Oblivious blocks Attract, and Tinted Lens doesn't exist yet. Illumise has no competitive reason to exist at F-Tier in Ruby & Sapphire.
Ability 1ObliviousAbility 1Prevents infatuation and protects against Captivate.
400HP65Attack47Defense55Speed85Sp.Def75Sp.Atk73
Weak to
Physical
Support
85Speed · Above Avg

Is Illumise Good in Ruby & Sapphire Playthrough?

Route 117. Bug-type with AbilityOblivious. Slightly better defensively than Volbeat but same low stat ceiling. Neither Bug-type from Route 117 threatens Hoenn's gym leaders. Box material.

StrongGoodEvenToughBadTETETGEGGEGTERoxanneGym 1BrawlyGym 2IllumiseCatchableWattsonGym 3FlanneryGym 4NormanGym 5WinonaGym 6Tate & LizaGym 7WallaceGym 8SidneyE4PhoebeE4GlaciaE4DrakeE4StevenChamp*
Roxanne
Gym 1
Tough

Roxanne's team hits Illumise's weaknesses hard.

Risky
Geodude
Lv 14
RockGround
Rock Head
TackleDefense CurlRock ThrowRock Tomb
Risky
Nosepass
Lv 15
Rock
Sturdy
TackleHardenRock ThrowRock Tomb
Brawly
Gym 2
Even

Illumise trades roughly evenly with Brawly's team.

Even
Machop
Lv 17
Fighting
Guts
LeerKarate ChopSeismic TossBulk Up
Even
Makuhita
Lv 18
Fighting
Thick Fat
Arm ThrustKnock OffSand AttackBulk Up
Wattson
Gym 3
Tough

Wattson's team hits Illumise's weaknesses hard.

Risky
Magnemite
Lv 22
ElectricSteel
Magnet Pull
SupersonicSonic BoomThunder ShockThunder Wave
Even
Voltorb
Lv 20
Electric
Soundproof
RolloutSelf DestructSparkSonic Boom
Risky
Magneton
Lv 23
ElectricSteel
Magnet Pull
SupersonicSonic BoomShock WaveThunder Wave
Flannery
Gym 4
Even

Illumise trades roughly evenly with Flannery's team.

Even
Slugma
Lv 26
Fire
Magma Armor
OverheatSmogLight ScreenSunny Day
Even
Slugma
Lv 26
Fire
Magma Armor
FlamethrowerRock SlideLight ScreenSunny Day
Risky
Torkoal
Lv 28
Fire
White Smoke
OverheatBody SlamFlailAttract
Norman
Gym 5
Tough

Norman's typing presses Illumise's defenses.

Risky
Slaking
Lv 28
Normal
Truant
EncoreFacadeYawnFeint Attack
Even
Vigoroth
Lv 30
Normal
Vital Spirit
SlashFeint AttackFacadeEncore
Risky
Slaking
Lv 31
Normal
Truant
Focus PunchSlack OffFacadeFeint Attack
Winona
Gym 6
Good

Illumise has the type edge here and should clean up Winona's team.

Even
Swellow
Lv 31
NormalFlying
Guts
Quick AttackAerial AceDouble TeamEndeavor
Easy KO
Pelipper
Lv 30
WaterFlying
Keen Eye
Water GunSupersonicProtectAerial Ace
You Win
Skarmory
Lv 32
SteelFlying
Keen Eye
Sand AttackFury AttackSteel WingAerial Ace
Risky
Altaria
Lv 33
DragonFlying
Natural Cure
EarthquakeDragon BreathDragon DanceAerial Ace
Tate & Liza
Gym 7
Even

Illumise trades roughly evenly with Tate & Liza's team.

Even
Lunatone
Lv 42
RockPsychic
Levitate
Light ScreenPsychicHypnosisCalm Mind
You Win
Solrock
Lv 42
RockPsychic
Levitate
Sunny DaySolar BeamPsychicFlamethrower
Wallace
Gym 8
Good

Illumise has the type edge here and should clean up Wallace's team.

You Win
Luvdisc
Lv 40
Water
Swift Swim
Water PulseAttractSweet KissFlail
Easy KO
Whiscash
Lv 42
WaterGround
Oblivious
Rain DanceWater PulseAmnesiaEarthquake
You Win
Sealeo
Lv 40
IceWater
Thick Fat
EncoreBody SlamAurora BeamWater Pulse
You Win
Seaking
Lv 42
Water
Swift Swim
Water PulseRain DanceFury AttackHorn Drill
Even
Milotic
Lv 43
Water
Marvel Scale
Water PulseTwisterRecoverIce Beam
Sidney
Elite Four
Good

Illumise has the type edge here and should clean up Sidney's team.

You Win
Mightyena
Lv 46
Dark
Intimidate
RoarTake DownSand AttackCrunch
You Win
Shiftry
Lv 48
GrassDark
Chlorophyll
Fake OutDouble TeamSwaggerExtrasensory
You Win
Cacturne
Lv 46
GrassDark
Sand Veil
Leech SeedFeint AttackNeedle ArmCotton Spore
You Win
Sharpedo
Lv 48
WaterDark
Rough Skin
CrunchSwaggerSurfSlash
Even
Absol
Lv 49
Dark
Pressure
Aerial AceSnatchSwords DanceSlash
Phoebe
Elite Four
Even

Illumise trades roughly evenly with Phoebe's team.

You Win
Dusclops
Lv 48
Ghost
Pressure
Shadow PunchConfuse RayCurseFuture Sight
You Win
Banette
Lv 49
Ghost
Insomnia
Shadow BallSpiteWill O WispFeint Attack
Even
Sableye
Lv 50
DarkGhost
Keen Eye
Shadow BallPsychicAttractFeint Attack
You Win
Banette
Lv 49
Ghost
Insomnia
Shadow BallPsychicToxicSkill Swap
Even
Dusclops
Lv 51
Ghost
Pressure
Shadow BallIce BeamConfuse RayEarthquake
Glacia
Elite Four
Good

Illumise has the type edge here and should clean up Glacia's team.

You Win
Glalie
Lv 50
Ice
Inner Focus
Light ScreenCrunchHailIce Beam
You Win
Sealeo
Lv 50
IceWater
Thick Fat
SurfBody SlamHailIce Ball
You Win
Sealeo
Lv 52
IceWater
Thick Fat
AttractDiveHailBlizzard
You Win
Glalie
Lv 52
Ice
Inner Focus
Shadow BallCrunchHailIce Beam
You Win
Walrein
Lv 53
IceWater
Thick Fat
SurfBody SlamBlizzardSheer Cold
Drake
Elite Four
Tough

Drake's team hits Illumise's weaknesses hard.

Even
Shelgon
Lv 52
Dragon
Rock Head
Rock TombDragon ClawProtectCrunch
Risky
Altaria
Lv 54
DragonFlying
Natural Cure
Take DownDragon BreathDragon DanceRefresh
Risky
Flygon
Lv 53
GroundDragon
Levitate
DigDragon BreathFlySandstorm
Risky
Flygon
Lv 53
GroundDragon
Levitate
FlamethrowerCrunchDragon BreathSand Attack
Risky
Salamence
Lv 55
DragonFlying
Intimidate
FlamethrowerDragon ClawFlyCrunch
Steven
Champion
Even

Illumise trades roughly evenly with Steven's team.

You Win
Skarmory
Lv 57
SteelFlying
Keen Eye
ToxicAerial AceSpikesSteel Wing
Even
Claydol
Lv 55
GroundPsychic
Levitate
ReflectLight ScreenAncient PowerEarthquake
Easy KO
Aggron
Lv 56
SteelRock
Sturdy
ThunderEarthquakeSolar BeamDragon Claw
You Win
Cradily
Lv 56
RockGrass
Suction Cups
Giga DrainAncient PowerSludge BombConfuse Ray
Even
Armaldo
Lv 56
RockBug
Battle Armor
Water PulseAncient PowerAerial AceSlash
Risky
Metagross
Lv 58
SteelPsychic
Clear Body
EarthquakePsychicMeteor MashHyper Beam

Catchable

Available after Badge 2
Type
Bug
Tier
E

Catch Illumise on Route 117 (walking, Lv 13-14, uncommon).

View Illumise locations

Ruby & Sapphire Illumise Locations

Illumise is the counterpart to Volbeat in the same grass, levels 13 to 14. Two spots only, never common, and which of the pair you bump into is a coin flip each step.

1 location to catch Illumise

Encountered via tall grass encounters

Badge 3

Best Locations to Catch Illumise in Ruby & Sapphire

How to Get Shiny Illumise in Ruby & Sapphire

Illumise shares the grass of Route 117, so work that route and eye every wild one for a shiny. Compare Shiny Illumise odds across every game

Normal vs Shiny
Normal Illumise in Ruby & SapphireNormal
Shiny Illumise in Ruby & Sapphire Shiny
Color ShiftPurpletoBlue
Shiny TierD Tier Shiny

Shiny Illumise Evolution

Does Not Evolve
Illumise does not evolve
Single-stage PokemonView Full Evolution Chart

Ruby & Sapphire Shiny Illumise Calculator

2 Methods
Shiny Odds

Both methods here share the same odds, about 1 in 8,192 on each try. Pick whichever fits how you play.

Step 1 · Encounter Method2 in Ruby & Sapphire

Full Odds: Walk through grass, surf, or fish. Every encounter is its own independent shiny roll.

Breeding: Hatch eggs of this line; each egg rolls at the base shiny rate (no Masuda before Gen IV).

How many you have done, or plan to do.

120,000
Shiny Odds Per Try1 / 8,192Full Odds
Chance By Now50.0%at 5,678 encountersAbout 5 in 10 hunters have one by now
What To Expect
ChanceEncountersTime
10%lucky few864----
25%one in four2,357----
50%coin flip5,678----
90%very likely18,862----
How is this calculated?

Every encounter has the same shiny chance, the Shiny Odds Per Try shown above. Each one is a separate roll that does not care how many you have already done, so the more you hunt, the higher your overall chance of at least one shiny. The formula below turns your odds and your number of tries into that combined chance.

chance after N tries = 1 − (1 − p)^N,  where  p = 1 / odds per try

Example at 1 in 8,192 (classic full odds): about 864 encounters for a 10 percent chance, 5,678 for 50 percent, and 18,862 for 90 percent.

The table above flips that around: it shows how many encounters it takes to reach a 10, 25, 50, and 90 percent chance at your current odds. Turning on boosts like the Shiny Charm, sandwiches, or chains improves your odds, so the encounter numbers drop.

These are estimates, not promises. Most games have no pity counter, meaning no guaranteed shiny no matter how many you hunt, so even Very Likely is not guaranteed: some hunters find one early, others go well past that point.

Where these shiny odds come from: Read our full methodology

Want exact numbers for your session? Calculate your shiny odds in Ruby & Sapphire with Illumise preloaded.

Illumise Weakness

Type-wise, Illumise takes extra damage from Fire, Flying, and Rock. Not too many gaps in the chart, 3 weaknesses to account for.

Illumise Weakness and Resistance Chart
DamageTypes
2x (Weak)Fire, Flying, Rock
0.5x (Resist)Grass, Fighting, Ground
Gen III Type Chart
  • Dark and Steel types added — Fairy does not exist yet
  • Moves are Physical or Special based on type, not per move

What is Illumise Weak Against

Avg
3Weak
3Resist
0Immune
Score-3
4xCritical
None
¼xResist
None
0xImmune
None

What is Illumise Strong Against

3Strong
6Resisted
0Immune
Score-3

Best Pokemon Against Illumise

Combusken
Combusken
FireFighting
C
Aron
Aron
SteelRock
C
Beautifly
Beautifly
BugFlying
C
Anorith
Anorith
RockBug
C
Zubat
Zubat
PoisonFlying
D

Illumise Evolutions

What you see is what you get. Illumise sits outside any evolution chain, so focus on the egg moves and a decent partner pool from two egg groups. Eggs are quick to hatch. View every chain in the Evolution Chart.

How to Evolve

No Evolution
Illumise
#314Illumise
Does not evolve

Breeding

Moderate

Breed Illumise with 37 breeding partners from the Bug and Human-Like egg groups. Pass egg moves like Baton Pass, Growth, Silver Wind to offspring.

Egg Groups
BugHuman-Like
Gender
♀100.0%
Hatch Time
15 cycles·3,855 steps
Quick~4 min with Flame Body
Egg Moves
3moves
Breed With (best first)
flygongardevoircacturnemasquerainvolbeatparasectspindavibravacacneaparastrapinchsurskit

RS Illumise Best Moveset

Bug-type support with MoveEncore and MoveThunder Wave for disruption, plus MoveBaton Pass for momentum. AbilityOblivious prevents attraction. Offensive stats too low for direct damage. Held ItemLeftovers sustains.

Best Build

Experimental
Wall
Ability
Oblivious
Item
LeftoversSUSTAIN
Best Nature for Illumise
Calm+SPD

Illumise best EVs are HP and Sp. Def

EVs

Wall Moveset

  • WishRecovery
  • Thunder Wave
  • Seismic Toss
  • ProtectFAST +4

Moves List

The egg pool carries weight here. Baton Pass and Growth aren't available any other way for Illumise, and they meaningfully change what it threatens. Stack those on top of Silver Wind for solid options.

Level-Up Moves

Lv 1
Tackle
D3510035Normal
Lv 5
Sweet Scent
——10020Normal
Lv 9
Charm
D—10020Normal
Lv 13
Moonlight
D——5Normal
Lv 17
Quick Attack+1
D4010030Normal
Lv 21
Wish
B——10Normal
Lv 25
Encore
C—1005Normal
Lv 29
Flatter
A—10015Dark
Lv 33
Helping Hand+5
———20Normal
Lv 37
Covet
—6010025Normal

TM Moves

All 25 TMs are obtainable before the Elite Four

TM
TM40D60—20Flying
TM45
AttractVerdanturf Townbadge 2
——10015Normal
TM31
Brick BreakSootopolis Citynot until badge 7
A7510015Fighting
TM32
Double TeamRoute 113badge 2
———15Normal
TM42D7010020Normal
HM05
FlashGranite Cavebadge 1
——7020Normal
TM01
Focus Punch-3Route 115badge 5
C15010020Fighting
TM19
Giga DrainRoute 123badge 5
D751005Grass
TM10
Hidden PowerFortree Citybadge 3
—6010015Normal
TM16
Light ScreenLilycove Department Storebadge 5
C——30Psychic
TM17A——10Normal
TM18
Rain DanceAbandoned Shipnot until badge 7
C——5Water
TM44
RestLilycove Citybadge 5
C——10Psychic
TM27
ReturnFallarbor Townbadge 3
D—10020Normal
TM43
Secret PowerRoute 111badge 3
—7010020Normal
TM30
Shadow BallMt. Pyrebadge 5
D8010015Ghost
TM34D60—20Electric
TM22
Solar BeamSafari Zonebadge 5
C12010010Grass
TM11
Sunny DayScorched Slabbadge 5
C——5Fire
TM46
ThiefSlateport Citybadge 1
D6010025Dark
TM25D1207010Electric
TM24
ThunderboltMauville Game Cornerbadge 2
C9510015Electric
TM06
ToxicFiery Pathbadge 4
A—8510Poison
TM03
Water PulsePrize for defeating Wallacenot until badge 8
D6010020Water

Egg Moves

Egg
Egg
Baton Pass
C——40Normal
Egg
Growth
D——20Normal
Egg
Silver Wind
C901005Bug

Tutor Moves

Illumise can't learn any Tutor moves

Base Stats

Base Stats
Above
HP65
C
Attack47
D
Defense55
D
Sp. Atk73
C
Sp. Def75
C
Speed85
C
Total400
Details
Catch Rate
Moderate150 / 255
Growth Rate
Fluctuating1.64M XP
Height0.6 m
Weight17.7 kg
Base XP151
Abilities
Oblivious
Prevents infatuation and protects against Captivate.
EV Yield
HPAtkDefSpASpDSpe+1
Speed training source
Pokedex Entry

ILLUMISE attracts a swarm of VOLBEAT using a sweet fragrance. Once the VOLBEAT have gathered, this POKéMON leads the lit-up swarm in drawing geometric designs on the canvas of the night sky.

ILLUMISE leads a flight of illuminated VOLBEAT to draw signs in the night sky. This POKéMON is said to earn greater respect from its peers by composing more complex designs in the sky.

Illumise Ruby & Sapphire Guide

  • Illumise can be caught in the wild at Hoenn Route 117 in Pokemon Ruby & Sapphire.

Game Availability

Debuting in Ruby & Sapphire, Illumise appears in 14 games across 7 generations. A reliable presence in a solid number of games, typically found through wild encounters.

Explore

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