Stats & Training
The stat bars tell the story: Sp. Def carries everything and Speed's dead weight. But this Compass Pokemon still yields 3 Defense and Sp. Def EVs per fight on a medium-fast 1M XP curve.
It exudes strong magnetism from all over. It controls three small units called Mini-Noses.
It exudes strong magnetism from all over. It controls three small units called Mini-Noses.
Probopass Weakness
Probopass is weak to Fighting, Ground, and Water. Watch out for Fighting and Ground attacks, those deal 4x damage. On the flip side, it's immune to Poison-type moves entirely. It resists 9 types, so it can switch into a lot of moves safely. Probopass's overall bulk (60/145/150) lets it take a hit or two from most weaknesses before going down.
| Damage | Types |
|---|---|
| 4x (Critical) | Fighting, Ground |
| 2x (Weak) | Water |
| 0.5x (Resist) | Ice, Psychic, Bug, Rock, Ghost, Dragon, Dark |
| 0.25x (Resist) | Normal, Flying |
| 0x (Immune) | Poison |
- Fairy type does not exist — Dragon has fewer checks
- Physical / Special split now per-move (introduced Gen IV)
In Diamond & Pearl, Infernape can KO Probopass with Close Combat (158-186%). Flygon threatens a KO with Earthquake (129-152%). Swampert's Earthquake also KOs at 111-131%.
Infernape FireFighting | A | |
Recommended Build AbilityBlaze ItemExpert Belt NatureJolly Moves
Damage vs Probopass View Infernape builds →Close Combat 4x158-186%KO U Turn8-9% Fire Blast30-36% | ||
Flygon GroundDragon | A | |
Recommended Build AbilityLevitate ItemChoice Scarf NatureJolly Moves
Damage vs Probopass View Flygon builds →Earthquake 4x129-152%KO Outrage19-23% U Turn7-9% | ||
Swampert WaterGround | B | |
Recommended Build AbilityTorrent ItemLeftovers NatureRelaxed Moves
Damage vs Probopass View Swampert builds →Earthquake 4x111-131%KO Ice Beam8-9% Waterfall 2x45-53% | ||
Machamp Fighting | C | |
Fighting deals 4x damage to ProbopassView Machamp → | ||
Diamond & Pearl Evolution
Probopass evolved from Nosepass's chain using an evolution item. It's a non-standard trigger, so check the details below. Breed this form to get Nosepass eggs (average hatch time). The evolution from Nosepass pushed Probopass to 525 total stats. Sp.Def saw the largest single gain at +60. View every chain in the Evolution Chart.
How to Evolve
Breeding
Breed with Probopass to get Nosepass eggs easily using 29 partners from the Mineral egg group. Notable egg moves include Block, Double-Edge, Explosion and 2 more.
Diamond & Pearl Probopass Best Moveset
For an attacker, Probopass wants max Sp. Atk without Speed EVs and Leftovers. The Serious nature tilts toward balanced duty, and Magnetpull contributes without taking a move slot.
Best Build
Probopass best EVs are Defense and Sp. Atk
Special Tank Moveset
- Earth Power
- Taunt
- Thunderbolt
- Power Gem
Recommended Teammates
Moves
Egg moves make a real difference. Probopass gets Block and Double-Edge exclusively through breeding, filling gaps that TMs and level-up can't touch. Normal and Electric coverage and more rounds out the picture alongside Stone Edge and Flash Cannon.
Level-Up Moves
TM Moves
Egg Moves
Tutor Moves
Reminder Moves
How to Get Probopass in Diamond & Pearl
Can't catch Probopass directly. Start with Nosepass at solid rates from the locations below, then evolve through a special method. The 2-stage line from Nosepass to Probopass is where the leveling time goes.
How to Obtain Probopass in Diamond & Pearl
Step 1Catch NosepassRoute 206PearlGrass Lv.14 RouteCommonEarlySwarm activeRoute 206DiamondGrass Lv.14 RouteCommonEarlySwarm active
Step 2Probopass ✓
Probopass Guide
In Diamond & Pearl, Probopass works as a support with 525 BST behind it. C-Tier on our list: a niche pick in Diamond & Pearl's meta. Earthpower with Leftovers is the standard set.
In Diamond & Pearl, Probopass's biggest threats include Machamp (Fighting), Golem (Ground), and Gyarados (Water), all carrying super-effective STAB moves. Machamp is the most dangerous since Fighting moves deal 4x damage. At base 40 Speed, Probopass won't outrun any of these threats so switching to a resist is usually the safer play.
Sturdy is the go-to ability for Probopass. It prevents being KOed from full HP, leaving 1 HP instead. Its hidden ability Sand Force can work in specific setups. Magnet Pull is the other option. Pick based on what your team needs.
Probopass is a special attacker with base 75 Sp. Atk. Tanky enough to absorb a few hits, too. Speed tells the real story. Base 40 Speed is low. Priority moves or Trick Room are the way to go. Fits the support role.
In Diamond & Pearl, the best way to handle Probopass: Super-effective STAB from faster Pokemon is the simplest answer. Fighting, Ground, and Water-type attackers hit hardest.
Game Availability
Since Diamond & Pearl, Probopass has been in 12 games. Requiring an item-based evolution to obtain means it's consistently available but requires more effort than simply catching it in the wild.
Click a game to view version-specific details
- Gen 1Y
Yellow - Gen 1RB

Red & Blue - Gen 2GS

Gold & Silver - Gen 2C
Crystal - Gen 3RS

Ruby & Sapphire - Gen 3FRLG

FireRed & LeafGreen - Gen 3E
Emerald - Gen 4Pt
Platinum - Gen 4HGSS

HeartGold & SoulSilver - Gen 4DPDebut

Diamond & Pearl - Gen 5BW

Black & White - Gen 5B2W2

Black 2 & White 2 - Gen 6XY

X & Y - Gen 6ORAS

Omega Ruby & Alpha Sapphire - Gen 7USUM

Ultra Sun & Ultra Moon - Gen 7SM

Sun & Moon - Gen 7LGPE

Let's Go Pikachu & Eevee - Gen 8SwSh

Sword & Shield - Gen 8PLA
Legends: Arceus - Gen 8BDSP

Brilliant Diamond & Shining Pearl - Gen 9SV

Scarlet & Violet - Gen 9LZA
Legends: Z-A - Gen 10WW

Winds & Waves