Physical
Balanced
420Average
50Slow
BTier

Azumarill punches above its weight class thanks to Huge Power. It doubles its effective Attack, which is enough to make up for stats that don't impress on their own. Dragon moves can't touch it, and only 3 types hit it super-effectively.

Bulk defines Azumarill's stat line. HP and Defense anchor the defensive side, but Attack can't keep up offensively. Moderately hard to find and worth 3 HP EVs.

Base Stats
420Above
HP100
B
Attack50
D
Defense80
C
Sp. Atk60
C
Sp. Def80
C
Speed50
D
Total420
Low <60
Avg 60-89
High 90-149
Top 150+
EV YieldDefeating Azumarill yields +3 HP
HP+3AtkDefSpASpDSpe
Details
Catch75ChallengingFast800,000 XP0.8m / 2'07"28.5kg / 62.8 lbs210Base XP
Pokedex Entries

Its long ears are superb sensors. It can distinguish the movements of living things on riverbeds.

X

The bubble-like pattern on its stomach helps it camouflage itself when it’s in the water.

Y

Azumarill Weakness

Good

Azumarill is weak to Electric, Grass, and Poison-type moves. On the flip side, it's immune to Dragon-type moves entirely. With 6 resistances, the defensive profile is strong. Thick Fat reduces Fire/Ice damage, further improving the defensive spread. With 100 HP and balanced defenses, Azumarill can afford to eat a neutral hit or two.

4xCriticali
None
¼xResisti
None
0xImmunei
3Weak
6Resist
2Immune
Scorei+3
SpikesGrounded — up to 25%
Toxic SpikesVulnerable
Abilities
Thick FatHalves damage from fire and ice moves.
Huge PowerDoubles Attack in battle.
Sap SipperHAAbsorbs grass moves, raising Attack one stage.
Thick Fat reduces Fire/Ice to ½x · Sap Sipper grants Grass immunity

End of the line. Azumarill caps a three-stage chain that started at Azurill. Breeding produces the base form, and eggs are quick to hatch. HP grew the most through evolution (+50 over Azurill), and Azumarill peaks at 420 total stats.

How to Evolve

3 Forms
Azurill
#298Azurill
High Friendship
Marill
#183Marill
18
Level 18
Azumarill
#184Azumarill
Stat Comparison 3 Stages
Azurill
NormalFairy
Marill
WaterFairy
Azumarill
WaterFairy
HP
50
70+20
100+30
ATK
20
20
50+30
DEF
40
50+10
80+30
SP.ATK
20
20
60+40
SP.DEF
40
50+10
80+30
SPE
20
40+20
50+10
BST
190C-Tier
250D-Tier+60
420B-Tier+170
ROLE
Balanced
Balanced
Balanced
TYPE
Utility
Utility
Utility
Breeding
Very Easy

Breed with Azumarill to get Azurill eggs easily from the Fairy and Water1 egg groups. Notable egg moves include Amnesia, Aqua Jet, Belly Drum and 17 more.

Egg Groups
FairyWater1
Gender
50.0%50.0%
Hatch Time
10 cycles·2,570 steps
Fast~3 min with Flame Body
Egg Moves
20moves

Azumarill runs a standard physical attacker set. Adamant nature with max HP and Attack EVs shapes the build, while Sitrus Berry brings a one-time health recovery at low HP. Huge Power supports the kit from the background.

Best Build

Physical Tank
Ability
Huge Power
Item
Sitrus BerryRECOVERY
Nature
Adamant+ATK
EVs

Best Azumarill Moveset

  • Aqua JetSTAB
  • Belly Drum
  • ProtectFAST +4
  • ReturnCoverage

Breeding opens up real options for Azumarill. Amnesia and Aqua Jet come exclusively from egg moves, and they're worth the effort. The rest of the kit covers basics through Hydro Pump and Aqua Tail and coverage across 9 types.

Level-Up Moves

Lv 1
Tackle
5010035Normal
Lv 1
Tail Whip
10030Normal
Lv 1
Water Gun
4010025Water
Lv 1
Water Sport
15Water
Lv 2
Tail Whip
10030Normal
Lv 5
Water Sport
15Water
Lv 7
Bubble
4010030Water
Lv 10
Defense Curl
40Normal
Lv 10
Rollout
309020Rock
Lv 13
Bubble Beam
6510020Water
Lv 16
Helping Hand+5
20Normal
Lv 21
Aqua Tail
909010Water
Lv 25
Double-Edge
12010015Normal
Lv 31
Aqua Ring
20Water
Lv 35
Rain Dance
5Water
Lv 42
Superpower
1201005Fighting
Lv 46
Hydro Pump
110805Water
Lv 50
Play Rough
909010Fairy

TM Moves

Src
TM45
Attract
10015Normal
TM14
Blizzard
110705Ice
TM31
Brick Break
7510015Fighting
TM78
Bulldoze
6010020Ground
TM100
Confide
20Normal
TM28
Dig
8010010Ground
TM32
Double Team
15Normal
TM42
Facade
7010020Normal
TM56
Fling
10010Dark
TM52
Focus Blast
120705Fighting
TM21
Frustration
10020Normal
TM68
Giga Impact
150905Normal
TM86
Grass Knot
10020Grass
TM07
Hail
10Ice
TM10
Hidden Power
6010015Normal
TM15
Hyper Beam
150905Normal
TM13
Ice Beam
9010010Ice
TM16
Light Screen
30Psychic
TM98
Power-Up Punch
4010020Fighting
TM17
Protect+4
10Normal
TM18
Rain Dance
5Water
TM44
Rest
10Psychic
TM27
Return
10020Normal
TM94
Rock Smash
4010015Fighting
TM48
Round
6010015Normal
TM55
Scald
8010015Water
TM88
Sleep Talk
10Normal
HM04
Strength
8010015Normal
TM90
Substitute
10Normal
HM03
Surf
9010015Water
TM87
Swagger
9015Normal
TM06
Toxic
9010Poison
HM05
Waterfall
8010015Water

Egg Moves

Src
Egg
Amnesia
20Psychic
Egg
Aqua Jet+1
4010020Water
Egg
Belly Drum
10Normal
Egg
Body Slam
8510015Normal
Egg
Camouflage
20Normal
Egg
Copycat
20Normal
Egg
Encore
1005Normal
Egg
Fake Tears
10020Dark
Egg
Future Sight
12010010Psychic
Egg
Muddy Water
908510Water
Egg
Perish Song
5Normal
Egg
Present
9015Normal
Egg
Refresh
20Normal
Egg
Sing
5515Normal
Egg
Slam
807520Normal
Egg
Soak
10020Water
Egg
Superpower
1201005Fighting
Egg
Supersonic
5520Normal
Egg
Tickle
10020Normal
Egg
Water Sport
15Water

Tutor Moves

Azumarill can't learn any Tutor moves

Reminder Moves

Src
Rem
Bounce
85855Flying
Rem
Charm
10020Fairy
Rem
Slam
807520Normal
Rem
Splash
40Normal

Transfer Moves

Src
Gen 4
Captivate
10020Normal
Gen 3
Dynamic Punch
100505Fighting
Gen 4
Endure+4
10Normal
Gen 4
Headbutt
7010015Normal
Gen 3
Mega Kick
120755Normal
Gen 3
Mega Punch
808520Normal
Gen 3
Mimic
10Normal
Gen 4
Mud-Slap
2010010Ground
Gen 4
Natural Gift
10015Normal
Gen 3
Seismic Toss
10020Fighting
Gen 4
Swift
6020Normal
Gen 4
Whirlpool
358515Water
Gen 5
Work Up
30Normal

Azumarill sits at moderate rates across 4 spots in mid-game routes. Pick one from the sorted list and commit to it. Jumping between areas wastes more time than waiting in the right location.

Where To Catch Azumarill in X & Y

To get Azumarill, start by catching Azurill through walking and surfing encounters at Lv. 5-27. The chain covers 3 catchable stages before reaching the final form.

  1. Azurill
    Step 1Catch Azurill
    Route 3
    XGrassLv.5RareEarlyRoute
    CHALLENGING
    Route 3
    YGrassLv.5RareEarlyRoute
    CHALLENGING
    Route 22
    XGrassLv.7RareEarlyRoute
    CHALLENGING
    Route 22
    YGrassLv.7RareEarlyRoute
    CHALLENGING
  2. Marill
    Step 2Catch or Evolve Marill
    Route 3
    YSurfing on waterLv.25-27CommonMidRoute
    EASY
    Route 3
    XSurfing on waterLv.25-27CommonMidRoute
    EASY
    or evolve from Azurill (Step 1)
  3. Azumarill
    Step 3Azumarill
    Route 22
    XGrassLv.25-26RareMidRouteYellow Flower
    CHALLENGING
    Route 22
    YGrassLv.25-26RareMidRouteYellow Flower
    CHALLENGING
    Route 22
    XSurfing on waterLv.26-27RareMidRoute
    HARD
    Route 22
    YSurfing on waterLv.26-27RareMidRoute
    HARD
    or evolve from Marill (Step 2)
  • Huge Power changes the entire equation for Azumarill. The 420 BST doesn't tell the full story. Ranked B-Tier.

  • Azumarill's biggest threats include Jolteon (Electric), Exeggutor (Grass), and Gengar (Poison), all carrying super-effective STAB moves.

  • Marill evolves into Azumarill at level 18. Azumarill is the final evolution in a 3-stage line starting from Azurill. It sits at 420 BST in its evolved form.

  • Huge Power is what you want on Azumarill. Every competitive set worth running is built with that ability in mind. The alternatives (Thick Fat, Sap Sipper) work on paper but Huge Power is what makes Azumarill worth using.

  • Base 50 Speed is low. Priority moves or Trick Room are the way to go. On offense, Azumarill is a physical attacker with base 50 Attack. Defensively? Enough bulk to take a hit or two.

  • Azumarill appears in 17 games, including Gold & Silver, Crystal, and Ruby & Sapphire.

Available in 17 titles since its debut in Gold & Silver, Azumarill spans 8 generations of Pokemon games. It's accessible through wild encounters in most mainline games.