The Complete Move Database

Pokémon Moves

Every move across every generation. Filter by power, accuracy, type, effects, and battle properties to find what you need.

COMPLETE MOVE LIST

Move Spotlight

#1
Protect
—
Protect
#1 PickStatus

Protect

NormalStatus
Power—
Accuracy—
PP10
Used by
YveltalRayquazaMewtwoXerneasKyogre

Muscle memory says Protect blocks a whole turn. Z-A rebuilds it as a parry. A move icon flashes above the attacker. Time your press inside that window and the hit lands on nothing. Miss and you eat the damage, then wait out a fifteen second cooldown.

Protect (Normal / Status)

Muscle memory says Protect blocks a whole turn. Z-A rebuilds it as a parry. A move icon flashes above the attacker. Time your press inside that window and the hit lands on nothing. Miss and you eat the damage, then wait out a fifteen second cooldown.

#2
Extreme Speed
80
Extreme Speed
#2 PickPhysical

Extreme Speed

NormalPhysical
Power80
Accuracy100%
PP5
Used by
RayquazaDragoniteZygardeLucarioDragonair

Press it and the user streaks straight to its target, back again every three seconds. Dragonite and Lucario both learn Extreme Speed, and both Mega Evolve in Lumiose. The priority bracket that used to define it means nothing in real time. Parry that.

Extreme Speed (Normal / Physical)

Press it and the user streaks straight to its target, back again every three seconds. Dragonite and Lucario both learn Extreme Speed, and both Mega Evolve in Lumiose. The priority bracket that used to define it means nothing in real time. Parry that.

#3
Agility
—
Agility
#3 PickStatus

Agility

PsychicStatus
Power—
Accuracy—
PP30
Used by
MewtwoMarshadowMetagrossLatiosMeloetta

Agility never touches the Speed stat in Z-A. It makes the Pokemon itself faster, better at closing distance and slipping hits. The Speed stat has a different job now, shortening cooldowns. Jolteon barely needed the help.

Agility (Psychic / Status)

Agility never touches the Speed stat in Z-A. It makes the Pokemon itself faster, better at closing distance and slipping hits. The Speed stat has a different job now, shortening cooldowns. Jolteon barely needed the help.

336moves3 categories
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336 moves
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Debuts

New in Legends: Z-A

14 moves introduced in Generation 9
Questions

Pokémon Moves: Frequently Asked

01

What is STAB?

STAB stands for Same-Type Attack Bonus. A Pokémon using a move that matches its own type gets a 1.5x damage boost. So a Water-type using Surf hits 50% harder than if a Normal-type used it. That bonus stacks with super effective damage too.

02

Physical vs Special: what is the difference?

Physical moves calculate damage using Attack against Defense. Special moves use Sp. Atk against Sp. Def instead. Before Gen IV, the type of the move decided the category. All Fire moves were Special, all Fighting were Physical. Now each move has its own category set individually.

03

How many moves are in Pokémon?

Over 900 moves exist across nine generations of Pokémon games. Not every move shows up in every game, though. Sword and Shield cut several long-standing ones entirely, and each new generation adds fresh moves while occasionally retiring others.

04

Can any Pokémon learn any move?

No. Every Pokémon has a fixed learnset. You can pick up moves through leveling, TMs, breeding (Egg Moves), or Move Tutors. Some moves are locked to certain Pokémon or evolution lines. Checking learnsets before you build a team saves a lot of wasted time.

05

What does priority mean?

Priority decides which move goes first regardless of Speed. Most moves sit at priority 0. Quick Attack (+1) and Protect (+4) go before normal moves every time. Negative priority moves like Trick Room (-7) always go last. Within the same priority level, Speed decides the order.

GAME AVAILABILITY

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