
Is Azurill Good in Diamond & Pearl Playthrough?
Pure Normal in Gen 4. Baby stage of Marill with AbilityHuge Power or AbilityThick Fat. Evolves into Marill through friendship. The Huge Power payoff at Azumarill is massive, but you won't reach it during the story.
Azurill trades roughly evenly with Roark's team.
Gardenia's typing presses Azurill's defenses.
Maylene's team hits Azurill's weaknesses hard.
Crasher Wake's typing presses Azumarill's defenses.
Azumarill trades roughly evenly with Fantina's team.
Azumarill has the type edge here and should clean up Byron's team.
Azumarill trades roughly evenly with Candice's team.
Azumarill trades roughly evenly with Volkner's team.
Azumarill trades roughly evenly with Aaron's team.
Azumarill has the type edge here and should clean up Bertha's team.
Azumarill has the type edge here and should clean up Flint's team.
Azumarill trades roughly evenly with Lucian's team.
Azumarill has the type edge here and should clean up Mars's team.
Azumarill has the type edge here and should clean up Jupiter's team.
Azumarill trades roughly evenly with Saturn's team.
Azumarill trades roughly evenly with Cynthia's team.
Catchable
Catch Azurill in the Great Marsh (walking, Lv 20, rare).
Recommended Moves
- STARTING (Lv 20)
- LV 20NormalSlamPower 120Accuracy 75%PP 20
- From Start
- TM10NormalHidden PowerPower 90Accuracy 100%PP 15Veilstone Game Corner
- After Gardenia
- TM43NormalSecret PowerPower 105Accuracy 100%PP 20Amity Square
- TM14IceBlizzardPower 120Accuracy 70%PP 5Lake Acuity
- TM13IceIce BeamPower 95Accuracy 100%PP 10Route 216
- After Crasher Wake
- HM03WaterSurfPower 95Accuracy 100%PP 15Celestic Town
- After Volkner
- HM07WaterWaterfallPower 80Accuracy 100%PP 15Sunyshore City
- Post-Game
- TM42NormalFacadePower 105Accuracy 100%PP 20Survival Area
Evolve Azurill to Azumarill
Marill evolves into Azumarill at Level 18. Your Azurill should hit Level 18 before you reach Crasher Wake, at typical leveling pace.
Recommended Moves
- After Gardenia
- TM68NormalGiga ImpactPower 150Accuracy 90%PP 5Veilstone Game Corner
- TM15NormalHyper BeamPower 150Accuracy 90%PP 5Veilstone Department Store
- After Crasher Wake
- HM03WaterSurfPower 143Accuracy 100%PP 15Celestic Town
- LV 33NormalDouble-EdgePower 120Accuracy 100%PP 15
- After Byron
- TM01FightingFocus PunchPower 150Accuracy 100%PP 20Oreburgh Gate
- LV 47WaterAqua TailPower 135Accuracy 90%PP 10
- After Volkner
- HM07WaterWaterfallPower 120Accuracy 100%PP 15Sunyshore City
- LV 54WaterHydro PumpPower 180Accuracy 80%PP 5
- Post-Game
- TM42NormalFacadePower 70Accuracy 100%PP 20Survival Area
How to Get Azurill in Diamond & Pearl
Azurill is a rare Trophy Garden catch around level 16, available only after the National Dex opens. That one garden is its whole range, and high friendship turns it into Marill from there.
2 locations to catch Azurill
Encountered via tall grass encounters
Where To Catch Azurill in DP
The line opens with Azurill at Lv. 16-26 via walking encounters. 2 catchable stages total, with locations listed for each one below.
Step 2Catch or Evolve into MarillGreat Marsh - Area 1Lv.20-30Surfing on waterRate 30%Great Marsh - Area 2Lv.20-30Surfing on waterRate 30%Great Marsh - Area 3Lv.20-30Surfing on waterRate 30%Great Marsh - Area 4Lv.20-30Surfing on waterRate 30%Great Marsh - Area 6Lv.20-30Surfing on waterRate 30%Great Marsh - Area 5Lv.21-22FloorRate 15%Great Marsh - Area 6Lv.21-22FloorRate 15%Great Marsh - Area 3Lv.23-24FloorRate 15%Great Marsh - Area 4Lv.23-24FloorRate 15%Great Marsh - Area 1Lv.25-26FloorRate 15%Great Marsh - Area 2Lv.25-26FloorRate 15%Great Marsh - Daily PokemonLv.22-26FloorRate 10%Before post-gameTrophy Garden - Daily PokemonLv.16-18GrassRate 5%Post-gameor evolve from Azurill (Step 1)
Step 3Evolve into AzumarillBREEDINGAvailableLeave a compatible parent at the Pokemon Day Care to receive a Marill egg.
Want the exact numbers? Work out your catch odds in Diamond & Pearl for Azurill.
How to Get Shiny Azurill in Diamond & Pearl
Azurill bounces around the Great Marsh and Trophy Garden, where a PokeRadar chain brings its shiny onto the board. Compare Shiny Azurill odds across every game
Diamond & Pearl Shiny Azurill Calculator
3 MethodsThe best route is PokeRadar Chain at full boosts, about 1 in 200 on each try. Tune it below.
PokeRadar Chain: Chain shaking-grass patches without breaking the combo. The rate peaks at a chain of 40.
Masuda Method: Breed with a parent from a different-language game. Works on any breedable line.
Full Odds: Walk through grass, surf, or fish. Every encounter is its own independent shiny roll.
How many you have done, or plan to do.
| Chance | Encounters | Time |
|---|---|---|
| 10%lucky few | 22-- | -- |
| 25%one in four | 58-- | -- |
| 50%coin flip | 139-- | -- |
| 90%very likely | 460-- | -- |
Time assumes -- at your pace and does not change your shiny odds.
How is this calculated?
Every encounter has the same shiny chance, the Shiny Odds Per Try shown above. Each one is a separate roll that does not care how many you have already done, so the more you hunt, the higher your overall chance of at least one shiny. The formula below turns your odds and your number of tries into that combined chance.
chance after N tries = 1 − (1 − p)^N, where p = 1 / odds per try
Example at 1 in 8,192 (classic full odds): about 864 encounters for a 10 percent chance, 5,678 for 50 percent, and 18,862 for 90 percent.
The table above flips that around: it shows how many encounters it takes to reach a 10, 25, 50, and 90 percent chance at your current odds. Turning on boosts like the Shiny Charm, sandwiches, or chains improves your odds, so the encounter numbers drop.
These are estimates, not promises. Most games have no pity counter, meaning no guaranteed shiny no matter how many you hunt, so even Very Likely is not guaranteed: some hunters find one early, others go well past that point.
Curious how fast a hunt could go? Work out your Diamond & Pearl shiny odds for Azurill.
Azurill Weakness
Type-wise, Azurill takes extra damage from Fighting. Ghost moves do nothing thanks to a full immunity. Thick Fat reduces Fire/Ice damage, further improving the defensive spread.
| Damage | Types |
|---|---|
| 2x (Weak) | Fighting |
| 0x (Immune) | Ghost |
- Fairy type does not exist — Dragon has fewer checks
- Physical / Special split now per-move (introduced Gen IV)
What is Azurill Weak Against
GoodAzurill Evolutions
This is the baby stage. Azurill grows into Marill by leveling up. Want more? Breed the adults. Baby Pokemon sit in the Undiscovered egg group. Evolving adds up to 230 stat points total. View every chain in the Evolution Chart.
How to Evolve
Breeding
DP Azurill Best Moveset
Normal typing at baby-level stats. AbilityHuge Power doubles Attack from 20 to 40, which is still nothing. The moveset has no competitive purpose. Marill is the next step toward Azumarill.
Best Build
Azurill best EVs are Attack and HP
Utility Moveset
- Waterfall
- Return
- Iron Tail
- Substitute
Recommended Teammates
Moves List
The egg pool carries weight here. Encore and Fake Tears aren't available any other way for Azurill, and they meaningfully change what it threatens. Stack those on top of Double-Edge and Slam for solid options.
How to Read the Moves Table
Tabs
- Level-Up
- Learned by leveling up.
- TM
- Taught by a Technical Machine.
- Egg
- Inherited via breeding.
- Tutor
- NPC tutor (cost: items, BP, money).
- Reminder
- An NPC reteaches any move this Pokemon could have learned by leveling up.
- Transfer
- Carried over from an older game using Pokemon HOME.
- Event
- Given out through Mystery Gift events.
Visual Signals
CAT (Category)
How the move deals damage and which stats it uses.
A small dot on the icon's corner marks the move as contact. That triggers abilities like Static, Flame Body, Rough Skin, or Iron Barbs, plus items like Rocky Helmet and Sticky Barb.
Tier (S to D)
Each move's competitive rank in RankedBoost's system. TM, Egg, and Tutor sort by tier by default (best first). On Level-Up, click the Tier header to do the same.
PWR (Power)
Base damage. Numbers shown in a type color include STAB (base × 1.5). Hover any colored number to see the math.
— means no power (status moves) or variable power.
Sorting & Filter
Click any column header to sort. Level-Up opens with Lv 1 at the top. TM, Egg, and Tutor open with the highest-tier moves at the top.
Search filters by move name or type. The Filter button limits the list to STAB, Physical, Special, or Status moves.
Level-Up Moves
TM Moves
23 of 24 TMs are obtainable before the Elite Four
Egg Moves
Tutor Moves
Transfer Moves
Base Stats
A Pokémon that lives by water. It moves quickly on land by bouncing on its big tail.
Its tail is filled with nutrients necessary for growth. It plays by bouncing on its tail.
Azurill Diamond & Pearl Guide
For Diamond & Pearl, you can run Azurill through the first few routes without issues. 190 BST won't carry you far though. Get it to Marill as fast as you can.
Game Availability
Available in 15 titles since its debut in Ruby & Sapphire, Azurill spans 7 generations of Pokemon games. It's accessible through catching or hatching as a base form in most mainline games.
Click a game to view version-specific details
- Gen 1RB

Red & Blue - Gen 1Y
Yellow - Gen 2GS

Gold & Silver - Gen 2C
Crystal - Gen 3RSDebut

Ruby & Sapphire - Gen 3E
Emerald - Gen 3FRLG

FireRed & LeafGreen - Gen 4DP

Diamond & Pearl - Gen 4Pt
Platinum - Gen 4HGSS

HeartGold & SoulSilver - Gen 5BW

Black & White - Gen 5B2W2

Black 2 & White 2 - Gen 6XY

X & Y - Gen 6ORAS

Omega Ruby & Alpha Sapphire - Gen 7SM

Sun & Moon - Gen 7USUM

Ultra Sun & Ultra Moon - Gen 7Let's Go

Let's Go Pikachu & Eevee - Gen 8SwSh

Sword & Shield - Gen 8BDSP

Brilliant Diamond & Shining Pearl - Gen 8PLA
Legends: Arceus - Gen 9SV

Scarlet & Violet - Gen 9LZA
Legends: Z-A - Gen 10WW

Winds & Waves
Explore
Where to go next after Azurill.
