Flash Fire provides Fire immunity, and Dark/Fire-type attacks with Pursuit makes Houndoom a premier A-Tier trapper in Ruby & Sapphire. Import-only.
Ability 1Early BirdAbility 1Makes sleep pass twice as quickly.Ability 2Flash FireAbility 2Protects against fire moves. Once one has been blocked, the Pokémon's own Fire moves inflict 1.5× damage until it leaves battle.
500HP75Attack90Defense50Speed95Sp.Def80Sp.Atk110
Houndour
Houndoom
Weak to
Special
Attacker
95Speed · Above Avg

Is Houndoom Good in Ruby & Sapphire Playthrough?

AbilityFlash Fire gives Fire immunity and powers up Fire moves. AbilityEarly Bird for sleep recovery. Trade-only in RS. Dark/Fire handles Phoebe, Sidney, and Steven's Skarmory. If imported from Colosseum, Houndoom is one of the strongest Dark-type options available.

StrongGoodEvenToughBadTEGEEEGGGGGEGRoxanneGym 1BrawlyGym 2WattsonGym 3FlanneryGym 4NormanGym 5WinonaGym 6Tate & LizaGym 7WallaceGym 8HoundoomTradeSidneyE4PhoebeE4GlaciaE4DrakeE4StevenChamp*
Roxanne
Gym 1
Tough

Roxanne's team hits Houndoom's weaknesses hard.

Risky
Geodude
Lv 14
RockGround
Rock Head
TackleDefense CurlRock ThrowRock Tomb
Risky
Nosepass
Lv 15
Rock
Sturdy
TackleHardenRock ThrowRock Tomb
Brawly
Gym 2
Even

Houndoom trades roughly evenly with Brawly's team.

Even
Machop
Lv 17
Fighting
Guts
LeerKarate ChopSeismic TossBulk Up
You Win
Makuhita
Lv 18
Fighting
Thick Fat
Arm ThrustKnock OffSand AttackBulk Up
Wattson
Gym 3
Good

Houndoom has the type edge here and should clean up Wattson's team.

You Win
Magnemite
Lv 22
ElectricSteel
Magnet Pull
SupersonicSonic BoomThunder ShockThunder Wave
Even
Voltorb
Lv 20
Electric
Soundproof
RolloutSelf DestructSparkSonic Boom
You Win
Magneton
Lv 23
ElectricSteel
Magnet Pull
SupersonicSonic BoomShock WaveThunder Wave
Flannery
Gym 4
Even

Houndoom trades roughly evenly with Flannery's team.

You Win
Slugma
Lv 26
Fire
Magma Armor
OverheatSmogLight ScreenSunny Day
Even
Slugma
Lv 26
Fire
Magma Armor
FlamethrowerRock SlideLight ScreenSunny Day
Even
Torkoal
Lv 28
Fire
White Smoke
OverheatBody SlamFlailAttract
Norman
Gym 5
Even

Houndoom trades roughly evenly with Norman's team.

Even
Slaking
Lv 28
Normal
Truant
EncoreFacadeYawnFeint Attack
Even
Vigoroth
Lv 30
Normal
Vital Spirit
SlashFeint AttackFacadeEncore
Risky
Slaking
Lv 31
Normal
Truant
Focus PunchSlack OffFacadeFeint Attack
Winona
Gym 6
Even

Houndoom trades roughly evenly with Winona's team.

Even
Swellow
Lv 31
NormalFlying
Guts
Quick AttackAerial AceDouble TeamEndeavor
You Win
Pelipper
Lv 30
WaterFlying
Keen Eye
Water GunSupersonicProtectAerial Ace
You Win
Skarmory
Lv 32
SteelFlying
Keen Eye
Sand AttackFury AttackSteel WingAerial Ace
Risky
Altaria
Lv 33
DragonFlying
Natural Cure
EarthquakeDragon BreathDragon DanceAerial Ace
Tate & Liza
Gym 7
Good

Houndoom has the type edge here and should clean up Tate & Liza's team.

You Win
Lunatone
Lv 42
RockPsychic
Levitate
Light ScreenPsychicHypnosisCalm Mind
You Win
Solrock
Lv 42
RockPsychic
Levitate
Sunny DaySolar BeamPsychicFlamethrower
Wallace
Gym 8
Good

Houndoom has the type edge here and should clean up Wallace's team.

You Win
Luvdisc
Lv 40
Water
Swift Swim
Water PulseAttractSweet KissFlail
You Win
Whiscash
Lv 42
WaterGround
Oblivious
Rain DanceWater PulseAmnesiaEarthquake
You Win
Sealeo
Lv 40
IceWater
Thick Fat
EncoreBody SlamAurora BeamWater Pulse
You Win
Seaking
Lv 42
Water
Swift Swim
Water PulseRain DanceFury AttackHorn Drill
Even
Milotic
Lv 43
Water
Marvel Scale
Water PulseTwisterRecoverIce Beam
Sidney
Elite Four
Good

Houndoom has the type edge here and should clean up Sidney's team.

Even
Mightyena
Lv 46
Dark
Intimidate
RoarTake DownSand AttackCrunch
You Win
Shiftry
Lv 48
GrassDark
Chlorophyll
Fake OutDouble TeamSwaggerExtrasensory
Easy KO
Cacturne
Lv 46
GrassDark
Sand Veil
Leech SeedFeint AttackNeedle ArmCotton Spore
Risky
Sharpedo
Lv 48
WaterDark
Rough Skin
CrunchSwaggerSurfSlash
Even
Absol
Lv 49
Dark
Pressure
Aerial AceSnatchSwords DanceSlash
Phoebe
Elite Four
Good

Houndoom has the type edge here and should clean up Phoebe's team.

Easy KO
Dusclops
Lv 48
Ghost
Pressure
Shadow PunchConfuse RayCurseFuture Sight
Easy KO
Banette
Lv 49
Ghost
Insomnia
Shadow BallSpiteWill O WispFeint Attack
You Win
Sableye
Lv 50
DarkGhost
Keen Eye
Shadow BallPsychicAttractFeint Attack
Easy KO
Banette
Lv 49
Ghost
Insomnia
Shadow BallPsychicToxicSkill Swap
You Win
Dusclops
Lv 51
Ghost
Pressure
Shadow BallIce BeamConfuse RayEarthquake
Glacia
Elite Four
Good

Houndoom has the type edge here and should clean up Glacia's team.

Easy KO
Glalie
Lv 50
Ice
Inner Focus
Light ScreenCrunchHailIce Beam
You Win
Sealeo
Lv 50
IceWater
Thick Fat
SurfBody SlamHailIce Ball
You Win
Sealeo
Lv 52
IceWater
Thick Fat
AttractDiveHailBlizzard
Easy KO
Glalie
Lv 52
Ice
Inner Focus
Shadow BallCrunchHailIce Beam
Even
Walrein
Lv 53
IceWater
Thick Fat
SurfBody SlamBlizzardSheer Cold
Drake
Elite Four
Even

Houndoom trades roughly evenly with Drake's team.

Even
Shelgon
Lv 52
Dragon
Rock Head
Rock TombDragon ClawProtectCrunch
Even
Altaria
Lv 54
DragonFlying
Natural Cure
Take DownDragon BreathDragon DanceRefresh
Risky
Flygon
Lv 53
GroundDragon
Levitate
DigDragon BreathFlySandstorm
Even
Flygon
Lv 53
GroundDragon
Levitate
FlamethrowerCrunchDragon BreathSand Attack
Risky
Salamence
Lv 55
DragonFlying
Intimidate
FlamethrowerDragon ClawFlyCrunch
Steven
Champion
Good

Houndoom has the type edge here and should clean up Steven's team.

You Win
Skarmory
Lv 57
SteelFlying
Keen Eye
ToxicAerial AceSpikesSteel Wing
You Win
Claydol
Lv 55
GroundPsychic
Levitate
ReflectLight ScreenAncient PowerEarthquake
Even
Aggron
Lv 56
SteelRock
Sturdy
ThunderEarthquakeSolar BeamDragon Claw
Even
Cradily
Lv 56
RockGrass
Suction Cups
Giga DrainAncient PowerSludge BombConfuse Ray
Even
Armaldo
Lv 56
RockBug
Battle Armor
Water PulseAncient PowerAerial AceSlash
You Win
Metagross
Lv 58
SteelPsychic
Clear Body
EarthquakePsychicMeteor MashHyper Beam

Trade

Transfer-only
Type
DarkFire
Tier
A

Houndoom cannot be caught in this game. It must be traded in from a compatible game where it appears in the wild. Cross-region trading typically becomes available after defeating the Elite Four. Alternatively, transfer the pre-evolution and level it up to Lv 24.

View Houndoom locations

How to Get Houndoom in Ruby & Sapphire

Houndoom is the level-24 evolution of a traded Houndour, with no wild pack roaming Ruby or Sapphire.

How to Obtain Houndoom in RS

  1. Houndour
    Step 1Obtain Houndour
    CARTRIDGE TRADE
    from Emerald
    Available
    Catch in Emerald via Walking · Safari Zone · Safari Zone: 500 entry fee, 30 Safari Balls, then trade to the current game via link cable.
    LATER APPEARANCE
    Not Tradeable
    Appears in Gold & Silver via Walking · Route 7. Forward-only transfer — no path back to this game from a later one.
    LATER APPEARANCE
    from Crystal
    Not Tradeable
    Appears in Crystal via Walking · Route 7. Forward-only transfer — no path back to this game from a later one.
    LATER APPEARANCE
    Not Tradeable
    Appears in Platinum via Walking · Route 214. Forward-only transfer — no path back to this game from a later one.
    LATER APPEARANCE
    Not Tradeable
    Appears in HeartGold & SoulSilver via Walking · Route 7. Forward-only transfer — no path back to this game from a later one.
    LATER APPEARANCE
    Not Tradeable
    Appears in Black & White via Swarm · Route 9 · Swarm active. Forward-only transfer — no path back to this game from a later one.
    LATER APPEARANCE
    from X & Y
    Not Tradeable
    Appears in X & Y via Walking · Route 10 · Yellow Flower. Forward-only transfer — no path back to this game from a later one.
  2. Houndoom
    Step 2Houndoom ✓

How to Get Shiny Houndoom in Ruby & Sapphire

With no Hoenn encounter table to its name, Houndoom must arrive as a shiny by trade from a game where its family lives. See every game where Shiny Houndoom can be hunted

Normal vs Shiny
Normal Houndoom in Ruby & SapphireNormal
Shiny Houndoom in Ruby & Sapphire Shiny
Color ShiftBlacktoBlue
Shiny TierA Tier Shiny

Shiny Houndoom Evolution

2 Forms
Showing shiny artworkView Full Evolution Chart

Houndoom Weakness

Water, Fighting, Ground, and Rock moves hit Houndoom for super-effective damage. The upside? Psychic-type moves can't touch it at all. With 6 resistances, the defensive profile is strong. Flash Fire grants an additional Fire immunity, reshaping the matchup chart. Houndoom's special bulk (base 80 Sp.Def) helps absorb special-type weaknesses, though physical moves exploit the lower Defense.

Houndoom Weakness and Resistance Chart
DamageTypes
2x (Weak)Water, Fighting, Ground, Rock
0.5x (Resist)Fire, Grass, Ice, Ghost, Dark, Steel
0x (Immune)Psychic
Gen III Type Chart
  • Dark and Steel types added — Fairy does not exist yet
  • Moves are Physical or Special based on type, not per move

What is Houndoom Weak Against

Good
4Weak
6Resist
2Immune
Score+1
4xCritical
None
¼xResist
None
0xImmune

What is Houndoom Strong Against

6Strong
0Resisted
0Immune
Score+6
½xResisted
None
0xImmune
None

Best Pokemon Against Houndoom

Hariyama
Hariyama
Fighting
B
Blaziken
Blaziken
FireFighting
B
Breloom
Breloom
GrassFighting
B
Heracross
Heracross
BugFighting
A
Machoke
Machoke
Fighting
C

Houndoom Evolutions

Evolved from Houndour. Houndoom is the final form in this two-stage line. A massive partner pool for breeding via one egg group. Eggs take an average time to hatch. HP grew the most through evolution (+30 over Houndour), and Houndoom peaks at 500 total stats. View every chain in the Evolution Chart.

How to Evolve

2 Forms
Stat Comparison 2 Stages
Houndour
DarkFire
Houndoom
DarkFire
HP
45
75+30
ATK
60
90+30
DEF
30
50+20
SP.ATK
80
110+30
SP.DEF
50
80+30
SPE
65
95+30
BST
330E-Tier
500A-Tier+170
ROLE
Balanced
Attacker
TYPE
Special
Special

Breeding

Very Easy

Breed with Houndoom to get Houndour eggs easily using 102 partners from the Field egg group. Notable egg moves include Beat Up, Counter, Fire Spin and 5 more.

Egg Groups
Field
Gender
♂50.0%♀50.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body
Egg Moves
8moves
Breed With (best first)
raichupikachunidokinggolduckampharosrhydondewgongarbokquagsirenidorinofarfetchdflaaffy

RS Houndoom Best Moveset

MovePursuit traps Psychic and Ghost types switching out for double damage, and AbilityFlash Fire absorbs Fire attacks for immunity plus a Fire move boost. MoveFire Blast from 110 Sp. Atk and MoveCrunch for Dark TermStab. Held ItemLeftovers sustains. Fire immunity plus Dark locking on one frame.

Best Build

Experimental
Special Attacker
Ability
Flash Fire
Item
LeftoversSUSTAIN
Best Nature for Houndoom
Timid+SPE

Houndoom best EVs are Sp. Atk and Speed

EVs

Special Attacker Moveset

  • PursuitSTAB
  • Fire BlastSTAB
  • CrunchSTAB
  • Will O WispSTAB

Moves List

Without breeding, Houndoom misses out on Beat Up and Counter. That's 8 egg moves adding depth that the base kit lacks. STAB comes from Overheat and Fire Blast, with Poison and Normal coverage and more rounding things out.

Level-Up Moves

Lv 1
Ember
—6010025Fire
Lv 1
Howl
D——40Normal
Lv 1
Leer
D—10030Normal
Lv 7
Howl
D——40Normal
Lv 13
Smog
—207020Poison
Lv 19
Roar-6
C——20Normal
Lv 27
Bite
C9010025Dark
Lv 35
Odor Sleuth
——10040Normal
Lv 43
Feint Attack
—90—20Dark
Lv 51
Flamethrower
A14210015Fire
Lv 59
Crunch
B12010015Dark

TM Moves

25 of 26 TMs are obtainable before the Elite Four

TM
TM45
AttractVerdanturf Townbadge 2
——10015Normal
TM32
Double TeamRoute 113badge 2
———15Normal
TM42C7010020Normal
TM38
Fire BlastLilycove Department Storebadge 5
B180855Fire
TM35
FlamethrowerMauville Game Cornerbadge 2
A14210015Fire
TM10
Hidden PowerFortree Citybadge 3
—6010015Normal
TM15
Hyper BeamLilycove Department Storebadge 5
B150905Normal
TM23
Iron TailMeteor Fallsnot until badge 8
C1007515Steel
TM50B210905Fire
TM17C——10Normal
TM44
RestLilycove Citybadge 5
C——10Psychic
TM27
ReturnFallarbor Townbadge 3
D—10020Normal
TM05
Roar-6Route 114badge 3
C——20Normal
HM06
Rock SmashMauville Citybadge 2
D2010015Fighting
TM43
Secret PowerRoute 111badge 3
—7010020Normal
TM30
Shadow BallMt. Pyrebadge 5
C8010015Ghost
TM36
Sludge BombDewford Townbadge 5
C9010010Poison
TM49
Snatch+4S.S. Tidal
———10Dark
TM22
Solar BeamSafari Zonebadge 5
B12010010Grass
HM04
StrengthRusturf Tunnelbadge 3
—8010015Normal
TM11
Sunny DayScorched Slabbadge 5
C——5Fire
TM46
ThiefSlateport Citybadge 1
C9010025Dark
TM41
TormentSlateport Citybadge 1
D—10015Dark
TM06
ToxicFiery Pathbadge 4
C—8510Poison

Egg Moves

Egg
Egg
Beat Up
D—10010Dark
Egg
Counter-5
D—10020Fighting
Egg
Fire Spin
—527015Fire
Egg
Pursuit
B6010020Dark
Egg
Rage
—2010020Normal
Egg
Reversal
D—10015Fighting
Egg
Spite
——10010Ghost
Egg
Will-O-Wisp
B—7515Fire

Tutor Moves

Houndoom can't learn any Tutor moves

Base Stats

Base Stats
High
HP75
C
Attack90
B
Defense50
D
Sp. Atk110
B
Sp. Def80
C
Speed95
B
Total500
Details
Catch Rate
Challenging45 / 255
Growth Rate
Slow1.25M XP
Height1.4 m
Weight35.0 kg
Base XP175
Abilities
Early Bird
Makes sleep pass twice as quickly.
Flash Fire
Protects against fire moves. Once one has been blocked, the Pokémon's own Fire moves inflict 1.5× damage until it leaves battle.
Flash Fire grants Fire immunity
EV Yield
HPAtkDefSpA+2SpDSpe
Special Attack training target
Pokedex Entry

In a HOUNDOOM pack, the one with its horns raked sharply towards the back serves a leadership role. These POKéMON choose their leader by fighting amongst themselves.

Pokemon Ruby / Pokemon Sapphire

Houndoom Ruby & Sapphire Guide

  • Houndoom isn't catchable in Ruby & Sapphire. Obtain one in Emerald, then trade it to Ruby & Sapphire.

Game Availability

Since debuting in Gold & Silver, Houndoom has appeared in 17 titles over 8 generations. Along the way, it received a Mega form in Generation 6, keeping it relevant across different competitive metas.

Explore

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