Pokémon Legends: Z-A Type Chart
Legends: Z-A uses the main-series type chart, and real-time battles don’t change any matchup. Megas are the part to watch, since some gain a type and pick up new weaknesses with it. The checker covers all 232 Pokémon in the Lumiose dex.
The Legends: Z-A type chart
In the full chart, rows attack and columns defend: tap any cell to read the matchup in plain words.
Good against: its attacks do 2× to these. Weak to: these hit it for 2×. Under those, ½× means half damage and 0× means no damage.
Corbeau’s Mega Scolipede is Bug/Poison, so Grass and Fighting moves do only a quarter of their damage to it, while Fire, Flying, Psychic and Rock hit it 2×. The rest of the eras are charted on the type chart hub.
Every type in Legends: Z-A
Open a type to see its Pokémon in Legends: Z-A.
Legends: Z-A team weakness calculator
Add your Pokémon to see what your team is weak to, how it grades over the whole game, and who to send against each boss. Every matchup uses that boss’s real Legends: Z-A team.
Build your team
Add up to 6 Pokémon. You get a grade, and every boss below shows who on your team to send.
Lv 32
Lv 47Each opponent’s last Pokémon is graded as its Mega Evolution, new typing included, and levels come from the match itself.
How types work differently in Legends: Z-A
Moves here run on cooldowns instead of PP and have no accuracy stat, so this section covers only the chart and the Ghost and Dark hits Steel stopped resisting. There are no abilities either, so Levitate doesn’t keep Gastly or Eelektross safe from Ground moves.