
Is Azumarill Good in Diamond & Pearl Playthrough?
The physical/special split transforms Azumarill. AbilityHuge Power doubles Attack, and MoveWaterfall is physical now. That combination turns Azumarill from underwhelming into one of the hardest-hitting Water-types available. Pure Water in Gen 4. Postgame-only, but the Battle Tower respects this thing.
Marill resists most of Roark's coverage and hits back hard.
Gardenia's team hits Marill's weaknesses hard.
Marill trades roughly evenly with Maylene's team.
Crasher Wake's typing presses Azumarill's defenses.
Azumarill trades roughly evenly with Fantina's team.
Azumarill has the type edge here and should clean up Byron's team.
Azumarill trades roughly evenly with Candice's team.
Azumarill trades roughly evenly with Volkner's team.
Azumarill trades roughly evenly with Aaron's team.
Azumarill has the type edge here and should clean up Bertha's team.
Azumarill has the type edge here and should clean up Flint's team.
Azumarill trades roughly evenly with Lucian's team.
Azumarill has the type edge here and should clean up Mars's team.
Azumarill has the type edge here and should clean up Jupiter's team.
Azumarill trades roughly evenly with Saturn's team.
Azumarill trades roughly evenly with Cynthia's team.
Catch Marill
Catch Marill in the Great Marsh (walking, Lv 21-22, uncommon).
Recommended Moves
- STARTING (Lv 21)
- LV 21WaterBubble BeamPower 98Accuracy 100%PP 20
- After Gardenia
- TM13IceIce BeamPower 95Accuracy 100%PP 10Route 216
- LV 27NormalDouble-EdgePower 120Accuracy 100%PP 15
- After Crasher Wake
- HM03WaterSurfPower 143Accuracy 100%PP 15Celestic Town
- LV 37WaterAqua TailPower 135Accuracy 90%PP 10
- After Byron
- TM01FightingFocus PunchPower 150Accuracy 100%PP 20Oreburgh Gate
- LV 42WaterHydro PumpPower 180Accuracy 80%PP 5
- After Volkner
- HM07WaterWaterfallPower 120Accuracy 100%PP 15Sunyshore City
- Post-Game
- TM42NormalFacadePower 70Accuracy 100%PP 20Survival Area
Evolve Marill to Azumarill
Marill evolves into Azumarill at Level 18. You get it at Level 21 or higher, past Level 18, so it evolves into Azumarill the next time it levels up. A lower-level Marill evolves when it reaches Level 18.
Recommended Moves
- After Gardenia
- TM68NormalGiga ImpactPower 150Accuracy 90%PP 5Veilstone Game Corner
- TM15NormalHyper BeamPower 150Accuracy 90%PP 5Veilstone Department Store
- After Crasher Wake
- HM03WaterSurfPower 143Accuracy 100%PP 15Celestic Town
- LV 33NormalDouble-EdgePower 120Accuracy 100%PP 15
- After Byron
- TM01FightingFocus PunchPower 150Accuracy 100%PP 20Oreburgh Gate
- LV 47WaterAqua TailPower 135Accuracy 90%PP 10
- After Volkner
- HM07WaterWaterfallPower 120Accuracy 100%PP 15Sunyshore City
- LV 54WaterHydro PumpPower 180Accuracy 80%PP 5
- Post-Game
- TM42NormalFacadePower 70Accuracy 100%PP 20Survival Area
How to Get Azumarill in Diamond & Pearl
Raise a Marill to level 18 and it becomes Azumarill, with no wild form of its own. It is an easy step up from the common water mouse you catch surfing or walking near its lake.
Catch Azurill or Marill at any of these 2 spots to eventually evolve into Azumarill.
Encountered via Surfing, tall grass encounters
How to Obtain Azumarill in DP
To get Azumarill, start by catching Azurill through walking encounters at Lv. 16-26. The chain covers 2 catchable stages before reaching the final form.
Step 2Catch or Evolve MarillGreat Marsh - Area 1Lv.20-30Surfing on waterRate 30%Great Marsh - Area 2Lv.20-30Surfing on waterRate 30%Great Marsh - Area 3Lv.20-30Surfing on waterRate 30%Great Marsh - Area 4Lv.20-30Surfing on waterRate 30%Great Marsh - Area 6Lv.20-30Surfing on waterRate 30%Great Marsh - Area 5Lv.21-22FloorRate 15%Great Marsh - Area 6Lv.21-22FloorRate 15%Great Marsh - Area 3Lv.23-24FloorRate 15%Great Marsh - Area 4Lv.23-24FloorRate 15%Great Marsh - Area 1Lv.25-26FloorRate 15%Great Marsh - Area 2Lv.25-26FloorRate 15%Great Marsh - Daily PokemonLv.22-26FloorRate 10%Before post-gameTrophy Garden - Daily PokemonLv.16-18GrassRate 5%Post-gameor evolve from Azurill (Step 1)
Step 3Azumarill ✓BREEDINGAvailableLeave a compatible parent at the Pokemon Day Care to receive a Marill egg.
How to Get Shiny Azumarill in Diamond & Pearl
Azumarill evolves from Azurill, so chain that shiny in the Great Marsh and raise it up the line. Compare Shiny Azumarill odds across every game
Shiny Azumarill Evolution
3 FormsDiamond & Pearl Shiny Azumarill Calculator
3 MethodsThe best route is PokeRadar Chain at full boosts, about 1 in 200 on each try. Tune it below.
PokeRadar Chain: Chain shaking-grass patches without breaking the combo. The rate peaks at a chain of 40.
Masuda Method: Breed with a parent from a different-language game. Works on any breedable line.
Full Odds: Walk through grass, surf, or fish. Every encounter is its own independent shiny roll.
How many you have done, or plan to do.
| Chance | Encounters | Time |
|---|---|---|
| 10%lucky few | 22-- | -- |
| 25%one in four | 58-- | -- |
| 50%coin flip | 139-- | -- |
| 90%very likely | 460-- | -- |
Time assumes -- at your pace and does not change your shiny odds.
How is this calculated?
Every encounter has the same shiny chance, the Shiny Odds Per Try shown above. Each one is a separate roll that does not care how many you have already done, so the more you hunt, the higher your overall chance of at least one shiny. The formula below turns your odds and your number of tries into that combined chance.
chance after N tries = 1 − (1 − p)^N, where p = 1 / odds per try
Example at 1 in 8,192 (classic full odds): about 864 encounters for a 10 percent chance, 5,678 for 50 percent, and 18,862 for 90 percent.
The table above flips that around: it shows how many encounters it takes to reach a 10, 25, 50, and 90 percent chance at your current odds. Turning on boosts like the Shiny Charm, sandwiches, or chains improves your odds, so the encounter numbers drop.
These are estimates, not promises. Most games have no pity counter, meaning no guaranteed shiny no matter how many you hunt, so even Very Likely is not guaranteed: some hunters find one early, others go well past that point.
Planning a longer hunt? Set up Azumarill in the Diamond & Pearl Shiny Odds Calculator to compare every method side by side.
Azumarill Weakness
Azumarill is weak to Electric and Grass. 4 resistances help offset the weaknesses. Thick Fat reduces Fire/Ice damage, further improving the defensive spread. With 100 HP and balanced defenses, Azumarill can afford to eat a neutral hit or two.
| Damage | Types |
|---|---|
| 2x (Weak) | Electric, Grass |
| 0.5x (Resist) | Fire, Water, Ice, Steel |
- Fairy type does not exist — Dragon has fewer checks
- Physical / Special split now per-move (introduced Gen IV)
What is Azumarill Weak Against
GoodBest Pokemon Against Azumarill
Exeggutor GrassPsychic | C | |
Parasect BugGrass | C | |
Roselia GrassPoison | B | |
Shiftry GrassDark | C | |
Ludicolo WaterGrass | C | |
Cherrim Grass | C | |
Carnivine Grass | C | |
Leafeon Grass | C | |
Obtain MethodEvolve Eevee (Hearthome City Gift) | ||
Manectric Electric | C | |
Breloom GrassFighting | A | |
Pikachu Electric | C | |
Rotom ElectricGhost | C | |
Obtain MethodOld Chateau Interact Encounter | ||
Electabuzz Electric | C | |
Luxray Electric | C | |
Azumarill Evolutions
End of the line. Azumarill caps a three-stage chain that started at Azurill. Breeding produces the base form, and eggs are quick to hatch. HP grew the most through evolution (+50 over Azurill), and Azumarill peaks at 410 total stats. View every chain in the Evolution Chart.
How to Evolve
Breeding
Breed with Azumarill to get Azurill eggs easily using 35 partners from the Fairy and Water 1 egg groups. Notable egg moves include Amnesia, Aqua Jet, Belly Drum and 13 more.
DP Azumarill Best Moveset
Doubling 50 Attack to an effective 100 through AbilityHuge Power makes physical Water moves genuinely threatening. MoveAqua Jet provides rare Water-type priority, letting the moveset bypass the 50 Speed problem entirely. Pure Water typing this generation means limited secondary coverage, but the boosted physical Water damage carries.
Best Build
Azumarill best EVs are Attack and HP
Physical Tank Moveset
- Ice Punch
- Waterfall
- Aqua Jet
- Superpower
Recommended Teammates
Moves List
Breeding opens up real options for Azumarill. Amnesia and Aqua Jet come exclusively from egg moves, and they're worth the effort. The rest of the kit covers basics through Hydro Pump and Aqua Tail and coverage across 9 types.
How to Read the Moves Table
Tabs
- Level-Up
- Learned by leveling up.
- TM
- Taught by a Technical Machine.
- Egg
- Inherited via breeding.
- Tutor
- NPC tutor (cost: items, BP, money).
- Reminder
- An NPC reteaches any move this Pokemon could have learned by leveling up.
- Transfer
- Carried over from an older game using Pokemon HOME.
- Event
- Given out through Mystery Gift events.
Visual Signals
CAT (Category)
How the move deals damage and which stats it uses.
A small dot on the icon's corner marks the move as contact. That triggers abilities like Static, Flame Body, Rough Skin, or Iron Barbs, plus items like Rocky Helmet and Sticky Barb.
Tier (S to D)
Each move's competitive rank in RankedBoost's system. TM, Egg, and Tutor sort by tier by default (best first). On Level-Up, click the Tier header to do the same.
PWR (Power)
Base damage. Numbers shown in a type color include STAB (base × 1.5). Hover any colored number to see the math.
— means no power (status moves) or variable power.
Sorting & Filter
Click any column header to sort. Level-Up opens with Lv 1 at the top. TM, Egg, and Tutor open with the highest-tier moves at the top.
Search filters by move name or type. The Filter button limits the list to STAB, Physical, Special, or Status moves.
Level-Up Moves
TM Moves
33 of 34 TMs are obtainable before the Elite Four
Egg Moves
Tutor Moves
Reminder Moves
Transfer Moves
Base Stats
It lives in rivers and lakes. In water, its coloring and patterns trick the vision of foes.
Its long ears are superb sensors. It can distinguish the movements of living things on riverbeds.
Azumarill Diamond & Pearl Guide
In Diamond & Pearl, Azumarill is one of the stronger picks around. It rates A-Tier for this generation, and the water typing with 410 BST holds up through the whole story.
In Diamond & Pearl, Azumarill plays as a balanced. Not the fastest, so pick your spots carefully. Waterfall is the primary attack.
In Diamond & Pearl, Brave is the go-to nature for Azumarill. That's +Attack / -Speed. Pair it with 248 HP / 252 Atk / 4 Def / 4 SpD EVs. Fits the balanced role.
Game Availability
Available in 17 titles since its debut in Gold & Silver, Azumarill spans 8 generations of Pokemon games. It's accessible through wild encounters in most mainline games.
Click a game to view version-specific details
- Gen 1RB

Red & Blue - Gen 1Y
Yellow - Gen 2GSDebut

Gold & Silver - Gen 2C
Crystal - Gen 3RS

Ruby & Sapphire - Gen 3E
Emerald - Gen 3FRLG

FireRed & LeafGreen - Gen 4DP

Diamond & Pearl - Gen 4Pt
Platinum - Gen 4HGSS

HeartGold & SoulSilver - Gen 5BW

Black & White - Gen 5B2W2

Black 2 & White 2 - Gen 6XY

X & Y - Gen 6ORAS

Omega Ruby & Alpha Sapphire - Gen 7SM

Sun & Moon - Gen 7USUM

Ultra Sun & Ultra Moon - Gen 7Let's Go

Let's Go Pikachu & Eevee - Gen 8SwSh

Sword & Shield - Gen 8BDSP

Brilliant Diamond & Shining Pearl - Gen 8PLA
Legends: Arceus - Gen 9SV

Scarlet & Violet - Gen 9LZA
Legends: Z-A - Gen 10WW

Winds & Waves
Explore
Where to go next after Azumarill.
