Utility
Balanced
20Speed · Very Slow

Stats & Training

HP and Defense carry most of Azurill's stat budget. Attack's the obvious dump stat. Common in the wild and yields 1 HP EV. Follows a fast 800K XP curve.

Base Stats
Low
HP50
D
Attack20
F
Defense40
D
Sp. Atk20
F
Sp. Def40
D
Speed20
F
Total190
Details
Catch Rate
Moderate150 / 255
Growth Rate
Fast800,000 XP
Height0.2 m
Weight2.0 kg
Base XP38
Abilities
Thick Fat
Halves damage from fire and ice moves.
Huge PowerTop Pick
Doubles Attack in battle.
Sap SipperHA
Absorbs grass moves, raising Attack one stage.
Thick Fat reduces Fire/Ice to ½x · Sap Sipper grants Grass immunity
EV Yield
HP+1AtkDefSpASpDSpe
HP training source
Pokedex Entries

It’s a Pokémon that lives by water. It moves quickly on land by bouncing on its big tail.

Azurill Weakness

Type-wise, Azurill takes extra damage from Poison and Steel. Ghost and Dragon moves do nothing thanks to a full immunity. Thick Fat reduces Fire/Ice damage, further improving the defensive spread.

Azurill Weakness and Resistance Chart
DamageTypes
2x (Weak)Poison, Steel
0.5x (Resist)Bug, Dark
0x (Immune)Ghost, Dragon
Type ChartExcellent
2Weak
2Resist
3Immune
Score+4
4xCritical
None
½xResist
¼xResist
None
How to Beat Azurill in Brilliant Diamond & Shining Pearl (Best Counters)
Gastly
Gastly
GhostPoison
C
Available Moves
Moves
  • Sludge BombTM36
  • Poison JabTM84
Damage vs Azurill
Sludge Bomb 2x
165-194%KO
Poison Jab 2x
71-84%
View Gastly builds →

Brilliant Diamond & Shining Pearl Evolution

This is the baby stage. Azurill grows into Marill by leveling up. Want more? Breed the adults. Baby Pokemon sit in the Undiscovered egg group. Evolving adds up to 230 stat points total. View every chain in the Evolution Chart.

How to Evolve

3 Forms
Azurill
#298Azurill
High Friendship
Marill
#183Marill
18
Level 18
Azumarill
#184Azumarill
Stat Comparison 3 Stages
Azurill
NormalFairy
Marill
WaterFairy
Azumarill
WaterFairy
HP
50
70+20
100+30
ATK
20
20
50+30
DEF
40
50+10
80+30
SP.ATK
20
20
60+40
SP.DEF
40
50+10
80+30
SPE
20
40+20
50+10
BST
190C-Tier
250D-Tier+60
420B-Tier+170
ROLE
Balanced
Balanced
Balanced
TYPE
Utility
Utility
Utility

Breeding

Unavailable
Undiscovered egg group

Brilliant Diamond & Shining Pearl Azurill Best Moveset

Huge Power gives Azurill passive value while it walls. Sassy nature boosts Sp. Def, max HP and Sp. Def EVs maximize the slow wall profile, and Eviolite keeps it in the game.

Best Build

Experimental
Bulky Support
Ability
Huge Power
Item
EvioliteBULK
Best Nature for Azurill
Sassy+SPD

Azurill best EVs are Sp. Def and HP

EVs

Bulky Support Moveset

  • Aqua Jet
  • SoakUtility
  • Icy Wind
  • EncoreUtility

Recommended Teammates

Moves

The egg pool carries weight here. Aqua Jet and Belly Drum aren't available any other way for Azurill, and they meaningfully change what it threatens. Stack those on top of Body Slam and Slam for solid options.

Level-Up Moves

Lv 1
Splash
D40Normal
Lv 1
Tail Whip
10030Normal
Lv 1
Water Gun
4010025Water
Lv 3
Helping Hand+5
C20Normal
Lv 6
Bubble Beam
D6510020Water
Lv 9
Charm
C10020Fairy
Lv 12
Slam
807520Normal
Lv 15
Bounce
D85855Flying

TM Moves

TM
TM45
Attract
C10015Normal
TM14
Blizzard
D110705Ice
TM32
Double Team
15Normal
TM58
Endure+4
C10Normal
TM42
Facade
D7010020Normal
TM07
Hail
C10Ice
TM13
Ice Beam
D9010010Ice
TM23
Iron Tail
D1007515Steel
TM16
Light Screen
C30Psychic
TM17
Protect+4
C10Normal
TM18
Rain Dance
C5Water
TM44
Rest
C10Psychic
TM49
Scald
D8010015Water
TM82
Sleep Talk
C10Normal
TM90
Substitute
C10Normal
TM95
Surf
D9010015Water
TM87
Swagger
D8515Normal
TM03
Water Pulse
D6010020Water
TM99
Waterfall
D8010015Water
TM10
Work Up
D30Normal

Egg Moves

Egg
Egg
Aqua Jet+1
S4010020Water
Egg
Belly Drum
C10Normal
Egg
Body Slam
D8510015Normal
Egg
Copycat
C20Normal
Egg
Encore
S1005Normal
Egg
Fake Tears
D10020Dark
Egg
Muddy Water
D908510Water
Egg
Perish Song
D5Normal
Egg
Present
9015Normal
Egg
Sing
D5515Normal
Egg
Slam
807520Normal
Egg
Soak
S10020Water
Egg
Supersonic
D5520Normal
Egg
Tickle
D10020Normal

Tutor Moves

Azurill can't learn any Tutor moves

Brilliant Diamond & Shining Pearl Azurill Locations

moderate rates is the best you'll get on Azurill in mid-game routes. Use the sort toggle below. Best shows where the odds peak, Earliest shows where you can access it soonest in your playthrough.

Best Locations to Catch Azurill in Brilliant Diamond & Shining Pearl

Which version you're playing matters for Azurill. 12 walking spots at Lv. 20-24 spread across Shining Pearl and Brilliant Diamond, and some routes only appear in one cartridge. Check the version badges below.

Great Marsh - Area 5
Shining PearlGrass Lv.20 Facility
5%Mid
Great Marsh - Area 5
Brilliant DiamondGrass Lv.20 Facility
5%Mid
Great Marsh - Area 6
Shining PearlGrass Lv.20 Facility
1%Mid
Great Marsh - Area 6
Brilliant DiamondGrass Lv.20 Facility
1%Mid
Great Marsh - Area 3
Shining PearlGrass Lv.22 Facility
1%Mid
Great Marsh - Area 3
Brilliant DiamondGrass Lv.22 Facility
1%Mid
Great Marsh - Area 4
Shining PearlGrass Lv.22 Facility
1%Mid
Great Marsh - Area 4
Brilliant DiamondGrass Lv.22 Facility
1%Mid
Great Marsh - Area 1
Brilliant DiamondGrass Lv.24 Facility
1%Mid
Great Marsh - Area 1
Shining PearlGrass Lv.24 Facility
1%Mid
Great Marsh - Area 2
Brilliant DiamondGrass Lv.24 Facility
1%Mid
Great Marsh - Area 2
Shining PearlGrass Lv.24 Facility
1%Mid

Azurill Guide

  • Azurill becomes Marill by leveling up, then Azumarill at level 18. Straight three-stage line with no branching.

  • Azurill is catchable in Brilliant Diamond & Shining Pearl. Check the Locations section above for specific routes, encounter rates, and methods. It also appears in 14 other games across the series.

  • Azurill is available in Brilliant Diamond & Shining Pearl. Across the full series, it appears in 15 games total.

  • For Brilliant Diamond & Shining Pearl, you can run Azurill through the first few routes without issues. 190 BST won't carry you far though. Get it to Marill as fast as you can.

Game Availability

Available in 15 titles since its debut in Ruby & Sapphire, Azurill spans 8 generations of Pokemon games. It's accessible through catching or hatching as a base form in most mainline games.

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