Sand Veil helps in sandstorm, and Dark/Grass coverage with Spikes makes Cacturne a niche but functional C-Tier pick in Emerald.
Ability 1Sand VeilAbility 1Increases evasion to 1.25× during a sandstorm. Protects against sandstorm damage.
475HP70Attack115Defense60Speed55Sp.Def60Sp.Atk115
Cacnea
Cacturne
Weak to
Special
Cannon
55Speed · Slow

Is Cacturne Good in Emerald Playthrough?

Grass/Dark with AbilitySand Veil. Cacturne hits hard on both Attack and Special but rarely strikes first. Grass handles Juan and Wallace's Water teams. Dark handles Phoebe. In Emerald, the dual coverage across three endgame fights is valuable if Cacturne survives the first hit.

StrongGoodEvenToughBadSGETETGGEGGEERoxanneGym 1BrawlyGym 2WattsonGym 3FlanneryGym 4CacneaCatchableNormanGym 5WinonaGym 6CacturneEvolveTate & LizaGym 7JuanGym 8SidneyE4PhoebeE4GlaciaE4DrakeE4WallaceChamp*
Roxanne
Gym 1
Strong

Cacnea resists most of Roxanne's coverage and hits back hard.

Easy KO
Geodude
Lv 12
RockGround
Rock Head
TackleDefense CurlRock ThrowRock Tomb
Easy KO
Geodude
Lv 12
RockGround
Rock Head
TackleDefense CurlRock ThrowRock Tomb
You Win
Nosepass
Lv 15
Rock
Sturdy
BlockHardenTackleRock Tomb
Brawly
Gym 2
Good

Cacnea has the type edge here and should clean up Brawly's team.

You Win
Machop
Lv 16
Fighting
Guts
Karate ChopLow KickSeismic TossBulk Up
Even
Meditite
Lv 16
FightingPsychic
Pure Power
Focus PunchLight ScreenReflectBulk Up
You Win
Makuhita
Lv 19
Fighting
Thick Fat
Arm ThrustVital ThrowReversalBulk Up
Wattson
Gym 3
Even

Cacnea trades roughly evenly with Wattson's team.

Even
Voltorb
Lv 20
Electric
Soundproof
RolloutSparkSelf DestructShock Wave
Even
Electrike
Lv 20
Electric
Static
Shock WaveLeerQuick AttackHowl
Risky
Magneton
Lv 22
ElectricSteel
Magnet Pull
SupersonicShock WaveThunder WaveSonic Boom
Even
Manectric
Lv 24
Electric
Static
Quick AttackThunder WaveShock WaveHowl
Flannery
Gym 4
Tough

Flannery's team hits Cacnea's weaknesses hard.

Even
Numel
Lv 24
FireGround
Oblivious
OverheatTake DownMagnitudeSunny Day
Risky
Slugma
Lv 24
Fire
Magma Armor
OverheatSmogLight ScreenSunny Day
Risky
Camerupt
Lv 26
FireGround
Magma Armor
OverheatTackleSunny DayAttract
Avoid
Torkoal
Lv 29
Fire
White Smoke
OverheatSunny DayBody SlamAttract
Norman
Gym 5
Even

Cacnea trades roughly evenly with Norman's team.

Even
Spinda
Lv 27
Normal
Own Tempo
Teeter DancePsybeamFacadeEncore
Even
Vigoroth
Lv 27
Normal
Vital Spirit
SlashFacadeEncoreFeint Attack
Even
Linoone
Lv 29
Normal
Pickup
SlashBelly DrumFacadeHeadbutt
Risky
Slaking
Lv 31
Normal
Truant
CounterYawnFacadeFeint Attack
Winona
Gym 6
Tough

Winona's team hits Cacnea's weaknesses hard.

Risky
Swablu
Lv 29
NormalFlying
Natural Cure
Perish SongMirror MoveSafeguardAerial Ace
Avoid
Tropius
Lv 29
GrassFlying
Chlorophyll
Sunny DayAerial AceSolar BeamSynthesis
Even
Pelipper
Lv 30
WaterFlying
Keen Eye
Water GunSupersonicProtectAerial Ace
Avoid
Skarmory
Lv 31
SteelFlying
Keen Eye
Sand AttackFury AttackSteel WingAerial Ace
Avoid
Altaria
Lv 33
DragonFlying
Natural Cure
EarthquakeDragon BreathDragon DanceAerial Ace
Tate & Liza
Gym 7
Good

Cacturne has the type edge here and should clean up Tate & Liza's team.

You Win
Claydol
Lv 41
GroundPsychic
Levitate
EarthquakeAncient PowerPsychicLight Screen
You Win
Xatu
Lv 41
PsychicFlying
Synchronize
PsychicSunny DayConfuse RayCalm Mind
You Win
Lunatone
Lv 42
RockPsychic
Levitate
Light ScreenPsychicHypnosisCalm Mind
You Win
Solrock
Lv 42
RockPsychic
Levitate
Sunny DaySolar BeamPsychicFlamethrower
Juan
Gym 8
Good

Cacturne has the type edge here and should clean up Juan's team.

Easy KO
Luvdisc
Lv 41
Water
Swift Swim
Water PulseAttractSweet KissFlail
Easy KO
Whiscash
Lv 41
WaterGround
Oblivious
Rain DanceWater PulseAmnesiaEarthquake
Easy KO
Sealeo
Lv 43
IceWater
Thick Fat
EncoreBody SlamAurora BeamWater Pulse
Easy KO
Crawdaunt
Lv 43
WaterDark
Hyper Cutter
Water PulseCrabhammerTauntLeer
Risky
Kingdra
Lv 46
WaterDragon
Swift Swim
Water PulseDouble TeamIce BeamRest
Sidney
Elite Four
Even

Cacturne trades roughly evenly with Sidney's team.

Even
Mightyena
Lv 46
Dark
Intimidate
RoarDouble EdgeSand AttackCrunch
Even
Shiftry
Lv 48
GrassDark
Chlorophyll
TormentDouble TeamSwaggerExtrasensory
You Win
Cacturne
Lv 46
GrassDark
Sand Veil
Leech SeedFeint AttackNeedle ArmCotton Spore
You Win
Crawdaunt
Lv 48
WaterDark
Hyper Cutter
SurfSwords DanceStrengthFacade
Risky
Absol
Lv 49
Dark
Pressure
Aerial AceRock SlideSwords DanceSlash
Phoebe
Elite Four
Good

Cacturne has the type edge here and should clean up Phoebe's team.

Easy KO
Dusclops
Lv 48
Ghost
Pressure
Shadow PunchConfuse RayCurseProtect
Easy KO
Banette
Lv 49
Ghost
Insomnia
Shadow BallGrudgeWill O WispFeint Attack
You Win
Sableye
Lv 50
DarkGhost
Keen Eye
Shadow BallDouble TeamNight ShadeFeint Attack
You Win
Banette
Lv 49
Ghost
Insomnia
Shadow BallPsychicThunderboltFacade
You Win
Dusclops
Lv 51
Ghost
Pressure
Shadow BallIce BeamRock SlideEarthquake
Glacia
Elite Four
Good

Cacturne has the type edge here and should clean up Glacia's team.

Easy KO
Sealeo
Lv 50
IceWater
Thick Fat
EncoreBody SlamHailIce Ball
You Win
Glalie
Lv 50
Ice
Inner Focus
Light ScreenCrunchIcy WindIce Beam
You Win
Sealeo
Lv 52
IceWater
Thick Fat
AttractDouble EdgeHailBlizzard
Even
Glalie
Lv 52
Ice
Inner Focus
Shadow BallExplosionHailIce Beam
You Win
Walrein
Lv 53
IceWater
Thick Fat
SurfBody SlamIce BeamSheer Cold
Drake
Elite Four
Even

Cacturne trades roughly evenly with Drake's team.

Even
Shelgon
Lv 52
Dragon
Rock Head
Rock TombDragon ClawProtectDouble Edge
Risky
Altaria
Lv 54
DragonFlying
Natural Cure
Double EdgeDragon BreathDragon DanceAerial Ace
Even
Kingdra
Lv 53
WaterDragon
Swift Swim
SmokescreenDragon DanceSurfBody Slam
Risky
Flygon
Lv 53
GroundDragon
Levitate
FlamethrowerCrunchDragon BreathEarthquake
Risky
Salamence
Lv 55
DragonFlying
Intimidate
FlamethrowerDragon ClawRock SlideCrunch
Wallace
Champion
Even

Cacturne trades roughly evenly with Wallace's team.

You Win
Wailord
Lv 57
Water
Water Veil
Rain DanceWater SpoutDouble EdgeBlizzard
Risky
Tentacruel
Lv 55
WaterPoison
Clear Body
ToxicHydro PumpSludge BombIce Beam
You Win
Ludicolo
Lv 56
WaterGrass
Swift Swim
Giga DrainSurfLeech SeedDouble Team
Easy KO
Whiscash
Lv 56
WaterGround
Oblivious
EarthquakeSurfAmnesiaHyper Beam
Risky
Gyarados
Lv 56
WaterFlying
Intimidate
Dragon DanceEarthquakeHyper BeamSurf
Even
Milotic
Lv 58
Water
Marvel Scale
RecoverSurfIce BeamToxic

Catch Cacnea

Available after Badge 4
Type
Grass
Tier
E

Catch Cacnea on Route 111 (walking, Lv 20-22, rare).

View Cacnea locations

Evolve Cacnea to Cacturne

Level 32
Type
GrassDark
Tier
C

Cacnea evolves into Cacturne at Level 32. Your Cacnea should hit Level 32 before you reach Tate & Liza, at typical leveling pace.

Recommended Moves

  • STARTING (Lv 32)
    • LV 32DarkFeint AttackPower 90Accuracy 100%PP 20
  • After Norman
    • LV 41GrassNeedle ArmPower 90Accuracy 100%PP 15
  • After Tate & Liza
  • Post-Game

How to Get Cacturne in Emerald

A Cacnea caught in the Route 111 desert evolves into Cacturne at level 32. Since the cactus never spawns wild itself, that rare sand catch is the single road to it, with nothing else in Emerald producing one.

Wild Cacturne may be holding when caught:

Poison Barb (5% chance) A hold item that raises the power of POISON-type moves.

Catch Cacnea at any of these 1 spot to eventually evolve into Cacturne.

Encountered via tall grass encounters

  1. 1
    Catch Cacnea
  2. 2
    Evolve Cacturneat Lv.32
Badge 3

How to Obtain Cacturne in E

  1. Cacturne
    Step 2Cacturne ✓
    BREEDING
    Available
    Leave a compatible parent at the Pokemon Day Care to receive a Cacnea egg.

How to Get Shiny Cacturne in Emerald

Cacturne is raised from a shiny Cacnea pinned down in the Route 111 desert brush, then leveled to 32 so the recolor sticks as it grows into Cacturne. Compare Shiny Cacturne odds across every game

Normal vs Shiny
Normal Cacturne in EmeraldNormal
Shiny Cacturne in Emerald Shiny
Color ShiftGreentoBrown
Shiny TierA Tier Shiny

Shiny Cacturne Evolution

2 Forms
Showing shiny artworkView Full Evolution Chart

Emerald Shiny Cacturne Calculator

2 Methods
Shiny Odds

Both methods here share the same odds, about 1 in 8,192 on each try. Pick whichever fits how you play.

Step 1 · Encounter Method2 in Emerald

Full Odds: Walk through grass, surf, or fish. Every encounter is its own independent shiny roll.

Breeding: Hatch eggs of this line; each egg rolls at the base shiny rate (no Masuda before Gen IV).

How many you have done, or plan to do.

120,000
Shiny Odds Per Try1 / 8,192Full Odds
Chance By Now50.0%at 5,678 encountersAbout 5 in 10 hunters have one by now
What To Expect
ChanceEncountersTime
10%lucky few864----
25%one in four2,357----
50%coin flip5,678----
90%very likely18,862----
How is this calculated?

Every encounter has the same shiny chance, the Shiny Odds Per Try shown above. Each one is a separate roll that does not care how many you have already done, so the more you hunt, the higher your overall chance of at least one shiny. The formula below turns your odds and your number of tries into that combined chance.

chance after N tries = 1 − (1 − p)^N,  where  p = 1 / odds per try

Example at 1 in 8,192 (classic full odds): about 864 encounters for a 10 percent chance, 5,678 for 50 percent, and 18,862 for 90 percent.

The table above flips that around: it shows how many encounters it takes to reach a 10, 25, 50, and 90 percent chance at your current odds. Turning on boosts like the Shiny Charm, sandwiches, or chains improves your odds, so the encounter numbers drop.

These are estimates, not promises. Most games have no pity counter, meaning no guaranteed shiny no matter how many you hunt, so even Very Likely is not guaranteed: some hunters find one early, others go well past that point.

Where these shiny odds come from: Read our full methodology

Want exact numbers for your session? Calculate your shiny odds in Emerald with Cacturne preloaded.

Cacturne Weakness

Cacturne is weak to Bug, Fire, Ice, Fighting, Poison, and Flying. Watch out for Bug attacks, those deal 4x damage. On the flip side, it's immune to Psychic-type moves entirely. It resists 6 types, so it can switch into a lot of moves safely.

Cacturne Weakness and Resistance Chart
DamageTypes
4x (Critical)Bug
2x (Weak)Fire, Ice, Fighting, Poison, Flying
0.5x (Resist)Water, Electric, Grass, Ground, Ghost, Dark
0x (Immune)Psychic
Gen III Type Chart
  • Dark and Steel types added — Fairy does not exist yet
  • Moves are Physical or Special based on type, not per move

What is Cacturne Weak Against

Vulnerable
6Weak
6Resist
1Immune
Score-5

What is Cacturne Strong Against

5Strong
1Resisted
0Immune
Score+4
½xResisted
0xImmune
None

Best Pokemon Against Cacturne

Breloom
Breloom
GrassFighting
B
Hariyama
Hariyama
Fighting
B
Combusken
Combusken
FireFighting
C
Machoke
Machoke
Fighting
C
C

Cacturne Evolutions

Cacturne is what Cacnea becomes. Breed it for Cacnea eggs (average hatch time). A decent partner pool for breeding via two egg groups. Eggs take an average time to hatch. The evolution from Cacnea pushed Cacturne to 475 total stats. Attack saw the largest single gain at +30. View every chain in the Evolution Chart.

How to Evolve

2 Forms
Stat Comparison 2 Stages
Cacnea
Grass
Cacturne
GrassDark
HP
50
70+20
ATK
85
115+30
DEF
40
60+20
SP.ATK
85
115+30
SP.DEF
40
60+20
SPE
35
55+20
BST
335E-Tier
475C-Tier+140
ROLE
Trick Room
Cannon
TYPE
Mixed
Mixed

Breeding

Very Easy

Breed with Cacturne to get Cacnea eggs easily using 35 partners from the Grass and Human-Like egg groups. Notable egg moves include Acid, Counter, Dynamic Punch and 2 more.

Egg Groups
GrassHuman-Like
Gender
♂50.0%♀50.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body
Egg Moves
5moves
Breed With (best first)
venusaurmeganiumgardevoirludicoloshiftryjumpluffbreloomvolbeatillumiseivysaurparasectbayleef

E Cacturne Best Moveset

Grass/Dark typing with 115 in both Attack and Sp. Atk lets Cacturne run a mixed moveset that few Pokemon can safely switch into. AbilitySand Veil pairs with sandstorm teams for evasion, though 55 base Speed means it needs team support to survive long enough to hit.

Best Build

Experimental
Hazard Setter
Ability
Sand Veil
Item
LeftoversSUSTAIN
Best Nature for Cacturne
Calm+SPD

Cacturne best EVs are Sp. Def and Speed

EVs

Hazard Setter Moveset

  • SpikesHazard
  • Giga DrainSTAB
  • Hidden Power DarkSTAB
  • Leech SeedSTAB

Moves List

Egg moves make a real difference. Cacturne gets Acid and Counter exclusively through breeding, filling gaps that TMs and level-up can't touch. Poison and Bug coverage and more rounds out the picture alongside Solar Beam and Giga Drain.

Level-Up Moves

Lv 1
Absorb
D3010020Grass
Lv 1
Growth
D——20Normal
Lv 1
Leer
D—10030Normal
Lv 1
Poison Sting
D1510035Poison
Lv 5
Absorb
D3010020Grass
Lv 9
Growth
D——20Normal
Lv 13
Leech Seed
A—9010Grass
Lv 17
Sand Attack
D—10015Ground
Lv 21
Pin Missile
—149520Bug
Lv 25
Ingrain
———20Grass
Lv 29
Feint Attack
—90—20Dark
Lv 35
Spikes
B——20Ground
Lv 41
Needle Arm
—9010015Grass
Lv 47
Cotton Spore
——8540Grass
Lv 53
Sandstorm
D——10Rock

TM Moves

All 20 TMs are obtainable before the Elite Four

TM
TM45
AttractVerdanturf Townbadge 2
——10015Normal
TM09
Bullet SeedRoute 104
D1510030Grass
TM32
Double TeamRoute 113badge 2
———15Normal
TM42C7010020Normal
HM05——7020Normal
TM01
Focus Punch-3Route 115badge 5
B15010020Fighting
TM21
FrustrationPacifidlog Townbadge 5
D—10020Normal
TM19
Giga DrainRoute 123badge 5
B1121005Grass
TM10
Hidden PowerFortree Citybadge 3
—6010015Normal
TM15
Hyper BeamLilycove Department Storebadge 5
B150905Normal
TM17C——10Normal
TM44
RestLilycove Citybadge 5
C——10Psychic
TM27
ReturnFallarbor Townbadge 3
D—10020Normal
TM37
SandstormRoute 111badge 4
D——10Rock
TM43
Secret PowerRoute 111badge 3
—7010020Normal
TM22
Solar BeamSafari Zonebadge 5
B18010010Grass
HM04—8010015Normal
TM11
Sunny DayScorched Slabbadge 5
C——5Fire
TM06
ToxicFiery Pathbadge 4
C—8510Poison

Egg Moves

Egg
Egg
Acid
D4010030Poison
Egg
Counter-5
D—10020Fighting
Egg
Dynamic Punch
D100505Fighting
Egg
Grass Whistle
——5515Grass
Egg
Teeter Dance
D—10020Normal

Tutor Moves

Tut
Tutor
Body Slam
C8510015Normal
Tutor
Counter-5
D—10020Fighting
Tutor
Double-Edge
B12010015Normal
Tutor
Dynamic Punch
D100505Fighting
Tutor
Endure+4
C——10Normal
Tutor
Fury Cutter
—109520Bug
Tutor
Mega Kick
C120755Normal
Tutor
Mega Punch
—808520Normal
Tutor
Mimic
D——10Normal
Tutor
Mud-Slap
D2010010Ground
Tutor
Seismic Toss
D—10020Fighting
Tutor
Sleep Talk
D——10Normal
Tutor
Snore
—4010015Normal
Tutor
Substitute
A——10Normal
Tutor
Swagger
D—9015Normal
Tutor
Swords Dance
C——30Normal
Tutor
Thunder Punch
C7510015Electric

Base Stats

Base Stats
Above
HP70
C
Attack115
B
Defense60
C
Sp. Atk115
B
Sp. Def60
C
Speed55
D
Total475
Details
Catch Rate
Challenging60 / 255
Growth Rate
Medium Slow1.06M XP
Height1.3 m
Weight77.4 kg
Base XP166
Abilities
Sand Veil
Increases evasion to 1.25× during a sandstorm. Protects against sandstorm damage.
EV Yield
HPAtk+1DefSpA+1SpDSpe
Attack training target
Pokedex Entry

After spending thousands of years in harsh deserts, its blood transformed into the same substances as sand. It is nocturnal, so it hunts at night.

Pokemon Emerald

Cacturne Emerald Guide

  • In Emerald, Cacturne plays as a cannon. Not the fastest, so pick your spots carefully.

  • In Emerald, Cacturne pairs best with Haunter, Quagsire, and Kabutops. Haunter has Decent synergy and covers what Cacturne can't handle on its own.

  • In Emerald, Calm is the go-to nature for Cacturne. That's +Sp. Def / -Attack. Pair it with 120 HP / 252 SpD / 136 Spe EVs. Fits the cannon role.

Game Availability

Debuting in Ruby & Sapphire, Cacturne appears in 14 games across 7 generations. A reliable presence in a solid number of games, typically found through wild encounters.

Explore

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