The Compass Pokemon. Nosepass can now evolve into Probopass at Mt. Coronet in Diamond & Pearl. Magnet Pull traps Steel-types, and Sturdy blocks OHKO moves along the way.
Ability 1SturdyAbility 1Prevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.Ability 2Magnet PullAbility 2Prevents steel opponents from fleeing or switching out.
375HP30Attack45Defense135Speed30Sp.Def90Sp.Atk45
Nosepass
Probopass
Weak to
Physical
Balanced
30Speed · Very Slow

Is Nosepass Good in Diamond & Pearl Playthrough?

Transfer-only Rock from Hoenn. Gen 4 adds the Probopass evolution by leveling at Mt. Coronet's magnetic field. AbilityMagnet Pull traps Steel-types. If imported early enough, Probopass handles Candice and contributes against Aaron.

StrongGoodEvenToughBadEETEGEGEGEEEGSETRoarkGym 1GardeniaGym 2NosepassCatchableProbopassEvolveMayleneGym 3Crasher WakeGym 4FantinaGym 5ByronGym 6CandiceGym 7VolknerGym 8AaronE4BerthaE4FlintE4LucianE4MarsBossJupiterBossSaturnBossCynthiaChamp*
Roark
Gym 1
Even

Nosepass trades roughly evenly with Roark's team.

Even
Geodude
Lv 12
RockGround
Rock Head
Stealth RockRock Throw
Risky
Onix
Lv 12
RockGround
Rock Head
Stealth RockRock ThrowScreech
Even
Cranidos
Lv 14
Rock
Mold Breaker
HeadbuttPursuitLeer
Gardenia
Gym 2
Even

Nosepass trades roughly evenly with Gardenia's team.

Even
Cherubi
Lv 19
Grass
Chlorophyll
Grass KnotLeech SeedGrowthSafeguard
Even
Turtwig
Lv 19
Grass
Overgrow
Grass KnotRazor LeafWithdrawReflect
Risky
Roserade
Lv 22
GrassPoison
Natural Cure
Grass KnotMagical LeafPoison StingStun Spore
Maylene
Gym 3
Tough

Maylene's team hits Probopass's weaknesses hard.

Risky
Meditite
Lv 27
FightingPsychic
Pure Power
Drain PunchConfusionMeditateDetect
Risky
Machoke
Lv 27
Fighting
Guts
Brick BreakRock TombLeerForesight
Risky
Lucario
Lv 30
FightingSteel
Steadfast
Drain PunchForce PalmMetal ClawBone Rush
Crasher Wake
Gym 4
Even

Probopass trades roughly evenly with Crasher Wake's team.

Easy KO
Gyarados
Lv 27
WaterFlying
Intimidate
BrineDragon RageBiteSwagger
Risky
Quagsire
Lv 27
WaterGround
Damp
Mud BombSlamMud SportTail Whip
You Win
Floatzel
Lv 30
Water
Swift Swim
BrineIce FangPursuitSwift
Fantina
Gym 5
Good

Probopass has the type edge here and should clean up Fantina's team.

Easy KO
Drifblim
Lv 32
GhostFlying
Aftermath
Ominous WindGustAstonishMinimize
Even
Gengar
Lv 34
GhostPoison
Levitate
Shadow ClawPoison JabSpiteConfuse Ray
Even
Mismagius
Lv 36
Ghost
Levitate
Shadow BallPsybeamMagical LeafConfuse Ray
Byron
Gym 6
Even

Probopass trades roughly evenly with Byron's team.

Even
Bronzor
Lv 36
SteelPsychic
Levitate
Flash CannonExtrasensoryConfuse RayHypnosis
Even
Steelix
Lv 36
SteelGround
Rock Head
Gyro BallIce FangDragon BreathSandstorm
Even
Bastiodon
Lv 39
RockSteel
Sturdy
Flash CannonAncient PowerIron DefenseRest
Candice
Gym 7
Good

Probopass has the type edge here and should clean up Candice's team.

Easy KO
Snover
Lv 38
GrassIce
Snow Warning
AvalancheRazor LeafIngrainLeer
Easy KO
Sneasel
Lv 38
DarkIce
Inner Focus
AvalancheSlashFeint AttackTaunt
Even
Medicham
Lv 40
FightingPsychic
Pure Power
Ice PunchForce PalmDetectBulk Up
You Win
Abomasnow
Lv 42
GrassIce
Snow Warning
AvalancheWood HammerGrass WhistleSwagger
Volkner
Gym 8
Even

Probopass trades roughly evenly with Volkner's team.

Even
Raichu
Lv 46
Electric
Static
Charge BeamBrick BreakThunder WaveLight Screen
You Win
Ambipom
Lv 47
Normal
Technician
Shock WaveAgilityNasty PlotBaton Pass
Even
Octillery
Lv 47
Water
Suction Cups
Charge BeamOctazookaAurora BeamBullet Seed
Even
Luxray
Lv 49
Electric
Rivalry
Charge BeamThunder FangCrunchThunder Wave
Aaron
Elite Four
Good

Probopass has the type edge here and should clean up Aaron's team.

You Win
Dustox
Lv 53
BugPoison
Shield Dust
ToxicBug BuzzDouble TeamLight Screen
Easy KO
Beautifly
Lv 53
BugFlying
Swarm
Energy BallBug BuzzPsychicShadow Ball
Easy KO
Vespiquen
Lv 54
BugFlying
Pressure
Attack OrderDefend OrderHeal OrderPower Gem
Risky
Heracross
Lv 54
BugFighting
Swarm
MegahornClose CombatNight SlashStone Edge
Even
Drapion
Lv 57
PoisonDark
Battle Armor
X ScissorCross PoisonIce FangAerial Ace
Bertha
Elite Four
Even

Probopass trades roughly evenly with Bertha's team.

Risky
Quagsire
Lv 55
WaterGround
Damp
DigDouble TeamProtectSandstorm
You Win
Sudowoodo
Lv 56
Rock
Sturdy
EarthquakeSucker PunchHammer ArmSandstorm
Even
Golem
Lv 56
RockGround
Rock Head
EarthquakeGyro BallBrick BreakSandstorm
Risky
Whiscash
Lv 55
WaterGround
Oblivious
FissureAqua TailZen HeadbuttRock Slide
Risky
Hippowdon
Lv 59
Ground
Sand Stream
EarthquakeStone EdgeCrunchCurse
Flint
Elite Four
Even

Probopass trades roughly evenly with Flint's team.

Even
Rapidash
Lv 58
Fire
Run Away
Flare BlitzSolar BeamBounceSunny Day
Even
Steelix
Lv 57
SteelGround
Rock Head
Fire FangRock TombScreechSunny Day
Easy KO
Drifblim
Lv 58
GhostFlying
Aftermath
Will O WispOminous WindDouble TeamBaton Pass
Even
Lopunny
Lv 57
Normal
Cute Charm
Fire PunchCharmMirror CoatSunny Day
Risky
Infernape
Lv 61
FireFighting
Blaze
Flare BlitzThunder PunchMach PunchEarthquake
Lucian
Elite Four
Even

Probopass trades roughly evenly with Lucian's team.

Even
Mr Mime
Lv 59
Psychic
Soundproof
PsychicThunderboltReflectLight Screen
Even
Girafarig
Lv 59
NormalPsychic
Inner Focus
PsychicShadow BallDouble HitCrunch
Even
Medicham
Lv 60
FightingPsychic
Pure Power
Drain PunchFire PunchThunder PunchIce Punch
Even
Alakazam
Lv 60
Psychic
Synchronize
PsychicEnergy BallFocus BlastRecover
Avoid
Bronzong
Lv 63
SteelPsychic
LevitateImmune to Ground attacks
PsychicGyro BallEarthquakeCalm Mind
Mars
Commander
Good

Probopass has the type edge here and should clean up Mars's team.

Easy KO
Golbat
Lv 37
PoisonFlying
Inner Focus
Air CutterBiteToxicSupersonic
Even
Bronzor
Lv 37
SteelPsychic
LevitateImmune to Ground attacks
Gyro BallExtrasensoryIron DefenseConfuse Ray
You Win
Purugly
Lv 39
Normal
Thick Fat
SlashFeint AttackHypnosisFake Out
Jupiter
Commander
Strong

Probopass resists most of Jupiter's coverage and hits back hard.

Easy KO
Zubat
Lv 18
PoisonFlying
Inner Focus
Giga DrainWing AttackBite
Easy KO
Skuntank
Lv 20
PoisonDark
Stench
Night SlashPoison GasScreechSmokescreen
Saturn
Commander
Even

Probopass trades roughly evenly with Saturn's team.

You Win
Kadabra
Lv 38
Psychic
Synchronize
PsychicShock WaveRecoverEmbargo
Even
Bronzor
Lv 38
SteelPsychic
LevitateImmune to Ground attacks
Gyro BallExtrasensoryShadow BallConfuse Ray
Even
Toxicroak
Lv 40
PoisonFighting
Anticipation
Poison JabBrick BreakX ScissorSwagger
Cynthia
Champion
Tough

Cynthia's team hits Probopass's weaknesses hard.

You Win
Spiritomb
Lv 61
GhostDark
Pressure
Dark PulsePsychicSilver WindEmbargo
Even
Roserade
Lv 60
GrassPoison
Natural Cure
Energy BallSludge BombShadow BallExtrasensory
Risky
Gastrodon
Lv 60
WaterGround
Sticky Hold
Muddy WaterEarthquakeStone EdgeSludge Bomb
Risky
Lucario
Lv 63
FightingSteel
Steadfast
Aura SphereDragon PulsePsychicEarthquake
Even
Milotic
Lv 63
Water
Marvel Scale
SurfIce BeamMirror CoatAqua Ring
Risky
Garchomp
Lv 66
DragonGround
Sand Veil
Dragon RushEarthquakeBrick BreakGiga Impact

Catchable

Available after Badge 2
Type
Rock
Tier
E

Catch Nosepass on Route 206 (walking, Lv 14, common). Swarm.

View Nosepass locations

Evolve Nosepass to Probopass

Magnetic Field
Type
RockSteel
Tier
C

Usually ready to evolve before you reach Maylene, at typical party pace.

Recommended Moves

  • After Gardenia
    • TM64NormalExplosionPower 250Accuracy 100%PP 5Given by the coin clerk at the Veilstone Game Corner once you string together ten bonus rounds in a row on the slot machines
    • TM68NormalGiga ImpactPower 150Accuracy 90%PP 5Veilstone Game Corner
    • TM15NormalHyper BeamPower 150Accuracy 90%PP 5Veilstone Department Store
    • TM24ElectricThunderboltPower 95Accuracy 100%PP 15Veilstone Game Corner
    • LV 31RockRock SlidePower 113Accuracy 90%PP 10
  • After Byron
    • LV 55RockStone EdgePower 150Accuracy 80%PP 5
  • Post-Game
    • TM42NormalFacadePower 70Accuracy 100%PP 20Survival Area

How to Get Nosepass in Diamond & Pearl

Nosepass shows up through a Swarm on one route, common at level 14 when it triggers. The compass Pokemon is a swarm-only catch, gone the moment its route cycles off the daily list.

Wild Nosepass may be holding when caught:

Hard Stone (5% chance) An item to be held by a Pokemon. It is an unbreakable stone that ups the power of Rock-type moves.

1 location to catch Nosepass

Encountered via tall grass encounters

Badge 2

Where To Catch Nosepass in DP

  1. Probopass
    Step 2Evolve into Probopass
    BREEDING
    Available
    Leave a compatible parent at the Pokemon Day Care to receive a Nosepass egg.

To plan your throws, open the Diamond & Pearl catch rate calculator with Nosepass preloaded.

How to Get Shiny Nosepass in Diamond & Pearl

Nosepass surfaces during its Route 206 swarm, so chain it with the PokeRadar there to reach the shiny. Compare Shiny Nosepass odds across every game

Normal vs Shiny
Normal Nosepass in Diamond & PearlNormal
Shiny Nosepass in Diamond & Pearl Shiny
Color ShiftGraytoYellow
Shiny TierB Tier Shiny

Shiny Nosepass Evolution

2 Forms
Showing shiny artworkView Full Evolution Chart

Diamond & Pearl Shiny Nosepass Calculator

3 Methods
Fastest Path

The best route is PokeRadar Chain at full boosts, about 1 in 200 on each try. Tune it below.

Step 1 · Encounter Method3 in Diamond & Pearl

PokeRadar Chain: Chain shaking-grass patches without breaking the combo. The rate peaks at a chain of 40.

Masuda Method: Breed with a parent from a different-language game. Works on any breedable line.

Full Odds: Walk through grass, surf, or fish. Every encounter is its own independent shiny roll.

Step 2 · Boost Your Oddstap to add
00

How many you have done, or plan to do.

120,000
Shiny Odds Per Try1 / 200PokeRadar Chain
Chance By Now50.2%at 139 encountersAbout 5 in 10 hunters have one by now
What To Expect
ChanceEncountersTime
10%lucky few22----
25%one in four58----
50%coin flip139----
90%very likely460----
How is this calculated?

Every encounter has the same shiny chance, the Shiny Odds Per Try shown above. Each one is a separate roll that does not care how many you have already done, so the more you hunt, the higher your overall chance of at least one shiny. The formula below turns your odds and your number of tries into that combined chance.

chance after N tries = 1 − (1 − p)^N,  where  p = 1 / odds per try

Example at 1 in 8,192 (classic full odds): about 864 encounters for a 10 percent chance, 5,678 for 50 percent, and 18,862 for 90 percent.

The table above flips that around: it shows how many encounters it takes to reach a 10, 25, 50, and 90 percent chance at your current odds. Turning on boosts like the Shiny Charm, sandwiches, or chains improves your odds, so the encounter numbers drop.

These are estimates, not promises. Most games have no pity counter, meaning no guaranteed shiny no matter how many you hunt, so even Very Likely is not guaranteed: some hunters find one early, others go well past that point.

Where these shiny odds come from: Read our full methodology

For time estimates and charm math, open the Diamond & Pearl shiny odds calculator with Nosepass already selected.

Nosepass Weakness

Nosepass's Rock typing leaves it vulnerable to Water, Grass, Fighting, Ground, and Steel. The Rock typing picks up 4 resistances to work with. Nosepass's physical bulk (base 135 Def) helps cushion physical weakness hits, but special attackers are the bigger threat.

Nosepass Weakness and Resistance Chart
DamageTypes
2x (Weak)Water, Grass, Fighting, Ground, Steel
0.5x (Resist)Normal, Fire, Poison, Flying
Gen IV Type Chart
  • Fairy type does not exist — Dragon has fewer checks
  • Physical / Special split now per-move (introduced Gen IV)

What is Nosepass Weak Against

Fragile
5Weak
4Resist
0Immune
Score-6
4xCritical
None
¼xResist
None
0xImmune
None

What is Nosepass Strong Against

4Strong
3Resisted
0Immune
Score+1
0xImmune
None

Best Pokemon Against Nosepass

Heracross
Heracross
BugFighting
B
Marowak
Marowak
Ground
C
Donphan
Donphan
Ground
B
Sandslash
Sandslash
Ground
B
Machoke
Machoke
Fighting
C

Nosepass Evolutions

To get Probopass from Nosepass, you need a specific location. The evolution method matters here. The evolved forms gain up to 150 total stats over Nosepass. View every chain in the Evolution Chart.

How to Evolve

2 Forms
Stat Comparison 2 Stages
Nosepass
Rock
Probopass
RockSteel
HP
30
60+30
ATK
45
55+10
DEF
135
145+10
SP.ATK
45
75+30
SP.DEF
90
150+60
SPE
30
40+10
BST
375E-Tier
525C-Tier+150
ROLE
Balanced
Support
TYPE
Utility
Special

Breeding

Very Easy

Breed Nosepass easily with 29 breeding partners from the Mineral egg group. Pass egg moves like Block, Double-Edge, Explosion and 2 more to offspring.

Egg Groups
Mineral
Gender
♂50.0%♀50.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body
Egg Moves
5moves
Breed With (best first)
glaliefroslasssnoruntporygon2claydolbronzongmagnezoneporygon-zprobopassgolemelectrodemagneton

DP Nosepass Best Moveset

135 Defense on a Rock type is impressive, but 30 Speed and 45 in both Attack stats mean the moveset can't damage anything. AbilityMagnet Pull traps Steel types, which matters more after evolving to Probopass. Probopass takes the locking role further.

Best Build

Experimental
Hazard Setter
Ability
Sturdy
Item
Custap BerryRECOVERY
Best Nature for Nosepass
Bold+DEF

Nosepass best EVs are Defense and HP

EVs

Hazard Setter Moveset

  • Stealth RockSTAB
  • ExplosionCoverage
  • EndureFAST +4
  • Magic Coat

Moves List

You'll want to breed for Block and Double-Edge on Nosepass. These egg moves aren't just nice to have. Combined with STAB from Stone Edge and Rock Slide, they expand what Nosepass can actually threaten in practice.

Level-Up Moves

Lv 1
Tackle
D3510035Normal
Lv 7
Harden
D——30Normal
Lv 13
Rock Throw
—759015Rock
Lv 19
Block
———5Normal
Lv 25
Thunder Wave
C—10020Electric
Lv 31
Rock Slide
D1129010Rock
Lv 37
Sandstorm
———10Rock
Lv 43
Rest
C——10Psychic
Lv 49
Discharge
D8010015Electric
Lv 55
Stone Edge
D150805Rock
Lv 61
Zap Cannon
—120505Electric
Lv 67
Lock-On
———5Normal
Lv 73
Earth Power
D9010010Ground

TM Moves

31 of 33 TMs are obtainable before the Elite Four

TM
TM45
AttractAmity Squarebadge 2
——10015Normal
TM78
CaptivateRoute 204badge 2
——10020Normal
TM32
Double TeamWayward Cavebadge 2
———15Normal
TM26D10010010Ground
TM58
Endure+4Veilstone Game Cornerbadge 2
S——10Normal
TM64
ExplosionGiven by the coin clerk at the Veilstone Game Corner once you string together ten bonus rounds in a row on the slot machinesbadge 2
S2501005Normal
TM42
FacadeSurvival Area
D7010020Normal
TM21
FrustrationVeilstone Game Cornerbadge 2
D—10020Normal
TM10
Hidden PowerVeilstone Game Corner
D6010015Normal
TM83
Natural GiftVeilstone Department Storebadge 2
D—10015Normal
TM17
Protect+4Veilstone Department Storebadge 2
C——10Normal
TM44
RestVeilstone Game Cornerbadge 2
C——10Psychic
TM27
ReturnVeilstone Game Cornerbadge 2
D—10020Normal
TM69
Rock PolishMt. Coronetbadge 6
C——20Rock
TM80
Rock SlideMt. Coronetnot until badge 7
D1129010Rock
HM06
Rock SmashOreburgh Gate
D4010015Fighting
TM39
Rock TombRavaged Pathbadge 1
D909510Rock
TM43
Secret PowerAmity Squarebadge 2
—7010020Normal
TM34
Shock WaveRoute 215badge 2
D60—20Electric
TM82
Sleep TalkEterna Forestbadge 2
C——10Normal
TM76
Stealth RockPrize for defeating Roarkbadge 1
S——20Rock
TM71
Stone EdgeVictory Roadnot until badge 8
D150805Rock
HM04
StrengthLost Towerbadge 2
D8010015Normal
TM90
SubstituteVeilstone Game Cornerbadge 2
C——10Normal
TM87
SwaggerTM in Mr Backlot office in the Pokémon Mansion on Route 212badge 2
——9015Normal
TM12
TauntRoute 211badge 1
C—10020Dark
TM25
ThunderLake Valorbadge 2
D1207010Electric
TM73
Thunder WaveExchange Service Corner building in the Battle Park, entered through the Fight Area gatehouse
C—10020Electric
TM24
ThunderboltVeilstone Game Cornerbadge 2
D9510015Electric
TM41
TormentVictory Roadnot until badge 8
D—10015Dark
TM06
ToxicRoute 212badge 2
C—8510Poison

Egg Moves

Egg
Egg
Block
———5Normal
Egg
Double-Edge
D12010015Normal
Egg
Explosion
S2501005Normal
Egg
Magnitude
——10030Ground
Egg
Rollout
—459020Rock

Tutor Moves

Nosepass can't learn any Tutor moves

Transfer Moves

Gen
Gen 3
Body Slam
D8510015Normal
Gen 3
Defense Curl
D——40Normal
Gen 3
Dynamic Punch
D100505Fighting
Gen 3
Mimic
———10Normal

Base Stats

Base Stats
Avg
HP30
F
Attack45
D
Defense135
A
Sp. Atk45
D
Sp. Def90
B
Speed30
F
Total375
Details
Catch Rate
Guaranteed255 / 255
Growth Rate
Medium Fast1M XP
Height1.0 m
Weight97.0 kg
Base XP75
Abilities
Sturdy
Prevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.
Magnet Pull
Prevents steel opponents from fleeing or switching out.
EV Yield
HPAtkDef+1SpASpDSpe
Defense training source
Pokedex Entry

Its nose is a magnet. As a result, this Pokémon always keeps its face pointing north.

Pokemon Diamond / Pokemon Pearl

Nosepass Diamond & Pearl Guide

  • Yes. Wild Nosepass in Diamond & Pearl can hold Hard Stone (5%). Use Thief (TM46) or Covet to swipe the held item without affecting your catch chance. Quickest way to farm rare items like Hard Stone.

  • In Diamond & Pearl, for a casual playthrough, Nosepass works as a placeholder. Rock coverage is useful early. The real payoff is Probopass. That's where the stats start mattering.

  • For Diamond & Pearl, build your team around Pikachu, Dewgong, and Exploud. These have the highest co-usage rates with Nosepass in competitive formats. They cover each other's weaknesses.

  • In Diamond & Pearl, use Nosepass as a balanced. Physical side carries the damage. It's slow, so Trick Room or priority moves are key.

  • For Diamond & Pearl, run Bold on Nosepass. +Defense is what matters, and the -Attack cut doesn't hurt this set. Fits the balanced role.

Game Availability

Debuting in Ruby & Sapphire, Nosepass appears in 15 games across 7 generations. A reliable presence in most mainline games, typically found through catching or hatching as a base form.

Explore

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