Stats & Training
The stat bars tell the story: Defense carries everything and HP's dead weight. But this Compass Pokemon still yields 1 Defense EV per fight on a medium-fast 1M XP curve.
Once the people of Hisui discovered that its red nose always points north, they grew to rely on it greatly when traveling afar. The nose seems to work in a similar way to ancient compasses.
Nosepass Weakness
Nosepass's Rock typing leaves it vulnerable to Water, Grass, Fighting, Ground, and Steel. The Rock typing picks up 4 resistances to work with. Nosepass's physical bulk (base 135 Def) helps cushion physical weakness hits, but special attackers are the bigger threat.
| Damage | Types |
|---|---|
| 2x (Weak) | Water, Grass, Fighting, Ground, Steel |
| 0.5x (Resist) | Normal, Fire, Poison, Flying |
Archaludon SteelDragon | A | |
Steel is super effective against NosepassView Archaludon → | ||
Dondozo Water | A | |
Water is super effective against NosepassView Dondozo → | ||
Annihilape FightingGhost | A | |
Fighting is super effective against NosepassView Annihilape → | ||
Krookodile GroundDark | A | |
Ground is super effective against NosepassView Krookodile → | ||
Whimsicott GrassFairy | A | |
Grass is super effective against NosepassView Whimsicott → | ||
In Scarlet & Violet, Archaludon's Flash Cannon hits Nosepass for 77-91%. Annihilape deals 39-46% with Drain Punch.
Archaludon SteelDragon | A | |
Recommended Build AbilityStamina ItemAssault Vest NatureTimid Moves
Damage vs Nosepass View Archaludon builds →Flash Cannon 2x77-91% Dragon Pulse40-48% | ||
Dondozo Water | A | |
Recommended Build AbilityUnaware ItemLeftovers NatureImpish Moves View Dondozo builds →
| ||
Annihilape FightingGhost | A | |
Recommended Build AbilityDefiant ItemSitrus Berry NatureJolly Moves
Damage vs Nosepass View Annihilape builds →Drain Punch 2x39-46% | ||
Krookodile GroundDark | A | |
Recommended Build AbilityMoxie ItemChoice Scarf NatureJolly Moves
Damage vs Nosepass View Krookodile builds →Earthquake 2x61-72% Knock Off20-24% Close Combat 2x48-57% | ||
Whimsicott GrassFairy | A | |
Recommended Build AbilityPrankster ItemCovert Cloak NatureBold Moves
Damage vs Nosepass View Whimsicott builds →Moonblast25-30% | ||
Scarlet & Violet Evolution
To get Probopass from Nosepass, you need an evolution item. The evolution method matters here. The evolved forms gain up to 150 total stats over Nosepass. View every chain in the Evolution Chart.
How to Evolve
Breeding
Breed Nosepass easily with 55 breeding partners from the Mineral egg group. Pass egg moves like Double-Edge, Head Smash, Rollout and 1 more to offspring.
Scarlet & Violet Nosepass Best Moveset
Stealth Rock is the priority every time Nosepass comes in. Impish nature and spread EVs keep it alive long enough to get layers down, while Eviolite provides a bulk boost that only works before full evolution. Sturdy rounds it out.
Best Build
Nosepass best EVs are Defense and Sp. Def
Wall Moveset
- Body Press
- Stealth Rock
- Iron Defense
- Thunder Wave
Recommended Teammates
Utility Moveset
- Pain Split
- Protect
- Unknown
- Stealth Rock
Recommended Teammates
Doubles Bulky Support Moveset
- Wide Guard
- Body Press
- Taunt
- Helping Hand
Recommended Teammates
Support Moveset
- Pain Split
- Thunder Wave
- Block
- Taunt
Recommended Teammates
Moves
You'll want to breed for Double-Edge and Head Smash on Nosepass. These egg moves aren't just nice to have. Combined with STAB from Head Smash and Meteor Beam, they expand what Nosepass can actually threaten in practice.
Level-Up Moves
TM Moves
Egg Moves
Tutor Moves
How to Get Nosepass in Scarlet & Violet
Nosepass Guide
At 375 BST, Nosepass is firmly in pre-evolution territory. Evolve it into Probopass before bringing it to any serious fight.
In Scarlet & Violet, watch for Milotic (Water), Venusaur (Grass), and Hitmonlee (Fighting) when using Nosepass. They all hit it super-effectively with STAB. Ground and Steel-type attackers are also a problem. With 5 weakness types, most competitive teams carry at least one counter. At base 30 Speed, Nosepass won't outrun any of these threats so switching to a resist is usually the safer play.
Sturdy prevents being KOed from full HP, leaving 1 HP instead. That's the one you want on Nosepass. Sand Force is the hidden ability. Niche, but it has its uses. Magnet Pull works too if your team needs something different.
Nosepass is leaning toward the physical side (base 45 Attack). Enough bulk to take a hit or two, too. Speed tells the real story. Base 30 Speed is low. Priority moves or Trick Room are the way to go.
In Scarlet & Violet, For a casual playthrough, Nosepass works as a placeholder. Rock coverage is useful early. The real payoff is Probopass. That's where the stats start mattering.
Game Availability
Since Ruby & Sapphire, Nosepass has been in 15 games. Requiring an item-based evolution to obtain means it's consistently available but requires more effort than simply catching it in the wild.
Click a game to view version-specific details
- Gen 1Y
Yellow - Gen 1RB

Red & Blue - Gen 2GS

Gold & Silver - Gen 2C
Crystal - Gen 3RSDebut

Ruby & Sapphire - Gen 3FRLG

FireRed & LeafGreen - Gen 3E
Emerald - Gen 4Pt
Platinum - Gen 4HGSS

HeartGold & SoulSilver - Gen 4DP

Diamond & Pearl - Gen 5BW

Black & White - Gen 5B2W2

Black 2 & White 2 - Gen 6XY

X & Y - Gen 6ORAS

Omega Ruby & Alpha Sapphire - Gen 7USUM

Ultra Sun & Ultra Moon - Gen 7SM

Sun & Moon - Gen 7LGPE

Let's Go Pikachu & Eevee - Gen 8SwSh

Sword & Shield - Gen 8PLA
Legends: Arceus - Gen 8BDSP

Brilliant Diamond & Shining Pearl - Gen 9SV

Scarlet & Violet - Gen 9LZA
Legends: Z-A - Gen 10WW

Winds & Waves
