Utility
Balanced
420Average
50Slow
CTier

Azumarill punches above its weight class thanks to Huge Power. It doubles its effective Attack, which is enough to make up for stats that don't impress on their own. Dragon moves can't touch it, and only 3 types hit it super-effectively.

Bulk defines Azumarill's stat line. HP and Defense anchor the defensive side, but Attack can't keep up offensively. Moderately hard to find and worth 3 HP EVs.

Base Stats
420Above
HP100
B
Attack50
D
Defense80
C
Sp. Atk60
C
Sp. Def80
C
Speed50
D
Total420
Low <60
Avg 60-89
High 90-149
Top 150+
EV YieldDefeating Azumarill yields +3 HP
HP+3AtkDefSpASpDSpe
Details
Catch75ChallengingFast800,000 XP0.8m / 2'07"28.5kg / 62.8 lbs210Base XP
Pokedex Entries

It spends most of its time in the water. On sunny days, Azumarill floats on the surface of the water and sunbathes.

Sword

These Pokémon create air-filled bubbles. When Azurill play in rivers, Azumarill will cover them with these bubbles.

Shield

Azumarill Weakness

Good

Azumarill is weak to Electric, Grass, and Poison-type moves. On the flip side, it's immune to Dragon-type moves entirely. With 6 resistances, the defensive profile is strong. Thick Fat reduces Fire/Ice damage, further improving the defensive spread. With 100 HP and balanced defenses, Azumarill can afford to eat a neutral hit or two.

4xCriticali
None
¼xResisti
None
0xImmunei
3Weak
6Resist
2Immune
Scorei+3
SpikesGrounded — up to 25%
Toxic SpikesVulnerable
Abilities
Thick FatHalves damage from fire and ice moves.
Huge PowerDoubles Attack in battle.
Sap SipperHAAbsorbs grass moves, raising Attack one stage.
Thick Fat reduces Fire/Ice to ½x · Sap Sipper grants Grass immunity

End of the line. Azumarill caps a three-stage chain that started at Azurill. Breeding produces the base form, and eggs are quick to hatch. HP grew the most through evolution (+50 over Azurill), and Azumarill peaks at 420 total stats.

How to Evolve

3 Forms
Azurill
#298Azurill
High Friendship
Marill
#183Marill
18
Level 18
Azumarill
#184Azumarill
Stat Comparison 3 Stages
Azurill
NormalFairy
Marill
WaterFairy
Azumarill
WaterFairy
HP
50
70+20
100+30
ATK
20
20
50+30
DEF
40
50+10
80+30
SP.ATK
20
20
60+40
SP.DEF
40
50+10
80+30
SPE
20
40+20
50+10
BST
190C-Tier
250D-Tier+60
420B-Tier+170
ROLE
Balanced
Balanced
Balanced
TYPE
Utility
Utility
Utility
Breeding
Very Easy

Breed with Azumarill to get Azurill eggs easily using 41 partners from the Fairy and Water1 egg groups. Notable egg moves include Aqua Jet, Belly Drum, Copycat and 6 more.

Egg Groups
FairyWater1
Gender
50.0%50.0%
Hatch Time
10 cycles·2,570 steps
Fast~3 min with Flame Body
Egg Moves
9moves
Breed With (best first)
togekissraichuazumarilltogedemarutogeticpikachuroseradegrimmsnarlblastoisegolduckkingdramilotic

Azumarill runs a standard physical attacker set. Adamant nature with max HP and Attack EVs shapes the build, while Sitrus Berry brings a one-time health recovery at low HP. Huge Power supports the kit from the background.

Best Build

Physical Tank
Ability
Huge Power
Item
Sitrus BerryRECOVERY
Nature
Adamant+ATK
EVs

Best Azumarill Moveset

  • Aqua JetSTAB
  • Play RoughSTAB
  • Belly Drum
  • LiquidationSTAB

Recommended Teammates

The TM pool is where it gets interesting. Coverage across 10 types means almost nothing walls Azumarill cleanly, with Hydro Pump and Misty Explosion anchoring the STAB side. Matchup flexibility isn't a problem.

Level-Up Moves

Lv 1
Defense Curl
40Normal
Lv 1
Helping Hand+5
20Normal
Lv 1
Rollout
309020Rock
Lv 1
Tackle
4010035Normal
Lv 1
Tail Whip
10030Normal
Lv 1
Water Gun
4010025Water
Lv 6
Bubble Beam
6510020Water
Lv 9
Charm
10020Fairy
Lv 12
Slam
807520Normal
Lv 15
Bounce
85855Flying
Lv 21
Aqua Tail
909010Water
Lv 25
Play Rough
909010Fairy
Lv 30
Aqua Ring
20Water
Lv 35
Rain Dance
5Water
Lv 40
Hydro Pump
110805Water
Lv 45
Double-Edge
12010015Normal
Lv 50
Superpower
1201005Fighting

TM Moves

Src
TR17
Amnesia
20Psychic
TM31
Attract
10015Normal
TR06
Blizzard
110705Ice
TR01
Body Slam
8510015Normal
TM52
Bounce
85855Flying
TM43
Brick Break
7510015Fighting
TM97
Brutal Swing
6010020Dark
TM81
Bulldoze
6010020Ground
TM29
Charm
10020Fairy
TM15
Dig
8010010Ground
TM45
Dive
8010010Water
TM87
Draining Kiss
5010010Fairy
TR30
Encore
1005Normal
TR26
Endure+4
10Normal
TM39
Facade
7010020Normal
TM47
Fake Tears
10020Dark
TM59
Fling
10010Dark
TR64
Focus Blast
120705Fighting
TR34
Future Sight
12010010Psychic
TM09
Giga Impact
150905Normal
TR77
Grass Knot
10020Grass
TM35
Hail
10Ice
TM41
Helping Hand+5
20Normal
TR03
Hydro Pump
110805Water
TM08
Hyper Beam
150905Normal
TR42
Hyper Voice
9010010Normal
TR05
Ice Beam
9010010Ice
TM04
Ice Punch
7510015Ice
TM27
Icy Wind
559515Ice
TR31
Iron Tail
1007515Steel
TM17
Light Screen
30Psychic
TR98
Liquidation
8510010Water
TM01
Mega Kick
120755Normal
TM
Mega Punch
808520Normal
TM89
Misty Terrain
10Fairy
TM53
Mud Shot
559515Ground
TR45
Muddy Water
908510Water
TR90
Play Rough
909010Fairy
TM25
Protect+4
10Normal
TM33
Rain Dance
5Water
TM21
Rest
10Psychic
TM76
Round
6010015Normal
TR84
Scald
8010015Water
TR27
Sleep Talk
10Normal
TM24
Snore
5010015Normal
TR20
Substitute
10Normal
TR39
Superpower
1201005Fighting
TR04
Surf
9010015Water
TM40
Swift
6020Normal
TR35
Uproar
9010010Normal
TR16
Waterfall
8010015Water
TM36
Whirlpool
358515Water
TR85
Work Up
30Normal

Egg Moves

Src
Egg
Aqua Jet+1
4010020Water
Egg
Belly Drum
10Normal
Egg
Copycat
20Normal
Egg
Perish Song
5Normal
Egg
Present
9015Normal
Egg
Sing
5515Normal
Egg
Soak
10020Water
Egg
Supersonic
5520Normal
Egg
Tickle
10020Normal

Tutor Moves

Src
Tutor
Misty Explosion
1001005Fairy
Tutor
Steel Roller
1301005Steel

Can't catch Azumarill directly. Start with Azurill at moderate rates from the locations below, then evolve at level 18. The 3-stage chain from Azurill to Azumarill is where the leveling time goes.

How to Obtain Azumarill in Sword & Shield

Azurill is your first catch on the way to Azumarill. You'll find walking encounters from Lv. 13-18 across 18 total spots in the chain.

  1. Azurill
    Step 1Catch Azurill
    Brawlers' Cave
    ShieldOverworldLv.13-185%EarlyCaveNormal Weather
    MODERATE
    Brawlers' Cave
    SwordOverworldLv.13-185%EarlyCaveOvercast
    MODERATE
    Brawlers' Cave
    ShieldOverworldLv.13-185%EarlyCaveSnowstorm
    MODERATE
    Brawlers' Cave
    SwordOverworldLv.13-185%EarlyCaveNormal Weather
    MODERATE
    Brawlers' Cave
    SwordOverworldLv.13-185%EarlyCaveSnowstorm
    MODERATE
    Brawlers' Cave
    ShieldOverworldLv.13-185%EarlyCaveThunderstorm
    MODERATE
    Brawlers' Cave
    ShieldOverworldLv.13-185%EarlyCaveIntense Sun
    MODERATE
    Brawlers' Cave
    SwordOverworldLv.13-185%EarlyCaveThunderstorm
    MODERATE
    Brawlers' Cave
    ShieldOverworldLv.13-185%EarlyCaveSnowing
    MODERATE
    Brawlers' Cave
    SwordOverworldLv.13-185%EarlyCaveIntense Sun
    MODERATE
    Brawlers' Cave
    ShieldOverworldLv.13-185%EarlyCaveSandstorm
    MODERATE
    Brawlers' Cave
    SwordOverworldLv.13-185%EarlyCaveSnowing
    MODERATE
    Brawlers' Cave
    ShieldOverworldLv.13-185%EarlyCaveRaining
    MODERATE
    Brawlers' Cave
    SwordOverworldLv.13-185%EarlyCaveSandstorm
    MODERATE
    Brawlers' Cave
    ShieldOverworldLv.13-185%EarlyCaveHeavy Fog
    MODERATE
    Brawlers' Cave
    SwordOverworldLv.13-185%EarlyCaveRaining
    MODERATE
    Brawlers' Cave
    ShieldOverworldLv.13-185%EarlyCaveOvercast
    MODERATE
    Brawlers' Cave
    SwordOverworldLv.13-185%EarlyCaveHeavy Fog
    MODERATE
  2. Marill
    Step 2Evolve into Marill
  3. Azumarill
    Step 3Azumarill
  • Huge Power changes the entire equation for Azumarill. The 420 BST doesn't tell the full story. Ranked C-Tier.

  • Azumarill's biggest threats include Jolteon (Electric), Exeggutor (Grass), and Gengar (Poison), all carrying super-effective STAB moves.

  • Marill evolves into Azumarill at level 18. Azumarill is the final evolution in a 3-stage line starting from Azurill. It sits at 420 BST in its evolved form.

  • Huge Power is what you want on Azumarill. Every competitive set worth running is built with that ability in mind. The alternatives (Thick Fat, Sap Sipper) work on paper but Huge Power is what makes Azumarill worth using.

  • Base 50 Speed is low. Priority moves or Trick Room are the way to go. On offense, Azumarill is leaning toward the special side (base 60 Sp. Atk). Defensively? Enough bulk to take a hit or two.

  • Azumarill appears in 17 games, including Gold & Silver, Crystal, and Ruby & Sapphire.

Available in 17 titles since its debut in Gold & Silver, Azumarill spans 8 generations of Pokemon games. It's accessible through wild encounters in most mainline games.