Azumarill punches above its weight class thanks to Huge Power. It doubles its effective Attack, which is enough to make up for stats that don't impress on their own. Only weak to Electric and Grass. Known as the Aqua Rabbit Pokemon.
Bulk defines Azumarill's stat line. HP and Defense anchor the defensive side, but Attack can't keep up offensively. Moderately hard to find and worth 3 HP EVs.
It can spend all day in water, since it can inhale and store a large volume of air.
Azumarill Weakness
GoodAzumarill is weak to Electric and Grass-type moves. 4 resistances help offset the weaknesses. Thick Fat reduces Fire/Ice damage, further improving the defensive spread. With 100 HP and balanced defenses, Azumarill can afford to eat a neutral hit or two.
- Fairy type does not exist — Dragon has fewer checks
- Physical / Special split now per-move (introduced Gen IV)
End of the line. Azumarill caps a three-stage chain that started at Azurill. Breeding produces the base form, and eggs are quick to hatch. HP grew the most through evolution (+50 over Azurill), and Azumarill peaks at 420 total stats.
How to Evolve
Breed with Azumarill to get Azurill eggs easily using 38 partners from the Fairy and Water1 egg groups. Notable egg moves include Amnesia, Aqua Jet, Belly Drum and 15 more.
Fighting coverage gives Azumarill answers even while choice-locked. Choice Band provides raw power at the cost of move flexibility, and max HP and Attack EVs with Huge Power mean every prediction that lands hits hard.
Best Build
Best Azumarill Moveset
- Waterfall
- Aqua Jet
- Superpower
- Ice Punch
Recommended Teammates
Breeding opens up real options for Azumarill. Amnesia and Aqua Jet come exclusively from egg moves, and they're worth the effort. The rest of the kit covers basics through Hydro Pump and Aqua Tail and coverage across 8 types.
Level-Up Moves
TM Moves
Egg Moves
Tutor Moves
Reminder Moves
Transfer Moves
You're catching Azurill first, not Azumarill. Azurill appears at decent rates in the encounters below. The step cards map the full 3-stage chain with evolution methods between each stage.
Huge Power changes the entire equation for Azumarill. The 420 BST doesn't tell the full story. Ranked C-Tier.
Huge Power is what you want on Azumarill. Every competitive set worth running is built with that ability in mind. The alternatives (Thick Fat, Sap Sipper) work on paper but Huge Power is what makes Azumarill worth using.
Base 50 Speed is low. Priority moves or Trick Room are the way to go. On offense, Azumarill is a physical attacker with base 50 Attack. Defensively? Enough bulk to take a hit or two.
Azumarill appears in 17 games, including Gold & Silver, Crystal, and Ruby & Sapphire.
Available in 17 titles since its debut in Gold & Silver, Azumarill spans 8 generations of Pokemon games. It's accessible through wild encounters in most mainline games.
- Gen IY
Yellow - Gen IRB

Red & Blue - Gen IIGSDebut

Gold & Silver - Gen IIC
Crystal - Gen IIIRS

Ruby & Sapphire - Gen IIIFRLG

FireRed & LeafGreen - Gen IIIE
Emerald - Gen IVPt
Platinum - Gen IVHGSS

HeartGold & SoulSilver - Gen IVDP

Diamond & Pearl - Gen VBW

Black & White - Gen VB2W2

Black 2 & White 2 - Gen VIXY

X & Y - Gen VIORAS

Omega Ruby & Alpha Sapphire - Gen VIIUSUM

Ultra Sun & Ultra Moon - Gen VIISM

Sun & Moon - Gen VIILGPE

Let's Go Pikachu & Eevee - Gen VIIISwSh

Sword & Shield - Gen VIIIPLA
Legends: Arceus - Gen VIIIBDSP

Brilliant Diamond & Shining Pearl - Gen IXSV

Scarlet & Violet - Gen IXLZA
Legends: Z-A
