Skiploom is the mid-stage to C-Tier Jumpluff in Diamond & Pearl. Chlorophyll helps on sun teams, and Leaf Guard is a new ability blocking status in sunlight.
Ability 1ChlorophyllAbility 1Doubles Speed during strong sunlight.Ability 2Leaf GuardAbility 2Protects against major status ailments during strong sunlight.
340HP55Attack45Defense50Speed80Sp.Def65Sp.Atk45
Hoppip
Skiploom
Jumpluff
Weak to
Utility
Balanced
80Speed · Above Avg

Is Skiploom Good in Diamond & Pearl Playthrough?

Skiploom heads toward Jumpluff at 27 from a Pal Park import. AbilityChlorophyll doubles Speed in sun, but Sinnoh has no reliable sun setter during the story. The Speed boost rarely happens.

StrongGoodEvenToughBadTTGGEEGEGSEGEGGGRoarkGym 1HoppipCatchSkiploomCatchableGardeniaGym 2JumpluffEvolveMayleneGym 3Crasher WakeGym 4FantinaGym 5ByronGym 6CandiceGym 7VolknerGym 8AaronE4BerthaE4FlintE4LucianE4MarsBossJupiterBossSaturnBossCynthiaChamp*
Roark
Gym 1
Tough

Roark's team hits Skiploom's weaknesses hard.

Risky
Geodude
Lv 12
RockGround
Rock Head
Stealth RockRock Throw
Risky
Onix
Lv 12
RockGround
Rock Head
Stealth RockRock ThrowScreech
Risky
Cranidos
Lv 14
Rock
Mold Breaker
HeadbuttPursuitLeer
Gardenia
Gym 2
Tough

Gardenia's team hits Skiploom's weaknesses hard.

Even
Cherubi
Lv 19
Grass
Chlorophyll
Grass KnotLeech SeedGrowthSafeguard
Even
Turtwig
Lv 19
Grass
Overgrow
Grass KnotRazor LeafWithdrawReflect
Risky
Roserade
Lv 22
GrassPoison
Natural Cure
Grass KnotMagical LeafPoison StingStun Spore
Maylene
Gym 3
Good

Jumpluff has the type edge here and should clean up Maylene's team.

Easy KO
Meditite
Lv 27
FightingPsychic
Pure Power
Drain PunchConfusionMeditateDetect
Easy KO
Machoke
Lv 27
Fighting
Guts
Brick BreakRock TombLeerForesight
Even
Lucario
Lv 30
FightingSteel
Steadfast
Drain PunchForce PalmMetal ClawBone Rush
Crasher Wake
Gym 4
Good

Jumpluff has the type edge here and should clean up Crasher Wake's team.

Even
Gyarados
Lv 27
WaterFlying
Intimidate
BrineDragon RageBiteSwagger
Easy KO
Quagsire
Lv 27
WaterGround
Damp
Mud BombSlamMud SportTail Whip
You Win
Floatzel
Lv 30
Water
Swift Swim
BrineIce FangPursuitSwift
Fantina
Gym 5
Even

Jumpluff trades roughly evenly with Fantina's team.

Even
Drifblim
Lv 32
GhostFlying
Aftermath
Ominous WindGustAstonishMinimize
Even
Gengar
Lv 34
GhostPoison
Levitate
Shadow ClawPoison JabSpiteConfuse Ray
Even
Mismagius
Lv 36
Ghost
Levitate
Shadow BallPsybeamMagical LeafConfuse Ray
Byron
Gym 6
Even

Jumpluff trades roughly evenly with Byron's team.

Risky
Bronzor
Lv 36
SteelPsychic
Levitate
Flash CannonExtrasensoryConfuse RayHypnosis
Even
Steelix
Lv 36
SteelGround
Rock Head
Gyro BallIce FangDragon BreathSandstorm
Even
Bastiodon
Lv 39
RockSteel
Sturdy
Flash CannonAncient PowerIron DefenseRest
Candice
Gym 7
Good

Jumpluff has the type edge here and should clean up Candice's team.

You Win
Snover
Lv 38
GrassIce
Snow Warning
AvalancheRazor LeafIngrainLeer
Even
Sneasel
Lv 38
DarkIce
Inner Focus
AvalancheSlashFeint AttackTaunt
You Win
Medicham
Lv 40
FightingPsychic
Pure Power
Ice PunchForce PalmDetectBulk Up
Even
Abomasnow
Lv 42
GrassIce
Snow Warning
AvalancheWood HammerGrass WhistleSwagger
Volkner
Gym 8
Even

Jumpluff trades roughly evenly with Volkner's team.

Even
Raichu
Lv 46
Electric
Static
Charge BeamBrick BreakThunder WaveLight Screen
Even
Ambipom
Lv 47
Normal
Technician
Shock WaveAgilityNasty PlotBaton Pass
You Win
Octillery
Lv 47
Water
Suction Cups
Charge BeamOctazookaAurora BeamBullet Seed
Even
Luxray
Lv 49
Electric
Rivalry
Charge BeamThunder FangCrunchThunder Wave
Aaron
Elite Four
Good

Jumpluff has the type edge here and should clean up Aaron's team.

You Win
Dustox
Lv 53
BugPoison
Shield Dust
ToxicBug BuzzDouble TeamLight Screen
You Win
Beautifly
Lv 53
BugFlying
Swarm
Energy BallBug BuzzPsychicShadow Ball
You Win
Vespiquen
Lv 54
BugFlying
Pressure
Attack OrderDefend OrderHeal OrderPower Gem
You Win
Heracross
Lv 54
BugFighting
Swarm
MegahornClose CombatNight SlashStone Edge
Risky
Drapion
Lv 57
PoisonDark
Battle Armor
X ScissorCross PoisonIce FangAerial Ace
Bertha
Elite Four
Strong

Jumpluff resists most of Bertha's coverage and hits back hard.

Easy KO
Quagsire
Lv 55
WaterGround
Damp
DigDouble TeamProtectSandstorm
You Win
Sudowoodo
Lv 56
Rock
Sturdy
EarthquakeSucker PunchHammer ArmSandstorm
Easy KO
Golem
Lv 56
RockGround
Rock Head
EarthquakeGyro BallBrick BreakSandstorm
Easy KO
Whiscash
Lv 55
WaterGround
Oblivious
FissureAqua TailZen HeadbuttRock Slide
You Win
Hippowdon
Lv 59
Ground
Sand Stream
EarthquakeStone EdgeCrunchCurse
Flint
Elite Four
Even

Jumpluff trades roughly evenly with Flint's team.

Risky
Rapidash
Lv 58
Fire
Run Away
Flare BlitzSolar BeamBounceSunny Day
Even
Steelix
Lv 57
SteelGround
Rock Head
Fire FangRock TombScreechSunny Day
Even
Drifblim
Lv 58
GhostFlying
Aftermath
Will O WispOminous WindDouble TeamBaton Pass
Even
Lopunny
Lv 57
Normal
Cute Charm
Fire PunchCharmMirror CoatSunny Day
Even
Infernape
Lv 61
FireFighting
Blaze
Flare BlitzThunder PunchMach PunchEarthquake
Lucian
Elite Four
Good

Jumpluff has the type edge here and should clean up Lucian's team.

You Win
Mr Mime
Lv 59
Psychic
Soundproof
PsychicThunderboltReflectLight Screen
You Win
Girafarig
Lv 59
NormalPsychic
Inner Focus
PsychicShadow BallDouble HitCrunch
You Win
Medicham
Lv 60
FightingPsychic
Pure Power
Drain PunchFire PunchThunder PunchIce Punch
You Win
Alakazam
Lv 60
Psychic
Synchronize
PsychicEnergy BallFocus BlastRecover
Risky
Bronzong
Lv 63
SteelPsychic
Levitate
PsychicGyro BallEarthquakeCalm Mind
Mars
Commander
Even

Jumpluff trades roughly evenly with Mars's team.

Even
Golbat
Lv 37
PoisonFlying
Inner Focus
Air CutterBiteToxicSupersonic
Even
Bronzor
Lv 37
SteelPsychic
Levitate
Gyro BallExtrasensoryIron DefenseConfuse Ray
You Win
Purugly
Lv 39
Normal
Thick Fat
SlashFeint AttackHypnosisFake Out
Jupiter
Commander
Good

Jumpluff has the type edge here and should clean up Jupiter's team.

You Win
Zubat
Lv 18
PoisonFlying
Inner Focus
Giga DrainWing AttackBite
Even
Skuntank
Lv 20
PoisonDark
Stench
Night SlashPoison GasScreechSmokescreen
Saturn
Commander
Good

Jumpluff has the type edge here and should clean up Saturn's team.

Easy KO
Kadabra
Lv 38
Psychic
Synchronize
PsychicShock WaveRecoverEmbargo
Even
Bronzor
Lv 38
SteelPsychic
Levitate
Gyro BallExtrasensoryShadow BallConfuse Ray
You Win
Toxicroak
Lv 40
PoisonFighting
Anticipation
Poison JabBrick BreakX ScissorSwagger
Cynthia
Champion
Good

Jumpluff has the type edge here and should clean up Cynthia's team.

You Win
Spiritomb
Lv 61
GhostDark
Pressure
Dark PulsePsychicSilver WindEmbargo
You Win
Roserade
Lv 60
GrassPoison
Natural Cure
Energy BallSludge BombShadow BallExtrasensory
Easy KO
Gastrodon
Lv 60
WaterGround
Sticky Hold
Muddy WaterEarthquakeStone EdgeSludge Bomb
Even
Lucario
Lv 63
FightingSteel
Steadfast
Aura SphereDragon PulsePsychicEarthquake
You Win
Milotic
Lv 63
Water
Marvel Scale
SurfIce BeamMirror CoatAqua Ring
Risky
Garchomp
Lv 66
DragonGround
Sand Veil
Dragon RushEarthquakeBrick BreakGiga Impact

Catchable

Available after Badge 1
Type
GrassFlying
Tier
E

Catch Skiploom on Route 205 (Poké Radar, Lv 12, rare).

View Skiploom locations

Catch Hoppip

Available after Badge 1
Type
GrassFlying
Tier
F

Catch Hoppip on Route 205 (Poké Radar, Lv 9-10, common).

View Hoppip locations

Recommended Moves

  • After Gardenia
    • TM22GrassSolar BeamPower 180Accuracy 100%PP 10Veilstone Department Store
    • TM40FlyingAerial AcePower 90Accuracy 100%PP 20Route 213
    • TM43NormalSecret PowerPower 70Accuracy 100%PP 20Amity Square
    • LV 31BugU-turnPower 70Accuracy 100%PP 20
    • LV 37GrassGiga DrainPower 90Accuracy 100%PP 10
    • LV 40FlyingBouncePower 128Accuracy 85%PP 5
  • Post-Game
    • TM53GrassEnergy BallPower 120Accuracy 100%PP 10Route 226
    • TM42NormalFacadePower 70Accuracy 100%PP 20Survival Area

Evolve Skiploom to Jumpluff

Level 27
Type
GrassFlying
Tier
C

Skiploom evolves into Jumpluff at Level 27. Your Skiploom should hit Level 27 before you reach Maylene, at typical leveling pace.

Recommended Moves

  • STARTING (Lv 27)
    • LV 27GrassSleep PowderPower —Accuracy 75%PP 15
    • LV 27GrassStun SporePower —Accuracy 75%PP 30
  • After Gardenia
    • TM22GrassSolar BeamPower 180Accuracy 100%PP 10Veilstone Department Store
    • TM40FlyingAerial AcePower 90Accuracy 100%PP 20Route 213
    • TM68NormalGiga ImpactPower 150Accuracy 90%PP 5Veilstone Game Corner
    • TM15NormalHyper BeamPower 150Accuracy 90%PP 5Veilstone Department Store
    • LV 48FlyingBouncePower 128Accuracy 85%PP 5
  • Post-Game
    • TM53GrassEnergy BallPower 120Accuracy 100%PP 10Route 226
    • TM42NormalFacadePower 70Accuracy 100%PP 20Survival Area

How to Get Skiploom in Diamond & Pearl

Skiploom chains rare off the Poke Radar at two spots, level 12 to 30. The middle stage is harder to pull than Hoppip, so many players just level the base form past stage one instead.

2 locations to catch Skiploom

Badge 1
Badge 2
Badge 3
Badge 4
Badge 5

Where To Catch Skiploom in DP

To get Skiploom, start by catching Hoppip through special encounters at Lv. 9-29. The chain covers 2 catchable stages before reaching the final form.

  1. Jumpluff
    Step 3Evolve into Jumpluff
    BREEDING
    Available
    Leave a compatible parent at the Pokemon Day Care to receive a Hoppip egg.

Want the exact numbers? Work out your catch odds in Diamond & Pearl for Skiploom.

How to Get Shiny Skiploom in Diamond & Pearl

Skiploom floats those same spots on Route 205 and the Fuego Ironworks, so a PokeRadar chain coughs up its shiny at last. Compare Shiny Skiploom odds across every game

Normal vs Shiny
Normal Skiploom in Diamond & PearlNormal
Shiny Skiploom in Diamond & Pearl Shiny
Color ShiftGreentoBrown
Shiny TierB Tier Shiny

Shiny Skiploom Evolution

3 Forms
Showing shiny artworkView Full Evolution Chart

Diamond & Pearl Shiny Skiploom Calculator

3 Methods
Fastest Path

The best route is PokeRadar Chain at full boosts, about 1 in 200 on each try. Tune it below.

Step 1 · Encounter Method3 in Diamond & Pearl

PokeRadar Chain: Chain shaking-grass patches without breaking the combo. The rate peaks at a chain of 40.

Masuda Method: Breed with a parent from a different-language game. Works on any breedable line.

Full Odds: Walk through grass, surf, or fish. Every encounter is its own independent shiny roll.

Step 2 · Boost Your Oddstap to add
00

How many you have done, or plan to do.

120,000
Shiny Odds Per Try1 / 200PokeRadar Chain
Chance By Now50.2%at 139 encountersAbout 5 in 10 hunters have one by now
What To Expect
ChanceEncountersTime
10%lucky few22----
25%one in four58----
50%coin flip139----
90%very likely460----
How is this calculated?

Every encounter has the same shiny chance, the Shiny Odds Per Try shown above. Each one is a separate roll that does not care how many you have already done, so the more you hunt, the higher your overall chance of at least one shiny. The formula below turns your odds and your number of tries into that combined chance.

chance after N tries = 1 − (1 − p)^N,  where  p = 1 / odds per try

Example at 1 in 8,192 (classic full odds): about 864 encounters for a 10 percent chance, 5,678 for 50 percent, and 18,862 for 90 percent.

The table above flips that around: it shows how many encounters it takes to reach a 10, 25, 50, and 90 percent chance at your current odds. Turning on boosts like the Shiny Charm, sandwiches, or chains improves your odds, so the encounter numbers drop.

These are estimates, not promises. Most games have no pity counter, meaning no guaranteed shiny no matter how many you hunt, so even Very Likely is not guaranteed: some hunters find one early, others go well past that point.

Where these shiny odds come from: Read our full methodology

Curious how fast a hunt could go? Work out your Diamond & Pearl shiny odds for Skiploom.

Skiploom Weakness

Skiploom is weak to Ice, Fire, Poison, Flying, and Rock. Watch out for Ice attacks, those deal 4x damage. On the flip side, it's immune to Ground-type moves entirely.

Skiploom Weakness and Resistance Chart
DamageTypes
4x (Critical)Ice
2x (Weak)Fire, Poison, Flying, Rock
0.5x (Resist)Water, Fighting
0.25x (Resist)Grass
0x (Immune)Ground
Gen IV Type Chart
  • Fairy type does not exist — Dragon has fewer checks
  • Physical / Special split now per-move (introduced Gen IV)

What is Skiploom Weak Against

Vulnerable
5Weak
3Resist
1Immune
Score-5
4xCritical
½xResist
¼xResist
0xImmune

What is Skiploom Strong Against

6Strong
1Resisted
0Immune
Score+5
½xResisted
0xImmune
None

Best Pokemon Against Skiploom

B
Gliscor
Gliscor
GroundFlying
B
Drapion
Drapion
PoisonDark
C
Swalot
Swalot
Poison
C
Pelipper
Pelipper
WaterFlying
C

Skiploom Evolutions

Skiploom sits between Hoppip and Jumpluff in this three-stage line. Not the final form yet. For breeding, average hatch time with a decent partner pool via two egg groups. Speed has grown the most so far (+30), but there's still another 120 stats to gain in the final evolution. View every chain in the Evolution Chart.

How to Evolve

3 Forms
Stat Comparison 3 Stages
Hoppip
GrassFlying
Skiploom
GrassFlying
Jumpluff
GrassFlying
HP
35
55+20
75+20
ATK
35
45+10
55+10
DEF
40
50+10
70+20
SP.ATK
35
45+10
55+10
SP.DEF
55
65+10
95+30
SPE
50
80+30
110+30
BST
250F-Tier
340E-Tier+90
460C-Tier+120
ROLE
Balanced
Balanced
Pivot
TYPE
Utility
Utility
Utility

Breeding

Very Easy

Breed with Skiploom to get Hoppip eggs easily using 35 partners from the Fairy and Grass egg groups. Notable egg moves include Amnesia, Aromatherapy, Confusion and 6 more.

Egg Groups
FairyGrass
Gender
♂50.0%♀50.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body
Egg Moves
9moves
Breed With (best first)
togekissmanaphyraichuazumarilltogeticpachirisupikachuroseradevenusaurmeganiumtorterraglalie

DP Skiploom Best Moveset

80 Speed is fast for a mid-stage, but 45 in both Attack stats means the moveset deals no meaningful damage. Evolve to Jumpluff.

Best Build

Experimental
Wall
Ability
Chlorophyll
Item
LeftoversSUSTAIN
Best Nature for Skiploom
Jolly+SPE

Skiploom best EVs are HP and Speed

EVs

Wall Moveset

  • EncoreUtility
  • Leech SeedSTAB
  • SubstituteUtility
  • Sleep PowderSTAB

Moves List

Egg moves make a real difference. Skiploom gets Amnesia and Aromatherapy exclusively through breeding, filling gaps that TMs and level-up can't touch. Normal and Bug coverage rounds out the picture alongside Solar Beam and Energy Ball.

Level-Up Moves

Lv 1
Splash
D——40Normal
Lv 1
Synthesis
C——5Grass
Lv 1
Tackle
D3510035Normal
Lv 1
Tail Whip
——10030Normal
Lv 4
Synthesis
C——5Grass
Lv 7
Tail Whip
——10030Normal
Lv 10
Tackle
D3510035Normal
Lv 12
Poison Powder
——7535Poison
Lv 14
Stun Spore
C—7530Grass
Lv 16
Sleep Powder
B—7515Grass
Lv 20
Bullet Seed
D1510030Grass
Lv 24
Leech Seed
S—9010Grass
Lv 28
Mega Drain
—6010015Grass
Lv 32
Cotton Spore
——8540Grass
Lv 36
U-turn
D7010020Bug
Lv 40
Worry Seed
——10010Grass
Lv 44
Giga Drain
D9010010Grass
Lv 48
Bounce
D127855Flying
Lv 52
Memento
D—10010Dark

TM Moves

25 of 27 TMs are obtainable before the Elite Four

TM
TM40
Aerial AceRoute 213badge 2
D90—20Flying
TM45
AttractAmity Squarebadge 2
——10015Normal
TM09
Bullet SeedRoute 204badge 1
D1510030Grass
TM78
CaptivateRoute 204badge 2
——10020Normal
TM32
Double TeamWayward Cavebadge 2
———15Normal
TM58
Endure+4Veilstone Game Cornerbadge 2
C——10Normal
TM53
Energy BallRoute 226
C12010010Grass
TM42
FacadeSurvival Area
D7010020Normal
TM70
FlashVeilstone Department Storebadge 1
D—10020Normal
TM21
FrustrationVeilstone Game Cornerbadge 2
D—10020Normal
TM19
Giga DrainRoute 209badge 5
D9010010Grass
TM86D—10020Grass
TM10
Hidden PowerVeilstone Game Corner
D6010015Normal
TM83
Natural GiftVeilstone Department Storebadge 2
D—10015Normal
TM17
Protect+4Veilstone Department Storebadge 2
A——10Normal
TM44
RestVeilstone Game Cornerbadge 2
C——10Psychic
TM27
ReturnVeilstone Game Cornerbadge 2
D—10020Normal
TM43
Secret PowerAmity Squarebadge 2
—7010020Normal
TM62
Silver WindRoute 212badge 2
D601005Bug
TM82
Sleep TalkEterna Forestbadge 2
C——10Normal
TM22
Solar BeamVeilstone Department Storebadge 2
C18010010Grass
TM90
SubstituteVeilstone Game Cornerbadge 2
S——10Normal
TM87
SwaggerTM in Mr Backlot office in the Pokémon Mansion on Route 212badge 2
——9015Normal
TM75
Swords DanceVeilstone Game Cornerbadge 2
C——30Normal
TM06
ToxicRoute 212badge 2
C—8510Poison
TM89
U-turnVeilstone Game Cornerbadge 2
D7010020Bug

Egg Moves

Egg
Egg
Amnesia
D——20Psychic
Egg
Aromatherapy
C——5Grass
Egg
Confusion
D5010025Psychic
Egg
Double-Edge
D12010015Normal
Egg
Encore
S—1005Normal
Egg
Helping Hand+5
———20Normal
Egg
Psych Up
———10Normal
Egg
Reflect
C——20Psychic
Egg
Worry Seed
——10010Grass

Tutor Moves

Skiploom can't learn any Tutor moves

Transfer Moves

Gen
Gen 3
Defense Curl
D——40Normal
Gen 3
Mimic
———10Normal

Base Stats

Base Stats
Avg
HP55
D
Attack45
D
Defense50
D
Sp. Atk45
D
Sp. Def65
C
Speed80
C
Total340
Details
Catch Rate
Moderate120 / 255
Growth Rate
Medium Slow1.06M XP
Height0.6 m
Weight1.0 kg
Base XP119
Abilities
Chlorophyll
Doubles Speed during strong sunlight.
Leaf Guard
Protects against major status ailments during strong sunlight.
EV Yield
HPAtkDefSpASpDSpe+2
Speed training target
Pokedex Entry

It blooms when the weather warms. It floats in the sky to soak up as much sunlight as possible.

Pokemon Diamond / Pokemon Pearl

Skiploom Diamond & Pearl Guide

  • In Diamond & Pearl, for a casual playthrough, Skiploom works as a placeholder. Grass/Flying coverage is useful early. The real payoff is Jumpluff. That's where the stats start mattering.

Game Availability

Debuting in Gold & Silver, Skiploom appears in 16 games across 8 generations. A reliable presence in most mainline games, typically found through catching or hatching as a base form.

Explore

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