The Feeling Pokemon. Ralts's rare on Route 102. Trace or Synchronize are the abilities, and A-Tier Gardevoir is one of Ruby & Sapphire's best Psychic types.
Ability 1SynchronizeAbility 1Copies burns, paralysis, and poison received onto the Pokémon that inflicted them.Ability 2TraceAbility 2Copies an opponent's ability upon entering battle.
198HP28Attack25Defense25Speed40Sp.Def35Sp.Atk45
Ralts
Kirlia
Gardevoir
Weak to
Special
Balanced
40Speed · Very Slow

Is Ralts Good in Ruby & Sapphire Playthrough?

Route 102, rare encounter. AbilitySynchronize reflects status conditions and AbilityTrace copies the opponent's ability. Gardevoir at 30 is one of the strongest Psychic-types in RS. The early catch window is tight since Ralts is rare. If you find one, invest in it immediately.

StrongGoodEvenToughBadEGTETGEGTEGGERaltsCatchRoxanneGym 1BrawlyGym 2KirliaEvolveWattsonGym 3FlanneryGym 4NormanGym 5GardevoirEvolveWinonaGym 6Tate & LizaGym 7WallaceGym 8SidneyE4PhoebeE4GlaciaE4DrakeE4StevenChamp*
Roxanne
Gym 1
Even

Ralts trades roughly evenly with Roxanne's team.

Even
Geodude
Lv 14
RockGround
Rock Head
TackleDefense CurlRock ThrowRock Tomb
Even
Nosepass
Lv 15
Rock
Sturdy
TackleHardenRock ThrowRock Tomb
Brawly
Gym 2
Good

Ralts has the type edge here and should clean up Brawly's team.

You Win
Machop
Lv 17
Fighting
Guts
LeerKarate ChopSeismic TossBulk Up
Easy KO
Makuhita
Lv 18
Fighting
Thick Fat
Arm ThrustKnock OffSand AttackBulk Up
Wattson
Gym 3
Tough

Wattson's typing presses Kirlia's defenses.

Risky
Magnemite
Lv 22
ElectricSteel
Magnet Pull
SupersonicSonic BoomThunder ShockThunder Wave
Even
Voltorb
Lv 20
Electric
Soundproof
RolloutSelf DestructSparkSonic Boom
Avoid
Magneton
Lv 23
ElectricSteel
Magnet Pull
SupersonicSonic BoomShock WaveThunder Wave
Flannery
Gym 4
Even

Kirlia trades roughly evenly with Flannery's team.

You Win
Slugma
Lv 26
Fire
Magma Armor
OverheatSmogLight ScreenSunny Day
You Win
Slugma
Lv 26
Fire
Magma Armor
FlamethrowerRock SlideLight ScreenSunny Day
Even
Torkoal
Lv 28
Fire
White Smoke
OverheatBody SlamFlailAttract
Norman
Gym 5
Tough

Norman's team hits Kirlia's weaknesses hard.

Risky
Slaking
Lv 28
Normal
Truant
EncoreFacadeYawnFeint Attack
Even
Vigoroth
Lv 30
Normal
Vital Spirit
SlashFeint AttackFacadeEncore
Risky
Slaking
Lv 31
Normal
Truant
Focus PunchSlack OffFacadeFeint Attack
Winona
Gym 6
Good

Gardevoir has the type edge here and should clean up Winona's team.

You Win
Swellow
Lv 31
NormalFlying
Guts
Quick AttackAerial AceDouble TeamEndeavor
Easy KO
Pelipper
Lv 30
WaterFlying
Keen Eye
Water GunSupersonicProtectAerial Ace
Even
Skarmory
Lv 32
SteelFlying
Keen Eye
Sand AttackFury AttackSteel WingAerial Ace
Even
Altaria
Lv 33
DragonFlying
Natural Cure
EarthquakeDragon BreathDragon DanceAerial Ace
Tate & Liza
Gym 7
Even

Gardevoir trades roughly evenly with Tate & Liza's team.

Even
Lunatone
Lv 42
RockPsychic
Levitate
Light ScreenPsychicHypnosisCalm Mind
Even
Solrock
Lv 42
RockPsychic
Levitate
Sunny DaySolar BeamPsychicFlamethrower
Wallace
Gym 8
Good

Gardevoir has the type edge here and should clean up Wallace's team.

You Win
Luvdisc
Lv 40
Water
Swift Swim
Water PulseAttractSweet KissFlail
You Win
Whiscash
Lv 42
WaterGround
Oblivious
Rain DanceWater PulseAmnesiaEarthquake
Easy KO
Sealeo
Lv 40
IceWater
Thick Fat
EncoreBody SlamAurora BeamWater Pulse
You Win
Seaking
Lv 42
Water
Swift Swim
Water PulseRain DanceFury AttackHorn Drill
You Win
Milotic
Lv 43
Water
Marvel Scale
Water PulseTwisterRecoverIce Beam
Sidney
Elite Four
Tough

Sidney's team hits Gardevoir's weaknesses hard.

Even
Mightyena
Lv 46
Dark
Intimidate
RoarTake DownSand AttackCrunch
Risky
Shiftry
Lv 48
GrassDark
Chlorophyll
Fake OutDouble TeamSwaggerExtrasensory
Risky
Cacturne
Lv 46
GrassDark
Sand Veil
Leech SeedFeint AttackNeedle ArmCotton Spore
Even
Sharpedo
Lv 48
WaterDark
Rough Skin
CrunchSwaggerSurfSlash
Risky
Absol
Lv 49
Dark
Pressure
Aerial AceSnatchSwords DanceSlash
Phoebe
Elite Four
Even

Gardevoir trades roughly evenly with Phoebe's team.

You Win
Dusclops
Lv 48
Ghost
Pressure
Shadow PunchConfuse RayCurseFuture Sight
You Win
Banette
Lv 49
Ghost
Insomnia
Shadow BallSpiteWill O WispFeint Attack
Risky
Sableye
Lv 50
DarkGhost
Keen Eye
Shadow BallPsychicAttractFeint Attack
You Win
Banette
Lv 49
Ghost
Insomnia
Shadow BallPsychicToxicSkill Swap
Even
Dusclops
Lv 51
Ghost
Pressure
Shadow BallIce BeamConfuse RayEarthquake
Glacia
Elite Four
Good

Gardevoir has the type edge here and should clean up Glacia's team.

You Win
Glalie
Lv 50
Ice
Inner Focus
Light ScreenCrunchHailIce Beam
Easy KO
Sealeo
Lv 50
IceWater
Thick Fat
SurfBody SlamHailIce Ball
Easy KO
Sealeo
Lv 52
IceWater
Thick Fat
AttractDiveHailBlizzard
Even
Glalie
Lv 52
Ice
Inner Focus
Shadow BallCrunchHailIce Beam
You Win
Walrein
Lv 53
IceWater
Thick Fat
SurfBody SlamBlizzardSheer Cold
Drake
Elite Four
Good

Gardevoir has the type edge here and should clean up Drake's team.

You Win
Shelgon
Lv 52
Dragon
Rock Head
Rock TombDragon ClawProtectCrunch
Even
Altaria
Lv 54
DragonFlying
Natural Cure
Take DownDragon BreathDragon DanceRefresh
You Win
Flygon
Lv 53
GroundDragon
Levitate
DigDragon BreathFlySandstorm
You Win
Flygon
Lv 53
GroundDragon
Levitate
FlamethrowerCrunchDragon BreathSand Attack
Even
Salamence
Lv 55
DragonFlying
Intimidate
FlamethrowerDragon ClawFlyCrunch
Steven
Champion
Even

Gardevoir trades roughly evenly with Steven's team.

Even
Skarmory
Lv 57
SteelFlying
Keen Eye
ToxicAerial AceSpikesSteel Wing
Even
Claydol
Lv 55
GroundPsychic
Levitate
ReflectLight ScreenAncient PowerEarthquake
Even
Aggron
Lv 56
SteelRock
Sturdy
ThunderEarthquakeSolar BeamDragon Claw
You Win
Cradily
Lv 56
RockGrass
Suction Cups
Giga DrainAncient PowerSludge BombConfuse Ray
You Win
Armaldo
Lv 56
RockBug
Battle Armor
Water PulseAncient PowerAerial AceSlash
Risky
Metagross
Lv 58
SteelPsychic
Clear Body
EarthquakePsychicMeteor MashHyper Beam

Catchable

Available before Badge 1
Type
Psychic
Tier
F

Catch Ralts on Route 102 (walking, Lv 4, rare).

View Ralts locations

Evolve Ralts to Kirlia

Level 20
Type
Psychic
Tier
E

Ralts evolves into Kirlia at Level 20. Your Ralts should hit Level 20 before you reach Wattson, at typical leveling pace.

Recommended Moves

  • STARTING (Lv 20)
    • LV 20PsychicConfusionPower 75Accuracy 100%PP 25
  • After Brawly
  • After Wattson
    • TM43NormalSecret PowerPower 70Accuracy 100%PP 20Route 111
    • LV 26PsychicPsychicPower 135Accuracy 100%PP 10
  • After Norman
    • LV 40PsychicFuture SightPower 120Accuracy 90%PP 15
    • LV 54PsychicDream EaterPower 150Accuracy 100%PP 15

Evolve Kirlia to Gardevoir

Level 30
Type
Psychic
Tier
A

Kirlia evolves into Gardevoir at Level 30. Your Kirlia should hit Level 30 before you reach Winona, at typical leveling pace.

Recommended Moves

  • STARTING (Lv 30)
    • LV 30PsychicPsychicPower 135Accuracy 100%PP 10
    • LV 30PsychicConfusionPower 75Accuracy 100%PP 25
    • LV 30PsychicCalm MindPower —Accuracy 100%PP 20
  • After Brawly
  • After Norman
    • LV 42PsychicFuture SightPower 120Accuracy 90%PP 15
    • LV 60PsychicDream EaterPower 150Accuracy 100%PP 15

How to Get Ralts in Ruby & Sapphire

One grass spot, level 4, and rare even there. Ralts shows up early but the low rate means real patience, so plan on circling that patch for a while before one finally appears.

1 location to catch Ralts

Encountered via tall grass encounters

Where To Catch Ralts in RS

  1. Kirlia
    Step 2Evolve into Kirlia
    BREEDING
    Available
    Leave Gardevoir with a compatible partner at the Pokemon Day Care to receive a Ralts egg.
  2. Gardevoir
    Step 3Evolve into Gardevoir

Bring the right balls: check Ralts catch odds in the Ruby & Sapphire Catch Rate Calculator before you throw.

How to Get Shiny Ralts in Ruby & Sapphire

Ralts hides rarely in the grass on Route 102, so search that spot patiently and check each wild encounter for a shiny. Compare Shiny Ralts odds across every game

Normal vs Shiny
Normal Ralts in Ruby & SapphireNormal
Shiny Ralts in Ruby & Sapphire Shiny
Color ShiftWhitetoBlue
Shiny TierA Tier Shiny

Shiny Ralts Evolution

3 Forms
Showing shiny artworkView Full Evolution Chart

Ruby & Sapphire Shiny Ralts Calculator

2 Methods
Shiny Odds

Both methods here share the same odds, about 1 in 8,192 on each try. Pick whichever fits how you play.

Step 1 · Encounter Method2 in Ruby & Sapphire

Full Odds: Walk through grass, surf, or fish. Every encounter is its own independent shiny roll.

Breeding: Hatch eggs of this line; each egg rolls at the base shiny rate (no Masuda before Gen IV).

How many you have done, or plan to do.

120,000
Shiny Odds Per Try1 / 8,192Full Odds
Chance By Now50.0%at 5,678 encountersAbout 5 in 10 hunters have one by now
What To Expect
ChanceEncountersTime
10%lucky few864----
25%one in four2,357----
50%coin flip5,678----
90%very likely18,862----
How is this calculated?

Every encounter has the same shiny chance, the Shiny Odds Per Try shown above. Each one is a separate roll that does not care how many you have already done, so the more you hunt, the higher your overall chance of at least one shiny. The formula below turns your odds and your number of tries into that combined chance.

chance after N tries = 1 − (1 − p)^N,  where  p = 1 / odds per try

Example at 1 in 8,192 (classic full odds): about 864 encounters for a 10 percent chance, 5,678 for 50 percent, and 18,862 for 90 percent.

The table above flips that around: it shows how many encounters it takes to reach a 10, 25, 50, and 90 percent chance at your current odds. Turning on boosts like the Shiny Charm, sandwiches, or chains improves your odds, so the encounter numbers drop.

These are estimates, not promises. Most games have no pity counter, meaning no guaranteed shiny no matter how many you hunt, so even Very Likely is not guaranteed: some hunters find one early, others go well past that point.

Where these shiny odds come from: Read our full methodology

Planning a longer hunt? Set up Ralts in the Ruby & Sapphire Shiny Odds Calculator to compare every method side by side.

Ralts Weakness

Ralts is weak to Bug, Ghost, and Dark. Standard number of weaknesses for the Psychic typing.

Ralts Weakness and Resistance Chart
DamageTypes
2x (Weak)Bug, Ghost, Dark
0.5x (Resist)Fighting, Psychic
Gen III Type Chart
  • Dark and Steel types added — Fairy does not exist yet
  • Moves are Physical or Special based on type, not per move

What is Ralts Weak Against

Vulnerable
3Weak
2Resist
0Immune
Score-4
4xCritical
None
¼xResist
None
0xImmune
None

What is Ralts Strong Against

2Strong
2Resisted
1Immune
Score-1
½xResisted
0xImmune

Best Pokemon Against Ralts

D
Nincada
Nincada
BugGround
C

Ralts Evolutions

Three stages ahead. Ralts grows into Kirlia, then pushes on to Gardevoir. Check the evolution methods below. For breeding, average hatch time with a decent partner pool via two egg groups. Evolving adds up to 320 stat points total. View every chain in the Evolution Chart.

How to Evolve

3 Forms
Stat Comparison 3 Stages
Ralts
Psychic
Kirlia
Psychic
Gardevoir
Psychic
HP
28
38+10
68+30
ATK
25
35+10
65+30
DEF
25
35+10
65+30
SP.ATK
45
65+20
125+60
SP.DEF
35
55+20
115+60
SPE
40
50+10
80+30
BST
198F-Tier
278E-Tier+80
518A-Tier+240
ROLE
Balanced
Balanced
Wallbreaker
TYPE
Special
Special
Special

Breeding

Very Easy

Breed Ralts easily with 22 breeding partners from the Amorphous and Human-Like egg groups. Pass egg moves like Destiny Bond, Disable, Mean Look and 2 more to offspring.

Egg Groups
AmorphousHuman-Like
Gender
♂50.0%♀50.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body
Egg Moves
5moves
Breed With (best first)
gardevoircacturnevolbeatillumisespindacacneakirliacastformmukgengaralakazammachamp

RS Ralts Best Moveset

Psychic pre-evolution two evolutions from Gardevoir's competitive Sp. Atk. AbilitySynchronize bounces status back, AbilityTrace copies abilities. Nothing useful at this stage.

Best Build

Experimental
Screens Setter
Ability
Trace
Item
Sitrus BerryRECOVERY
Best Nature for Ralts
Bold+DEF

Ralts best EVs are Defense and HP

EVs

Screens Setter Moveset

  • MementoUtility
  • GrowlUtility
  • ReflectUtility
  • Icy Wind

Moves List

Breeding opens up real options for Ralts. Destiny Bond and Disable come exclusively from egg moves, and they're worth the effort. The rest of the kit covers basics through Future Sight and Dream Eater and Normal and Ghost coverage and more.

Level-Up Moves

Lv 1
Growl
B—10040Normal
Lv 6
Confusion
—7510025Psychic
Lv 11
Double Team
———15Normal
Lv 16
Teleport-6
———20Psychic
Lv 21
Calm Mind
C——20Psychic
Lv 26
Psychic
C13510010Psychic
Lv 31
Imprison
———10Psychic
Lv 36
Future Sight
—18010010Psychic
Lv 41
Hypnosis
C—6020Psychic
Lv 46
Dream Eater
—15010015Psychic

TM Moves

25 of 26 TMs are obtainable before the Elite Four

TM
TM45
AttractVerdanturf Townbadge 2
——10015Normal
TM04
Calm MindPrize for defeating Tate & Lizanot until badge 7
C——20Psychic
TM32
Double TeamRoute 113badge 2
———15Normal
TM42D7010020Normal
HM05
FlashGranite Cavebadge 1
——7020Normal
TM10
Hidden PowerFortree Citybadge 3
—6010015Normal
TM16
Light ScreenLilycove Department Storebadge 5
A——30Psychic
TM17C——10Normal
TM29
PsychicMauville Game Cornerbadge 2
C13510010Psychic
TM18
Rain DanceAbandoned Shipnot until badge 7
C——5Water
TM33B——20Psychic
TM44
RestLilycove Citybadge 5
C——10Psychic
TM27
ReturnFallarbor Townbadge 3
D—10020Normal
TM20A——25Normal
TM43
Secret PowerRoute 111badge 3
—7010020Normal
TM30
Shadow BallMt. Pyrebadge 5
D8010015Ghost
TM34D60—20Electric
TM48
Skill SwapMt. Pyrebadge 5
———10Psychic
TM49
Snatch+4S.S. Tidal
———10Dark
TM11
Sunny DayScorched Slabbadge 5
C——5Fire
TM46
ThiefSlateport Citybadge 1
D6010025Dark
TM24
ThunderboltMauville Game Cornerbadge 2
D9510015Electric
TM41
TormentSlateport Citybadge 1
A—10015Dark
TM06
ToxicFiery Pathbadge 4
C—8510Poison

Egg Moves

Egg
Egg
Destiny Bond
C——5Ghost
Egg
Disable
D—5520Normal
Egg
Mean Look
D——5Normal
Egg
Memento
B—10010Dark
Egg
Will-O-Wisp
C—7515Fire

Tutor Moves

Ralts can't learn any Tutor moves

Base Stats

Base Stats
Low
HP28
F
Attack25
F
Defense25
F
Sp. Atk45
D
Sp. Def35
F
Speed40
D
Total198
Details
Catch Rate
Easy235 / 255
Growth Rate
Slow1.25M XP
Height0.4 m
Weight6.6 kg
Base XP40
Abilities
Synchronize
Copies burns, paralysis, and poison received onto the Pokémon that inflicted them.
Trace
Copies an opponent's ability upon entering battle.
EV Yield
HPAtkDefSpA+1SpDSpe
Special Attack training source
Pokedex Entry

RALTS senses the emotions of people using the horns on its head. This POKéMON rarely appears before people. But when it does, it draws closer if it senses that the person has a positive disposition.

RALTS has the ability to sense the emotions of people. If its TRAINER is in a cheerful mood, this POKéMON grows cheerful and joyous in the same way.

Ralts Ruby & Sapphire Guide

  • Ralts can be caught in the wild at Hoenn Route 102 in Pokemon Ruby & Sapphire.

Game Availability

Available in 17 titles since its debut in Ruby & Sapphire, Ralts spans 7 generations of Pokemon games. It's accessible through catching or hatching as a base form in most mainline games.

Explore

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