
Is Nosepass Good in Diamond & Pearl Playthrough?
Transfer-only Rock from Hoenn. Gen 4 adds the Probopass evolution by leveling at Mt. Coronet's magnetic field. AbilityMagnet Pull traps Steel-types. If imported early enough, Probopass handles Candice and contributes against Aaron.
Nosepass trades roughly evenly with Roark's team.
Nosepass trades roughly evenly with Gardenia's team.
Maylene's team hits Probopass's weaknesses hard.
Probopass trades roughly evenly with Crasher Wake's team.
Probopass has the type edge here and should clean up Fantina's team.
Probopass trades roughly evenly with Byron's team.
Probopass has the type edge here and should clean up Candice's team.
Probopass trades roughly evenly with Volkner's team.
Probopass has the type edge here and should clean up Aaron's team.
Probopass trades roughly evenly with Bertha's team.
Probopass trades roughly evenly with Flint's team.
Probopass trades roughly evenly with Lucian's team.
Probopass has the type edge here and should clean up Mars's team.
Probopass resists most of Jupiter's coverage and hits back hard.
Probopass trades roughly evenly with Saturn's team.
Cynthia's team hits Probopass's weaknesses hard.
Catchable
Catch Nosepass on Route 206 (walking, Lv 14, common). Swarm.
Recommended Moves
- After Gardenia
- TM64NormalExplosionPower 250Accuracy 100%PP 5Given by the coin clerk at the Veilstone Game Corner once you string together ten bonus rounds in a row on the slot machines
- TM25ElectricThunderPower 120Accuracy 70%PP 10Lake Valor
- TM24ElectricThunderboltPower 95Accuracy 100%PP 15Veilstone Game Corner
- LV 31RockRock SlidePower 113Accuracy 90%PP 10
- After Byron
- TM26GroundEarthquakePower 100Accuracy 100%PP 10Wayward Cave (secret entrance under bike path)
- LV 49ElectricDischargePower 80Accuracy 100%PP 15
- LV 55RockStone EdgePower 150Accuracy 80%PP 5
- LV 73GroundEarth PowerPower 90Accuracy 100%PP 10
- Post-Game
- TM42NormalFacadePower 70Accuracy 100%PP 20Survival Area
Evolve Nosepass to Probopass
Usually ready to evolve before you reach Maylene, at typical party pace.
Recommended Moves
- After Gardenia
- TM64NormalExplosionPower 250Accuracy 100%PP 5Given by the coin clerk at the Veilstone Game Corner once you string together ten bonus rounds in a row on the slot machines
- TM68NormalGiga ImpactPower 150Accuracy 90%PP 5Veilstone Game Corner
- TM15NormalHyper BeamPower 150Accuracy 90%PP 5Veilstone Department Store
- TM24ElectricThunderboltPower 95Accuracy 100%PP 15Veilstone Game Corner
- LV 31RockRock SlidePower 113Accuracy 90%PP 10
- After Byron
- TM91SteelFlash CannonPower 120Accuracy 100%PP 10Prize for defeating Byron
- TM26GroundEarthquakePower 100Accuracy 100%PP 10Wayward Cave (secret entrance under bike path)
- LV 55RockStone EdgePower 150Accuracy 80%PP 5
- Post-Game
- TM42NormalFacadePower 70Accuracy 100%PP 20Survival Area
How to Get Nosepass in Diamond & Pearl
Nosepass shows up through a Swarm on one route, common at level 14 when it triggers. The compass Pokemon is a swarm-only catch, gone the moment its route cycles off the daily list.
Wild Nosepass may be holding when caught:
1 location to catch Nosepass
Encountered via tall grass encounters
Where To Catch Nosepass in DP
Step 1Nosepass ✓
Step 2Evolve into ProbopassBREEDINGAvailableLeave a compatible parent at the Pokemon Day Care to receive a Nosepass egg.
To plan your throws, open the Diamond & Pearl catch rate calculator with Nosepass preloaded.
How to Get Shiny Nosepass in Diamond & Pearl
Nosepass surfaces during its Route 206 swarm, so chain it with the PokeRadar there to reach the shiny. Compare Shiny Nosepass odds across every game
Diamond & Pearl Shiny Nosepass Calculator
3 MethodsThe best route is PokeRadar Chain at full boosts, about 1 in 200 on each try. Tune it below.
PokeRadar Chain: Chain shaking-grass patches without breaking the combo. The rate peaks at a chain of 40.
Masuda Method: Breed with a parent from a different-language game. Works on any breedable line.
Full Odds: Walk through grass, surf, or fish. Every encounter is its own independent shiny roll.
How many you have done, or plan to do.
| Chance | Encounters | Time |
|---|---|---|
| 10%lucky few | 22-- | -- |
| 25%one in four | 58-- | -- |
| 50%coin flip | 139-- | -- |
| 90%very likely | 460-- | -- |
Time assumes -- at your pace and does not change your shiny odds.
How is this calculated?
Every encounter has the same shiny chance, the Shiny Odds Per Try shown above. Each one is a separate roll that does not care how many you have already done, so the more you hunt, the higher your overall chance of at least one shiny. The formula below turns your odds and your number of tries into that combined chance.
chance after N tries = 1 − (1 − p)^N, where p = 1 / odds per try
Example at 1 in 8,192 (classic full odds): about 864 encounters for a 10 percent chance, 5,678 for 50 percent, and 18,862 for 90 percent.
The table above flips that around: it shows how many encounters it takes to reach a 10, 25, 50, and 90 percent chance at your current odds. Turning on boosts like the Shiny Charm, sandwiches, or chains improves your odds, so the encounter numbers drop.
These are estimates, not promises. Most games have no pity counter, meaning no guaranteed shiny no matter how many you hunt, so even Very Likely is not guaranteed: some hunters find one early, others go well past that point.
For time estimates and charm math, open the Diamond & Pearl shiny odds calculator with Nosepass already selected.
Nosepass Weakness
Nosepass's Rock typing leaves it vulnerable to Water, Grass, Fighting, Ground, and Steel. The Rock typing picks up 4 resistances to work with. Nosepass's physical bulk (base 135 Def) helps cushion physical weakness hits, but special attackers are the bigger threat.
| Damage | Types |
|---|---|
| 2x (Weak) | Water, Grass, Fighting, Ground, Steel |
| 0.5x (Resist) | Normal, Fire, Poison, Flying |
- Fairy type does not exist — Dragon has fewer checks
- Physical / Special split now per-move (introduced Gen IV)
What is Nosepass Weak Against
FragileBest Pokemon Against Nosepass
Heracross BugFighting | B | |
Available Moves Moves
Damage vs Nosepass View Heracross builds →Focus Punch 2x155-184%KO Earthquake 2x70-84% | ||
Marowak Ground | C | |
Available Moves Moves
Damage vs Nosepass View Marowak builds →Earthquake 2x76-90% Focus Punch 2x73-87% | ||
Donphan Ground | B | |
Available Moves Moves
Damage vs Nosepass View Donphan builds →Earthquake 2x101-121%KO Rock Smash 2x30-36% | ||
Sandslash Ground | B | |
Available Moves Moves
Damage vs Nosepass View Sandslash builds →Focus Punch 2x85-101%KO Earthquake 2x87-103%KO | ||
Machoke Fighting | C | |
Available Moves Moves
Damage vs Nosepass View Machoke builds →Focus Punch 2x128-152%KO Earthquake 2x58-69% | ||
Gliscor Ground | B | |
Available Moves Moves
Damage vs Nosepass View Gliscor builds →Earthquake 2x84-99% Brick Break 2x42-51% Steel Wing 2x40-48% | ||
Monferno FireFighting | C | |
Obtain MethodEvolve Chimchar (Lake Verity Gift) | ||
Shiftry GrassDark | C | |
Available Moves Moves
Damage vs Nosepass View Shiftry builds →Solar Beam 2x133-157%KO Focus Blast 2x88-104%KO | ||
Cherrim Grass | C | |
Gastrodon WaterGround | C | |
Available Moves Moves
Damage vs Nosepass View Gastrodon builds →Earthquake 2x76-90% Water Pulse 2x72-85% Rock Smash 2x22-27% | ||
Probopass RockSteel | C | |
Available Moves Moves
Damage vs Nosepass View Probopass builds →Earthquake 2x37-45% Magnet Bomb 2x37-45% Rock Smash 2x16-21% | ||
Graveler RockGround | C | |
Available Moves Moves
Damage vs Nosepass View Graveler builds →Earthquake 2x84-99% Focus Punch 2x84-99% | ||
Leafeon Grass | C | |
Obtain MethodEvolve Eevee (Hearthome City Gift) Available Moves Moves
Damage vs Nosepass View Leafeon builds →Solar Beam 2x99-116%KO Rock Smash 2x27-33% | ||
Gabite DragonGround | C | |
Available Moves Moves
Damage vs Nosepass View Gabite builds →Earthquake 2x84-99% Rock Smash 2x25-30% | ||
Nosepass Evolutions
To get Probopass from Nosepass, you need a specific location. The evolution method matters here. The evolved forms gain up to 150 total stats over Nosepass. View every chain in the Evolution Chart.
How to Evolve
Breeding
Breed Nosepass easily with 29 breeding partners from the Mineral egg group. Pass egg moves like Block, Double-Edge, Explosion and 2 more to offspring.
DP Nosepass Best Moveset
135 Defense on a Rock type is impressive, but 30 Speed and 45 in both Attack stats mean the moveset can't damage anything. AbilityMagnet Pull traps Steel types, which matters more after evolving to Probopass. Probopass takes the locking role further.
Best Build
Nosepass best EVs are Defense and HP
Hazard Setter Moveset
- Stealth Rock
- Explosion
- Endure
- Magic Coat
Recommended Teammates
Moves List
You'll want to breed for Block and Double-Edge on Nosepass. These egg moves aren't just nice to have. Combined with STAB from Stone Edge and Rock Slide, they expand what Nosepass can actually threaten in practice.
How to Read the Moves Table
Tabs
- Level-Up
- Learned by leveling up.
- TM
- Taught by a Technical Machine.
- Egg
- Inherited via breeding.
- Tutor
- NPC tutor (cost: items, BP, money).
- Reminder
- An NPC reteaches any move this Pokemon could have learned by leveling up.
- Transfer
- Carried over from an older game using Pokemon HOME.
- Event
- Given out through Mystery Gift events.
Visual Signals
CAT (Category)
How the move deals damage and which stats it uses.
A small dot on the icon's corner marks the move as contact. That triggers abilities like Static, Flame Body, Rough Skin, or Iron Barbs, plus items like Rocky Helmet and Sticky Barb.
Tier (S to D)
Each move's competitive rank in RankedBoost's system. TM, Egg, and Tutor sort by tier by default (best first). On Level-Up, click the Tier header to do the same.
PWR (Power)
Base damage. Numbers shown in a type color include STAB (base × 1.5). Hover any colored number to see the math.
— means no power (status moves) or variable power.
Sorting & Filter
Click any column header to sort. Level-Up opens with Lv 1 at the top. TM, Egg, and Tutor open with the highest-tier moves at the top.
Search filters by move name or type. The Filter button limits the list to STAB, Physical, Special, or Status moves.
Level-Up Moves
TM Moves
31 of 33 TMs are obtainable before the Elite Four
Egg Moves
Tutor Moves
Transfer Moves
Base Stats
Its nose is a magnet. As a result, this Pokémon always keeps its face pointing north.
Nosepass Diamond & Pearl Guide
Yes. Wild Nosepass in Diamond & Pearl can hold Hard Stone (5%). Use Thief (TM46) or Covet to swipe the held item without affecting your catch chance. Quickest way to farm rare items like Hard Stone.
In Diamond & Pearl, for a casual playthrough, Nosepass works as a placeholder. Rock coverage is useful early. The real payoff is Probopass. That's where the stats start mattering.
In Diamond & Pearl, use Nosepass as a balanced. Physical side carries the damage. It's slow, so Trick Room or priority moves are key.
For Diamond & Pearl, run Bold on Nosepass. +Defense is what matters, and the -Attack cut doesn't hurt this set. Fits the balanced role.
Game Availability
Debuting in Ruby & Sapphire, Nosepass appears in 15 games across 7 generations. A reliable presence in most mainline games, typically found through catching or hatching as a base form.
Click a game to view version-specific details
- Gen 1RB

Red & Blue - Gen 1Y
Yellow - Gen 2GS

Gold & Silver - Gen 2C
Crystal - Gen 3RSDebut

Ruby & Sapphire - Gen 3E
Emerald - Gen 3FRLG

FireRed & LeafGreen - Gen 4DP

Diamond & Pearl - Gen 4Pt
Platinum - Gen 4HGSS

HeartGold & SoulSilver - Gen 5BW

Black & White - Gen 5B2W2

Black 2 & White 2 - Gen 6XY

X & Y - Gen 6ORAS

Omega Ruby & Alpha Sapphire - Gen 7SM

Sun & Moon - Gen 7USUM

Ultra Sun & Ultra Moon - Gen 7Let's Go

Let's Go Pikachu & Eevee - Gen 8SwSh

Sword & Shield - Gen 8BDSP

Brilliant Diamond & Shining Pearl - Gen 8PLA
Legends: Arceus - Gen 9SV

Scarlet & Violet - Gen 9LZA
Legends: Z-A - Gen 10WW

Winds & Waves
Explore
Where to go next after Nosepass.
