Stats too low across the board in Gen 2, Azumarill sits at D-Tier in Gold & Silver. A very different story from later games where it becomes a monster.
410HP100Attack50Defense80Speed50Sp.Def80Sp.Atk50
Marill
Azumarill
Weak to
Special
Balanced
50Speed · Slow

Is Azumarill Good in Gold & Silver Playthrough?

Bulky for a Water-type but hits weakly without the Fairy typing and Huge Power that make it dominant in later generations. In Gen 2, Azumarill is a tank that can't deal much damage. Functional but outclassed by Feraligatr, Gyarados, and Starmie.

StrongGoodEvenToughBadGETETGETETEETSGEEGGGEFalknerGym 1BugsyGym 2WhitneyGym 3MortyGym 4ChuckGym 5MarillCatchableAzumarillEvolveJasmineGym 6PryceGym 7ClairGym 8SurgeGym 9SabrinaGym 10ErikaGym 11JanineGym 12MistyGym 13BrockGym 14BlaineGym 15BlueGym 16WillE4KogaE4BrunoE4KarenE4LanceChamp*
Falkner
Gym 1
Good

Marill has the type edge here and should clean up Falkner's team.

You Win
Pidgey
Lv 7
NormalFlying
Keen Eye
TackleMud Slap
Even
Pidgeotto
Lv 9
NormalFlying
Keen Eye
TackleMud SlapGust
Bugsy
Gym 2
Even

Marill trades roughly evenly with Bugsy's team.

You Win
Metapod
Lv 14
Bug
Shed Skin
TackleString ShotHarden
You Win
Kakuna
Lv 14
BugPoison
Shed Skin
Poison StingString ShotHarden
Even
Scyther
Lv 16
BugFlying
Swarm
Quick AttackLeerFury Cutter
Whitney
Gym 3
Tough

Whitney's typing presses Marill's defenses.

Even
Clefairy
Lv 18
Normal
Cute Charm
Double SlapMimicEncoreMetronome
Risky
Miltank
Lv 20
Normal
Thick Fat
RolloutAttractStompMilk Drink
Morty
Gym 4
Even

Marill trades roughly evenly with Morty's team.

Even
Gastly
Lv 21
GhostPoison
Levitate
LickSpiteMean LookCurse
Even
Haunter
Lv 21
GhostPoison
Levitate
HypnosisMimicCurseNight Shade
Risky
Gengar
Lv 25
GhostPoison
Cursed Body
HypnosisShadow BallMean LookDream Eater
Even
Haunter
Lv 23
GhostPoison
Levitate
SpiteMean LookMimicNight Shade
Chuck
Gym 5
Tough

Chuck's typing presses Marill's defenses.

Risky
Primeape
Lv 27
Fighting
Vital Spirit
LeerRageKarate ChopFury Swipes
Avoid
Poliwrath
Lv 30
WaterFighting
Water Absorb
HypnosisMind ReaderSurfDynamic Punch
Jasmine
Gym 6
Good

Azumarill has the type edge here and should clean up Jasmine's team.

You Win
Magnemite
Lv 30
ElectricSteel
Magnet Pull
ThunderboltSupersonicSonic BoomThunder Wave
You Win
Magnemite
Lv 30
ElectricSteel
Magnet Pull
ThunderboltSupersonicSonic BoomThunder Wave
Easy KO
Steelix
Lv 35
SteelGround
Rock Head
ScreechSunny DayRock ThrowIron Tail
Pryce
Gym 7
Even

Azumarill trades roughly evenly with Pryce's team.

Even
Seel
Lv 27
Water
Thick Fat
HeadbuttIcy WindAurora BeamRest
Even
Dewgong
Lv 29
WaterIce
Thick Fat
HeadbuttIcy WindAurora BeamRest
Easy KO
Piloswine
Lv 31
IceGround
Oblivious
Icy WindFury AttackMistBlizzard
Clair
Gym 8
Tough

Clair's team hits Azumarill's weaknesses hard.

Risky
Dragonair
Lv 37
Dragon
Shed Skin
Thunder WaveSurfSlamDragon Breath
Risky
Dragonair
Lv 37
Dragon
Shed Skin
Thunder WaveThunderboltSlamDragon Breath
Risky
Dragonair
Lv 37
Dragon
Shed Skin
Thunder WaveIce BeamSlamDragon Breath
Avoid
Kingdra
Lv 40
WaterDragon
Swift Swim
SmokescreenSurfHyper BeamDragon Breath
Lt. Surge
Gym 9
Even

Azumarill trades roughly evenly with Lt. Surge's team.

Even
Raichu
Lv 44
Electric
Static
Thunder WaveQuick AttackThunderboltThunder
Even
Electrode
Lv 40
Electric
Soundproof
ScreechDouble TeamSwiftExplosion
You Win
Magneton
Lv 40
ElectricSteel
Magnet Pull
Lock OnDouble TeamSwiftZap Cannon
Even
Electrode
Lv 40
Electric
Soundproof
ScreechDouble TeamSwiftExplosion
Even
Electabuzz
Lv 46
Electric
Static
Quick AttackThunder PunchLight ScreenThunder
Sabrina
Gym 10
Tough

Sabrina's typing presses Azumarill's defenses.

Risky
Espeon
Lv 46
Psychic
Synchronize
Sand AttackQuick AttackSwiftPsychic
Even
Mr Mime
Lv 46
Psychic
Soundproof
BarrierReflectBaton PassPsychic
Risky
Alakazam
Lv 48
Psychic
Synchronize
RecoverFuture SightPsychicReflect
Erika
Gym 11
Even

Azumarill trades roughly evenly with Erika's team.

Even
Tangela
Lv 42
Grass
Chlorophyll
Vine WhipBindGiga DrainSleep Powder
Even
Jumpluff
Lv 41
GrassFlying
Chlorophyll
Mega DrainLeech SeedCotton SporeGiga Drain
Risky
Victreebel
Lv 46
GrassPoison
Chlorophyll
Sunny DaySynthesisAcidRazor Leaf
Risky
Bellossom
Lv 46
Grass
Chlorophyll
Sunny DaySynthesisPetal DanceSolar Beam
Janine
Gym 12
Even

Azumarill trades roughly evenly with Janine's team.

You Win
Crobat
Lv 36
PoisonFlying
Inner Focus
ScreechSupersonicConfuse RayWing Attack
Even
Weezing
Lv 36
Poison
Levitate
SmogSludge BombToxicExplosion
Even
Weezing
Lv 36
Poison
Levitate
SmogSludge BombToxicExplosion
You Win
Ariados
Lv 33
BugPoison
Swarm
Scary FaceGiga DrainString ShotNight Shade
Even
Venomoth
Lv 39
BugPoison
Shield Dust
ForesightDouble TeamGustPsychic
Misty
Gym 13
Tough

Misty's typing presses Azumarill's defenses.

Risky
Golduck
Lv 42
Water
Damp
SurfDisablePsych UpPsychic
You Win
Quagsire
Lv 42
WaterGround
Damp
SurfAmnesiaEarthquakeRain Dance
Even
Lapras
Lv 44
WaterIce
Water Absorb
SurfPerish SongBlizzardRain Dance
Risky
Starmie
Lv 47
WaterPsychic
Illuminate
SurfConfuse RayRecoverIce Beam
Brock
Gym 14
Strong

Azumarill resists most of Brock's coverage and hits back hard.

Easy KO
Graveler
Lv 41
RockGround
Rock Head
Defense CurlRock SlideRolloutEarthquake
Easy KO
Rhyhorn
Lv 41
GroundRock
Lightning Rod
Fury AttackScary FaceEarthquakeHorn Drill
You Win
Omastar
Lv 42
RockWater
Swift Swim
BiteSurfProtectSpike Cannon
Easy KO
Onix
Lv 44
RockGround
Rock Head
BindRock SlideBideSandstorm
Even
Kabutops
Lv 42
RockWater
Swift Swim
SlashSurfEndureGiga Drain
Blaine
Gym 15
Good

Azumarill has the type edge here and should clean up Blaine's team.

Easy KO
Magcargo
Lv 45
FireRock
Magma Armor
CurseSmogFlamethrowerRock Slide
You Win
Magmar
Lv 45
Fire
Flame Body
Thunder PunchFire PunchSunny DayConfuse Ray
You Win
Rapidash
Lv 50
Fire
Run Away
Quick AttackFire SpinFury AttackFire Blast
Blue
Gym 16
Even

Azumarill trades roughly evenly with Blue's team.

Even
Pidgeot
Lv 56
NormalFlying
Keen Eye
Quick AttackWhirlwindWing AttackMirror Move
Even
Alakazam
Lv 54
Psychic
Synchronize
DisableRecoverPsychicReflect
Easy KO
Rhydon
Lv 56
GroundRock
Lightning Rod
Fury AttackSandstormRock SlideEarthquake
Avoid
Gyarados
Lv 58
WaterFlying
Intimidate
TwisterHydro PumpRain DanceHyper Beam
Risky
Exeggutor
Lv 58
GrassPsychic
Chlorophyll
Sunny DayLeech SeedEgg BombSolar Beam
You Win
Arcanine
Lv 58
Fire
Intimidate
RoarSwiftFlamethrowerExtreme Speed
Will
Elite Four
Even

Azumarill trades roughly evenly with Will's team.

Even
Xatu
Lv 40
PsychicFlying
Synchronize
Quick AttackFuture SightConfuse RayPsychic
You Win
Jynx
Lv 41
IcePsychic
Oblivious
Double SlapLovely KissIce PunchPsychic
Even
Exeggutor
Lv 41
GrassPsychic
Chlorophyll
ReflectLeech SeedEgg BombPsychic
Risky
Slowbro
Lv 41
WaterPsychic
Oblivious
CurseAmnesiaBody SlamPsychic
Even
Xatu
Lv 42
PsychicFlying
Synchronize
Quick AttackFuture SightConfuse RayPsychic
Koga
Elite Four
Good

Azumarill has the type edge here and should clean up Koga's team.

You Win
Ariados
Lv 40
BugPoison
Swarm
Double TeamSpider WebBaton PassGiga Drain
Even
Venomoth
Lv 41
BugPoison
Shield Dust
SupersonicGustPsychicToxic
Even
Forretress
Lv 43
BugSteel
Sturdy
ProtectSwiftExplosionSpikes
You Win
Muk
Lv 42
Poison
Stench
MinimizeAcid ArmorSludge BombToxic
Even
Crobat
Lv 44
PoisonFlying
Inner Focus
Double TeamQuick AttackWing AttackToxic
Bruno
Elite Four
Good

Azumarill has the type edge here and should clean up Bruno's team.

Even
Hitmontop
Lv 42
Fighting
Intimidate
PursuitQuick AttackDigDetect
Even
Hitmonlee
Lv 42
Fighting
Limber
SwaggerDouble KickHigh Jump KickForesight
Even
Hitmonchan
Lv 42
Fighting
Keen Eye
Thunder PunchIce PunchFire PunchMach Punch
Easy KO
Onix
Lv 43
RockGround
Rock Head
BindEarthquakeSandstormRock Slide
Even
Machamp
Lv 46
Fighting
Guts
Rock SlideForesightVital ThrowCross Chop
Karen
Elite Four
Good

Azumarill has the type edge here and should clean up Karen's team.

You Win
Umbreon
Lv 42
Dark
Synchronize
Sand AttackConfuse RayFeint AttackMean Look
Even
Vileplume
Lv 42
GrassPoison
Chlorophyll
Stun SporeAcidMoonlightPetal Dance
You Win
Gengar
Lv 45
GhostPoison
Cursed Body
LickSpiteCurseDestiny Bond
You Win
Murkrow
Lv 44
DarkFlying
Insomnia
Quick AttackWhirlwindPursuitFeint Attack
You Win
Houndoom
Lv 47
DarkFire
Early Bird
RoarPursuitFlamethrowerCrunch
Lance
Champion
Even

Azumarill trades roughly evenly with Lance's team.

Risky
Gyarados
Lv 44
WaterFlying
Intimidate
FlailRain DanceSurfHyper Beam
Even
Dragonite
Lv 47
DragonFlying
Inner Focus
Thunder WaveTwisterThunderHyper Beam
Even
Dragonite
Lv 47
DragonFlying
Inner Focus
Thunder WaveTwisterBlizzardHyper Beam
You Win
Aerodactyl
Lv 46
RockFlying
Rock Head
Wing AttackAncient PowerRock SlideHyper Beam
You Win
Charizard
Lv 46
FireFlying
Blaze
FlamethrowerWing AttackSlashHyper Beam
Even
Dragonite
Lv 50
DragonFlying
Inner Focus
Fire BlastSafeguardOutrageHyper Beam

Catch Marill

Available after Badge 5
Type
Water
Tier
F

Catch Marill in Mt. Mortar (walking, Lv 15, rare).

View Marill locations

Evolve Marill to Azumarill

Level 18
Type
Water
Tier
E

Marill evolves into Azumarill at Level 18. Your Marill should hit Level 18 before you reach Jasmine, at typical leveling pace.

Recommended Moves

  • After Bugsy
  • After Whitney
    • LV 25WaterBubble BeamPower 98Accuracy 100%PP 20
  • After Morty
  • After Pryce
    • HM07WaterWaterfallPower 120Accuracy 100%PP 15Ice Path
    • LV 36NormalDouble-EdgePower 120Accuracy 100%PP 15
  • After Lt. Surge

How to Get Azumarill in Gold & Silver

No wild Azumarill in either game. Marill evolves at level 18, so catching Marill is the hard part, and that usually means waiting on its phone-announced swarm before this evolution is even possible.

Catch Marill at any of these 1 spot to eventually evolve into Azumarill.

Encountered via Surfing, tall grass encounters

  1. 1
    Catch Marill
  2. 2
    Evolve Azumarillat Lv.18
Badge 4
Surf

How to Obtain Azumarill in GS

Marill is your first catch on the way to Azumarill. You'll find walking and surfing encounters from Lv. 13-24 across 6 total spots in the chain.

  1. Azumarill
    Step 2Azumarill ✓
    BREEDING
    Available
    Leave a compatible parent at the Goldenrod Pokemon Day Care to receive a Marill egg.

How to Get Shiny Azumarill in Gold & Silver

Azumarill never appears in the wild, so hunt Marill at Mt. Mortar, reached by surfing or through the cave grass, then evolve your shiny catch at level 18. Compare Shiny Azumarill odds across every game

Normal vs Shiny
Normal Azumarill in Gold & SilverNormal
Shiny Azumarill in Gold & Silver Shiny
Color ShiftBluetoYellow
Shiny TierA Tier Shiny

Shiny Azumarill Evolution

2 Forms
Showing shiny artworkView Full Evolution Chart

Gold & Silver Shiny Azumarill Calculator

2 Methods
Fastest Path

The best route is Breed w/ Shiny Parent, about 1 in 64 on each try.

Step 1 · Encounter Method2 in Gold & Silver

Full Odds: Walk through grass, surf, or fish. Every encounter is its own independent shiny roll.

Breed w/ Shiny Parent: Eggs inherit stats from a shiny parent, so about 1 in 64 hatch shiny. A shiny Ditto helps every egg, and any other shiny parent (the red Gyarados works) helps only eggs of the opposite gender.

How many you have done, or plan to do.

120,000
Shiny Odds Per Try1 / 64Breed w/ Shiny Parent
Chance By Now50.8%at 45 eggs hatchedAbout 5 in 10 hunters have one by now
What To Expect
ChanceEncountersTime
10%lucky few7----
25%one in four19----
50%coin flip45----
90%very likely147----
How is this calculated?

Every encounter has the same shiny chance, the Shiny Odds Per Try shown above. Each one is a separate roll that does not care how many you have already done, so the more you hunt, the higher your overall chance of at least one shiny. The formula below turns your odds and your number of tries into that combined chance.

chance after N tries = 1 − (1 − p)^N,  where  p = 1 / odds per try

Example at 1 in 8,192 (classic full odds): about 864 encounters for a 10 percent chance, 5,678 for 50 percent, and 18,862 for 90 percent.

The table above flips that around: it shows how many encounters it takes to reach a 10, 25, 50, and 90 percent chance at your current odds. Turning on boosts like the Shiny Charm, sandwiches, or chains improves your odds, so the encounter numbers drop.

These are estimates, not promises. Most games have no pity counter, meaning no guaranteed shiny no matter how many you hunt, so even Very Likely is not guaranteed: some hunters find one early, others go well past that point.

Where these shiny odds come from: Read our full methodology

Planning a longer hunt? Set up Azumarill in the Gold & Silver Shiny Odds Calculator to compare every method side by side.

Azumarill Weakness

Azumarill is weak to Electric and Grass. 4 resistances help offset the weaknesses. With 100 HP and balanced defenses, Azumarill can afford to eat a neutral hit or two.

Azumarill Weakness and Resistance Chart
DamageTypes
2x (Weak)Electric, Grass
0.5x (Resist)Fire, Water, Ice, Steel
Gen II Type Chart
  • Dark and Steel types added — Fairy does not exist yet
  • Moves are Physical or Special based on type, not per move
  • Special stat split into Sp.Atk and Sp.Def

What is Azumarill Weak Against

Good
2Weak
4Resist
0Immune
Score0
4xCritical
None
¼xResist
None
0xImmune
None

What is Azumarill Strong Against

3Strong
3Resisted
0Immune
Score0
½xResisted
0xImmune
None

Best Pokemon Against Azumarill

Magneton
Magneton
ElectricSteel
C
Ampharos
Ampharos
Electric
C
C
Parasect
Parasect
BugGrass
C
C

Azumarill Evolutions

Evolved from Marill. Azumarill is the final form in this two-stage line. A decent partner pool for breeding via two egg groups. Eggs are quick to hatch. HP grew the most through evolution (+30 over Marill), and Azumarill peaks at 410 total stats. View every chain in the Evolution Chart.

How to Evolve

2 Forms
Stat Comparison 2 Stages
Marill
Water
Azumarill
Water
HP
70
100+30
ATK
20
50+30
DEF
50
80+30
SP.ATK
20
60+40
SP.DEF
50
80+30
SPE
40
50+10
BST
250F-Tier
420E-Tier+170
ROLE
Balanced
Balanced
TYPE
Utility
Utility

Breeding

Very Easy

Breed with Azumarill to get Marill eggs easily using 16 partners from the Fairy and Water 1 egg groups. Notable egg moves include Amnesia, Belly Drum, Foresight and 5 more.

Egg Groups
FairyWater 1
Gender
♂50.0%♀50.0%
Hatch Time
10 cycles·2,570 steps
Fast~3 min with Flame Body
Egg Moves
8moves
Breed With (best first)
raichutogeticpikachublastoisegolduckferaligatrkingdraslowbroslowkingoctilleryjumpluffdewgong

GS Azumarill Best Moveset

Water-type with 100 HP for decent bulk but 50 Sp. Atk limiting MoveSurf to moderate damage. MoveReturn uses the 50 Attack for equal mediocrity. Held ItemLeftovers sustains the HP. Bulk without the offensive stats to capitalize on surviving.

Best Build

Experimental
Utility
Ability
Unknown
Item
LeftoversSUSTAIN
Best Nature for Azumarill
HardyNEUTRAL

Utility Moveset

  • WhirlpoolSTAB
  • Perish Song
  • Belly Drum
  • ReturnCoverage

Moves List

Breeding opens up real options for Azumarill. Amnesia and Belly Drum come exclusively from egg moves, and they're worth the effort. The rest of the kit covers basics through Surf and Waterfall and coverage across 7 types.

Level-Up Moves

Lv 1
Defense Curl
D——40Normal
Lv 1
Tackle
D3510035Normal
Lv 1
Tail Whip
——10030Normal
Lv 1
Water Gun
D6010025Water
Lv 3
Defense Curl
D——40Normal
Lv 6
Tail Whip
——10030Normal
Lv 10
Water Gun
D6010025Water
Lv 15
Rollout
D309020Rock
Lv 25
Bubble Beam
D9710020Water
Lv 36
Double-Edge
C12010015Normal
Lv 48
Rain Dance
C——5Water

TM Moves

25 of 30 TMs are obtainable before the Elite Four

TM
TM45D—10015Normal
TM14
BlizzardGoldenrod Game Cornerbadge 2
D120705Ice
TM40
Defense CurlMt. Mortarnot until badge 8
D——40Normal
TM32———15Normal
TM01
Dynamic PunchPrize for defeating Chuckbadge 5
D100505Fighting
TM20
Endure+4Burned Towerbadge 4
D——10Normal
TM02D7010015Normal
TM10D6010015Normal
TM15C150905Normal
TM33D7510015Ice
TM16
Icy WindPrize for defeating Prycenot until badge 7
D559515Ice
TM23D1007515Steel
TM31D2010010Ground
TM17A——10Normal
TM18C——5Water
TM44
RestIce Pathnot until badge 7
C——10Psychic
TM08
Rock SmashRoute 36badge 3
D2010015Fighting
TM04
RolloutRoute 35badge 2
D309020Rock
TM35
Sleep TalkItem ball in the Goldenrod Underground Warehouse, the storage area linked to the Dept Store basementnot until badge 7
C——10Normal
TM13
SnoreMoomoo Farmbadge 3
—4010015Normal
HM04
StrengthOlivine Citybadge 4
D8010015Normal
HM03
SurfEcruteak Citybadge 3
A14210015Water
TM34
SwaggerOlivine Lighthousebadge 4
C—8515Normal
TM39
SwiftUnion Cavebadge 1
D60—20Normal
TM06A—8510Poison
HM07
WaterfallIce Pathnot until badge 7
C12010015Water
HM06B528515Water

Egg Moves

Egg
Egg
Amnesia
D——20Psychic
Egg
Belly Drum
B——10Normal
Egg
Foresight
——10040Normal
Egg
Future Sight
C12010010Psychic
Egg
Light Screen
C——30Psychic
Egg
Perish Song
B——5Normal
Egg
Present
D—9015Normal
Egg
Supersonic
——5520Normal

Tutor Moves

Azumarill can't learn any Tutor moves

Base Stats

Base Stats
Above
HP100
B
Attack50
D
Defense80
C
Sp. Atk50
D
Sp. Def80
C
Speed50
D
Total410
Details
Catch Rate
Challenging75 / 255
Growth Rate
Fast800,000 XP
Height0.8 m
Weight28.5 kg
Base XP210
EV Yield
HP+3AtkDefSpASpDSpe
Strong HP training target
Pokedex Entry

By keeping still and listening intently, it can tell what is in even wild, fast-moving rivers.

When it plays in water, it rolls up its elongated ears to prevent their insides from getting wet.

Azumarill Gold & Silver Guide

  • Honestly, in Gold & Silver Azumarill is a tough sell. It rates just E-Tier, and stronger water options exist. Fun pick, not a practical one.

  • In Gold & Silver, Azumarill plays as a balanced. Not the fastest, so pick your spots carefully. Whirlpool is the primary attack.

Game Availability

Available in 17 titles since its debut in Gold & Silver, Azumarill spans 8 generations of Pokemon games. It's accessible through wild encounters in most mainline games.

Explore

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