Physical
Balanced
420Average
50Slow
CTier

Azumarill punches above its weight class thanks to Huge Power. It doubles its effective Attack, which is enough to make up for stats that don't impress on their own. Only weak to Electric and Grass. Known as the Aqua Rabbit Pokemon.

Bulk defines Azumarill's stat line. HP and Defense anchor the defensive side, but Attack can't keep up offensively. Moderately hard to find and worth 3 HP EVs.

Base Stats
420Above
HP100
B
Attack50
D
Defense80
C
Sp. Atk60
C
Sp. Def80
C
Speed50
D
Total420
Low <60
Avg 60-89
High 90-149
Top 150+
EV YieldDefeating Azumarill yields +3 HP
HP+3AtkDefSpASpDSpe
Details
Catch75ChallengingFast800,000 XP0.8m / 2'07"28.5kg / 62.8 lbs210Base XP
Pokedex Entries

It can spend all day in water, since it can inhale and store a large volume of air.

Black / White

Azumarill Weakness

Good

Azumarill is weak to Electric and Grass-type moves. 4 resistances help offset the weaknesses. Thick Fat reduces Fire/Ice damage, further improving the defensive spread. With 100 HP and balanced defenses, Azumarill can afford to eat a neutral hit or two.

Gen V Type Chart
  • Fairy type does not exist — Dragon has fewer checks
  • Physical / Special split now per-move (introduced Gen IV)
4xCriticali
None
¼xResisti
None
0xImmunei
2Weak
4Resist
1Immune
Scorei0
SpikesGrounded — up to 25%
Toxic SpikesVulnerable
Abilities
Thick FatHalves damage from fire and ice moves.
Huge PowerDoubles Attack in battle.
Sap SipperHAAbsorbs grass moves, raising Attack one stage.
Thick Fat reduces Fire/Ice to ½x · Sap Sipper grants Grass immunity

End of the line. Azumarill caps a three-stage chain that started at Azurill. Breeding produces the base form, and eggs are quick to hatch. HP grew the most through evolution (+50 over Azurill), and Azumarill peaks at 420 total stats.

How to Evolve

3 Forms
Azurill
#298Azurill
High Friendship
Marill
#183Marill
18
Level 18
Azumarill
#184Azumarill
Stat Comparison 3 Stages
Azurill
Normal
Marill
Water
Azumarill
Water
HP
50
70+20
100+30
ATK
20
20
50+30
DEF
40
50+10
80+30
SP.ATK
20
20
60+40
SP.DEF
40
50+10
80+30
SPE
20
40+20
50+10
BST
190C-Tier
250D-Tier+60
420B-Tier+170
ROLE
Balanced
Balanced
Balanced
TYPE
Utility
Utility
Utility
Breeding
Very Easy

Breed with Azumarill to get Azurill eggs easily using 38 partners from the Fairy and Water1 egg groups. Notable egg moves include Amnesia, Aqua Jet, Belly Drum and 15 more.

Egg Groups
FairyWater1
Gender
50.0%50.0%
Hatch Time
10 cycles·2,570 steps
Fast~3 min with Flame Body
Egg Moves
18moves
Breed With (best first)
togekissmanaphyraichuazumarilltogeticpachirisupikachuroseradeblastoisegolduckferaligatrkingdra

Fighting coverage gives Azumarill answers even while choice-locked. Choice Band provides raw power at the cost of move flexibility, and max HP and Attack EVs with Huge Power mean every prediction that lands hits hard.

Best Build

Physical Wallbreaker
Ability
Huge Power
Item
Choice BandPOWER
Nature
Adamant+ATK
EVs

Best Azumarill Moveset

  • WaterfallSTAB
  • Aqua JetSTAB
  • SuperpowerCoverage
  • Ice Punch

Breeding opens up real options for Azumarill. Amnesia and Aqua Jet come exclusively from egg moves, and they're worth the effort. The rest of the kit covers basics through Hydro Pump and Aqua Tail and coverage across 8 types.

Level-Up Moves

Lv 1
Defense Curl
40Normal
Lv 1
Tackle
5010035Normal
Lv 1
Tail Whip
10030Normal
Lv 1
Water Gun
4010025Water
Lv 2
Defense Curl
40Normal
Lv 7
Tail Whip
10030Normal
Lv 10
Water Gun
4010025Water
Lv 15
Rollout
309020Rock
Lv 20
Bubble Beam
6510020Water
Lv 27
Aqua Ring
20Water
Lv 33
Double-Edge
12010015Normal
Lv 40
Rain Dance
5Water
Lv 47
Aqua Tail
909010Water
Lv 54
Hydro Pump
120805Water

TM Moves

Src
TM45
Attract
10015Normal
TM14
Blizzard
120705Ice
TM31
Brick Break
7510015Fighting
TM78
Bulldoze
6010020Ground
TM28
Dig
8010010Ground
HM06
Dive
8010010Water
TM32
Double Team
15Normal
TM42
Facade
7010020Normal
TM56
Fling
10010Dark
TM52
Focus Blast
120705Fighting
TM21
Frustration
10020Normal
TM68
Giga Impact
150905Normal
TM86
Grass Knot
10020Grass
TM07
Hail
10Ice
TM10
Hidden Power
6010015Normal
TM15
Hyper Beam
150905Normal
TM13
Ice Beam
9510010Ice
TM16
Light Screen
30Psychic
TM17
Protect+4
10Normal
TM18
Rain Dance
5Water
TM44
Rest
10Psychic
TM27
Return
10020Normal
TM94
Rock Smash
4010015Fighting
TM48
Round
6010015Normal
TM55
Scald
8010015Water
HM04
Strength
8010015Normal
TM90
Substitute
10Normal
HM03
Surf
9510015Water
TM87
Swagger
9015Normal
TM06
Toxic
9010Poison
HM05
Waterfall
8010015Water
TM83
Work Up
30Normal

Egg Moves

Src
Egg
Amnesia
20Psychic
Egg
Aqua Jet+1
4010020Water
Egg
Belly Drum
10Normal
Egg
Body Slam
8510015Normal
Egg
Encore
1005Normal
Egg
Fake Tears
10020Dark
Egg
Future Sight
10010010Psychic
Egg
Muddy Water
958510Water
Egg
Perish Song
5Normal
Egg
Present
9015Normal
Egg
Refresh
20Normal
Egg
Sing
5515Normal
Egg
Slam
807520Normal
Egg
Soak
10020Water
Egg
Superpower
1201005Fighting
Egg
Supersonic
5520Normal
Egg
Tickle
10020Normal
Egg
Water Sport
15Water

Tutor Moves

Azumarill can't learn any Tutor moves

Reminder Moves

Src
Rem
Bubble
2010030Water
Rem
Charm
10020Normal
Rem
Slam
807520Normal
Rem
Splash
40Normal

Transfer Moves

Src
Gen 4
Captivate
10020Normal
Gen 3
Dynamic Punch
100505Fighting
Gen 4
Endure+4
10Normal
Gen 4
Focus Punch-3
15010020Fighting
Gen 4
Headbutt
7010015Normal
Gen 3
Mega Kick
120755Normal
Gen 3
Mega Punch
808520Normal
Gen 3
Mimic
10Normal
Gen 4
Mud-Slap
2010010Ground
Gen 4
Natural Gift
10015Normal
Gen 4
Secret Power
7010020Normal
Gen 3
Seismic Toss
10020Fighting
Gen 4
Swift
6020Normal
Gen 4
Water Pulse
6010020Water
Gen 4
Whirlpool
358515Water

You're catching Azurill first, not Azumarill. Azurill appears at decent rates in the encounters below. The step cards map the full 3-stage chain with evolution methods between each stage.

How to Obtain Azumarill in Black & White

  1. Azurill
    Step 1Catch Azurill
    White Forest
    GrassLv.5UncommonEarlyForestAny
    EASY
  2. Marill
    Step 2Evolve into Marill
  3. Azumarill
    Step 3Azumarill
  • Huge Power changes the entire equation for Azumarill. The 420 BST doesn't tell the full story. Ranked C-Tier.

  • Azumarill's biggest threats include Jolteon (Electric) and Exeggutor (Grass), all carrying super-effective STAB moves. Only 2 weaknesses means fewer dedicated counters to worry about.

  • Marill evolves into Azumarill at level 18. Azumarill is the final evolution in a 3-stage line starting from Azurill. It sits at 420 BST in its evolved form.

  • Huge Power is what you want on Azumarill. Every competitive set worth running is built with that ability in mind. The alternatives (Thick Fat, Sap Sipper) work on paper but Huge Power is what makes Azumarill worth using.

  • Base 50 Speed is low. Priority moves or Trick Room are the way to go. On offense, Azumarill is a physical attacker with base 50 Attack. Defensively? Enough bulk to take a hit or two.

  • Azumarill appears in 17 games, including Gold & Silver, Crystal, and Ruby & Sapphire.

Available in 17 titles since its debut in Gold & Silver, Azumarill spans 8 generations of Pokemon games. It's accessible through wild encounters in most mainline games.