
Is Houndoom Good in Platinum Playthrough?
Houndour evolves at level 24, almost instantly after catching. Dark/Fire handles Fantina's Ghost gym, Gardenia, Byron, Candice, and Aaron. AbilityFlash Fire absorbs Fire hits. Flint's all-Fire E4 means Dark/Fire faces a mirror, but the Dark coverage still earns its keep.
Houndour trades roughly evenly with Roark's team.
Houndour has the type edge here and should clean up Gardenia's team.
Houndour has the type edge here and should clean up Fantina's team.
Houndour trades roughly evenly with Maylene's team.
Houndoom trades roughly evenly with Crasher Wake's team.
Houndoom has the type edge here and should clean up Byron's team.
Houndoom resists most of Candice's coverage and hits back hard.
Houndoom trades roughly evenly with Volkner's team.
Houndoom has the type edge here and should clean up Aaron's team.
Houndoom has the type edge here and should clean up Bertha's team.
Houndoom trades roughly evenly with Flint's team.
Houndoom has the type edge here and should clean up Lucian's team.
Houndoom has the type edge here and should clean up Jupiter's team.
Houndoom resists most of Mars's coverage and hits back hard.
Houndoom has the type edge here and should clean up Saturn's team.
Houndoom trades roughly evenly with Cynthia's team.
Catch Houndour
Catch Houndour on Route 214 (walking, Lv 22-24, common).
Recommended Moves
- After Fantina
- TM38FireFire BlastPower 180Accuracy 85%PP 5Lake Verity
- TM22GrassSolar BeamPower 120Accuracy 100%PP 10Veilstone Department Store
- After Maylene
- TUTORDarkSucker PunchPower 120Accuracy 100%PP 5Route 212
- LV 43FireFlamethrowerPower 143Accuracy 100%PP 15
- LV 48DarkCrunchPower 120Accuracy 100%PP 15
- After Volkner
- TM79DarkDark PulsePower 120Accuracy 100%PP 15Victory Road
- Post-Game
- TM50FireOverheatPower 210Accuracy 90%PP 5Stark Mountain
- TUTORFireHeat WavePower 150Accuracy 90%PP 10Survival Area
- TM42NormalFacadePower 70Accuracy 100%PP 20Survival Area
Evolve Houndour to Houndoom
Houndour evolves into Houndoom at Level 24. Your Houndour should hit Level 24 before you reach Crasher Wake, at typical leveling pace.
Recommended Moves
- After Fantina
- TM38FireFire BlastPower 180Accuracy 85%PP 5Lake Verity
- TM68NormalGiga ImpactPower 150Accuracy 90%PP 5Veilstone Game Corner
- TM15NormalHyper BeamPower 150Accuracy 90%PP 5Veilstone Department Store
- After Maylene
- TUTORDarkSucker PunchPower 120Accuracy 100%PP 5Route 212
- LV 48FireFlamethrowerPower 143Accuracy 100%PP 15
- After Volkner
- TM79DarkDark PulsePower 120Accuracy 100%PP 15Victory Road
- Post-Game
- TM50FireOverheatPower 210Accuracy 90%PP 5Stark Mountain
- TUTORFireHeat WavePower 150Accuracy 90%PP 10Survival Area
- TM42NormalFacadePower 70Accuracy 100%PP 20Survival Area
How to Get Houndoom in Platinum
Houndour reaches Houndoom at level 24, with nothing wild to catch directly. The base form roams one area by morning and night, so timing that hunt is the real first step.
Catch Houndour at any of these 2 spots to eventually evolve into Houndoom.
Encountered via tall grass encounters
- 1Catch Houndour
- 2Evolve Houndoomat Lv.24
How to Obtain Houndoom in Pt
The path to Houndoom starts with Houndour at Lv. 22-28 via walking encounters. 1 catchable stage total, with locations listed for each one below.
Step 2Houndoom ✓BREEDINGAvailableLeave a compatible parent at the Pokemon Day Care to receive a Houndour egg.
How to Get Shiny Houndoom in Platinum
Houndoom comes only by leveling, so chain a Houndour on Route 214 after dark to 40 for a shiny and raise it up. Compare Shiny Houndoom odds across every game
Platinum Shiny Houndoom Calculator
3 MethodsThe best route is PokeRadar Chain at full boosts, about 1 in 200 on each try. Tune it below.
PokeRadar Chain: Chain shaking-grass patches without breaking the combo. The rate peaks at a chain of 40.
Masuda Method: Breed with a parent from a different-language game. Works on any breedable line.
Full Odds: Walk through grass, surf, or fish. Every encounter is its own independent shiny roll.
How many you have done, or plan to do.
| Chance | Encounters | Time |
|---|---|---|
| 10%lucky few | 22-- | -- |
| 25%one in four | 58-- | -- |
| 50%coin flip | 139-- | -- |
| 90%very likely | 460-- | -- |
Time assumes -- at your pace and does not change your shiny odds.
How is this calculated?
Every encounter has the same shiny chance, the Shiny Odds Per Try shown above. Each one is a separate roll that does not care how many you have already done, so the more you hunt, the higher your overall chance of at least one shiny. The formula below turns your odds and your number of tries into that combined chance.
chance after N tries = 1 − (1 − p)^N, where p = 1 / odds per try
Example at 1 in 8,192 (classic full odds): about 864 encounters for a 10 percent chance, 5,678 for 50 percent, and 18,862 for 90 percent.
The table above flips that around: it shows how many encounters it takes to reach a 10, 25, 50, and 90 percent chance at your current odds. Turning on boosts like the Shiny Charm, sandwiches, or chains improves your odds, so the encounter numbers drop.
These are estimates, not promises. Most games have no pity counter, meaning no guaranteed shiny no matter how many you hunt, so even Very Likely is not guaranteed: some hunters find one early, others go well past that point.
Want exact numbers for your session? Calculate your shiny odds in Platinum with Houndoom preloaded.
Houndoom Weakness
Water, Fighting, Ground, and Rock moves hit Houndoom for super-effective damage. The upside? Psychic-type moves can't touch it at all. With 6 resistances, the defensive profile is strong. Flash Fire grants an additional Fire immunity, reshaping the matchup chart. Houndoom's special bulk (base 80 Sp.Def) helps absorb special-type weaknesses, though physical moves exploit the lower Defense.
| Damage | Types |
|---|---|
| 2x (Weak) | Water, Fighting, Ground, Rock |
| 0.5x (Resist) | Fire, Grass, Ice, Ghost, Dark, Steel |
| 0x (Immune) | Psychic |
- Fairy type does not exist — Dragon has fewer checks
- Physical / Special split now per-move (introduced Gen IV)
What is Houndoom Weak Against
GoodBest Pokemon Against Houndoom
Infernape FireFighting | A | |
Obtain MethodEvolve Chimchar (Route 201 Gift) Available Moves Moves
Damage vs Houndoom View Infernape builds →Focus Punch 2x194-228%KO Earthquake 2x87-103%KO Rock Slide 2x65-78% | ||
Gallade PsychicFighting | B | |
Available Moves Moves
Damage vs Houndoom View Gallade builds →Focus Punch 2x223-263%KO Earthquake 2x100-119%KO Rock Slide 2x75-88% | ||
Breloom GrassFighting | A | |
Available Moves Moves
Damage vs Houndoom View Breloom builds →Focus Punch 2x232-273%KO Rock Slide 2x78-92% | ||
Heracross BugFighting | B | |
Available Moves Moves
Damage vs Houndoom View Heracross builds →Focus Punch 2x223-263%KO Earthquake 2x100-119%KO Rock Slide 2x75-88% | ||
Toxicroak PoisonFighting | C | |
Available Moves Moves
Damage vs Houndoom View Toxicroak builds →Focus Punch 2x196-231%KO Earthquake 2x87-103%KO Rock Slide 2x65-78% | ||
Rampardos Rock | B | |
Obtain MethodEvolve Cranidos (Oreburgh City Gift) Available Moves Moves
Damage vs Houndoom View Rampardos builds →Focus Punch 2x189-223%KO Rock Slide 2x144-170%KO Earthquake 2x127-150%KO | ||
Marowak Ground | C | |
Available Moves Moves
Damage vs Houndoom View Marowak builds →Earthquake 2x105-125%KO Focus Punch 2x104-122%KO Rock Slide 2x52-62% | ||
Hippowdon Ground | B | |
Available Moves Moves
Damage vs Houndoom View Hippowdon builds →Earthquake 2x137-162%KO Rock Slide 2x69-81% Rock Smash 2x37-44% Water Pulse 2x27-32% | ||
Vaporeon Water | B | |
Obtain MethodEvolve Eevee (Hearthome City Gift) Available Moves Moves
Damage vs Houndoom View Vaporeon builds →Brine 2x63-74% Dig 2x48-57% Rock Smash 2x25-30% | ||
Empoleon WaterSteel | B | |
Obtain MethodEvolve Piplup (Route 201 Gift) Available Moves Moves
Damage vs Houndoom View Empoleon builds →Bubble Beam 2x65-77% Earthquake 2x75-88% Brick Break 2x57-67% Rock Slide 2x57-67% | ||
Gliscor Ground | B | |
Available Moves Moves
Damage vs Houndoom View Gliscor builds →Earthquake 2x119-141%KO Brick Break 2x60-71% Rock Slide 2x60-71% | ||
Machoke Fighting | C | |
Available Moves Moves
Damage vs Houndoom View Machoke builds →Focus Punch 2x187-220%KO Earthquake 2x84-99% Rock Slide 2x63-74% | ||
Torterra GrassGround | C | |
Available Moves Moves
Damage vs Houndoom View Torterra builds →Earthquake 2x135-159%KO Rock Slide 2x67-80% Rock Smash 2x37-44% | ||
Ludicolo WaterGrass | C | |
Available Moves Moves
Damage vs Houndoom View Ludicolo builds →Focus Punch 2x95-112%KO Water Pulse 2x51-61% | ||
Houndoom Evolutions
Evolved from Houndour. Houndoom is the final form in this two-stage line. A massive partner pool for breeding via one egg group. Eggs take an average time to hatch. HP grew the most through evolution (+30 over Houndour), and Houndoom peaks at 500 total stats. View every chain in the Evolution Chart.
How to Evolve
Breeding
Breed with Houndoom to get Houndour eggs easily using 131 partners from the Field egg group. Notable egg moves include Beat Up, Counter, Fire Fang and 9 more.
Pt Houndoom Best Moveset
95 Speed lets the moveset act before most targets, and 110 Sp. Atk powers special Dark and Fire attacks at dangerous levels. AbilityFlash Fire turns incoming Fire into a free Sp. Atk boost. 50 Defense is the one crack.
Best Build
Houndoom best EVs are Sp. Atk and Speed
Special Setup Sweeper Moveset
- Dark Pulse
- Sucker Punch
- Fire Blast
- Nasty Plot
Recommended Teammates
Moves List
Without breeding, Houndoom misses out on Beat Up and Counter. That's 12 egg moves adding depth that the base kit lacks. STAB comes from Overheat and Fire Blast, with coverage across 9 types rounding things out.
How to Read the Moves Table
Tabs
- Level-Up
- Learned by leveling up.
- TM
- Taught by a Technical Machine.
- Egg
- Inherited via breeding.
- Tutor
- NPC tutor (cost: items, BP, money).
- Reminder
- An NPC reteaches any move this Pokemon could have learned by leveling up.
- Transfer
- Carried over from an older game using Pokemon HOME.
- Event
- Given out through Mystery Gift events.
Visual Signals
CAT (Category)
How the move deals damage and which stats it uses.
A small dot on the icon's corner marks the move as contact. That triggers abilities like Static, Flame Body, Rough Skin, or Iron Barbs, plus items like Rocky Helmet and Sticky Barb.
Tier (S to D)
Each move's competitive rank in RankedBoost's system. TM, Egg, and Tutor sort by tier by default (best first). On Level-Up, click the Tier header to do the same.
PWR (Power)
Base damage. Numbers shown in a type color include STAB (base × 1.5). Hover any colored number to see the math.
— means no power (status moves) or variable power.
Sorting & Filter
Click any column header to sort. Level-Up opens with Lv 1 at the top. TM, Egg, and Tutor open with the highest-tier moves at the top.
Search filters by move name or type. The Filter button limits the list to STAB, Physical, Special, or Status moves.
Level-Up Moves
TM Moves
35 of 38 TMs are obtainable before the Elite Four
Egg Moves
Tutor Moves
Base Stats
The flames it breathes when angry contain toxins. If they cause a burn, it will hurt forever.
Houndoom Platinum Guide
Mega Evolution isn't available in Platinum, but Houndoom does have a Mega form in Gen 6-7 games (X/Y, ORAS, Sun/Moon). Mega Houndoom hits 600 BST.
In Platinum, use Houndoom as an attacker. Splits damage between physical and special. Speed is middling,
For Platinum, build your team around Forretress, Heracross, and Crobat. These have the highest co-usage rates with Houndoom in competitive formats. They cover each other's weaknesses.
For Platinum, run Hasty on Houndoom. +Speed is what matters, and the -Defense cut doesn't hurt this set. Fits the attacker role.
Game Availability
Since debuting in Gold & Silver, Houndoom has appeared in 17 titles over 8 generations. Along the way, it received a Mega form in Generation 6, keeping it relevant across different competitive metas.
Click a game to view version-specific details
- Gen 1RB

Red & Blue - Gen 1Y
Yellow - Gen 2GSDebut

Gold & Silver - Gen 2C
Crystal - Gen 3RS

Ruby & Sapphire - Gen 3E
Emerald - Gen 3FRLG

FireRed & LeafGreen - Gen 4DP

Diamond & Pearl - Gen 4Pt
Platinum - Gen 4HGSS

HeartGold & SoulSilver - Gen 5BW

Black & White - Gen 5B2W2

Black 2 & White 2 - Gen 6XY

X & Y - Gen 6ORASMega

Omega Ruby & Alpha Sapphire - Gen 7SM

Sun & Moon - Gen 7USUM

Ultra Sun & Ultra Moon - Gen 7Let's Go

Let's Go Pikachu & Eevee - Gen 8SwSh

Sword & Shield - Gen 8BDSP

Brilliant Diamond & Shining Pearl - Gen 8PLA
Legends: Arceus - Gen 9SV

Scarlet & Violet - Gen 9LZA
Legends: Z-A - Gen 10WW

Winds & Waves
Explore
Where to go next after Houndoom.
