Utility
Balanced
375Low
30Very Slow
DTier

While most trainers evolve Nosepass into Probopass immediately, the unevolved form has a niche with Eviolite boosting its defenses. 5 type weaknesses to keep in mind. Known as the Compass Pokemon. Can go either physical or special depending on the set.

The stat bars tell the story: Defense carries everything and HP's dead weight. But this Compass Pokemon still yields 1 Defense EV per fight on a medium-fast 1M XP curve.

Base Stats
375Avg
HP30
F
Attack45
D
Defense135
A
Sp. Atk45
D
Sp. Def90
B
Speed30
F
Total375
Low <60
Avg 60-89
High 90-149
Top 150+
EV YieldDefeating Nosepass yields +1 Def
HPAtkDef+1SpASpDSpe
Details
Catch255GuaranteedMedium Fast1M XP1m / 3'03"97kg / 213.8 lbs75Base XP
Pokedex Entries

Once the people of Hisui discovered that its red nose always points north, they grew to rely on it greatly when traveling afar. The nose seems to work in a similar way to ancient compasses.

Legends Arceus

Nosepass Weakness

Fragile

Nosepass's Rock typing leaves it vulnerable to Water, Grass, Fighting, Ground, and Steel moves. The Rock typing picks up 4 resistances to work with. Nosepass's physical bulk (base 135 Def) helps cushion physical weakness hits, but special attackers are the bigger threat.

4xCriticali
None
¼xResisti
None
0xImmunei
None
5Weak
4Resist
0Immune
Scorei-6
SpikesGrounded — up to 25%
Toxic SpikesVulnerable
Abilities
SturdyPrevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.
Magnet PullPrevents steel opponents from fleeing or switching out.
Sand ForceHAStrengthens rock, ground, and steel moves to 1.3× their power during a sandstorm. Protects against sandstorm damage.

To get Probopass from Nosepass, you need an evolution item. The evolution method matters here. The evolved forms gain up to 150 total stats over Nosepass.

How to Evolve

2 Forms
Stat Comparison 2 Stages
Nosepass
Rock
Probopass
RockSteel
HP
30
60+30
ATK
45
55+10
DEF
135
145+10
SP.ATK
45
75+30
SP.DEF
90
150+60
SPE
30
40+10
BST
375C-Tier
525B-Tier+150
ROLE
Balanced
Support
TYPE
Utility
Special
Breeding
Very Easy

Breed Nosepass easily with 23 breeding partners from the Mineral egg group.

Egg Groups
Mineral
Gender
50.0%50.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body
Breed With (best first)
avaluggglaliefroslasssnoruntbergmiteporygon2bronzongmagnezoneporygon-zprobopassgolemelectrode

Stealth Rock is the priority every time Nosepass comes in. Bold nature and a spread EV build EVs keep it alive long enough to get layers down, while Berryjuice provides extra utility. Sturdy rounds it out.

Best Build

Legends: Arceus uses different battle mechanics.

Competitive build content is not applicable for this game. Select a main series game for builds.

The offense anchors on Stone Edge and Power Gem, with coverage across 7 types adding reach. It's a workable movepool for Nosepass that handles most situations. Earth Power and Stone Edge give it enough punch where it matters.

Level-Up Moves

Lv 1
Tackle
4010035Normal
Lv 6
Thunder Wave
9020Electric
Lv 11
Spark
6510020Electric
Lv 18
Iron Defense
15Steel
Lv 25
Rock Slide
759010Rock
Lv 34
Power Gem
8010020Rock
Lv 43
Earth Power
9010010Ground

TM Moves

Nosepass can't learn any TM moves

Egg Moves

Nosepass doesn't have any Egg moves

Tutor Moves

Src
Tutor
Bulldoze
6010020Ground
Tutor
Earth Power
9010010Ground
Tutor
Fire Punch
7510015Fire
Tutor
Flash Cannon
8010010Steel
Tutor
Ice Punch
7510015Ice
Tutor
Power Shift
10Normal
Tutor
Rest
10Psychic
Tutor
Rock Slide
759010Rock
Tutor
Rock Smash
4010015Fighting
Tutor
Stealth Rock
20Rock
Tutor
Stone Edge
100805Rock
Tutor
Thunder Punch
7510015Electric
Tutor
Thunderbolt
9010015Electric

A few locations for Nosepass with decent spawn rates across mid-game routes. The sort toggle below swaps between best odds and earliest access, so you can approach it based on where you are in the game.

Best Locations

Celestica Ruins
GrassUncommonRuins
EASY
Primeval Grotto
GrassUncommonCave
EASY
  • At 375 BST, Nosepass is firmly in pre-evolution territory. Evolve it into Probopass before bringing it to any serious fight.

  • Watch for Milotic (Water), Venusaur (Grass), and Hitmonlee (Fighting) when using Nosepass. They all hit it super-effectively with STAB. Ground and Steel-type attackers are also a problem. With 5 weakness types, most competitive teams carry at least one counter. At base 30 Speed, Nosepass won't outrun any of these threats so switching to a resist is usually the safer play.

  • Nosepass evolves into Probopass using a Thunder Stone. Nosepass is the base form of this evolutionary line.

  • Sturdy prevents being KOed from full HP, leaving 1 HP instead — that's the one you want on Nosepass. Sand Force is the hidden ability. Niche, but it has its uses. Magnet Pull works too if your team needs something different.

  • Nosepass is leaning toward the physical side (base 45 Attack). Enough bulk to take a hit or two, too. But the speed tells the real story — base 30 Speed is low. Priority moves or Trick Room are the way to go.

  • Nosepass appears in 15 games, including Ruby & Sapphire, FireRed & LeafGreen, and Emerald.

Since Ruby & Sapphire, Nosepass has been in 15 games. Requiring an item-based evolution to obtain means it's consistently available but requires more effort than simply catching it in the wild.