Pokémon Black & White Moves
TMs become reusable for the first time. No more hoarding Earthquake or Ice Beam. Teach them to your whole team. New moves like Scald and Wild Charge join the roster.
BLACK & WHITE MOVE LIST
Move Spotlight

Scald
Scald only does 80 damage. Modest. But its 30% burn chance turned every Water-type into a defensive nightmare in Black & White. Physical attackers risked halving their own Attack just by switching into the wrong matchup. Politoed, Jellicent, and Tentacruel all relied on Scald to punish aggression.
Scald (Water / Special)
Scald only does 80 damage. Modest. But its 30% burn chance turned every Water-type into a defensive nightmare in Black & White. Physical attackers risked halving their own Attack just by switching into the wrong matchup. Politoed, Jellicent, and Tentacruel all relied on Scald to punish aggression.

Volt Switch
Volt Switch arrived in Gen 5 and combined with U-turn to create the hit-and-switch archetype that still defines competitive play. Rotom-W and Thundurus dealt Electric-type damage and brought in a teammate in the same turn. Black & White teams were built around this momentum loop.
Volt Switch (Electric / Special)
Volt Switch arrived in Gen 5 and combined with U-turn to create the hit-and-switch archetype that still defines competitive play. Rotom-W and Thundurus dealt Electric-type damage and brought in a teammate in the same turn. Black & White teams were built around this momentum loop.

Shell Smash
Shell Smash was the most extreme setup move Pokemon had ever introduced. +2 Attack, +2 Special Attack, +2 Speed in one turn at the cost of both defenses. Cloyster went from forgotten to a top competitive threat overnight. One successful Shell Smash meant the game was probably over.
Shell Smash (Normal / Status)
Shell Smash was the most extreme setup move Pokemon had ever introduced. +2 Attack, +2 Special Attack, +2 Speed in one turn at the cost of both defenses. Cloyster went from forgotten to a top competitive threat overnight. One successful Shell Smash meant the game was probably over.
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How Moves Work in Black & White
A region of strangers
Until the postgame, Unova only offers brand-new species, which means brand-new learnsets everywhere. Nobody gets to coast on memorized movesets here, and checking what a teammate learns next becomes part of the route-to-route rhythm.
Formats multiply
Triple Battles and Rotation Battles debut in Gen 5, and both reward moves that hit multiple targets or reposition a fight. A spread attack that felt redundant in single battles earns its slot the moment three Pokémon share the field.
New in Black & White
An enormous wave of new moves arrived with Unova to feed an all-new regional roster, and the quality bar is higher than its reputation suggests. Several went from local novelties to series fixtures the moment later games inherited them.
Pokémon Moves: Frequently Asked
Are TMs reusable in Pokémon Black and White?
Yes. Gen 5 made all TMs reusable for the first time in the series. You can teach a TM move to as many compatible Pokémon as you want without consuming the item. This was a permanent change that carried into all future games.
What new moves were introduced in Generation 5?
Gen 5 added many new moves including Scald, Volt Switch, Shell Smash, and Horn Leech. Volt Switch pairs with U-turn for momentum-based strategies, and Shell Smash is one of the best setup moves in the game.
How do HMs work in Black and White?
Black and White reduced HM requirements significantly compared to previous games. Only Cut and Surf are needed for the main story, with Strength, Waterfall, and Dive used for optional areas. This was a step toward the eventual removal of HMs in later generations.
Are there Move Tutors in Pokémon Black and White?
Black and White have very limited Move Tutors compared to Platinum or HGSS. The main tutors teach the elemental Pledge moves to starters and Draco Meteor to Dragon-types. Black 2 and White 2 greatly expanded tutor options.
What is the move Scald and why is it important?
Scald is an 80-power Water-type special move with a 30% chance to burn the target. It became one of the most important competitive moves because it lets Water-type walls threaten physical attackers with burn while dealing reliable STAB damage.
GAME AVAILABILITY
- Gen IY
Yellow - Gen IRB

Red & Blue - Gen IIGS

Gold & Silver - Gen IIC
Crystal - Gen IIIRS

Ruby & Sapphire - Gen IIIFRLG

FireRed & LeafGreen - Gen IIIE
Emerald - Gen IVPt
Platinum - Gen IVHGSS

HeartGold & SoulSilver - Gen IVDP

Diamond & Pearl - Gen VBW

Black & White - Gen VB2W2

Black 2 & White 2 - Gen VIXY

X & Y - Gen VIORAS

Omega Ruby & Alpha Sapphire - Gen VIIUSUM

Ultra Sun & Ultra Moon - Gen VIISM

Sun & Moon - Gen VIILet's Go

Let's Go Pikachu & Eevee - Gen VIIISwSh

Sword & Shield - Gen VIIIPLA
Legends: Arceus - Gen VIIIBDSP

Brilliant Diamond & Shining Pearl - Gen IXSV

Scarlet & Violet - Gen IXLZA
Legends: Z-A - Gen XWW

Winds & Waves