Special
Balanced
198Low
40Very Slow
DTier

Ralts sits at the start of its evolution line — not yet at full power, but that changes fast. Most trainers push through to Gardevoir as fast as possible. Introduced in Gen 3. Dragon moves can't touch it, and only 3 types hit it super-effectively.

An unusually even spread gives Ralts flexibility. Sp. Atk barely edges ahead. But Attack isn't far off. Easy to catch and follows a slow 1.25M XP grind. Yields 1 Sp. Atk EV.

Base Stats
198Low
HP28
F
Attack25
F
Defense25
F
Sp. Atk45
D
Sp. Def35
F
Speed40
D
Total198
Low <60
Avg 60-89
High 90-149
Top 150+
EV YieldDefeating Ralts yields +1 SpA
HPAtkDefSpA+1SpDSpe
Details
Catch235EasySlow1.25M XP0.4m / 1'04"6.6kg / 14.6 lbs40Base XP
Pokedex Entries

Tends to prefer people with a chipper disposition to those who are gloomy, but it has shown no discrimination with regard to age or gender. Needs more research.

Legends Arceus

Ralts Weakness

Good

Ralts is weak to Poison, Ghost, and Steel-type moves. On the flip side, it's immune to Dragon-type moves entirely. Standard number of weaknesses for the Psychic/Fairy typing.

4xCriticali
None
½xResisti
¼xResisti
0xImmunei
3Weak
2Resist
1Immune
Scorei0
SpikesGrounded — up to 25%
Toxic SpikesVulnerable
Abilities
SynchronizeCopies burns, paralysis, and poison received onto the Pokémon that inflicted them.
TraceCopies an opponent's ability upon entering battle.
TelepathyHAProtects against friendly Pokémon's damaging moves.

From here, Ralts's line branches into Gardevoir and Gallade. That's 2 possible evolutions, each with its own method. Evolving adds up to 320 stat points total.

How to Evolve

4 Forms
Stat Comparison 4 Stages
Ralts
PsychicFairy
Kirlia
PsychicFairy
Gardevoir
PsychicFairy
Gallade
PsychicFighting
HP
28
38+10
68+30
68+30
ATK
25
35+10
65+30
125+90
DEF
25
35+10
65+30
65+30
SP.ATK
45
65+20
125+60
65
SP.DEF
35
55+20
115+60
115+60
SPE
40
50+10
80+30
80+30
BST
198D-Tier
278D-Tier+80
518B-Tier+240
518B-Tier+240
ROLE
Balanced
Balanced
Wallbreaker
Wallbreaker
TYPE
Special
Special
Special
Physical
Breeding
Very Easy

Breed Ralts easily with 19 breeding partners from the Indeterminate and Humanshape egg groups.

Egg Groups
IndeterminateHumanshape
Gender
50.0%50.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body
Breed With (best first)
gardevoirgalladeinfernapelopunnygastrodonmonfernobunearyshelloschimcharlucariokirliaralts

Best Build

Legends: Arceus uses different battle mechanics.

Competitive build content is not applicable for this game. Select a main series game for builds.

A solid spread overall. Ralts gets Psychic and Dazzling Gleam for same-type damage alongside Electric and Fire coverage and more. It won't blow anyone away, but it doesn't leave you stuck either.

Level-Up Moves

Lv 1
Confusion
5010025Psychic
Lv 6
Teleport-6
20Psychic
Lv 11
Draining Kiss
5010010Fairy
Lv 18
Hypnosis
6020Psychic
Lv 25
Calm Mind
20Psychic
Lv 34
Psychic
9010010Psychic

TM Moves

Ralts can't learn any TM moves

Egg Moves

Ralts doesn't have any Egg moves

Tutor Moves

Src
Tutor
Calm Mind
20Psychic
Tutor
Charge Beam
509010Electric
Tutor
Dazzling Gleam
8010010Fairy
Tutor
Fire Punch
7510015Fire
Tutor
Ice Beam
9010010Ice
Tutor
Ice Punch
7510015Ice
Tutor
Icy Wind
559515Ice
Tutor
Magical Leaf
6020Grass
Tutor
Psychic
9010010Psychic
Tutor
Rest
10Psychic
Tutor
Shadow Ball
8010015Ghost
Tutor
Swift
6020Normal
Tutor
Thunder Punch
7510015Electric
Tutor
Thunderbolt
9010015Electric
Tutor
Zen Headbutt
809015Psychic

decent spawn rates for Ralts across 4 locations in mid-game routes. Nothing complicated. Check the sorted list below, compare the top few options, and head to whichever is closest.

Best Locations

4 walking spots from walking for Ralts. Sorted by game progression with rates on each row, so you can compare without scrolling through everything.

Gapejaw Bog
GrassUncommonSwamp
EASY
Heart's Crag
GrassUncommon
EASY
Shrouded Ruins
GrassUncommonRuins
EASY
Snowpoint Temple
GrassUncommonIce
EASY
  • Ralts is meant to evolve into Kirlia. At 198 BST, the stats aren't there for competitive play yet. Pre-evolution Pokemon rarely hold up against fully evolved threats.

  • Ralts's biggest threats include Nidoking (Poison), Misdreavus (Ghost), and Scizor (Steel), all carrying super-effective STAB moves. At base 40 Speed, Ralts won't outrun any of these threats so switching to a resist is usually the safer play.

  • Ralts evolves into Kirlia at level 20. Ralts is the base form in a 4-stage evolutionary line.

  • Synchronize is the go-to ability for Ralts. It copies burns, paralysis, and poison received onto the Pokémon that inflicted them. Its hidden ability Telepathy can work in specific setups. Trace is the other option — pick based on what your team needs.

  • Base 40 Speed is low. Priority moves or Trick Room are the way to go. On offense, Ralts is a special attacker with base 45 Sp. Atk. Defensively? Fragile — can't afford to take many hits.

  • Ralts appears in 17 games, including Ruby & Sapphire, FireRed & LeafGreen, and Emerald.

Available in 17 titles since its debut in Ruby & Sapphire, Ralts spans 7 generations of Pokemon games. It's accessible through catching or hatching as a base form in most mainline games.