Utility
Support
525High
40Very Slow
BTier

Free switch-ins on Poison moves make Probopass useful in any team that needs that coverage. Only 3 weaknesses keeps it safe in most matchups. Part of the Gen 4 roster. It works well under Trick Room.

The stat bars tell the story: Sp. Def carries everything and Speed's dead weight. But this Compass Pokemon still yields 3 Defense and Sp. Def EVs per fight on a medium-fast 1M XP curve.

Base Stats
525High
HP60
C
Attack55
D
Defense145
A
Sp. Atk75
C
Sp. Def150
S
Speed40
D
Total525
Low <60
Avg 60-89
High 90-149
Top 150+
EV YieldDefeating Probopass yields +1 Def, +2 SpD
HPAtkDef+1SpASpD+2Spe
Details
Catch60ChallengingMedium Fast1M XP1.4m / 4'07"340kg / 749.6 lbs184Base XP
Pokedex Entries

It is able to emit powerful magnetism, allowing it control over the iron sand that forms its luscious mustache. Using this iron sand, Probopass forms hard stones with which it smites its prey.

Legends Arceus

Probopass Weakness

Good

Probopass is weak to Fighting, Ground, and Water-type moves. Watch out for Fighting and Ground attacks, those deal 4x damage. On the flip side, it's immune to Poison-type moves entirely. It resists 8 types, so it can switch into a lot of moves safely. Probopass's overall bulk (60/145/150) lets it take a hit or two from most weaknesses before going down.

4xCriticali
2xWeaki
¼xResisti
0xImmunei
3Weak
8Resist
1Immune
Scorei+3
SpikesGrounded — up to 25%
4x Fighting — Close Combat, Drain Punch, Focus Blast
4x Ground — Earthquake, Earth Power, Scorching Sands
Abilities
SturdyPrevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.
Magnet PullPrevents steel opponents from fleeing or switching out.
Sand ForceHAStrengthens rock, ground, and steel moves to 1.3× their power during a sandstorm. Protects against sandstorm damage.

Probopass evolved from Nosepass's chain using an evolution item. It's a non-standard trigger, so check the details below. Breed this form to get Nosepass eggs (average hatch time). The evolution from Nosepass pushed Probopass to 525 total stats. Sp.Def saw the largest single gain at +60.

How to Evolve

2 Forms
Stat Comparison 2 Stages
Probopass
RockSteel
HP
30
60+30
ATK
45
55+10
DEF
135
145+10
SP.ATK
45
75+30
SP.DEF
90
150+60
SPE
30
40+10
BST
375C-Tier
525B-Tier+150
ROLE
Balanced
Support
TYPE
Utility
Special
Breeding
Very Easy

Breed with Probopass to get Nosepass eggs easily using 54 partners from the Mineral egg group.

Egg Groups
Mineral
Gender
50.0%50.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body
Breed With (best first)
avaluggpolteageistglaliefroslassdachsbunsnoruntcarbinkbergmitesinisteacopperajahduraludonfidough

Probopass keeps momentum with Volt Switch, switching out after dealing damage or scouting. Leftovers gives it passive recovery each turn, max HP and Sp. Atk EVs let it hit hard on the way out, and the remaining moves prevents dead turns.

Best Build

Special Tank
Ability
Sandforce
Item
LeftoversSUSTAIN
Nature
Modest+SPA
EVs

Best Probopass Moveset

  • Earth Power
  • Flash CannonSTAB
  • Volt Switch
  • Meteor BeamSTAB

Recommended Teammates

Most of Probopass's flexibility comes from TMs. Same-type output runs through Steel Beam and Meteor Beam, but Normal and Electric and the rest of the TM pool push it from predictable to genuinely threatening.

Level-Up Moves

Lv 1
Block
5Normal
Lv 1
Gravity
5Psychic
Lv 1
Iron Defense
15Steel
Lv 1
Magnet Rise
10Electric
Lv 1
Magnetic Flux
20Electric
Lv 1
Tackle
4010035Normal
Lv 1
Wide Guard+3
10Rock
Lv 13
Thunder Wave
9020Electric
Lv 16
Rest
5Psychic
Lv 19
Spark
6510020Electric
Lv 22
Rock Slide
759010Rock
Lv 25
Power Gem
8010020Rock
Lv 28
Rock Blast
259010Rock
Lv 31
Discharge
8010015Electric
Lv 34
Sandstorm
10Rock
Lv 37
Earth Power
9010010Ground
Lv 40
Stone Edge
100805Rock
Lv 43
Lock-On
5Normal
Lv 43
Zap Cannon
120505Electric

TM Moves

Src
TM89
Body Press
8010010Fighting
TM66
Body Slam
8510015Normal
TM28
Bulldoze
6010020Ground
TM224
Curse
10Ghost
TM79
Dazzling Gleam
8010010Fairy
TM204
Double-Edge
12010015Normal
TM133
Earth Power
9010010Ground
TM149
Earthquake
10010010Ground
TM47
Endure+4
10Normal
TM25
Facade
7010020Normal
TM67
Fire Punch
7510015Fire
TM93
Flash Cannon
8010010Steel
TM152
Giga Impact
150905Normal
TM178
Gravity
5Psychic
TM225
Hard Press
10010Steel
TM121
Heavy Slam
10010Steel
TM130
Helping Hand+5
20Normal
TM186
High Horsepower
959510Ground
TM163
Hyper Beam
150905Normal
TM69
Ice Punch
7510015Ice
TM104
Iron Defense
15Steel
TM99
Iron Head
8010015Steel
TM223
Metal Sound
8540Steel
TM220
Meteor Beam
1209010Rock
TM202
Pain Split
20Normal
TM101
Power Gem
8010020Rock
TM07
Protect+4
10Normal
TM85
Rest
5Psychic
TM76
Rock Blast
259010Rock
TM86
Rock Slide
759010Rock
TM36
Rock Tomb
609515Rock
TM176
Sand Tomb
358515Ground
TM51
Sandstorm
10Rock
TM70
Sleep Talk
10Normal
TM179
Smack Down
5010015Rock
TM116
Stealth Rock
20Rock
TM170
Steel Beam
140955Steel
TM84
Stomping Tantrum
7510010Ground
TM150
Stone Edge
100805Rock
TM103
Substitute
10Normal
TM49
Sunny Day
5Fire
TM210
Supercell Slam
1009515Electric
TM01
Take Down
908520Normal
TM87
Taunt
10020Dark
TM171
Tera Blast
8010010Normal
TM166
Thunder
1107010Electric
TM68
Thunder Punch
7510015Electric
TM82
Thunder Wave
9020Electric
TM126
Thunderbolt
9010015Electric
TM48
Volt Switch
7010020Electric

Egg Moves

Probopass doesn't have any Egg moves

Tutor Moves

Probopass can't learn any Tutor moves

No wild encounters for Probopass in Scarlet & Violet. Bring Nosepass over from Ruby, Emerald, or Legends: Arceus, then level through the stages. Each step in the chain is laid out below.

How to Obtain Probopass in Scarlet & Violet

  1. Probopass
    Step 2Probopass
  • Probopass works as a support with 525 BST behind it. B-Tier on our list — a solid choice for the right team. That 150 base Sp. Def does the heavy lifting.

  • Probopass's biggest threats include Machamp (Fighting), Golem (Ground), and Gyarados (Water), all carrying super-effective STAB moves. Machamp is the most dangerous since Fighting moves deal 4x damage. At base 40 Speed, Probopass won't outrun any of these threats so switching to a resist is usually the safer play.

  • Nosepass evolves into Probopass using a Thunder Stone. Probopass is the fully evolved form. At 525 BST, it's got solid stats to work with.

  • Sturdy is the go-to ability for Probopass. It prevents being KOed from full HP, leaving 1 HP instead. Its hidden ability Sand Force can work in specific setups. Magnet Pull is the other option — pick based on what your team needs.

  • Probopass is leaning toward the special side (base 75 Sp. Atk). Tanky enough to absorb a few hits, too. But the speed tells the real story — base 40 Speed is low. Priority moves or Trick Room are the way to go. Fits the support role.

  • Probopass appears in 12 games, including Platinum, HeartGold & SoulSilver, and Diamond & Pearl.

Since Diamond & Pearl, Probopass has been in 12 games. Requiring an item-based evolution to obtain means it's consistently available but requires more effort than simply catching it in the wild.