Special
Balanced
198Low
40Very Slow
DTier

Ralts sits at the start of its evolution line — not yet at full power, but that changes fast. Most trainers push through to Gardevoir as fast as possible. Introduced in Gen 3. Only weak to Bug, Ghost, and Dark.

An unusually even spread gives Ralts flexibility. Sp. Atk barely edges ahead. But Attack isn't far off. Easy to catch and follows a slow 1.25M XP grind. Yields 1 Sp. Atk EV.

Base Stats
198Low
HP28
F
Attack25
F
Defense25
F
Sp. Atk45
D
Sp. Def35
F
Speed40
D
Total198
Low <60
Avg 60-89
High 90-149
Top 150+
EV YieldDefeating Ralts yields +1 SpA
HPAtkDefSpA+1SpDSpe
Details
Catch235EasySlow1.25M XP0.4m / 1'04"6.6kg / 14.6 lbs40Base XP
Pokedex Entries

If its horns capture the warm feelings of people or Pokémon, its body warms up slightly.

Black / White

Ralts Weakness

Vulnerable

Ralts is weak to Bug, Ghost, and Dark-type moves. Standard number of weaknesses for the Psychic typing.

Gen V Type Chart
  • Fairy type does not exist — Dragon has fewer checks
  • Physical / Special split now per-move (introduced Gen IV)
4xCriticali
None
½xResisti
¼xResisti
None
0xImmunei
None
3Weak
2Resist
0Immune
Scorei-4
SpikesGrounded — up to 25%
Toxic SpikesVulnerable
Abilities
SynchronizeCopies burns, paralysis, and poison received onto the Pokémon that inflicted them.
TraceCopies an opponent's ability upon entering battle.
TelepathyHAProtects against friendly Pokémon's damaging moves.

From here, Ralts's line branches into Gardevoir and Gallade. That's 2 possible evolutions, each with its own method. Evolving adds up to 320 stat points total.

How to Evolve

4 Forms
Stat Comparison 4 Stages
Ralts
Psychic
Kirlia
Psychic
Gardevoir
Psychic
Gallade
PsychicFighting
HP
28
38+10
68+30
68+30
ATK
25
35+10
65+30
125+90
DEF
25
35+10
65+30
65+30
SP.ATK
45
65+20
125+60
65
SP.DEF
35
55+20
115+60
115+60
SPE
40
50+10
80+30
80+30
BST
198D-Tier
278D-Tier+80
518B-Tier+240
518B-Tier+240
ROLE
Balanced
Balanced
Wallbreaker
Wallbreaker
TYPE
Special
Special
Special
Physical
Breeding
Very Easy

Breed Ralts easily with 45 breeding partners from the Indeterminate and Humanshape egg groups. Pass egg moves like Confuse Ray, Destiny Bond, Disable and 7 more to offspring.

Egg Groups
IndeterminateHumanshape
Gender
50.0%50.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body
Egg Moves
10moves
Breed With (best first)
gardevoirgalladeinfernapelopunnygastrodonstunfiskcacturnevolbeatillumisemonfernospindabuneary

Best Build

No build content available for this Pokemon in Gen 5.

Try selecting a different game/generation filter, or check back later.

Breeding opens up real options for Ralts. Confuse Ray and Destiny Bond come exclusively from egg moves, and they're worth the effort. The rest of the kit covers basics through Future Sight and Synchronoise and Grass and Electric coverage and more.

Level-Up Moves

Lv 1
Growl
10040Normal
Lv 6
Confusion
5010025Psychic
Lv 10
Double Team
15Normal
Lv 12
Teleport-6
20Psychic
Lv 17
Lucky Chant
30Normal
Lv 21
Magical Leaf
6020Grass
Lv 23
Heal Pulse
10Psychic
Lv 28
Calm Mind
20Psychic
Lv 32
Psychic
9010010Psychic
Lv 34
Imprison
10Psychic
Lv 39
Future Sight
10010010Psychic
Lv 43
Charm
10020Normal
Lv 45
Hypnosis
6020Psychic
Lv 50
Dream Eater
10010015Psychic
Lv 54
Stored Power
2010010Psychic

TM Moves

Src
TM51
Ally Switch+2
15Psychic
TM45
Attract
10015Normal
TM04
Calm Mind
20Psychic
TM57
Charge Beam
509010Electric
TM32
Double Team
15Normal
TM85
Dream Eater
10010015Psychic
TM49
Echoed Voice
4010015Normal
TM42
Facade
7010020Normal
TM70
Flash
10020Normal
TM56
Fling
10010Dark
TM21
Frustration
10020Normal
TM86
Grass Knot
10020Grass
TM10
Hidden Power
6010015Normal
TM16
Light Screen
30Psychic
TM17
Protect+4
10Normal
TM77
Psych Up
10Normal
TM29
Psychic
9010010Psychic
TM03
Psyshock
8010010Psychic
TM18
Rain Dance
5Water
TM33
Reflect
20Psychic
TM44
Rest
10Psychic
TM27
Return
10020Normal
TM48
Round
6010015Normal
TM20
Safeguard
25Normal
TM30
Shadow Ball
8010015Ghost
TM90
Substitute
10Normal
TM11
Sunny Day
5Fire
TM87
Swagger
9015Normal
TM12
Taunt
10020Dark
TM19
Telekinesis
15Psychic
TM46
Thief
6010010Dark
TM73
Thunder Wave
10020Electric
TM24
Thunderbolt
9510015Electric
TM41
Torment
10015Dark
TM06
Toxic
9010Poison
TM92
Trick Room-7
5Psychic
TM61
Will-O-Wisp
7515Fire

Egg Moves

Src
Egg
Confuse Ray
10010Ghost
Egg
Destiny Bond
5Ghost
Egg
Disable
10020Normal
Egg
Encore
1005Normal
Egg
Grudge
5Ghost
Egg
Mean Look
5Normal
Egg
Memento
10010Dark
Egg
Shadow Sneak+1
4010030Ghost
Egg
Skill Swap
10Psychic
Egg
Synchronoise
12010015Psychic

Tutor Moves

Ralts can't learn any Tutor moves

Transfer Moves

Src
Gen 3
Body Slam
8510015Normal
Gen 4
Captivate
10020Normal
Gen 3
Defense Curl
40Normal
Gen 3
Double-Edge
12010015Normal
Gen 4
Endure+4
10Normal
Gen 4
Headbutt
7010015Normal
Gen 3
Mimic
10Normal
Gen 4
Mud-Slap
2010010Ground
Gen 4
Natural Gift
10015Normal
Gen 4
Secret Power
7010020Normal
Gen 4
Shock Wave
6020Electric
Gen 4
Swift
6020Normal

Ralts starts showing up in early-game routes at decent spawn rates across 1 encounter spots. The list below is sorted so you can pick what fits your current progress without scrolling through everything.

Best Locations

White Forest
GrassLv.5UncommonEarlyForestAny
EASY
  • Ralts is meant to evolve into Kirlia. At 198 BST, the stats aren't there for competitive play yet. Pre-evolution Pokemon rarely hold up against fully evolved threats.

  • Ralts's biggest threats include Scyther (Bug), Misdreavus (Ghost), and Tyranitar (Dark), all carrying super-effective STAB moves. At base 40 Speed, Ralts won't outrun any of these threats so switching to a resist is usually the safer play.

  • Ralts evolves into Kirlia at level 20. Ralts is the base form in a 4-stage evolutionary line.

  • Synchronize is the go-to ability for Ralts. It copies burns, paralysis, and poison received onto the Pokémon that inflicted them. Its hidden ability Telepathy can work in specific setups. Trace is the other option — pick based on what your team needs.

  • Base 40 Speed is low. Priority moves or Trick Room are the way to go. On offense, Ralts is a special attacker with base 45 Sp. Atk. Defensively? Fragile — can't afford to take many hits.

  • Ralts appears in 17 games, including Ruby & Sapphire, FireRed & LeafGreen, and Emerald.

Available in 17 titles since its debut in Ruby & Sapphire, Ralts spans 7 generations of Pokemon games. It's accessible through catching or hatching as a base form in most mainline games.