Utility
Support
525High
40Very Slow
BTier

Free switch-ins on Poison moves make Probopass useful in any team that needs that coverage. Only 3 weaknesses keeps it safe in most matchups. Part of the Gen 4 roster. It works well under Trick Room.

The stat bars tell the story: Sp. Def carries everything and Speed's dead weight. But this Compass Pokemon still yields 3 Defense and Sp. Def EVs per fight on a medium-fast 1M XP curve.

Base Stats
525High
HP60
C
Attack55
D
Defense145
A
Sp. Atk75
C
Sp. Def150
S
Speed40
D
Total525
Low <60
Avg 60-89
High 90-149
Top 150+
EV YieldDefeating Probopass yields +1 Def, +2 SpD
HPAtkDef+1SpASpD+2Spe
Details
Catch60ChallengingMedium Fast1M XP1.4m / 4'07"340kg / 749.6 lbs184Base XP
Pokedex Entries

Although it can control its units known as Mini-Noses, they sometimes get lost and don’t come back.

Ultra Sun

It uses three small units to catch prey and battle enemies. The main body mostly just gives orders.

Ultra Moon

Probopass Weakness

Good

Probopass is weak to Fighting, Ground, and Water-type moves. Watch out for Fighting and Ground attacks, those deal 4x damage. On the flip side, it's immune to Poison-type moves entirely. It resists 8 types, so it can switch into a lot of moves safely. Probopass's overall bulk (60/145/150) lets it take a hit or two from most weaknesses before going down.

4xCriticali
2xWeaki
¼xResisti
0xImmunei
3Weak
8Resist
1Immune
Scorei+3
SpikesGrounded — up to 25%
4x Fighting — Close Combat, Drain Punch, Focus Blast
4x Ground — Earthquake, Earth Power, Scorching Sands
Abilities
SturdyPrevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.
Magnet PullPrevents steel opponents from fleeing or switching out.
Sand ForceHAStrengthens rock, ground, and steel moves to 1.3× their power during a sandstorm. Protects against sandstorm damage.

Probopass evolved from Nosepass's chain using an evolution item. It's a non-standard trigger, so check the details below. Breed this form to get Nosepass eggs (average hatch time). The evolution from Nosepass pushed Probopass to 525 total stats. Sp.Def saw the largest single gain at +60.

How to Evolve

2 Forms
Stat Comparison 2 Stages
Probopass
RockSteel
HP
30
60+30
ATK
45
55+10
DEF
135
145+10
SP.ATK
45
75+30
SP.DEF
90
150+60
SPE
30
40+10
BST
375C-Tier
525B-Tier+150
ROLE
Balanced
Support
TYPE
Utility
Special
Breeding
Very Easy

Breed with Probopass to get Nosepass eggs easily from the Mineral egg group. Notable egg moves include Block, Double-Edge, Endure and 4 more.

Egg Groups
Mineral
Gender
50.0%50.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body
Egg Moves
7moves

Probopass keeps momentum with Volt Switch, switching out after dealing damage or scouting. Leftovers gives it passive recovery each turn, max HP and Sp. Atk EVs let it hit hard on the way out, and the remaining moves prevents dead turns.

Best Build

Special Tank
Ability
Sturdy
Item
LeftoversSUSTAIN
Nature
Quiet+SPA
EVs

Best Probopass Moveset

  • Earth Power
  • Stealth RockSTAB
  • Volt Switch
  • Hidden Power Fire

Egg moves make a real difference. Probopass gets Block and Double-Edge exclusively through breeding, filling gaps that TMs and level-up can't touch. Coverage across 7 types rounds out the picture alongside Head Smash and Stone Edge.

Level-Up Moves

Lv 1
Block
5Normal
Lv 1
Gravity
5Psychic
Lv 1
Iron Defense
15Steel
Lv 1
Magnet Bomb
6020Steel
Lv 1
Magnet Rise
10Electric
Lv 1
Magnetic Flux
20Electric
Lv 1
Tackle
4010035Normal
Lv 1
Tri Attack
8010010Normal
Lv 1
Wide Guard+3
10Rock
Lv 4
Iron Defense
15Steel
Lv 7
Block
5Normal
Lv 10
Magnet Bomb
6020Steel
Lv 13
Thunder Wave
9020Electric
Lv 16
Rest
10Psychic
Lv 19
Spark
6510020Electric
Lv 22
Rock Slide
759010Rock
Lv 25
Power Gem
8010020Rock
Lv 28
Rock Blast
259010Rock
Lv 31
Discharge
8010015Electric
Lv 34
Sandstorm
10Rock
Lv 37
Earth Power
9010010Ground
Lv 40
Stone Edge
100805Rock
Lv 43
Lock-On
5Normal
Lv 43
Zap Cannon
120505Electric

TM Moves

Src
TM45
Attract
10015Normal
TM78
Bulldoze
6010020Ground
TM100
Confide
20Normal
TM99
Dazzling Gleam
8010010Fairy
TM32
Double Team
15Normal
TM26
Earthquake
10010010Ground
TM64
Explosion
2501005Normal
TM42
Facade
7010020Normal
TM91
Flash Cannon
8010010Steel
TM21
Frustration
10020Normal
TM68
Giga Impact
150905Normal
TM10
Hidden Power
6010015Normal
TM15
Hyper Beam
150905Normal
TM17
Protect+4
10Normal
TM44
Rest
10Psychic
TM27
Return
10020Normal
TM69
Rock Polish
20Rock
TM80
Rock Slide
759010Rock
TM39
Rock Tomb
609515Rock
TM48
Round
6010015Normal
TM37
Sandstorm
10Rock
TM88
Sleep Talk
10Normal
TM23
Smack Down
5010015Rock
TM71
Stone Edge
100805Rock
TM90
Substitute
10Normal
TM11
Sunny Day
5Fire
TM87
Swagger
8515Normal
TM12
Taunt
10020Dark
TM25
Thunder
1107010Electric
TM73
Thunder Wave
9020Electric
TM24
Thunderbolt
9010015Electric
TM41
Torment
10015Dark
TM06
Toxic
9010Poison
TM72
Volt Switch
7010020Electric

Egg Moves

Src
Egg
Block
5Normal
Egg
Double-Edge
12010015Normal
Egg
Endure+4
10Normal
Egg
Magnitude
10030Ground
Egg
Rollout
309020Rock
Egg
Stealth Rock
20Rock
Egg
Wide Guard+3
10Rock

Tutor Moves

Src
Tutor
Ally Switch+2
15Psychic
Tutor
Block
5Normal
Tutor
Earth Power
9010010Ground
Tutor
Fire Punch
7510015Fire
Tutor
Gravity
5Psychic
Tutor
Ice Punch
7510015Ice
Tutor
Iron Defense
15Steel
Tutor
Iron Head
8010015Steel
Tutor
Magic Coat+4
15Psychic
Tutor
Magnet Rise
10Electric
Tutor
Pain Split
20Normal
Tutor
Shock Wave
6020Electric
Tutor
Snore
5010015Normal
Tutor
Stealth Rock
20Rock
Tutor
Stomping Tantrum
7510010Ground
Tutor
Telekinesis
15Psychic
Tutor
Thunder Punch
7510015Electric

Reminder Moves

Src
Rem
Harden
30Normal
Rem
Rock Throw
509015Rock

Transfer Moves

Src
Gen 4
Ancient Power
601005Rock
Gen 4
Captivate
10020Normal
Gen 4
Head Smash
150805Rock
Gen 4
Headbutt
7010015Normal
Gen 4
Mud-Slap
2010010Ground
Gen 4
Natural Gift
10015Normal
Gen 6
Rock Smash
4010015Fighting
Gen 6
Secret Power
7010020Normal
Gen 6
Strength
8010015Normal

Probopass doesn't appear wild. Catch Nosepass instead, it shows up at decent rates. Evolve it through a special method to get Probopass. The 2-stage line is mapped in the step cards below.

How to Obtain Probopass in Ultra Sun & Ultra Moon

  1. Nosepass
    Step 1Catch Nosepass
    Akala Outskirts
    Ultra SunGrassLv.21-2415%Mid
    EASY
    Akala Outskirts
    Ultra MoonGrassLv.21-2415%Mid
    EASY
  2. Probopass
    Step 2Probopass
  • Probopass works as a support with 525 BST behind it. B-Tier on our list — a solid choice for the right team. That 150 base Sp. Def does the heavy lifting.

  • Probopass's biggest threats include Machamp (Fighting), Golem (Ground), and Gyarados (Water), all carrying super-effective STAB moves. Machamp is the most dangerous since Fighting moves deal 4x damage. At base 40 Speed, Probopass won't outrun any of these threats so switching to a resist is usually the safer play.

  • Nosepass evolves into Probopass using a Thunder Stone. Probopass is the fully evolved form. At 525 BST, it's got solid stats to work with.

  • Sturdy is the go-to ability for Probopass. It prevents being KOed from full HP, leaving 1 HP instead. Its hidden ability Sand Force can work in specific setups. Magnet Pull is the other option — pick based on what your team needs.

  • Probopass is leaning toward the special side (base 75 Sp. Atk). Tanky enough to absorb a few hits, too. But the speed tells the real story — base 40 Speed is low. Priority moves or Trick Room are the way to go. Fits the support role.

  • Probopass appears in 12 games, including Platinum, HeartGold & SoulSilver, and Diamond & Pearl.

Since Diamond & Pearl, Probopass has been in 12 games. Requiring an item-based evolution to obtain means it's consistently available but requires more effort than simply catching it in the wild.