Zone can I find Nosepass?
See the Locations section above for where to find Nosepass in HeartGold & SoulSilver.
Safari rules: You can only use Safari Balls. No battling. Two tactical items shift the catch/flee trade-off:
- Throw bait to keep Nosepass from fleeing (flee rate cut to 1/4) but it becomes harder to catch (catch factor halved).
- Throw a rock to make Nosepass easier to catch (catch factor doubled) but it flees twice as often.
- Each effect lasts 2-6 random turns; throwing one cancels the other.
Yes. Wild Nosepass in HeartGold & SoulSilver can hold Hard Stone (5%). Use Thief (TM46) or Covet to swipe the held item without affecting your catch chance. Quickest way to farm rare items like Hard Stone.
In HeartGold & SoulSilver, Nosepass has 375 BST and cannot evolve into Probopass. Evolve it in Diamond, Pearl, or Platinum, then trade Probopass over.
In HeartGold & SoulSilver, use Nosepass as a balanced. Physical side carries the damage. It's slow, so Trick Room or priority moves are key.
Game Availability
Debuting in Ruby & Sapphire, Nosepass appears in 15 games across 7 generations. A reliable presence in most mainline games, typically found through catching or hatching as a base form.
Click a game to view version-specific details
- Gen 1RB

Red & Blue - Gen 1Y
Yellow - Gen 2GS

Gold & Silver - Gen 2C
Crystal - Gen 3RSDebut

Ruby & Sapphire - Gen 3E
Emerald - Gen 3FRLG

FireRed & LeafGreen - Gen 4DP

Diamond & Pearl - Gen 4Pt
Platinum - Gen 4HGSS

HeartGold & SoulSilver - Gen 5BW

Black & White - Gen 5B2W2

Black 2 & White 2 - Gen 6XY

X & Y - Gen 6ORAS

Omega Ruby & Alpha Sapphire - Gen 7SM

Sun & Moon - Gen 7USUM

Ultra Sun & Ultra Moon - Gen 7Let's Go

Let's Go Pikachu & Eevee - Gen 8SwSh

Sword & Shield - Gen 8BDSP

Brilliant Diamond & Shining Pearl - Gen 8PLA
Legends: Arceus - Gen 9SV

Scarlet & Violet - Gen 9LZA
Legends: Z-A - Gen 10WW

Winds & Waves
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