Mixed
Cannon
475Average
55Slow
BTier

Without Water Absorb, Cacturne wouldn't see any competitive play. With it? It heals when hit by Water moves, turning modest base stats into a real offensive threat. Grass/Dark is solid coverage on top of that. It relies on priority moves or Scarf to keep up.

Everything pushes toward mixed damage here. Cacturne's Attack does the work, Speed pays the price. But you're still getting 2 Attack and Sp. Atk EVs per KO. Moderately hard to find, on a 1.06M XP medium-slow curve.

Base Stats
475Above
HP70
C
Attack115
B
Defense60
C
Sp. Atk115
B
Sp. Def60
C
Speed55
D
Total475
Low <60
Avg 60-89
High 90-149
Top 150+
EV YieldDefeating Cacturne yields +1 Atk, +1 SpA
HPAtk+1DefSpA+1SpDSpe
Details
Catch60ChallengingMedium Slow1.06M XP1.3m / 4'03"77.4kg / 170.6 lbs166Base XP
Pokedex Entries

Packs of them follow travelers through the desert until the travelers can no longer move.

Scarlet

It lives in deserts. It becomes active at night when it hunts for prey exhausted from the desert’s heat.

Violet

Cacturne Weakness

Fragile

Cacturne is weak to Bug, Fire, Ice, Fighting, Poison, Flying, and Fairy-type moves. Watch out for Bug attacks, those deal 4x damage. On the flip side, it's immune to Psychic-type moves entirely. It resists 6 types, so it can switch into a lot of moves safely. Water Absorb grants an additional Water immunity, reshaping the matchup chart.

7Weak
6Resist
2Immune
Scorei-7
SpikesGrounded — up to 25%
Toxic SpikesVulnerable
4x Bug — U-turn, Bug Buzz, Megahorn
Abilities
Sand VeilIncreases evasion to 1.25× during a sandstorm. Protects against sandstorm damage.
Water AbsorbHAAbsorbs water moves, healing for 1/4 max HP.
Water Absorb grants Water immunity

Cacturne is what Cacnea becomes. Breed it for Cacnea eggs (average hatch time). Plenty of partners for breeding via two egg groups. Eggs are average hatch time. The evolution from Cacnea pushed Cacturne to 475 total stats. Attack saw the largest single gain at +30.

How to Evolve

2 Forms
Stat Comparison 2 Stages
Cacnea
Grass
Cacturne
GrassDark
HP
50
70+20
ATK
85
115+30
DEF
40
60+20
SP.ATK
85
115+30
SP.DEF
40
60+20
SPE
35
55+20
BST
335C-Tier
475B-Tier+140
ROLE
Trick Room
Cannon
TYPE
Mixed
Mixed
Breeding
Very Easy

Breed with Cacturne to get Cacnea eggs easily using 73 partners from the Plant and Humanshape egg groups.

Egg Groups
PlantHumanshape
Gender
50.0%50.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body
Breed With (best first)
venusaurmeganiumtorterraserperiorgardevoirinfernapegalladehawluchacinderacegrimmsnarlludicoloshiftry

For a hazard lead, Cacturne wants max HP and Attack EVs and Life Orb. The Adamant nature tilts toward physical duty, and Waterabsorb contributes without taking a move slot.

Best Build

Physical Tank
Ability
Waterabsorb
Item
Life OrbPOWER
Nature
Adamant+ATK
EVs

Best Cacturne Moveset

  • Sucker PunchSTAB
  • Knock OffSTAB
  • SpikesHazard
  • Seed BombSTAB

Most of Cacturne's flexibility comes from TMs. Same-type output runs through Leaf Storm and Solar Beam, but Poison and Bug and the rest of the TM pool push it from predictable to genuinely threatening.

Level-Up Moves

Lv 1
Absorb
2010025Grass
Lv 1
Destiny Bond
5Ghost
Lv 1
Growth
20Normal
Lv 1
Leer
10030Normal
Lv 1
Poison Sting
1510035Poison
Lv 10
Leech Seed
9010Grass
Lv 13
Sand Attack
10015Ground
Lv 16
Bullet Seed
2510030Grass
Lv 19
Power Trip
2010010Dark
Lv 22
Ingrain
20Grass
Lv 26
Payback
5010010Dark
Lv 30
Spikes
20Ground
Lv 35
Sucker Punch+1
701005Dark
Lv 38
Pin Missile
259520Bug
Lv 44
Energy Ball
9010010Grass
Lv 49
Cotton Spore
10040Grass
Lv 54
Sandstorm
10Rock

TM Moves

Src
TM66
Body Slam
8510015Normal
TM58
Brick Break
7510015Fighting
TM28
Bulldoze
6010020Ground
TM56
Bullet Seed
2510030Grass
TM224
Curse
10Ghost
TM94
Dark Pulse
8010015Dark
TM55
Dig
8010010Ground
TM73
Drain Punch
7510010Fighting
TM122
Encore
1005Normal
TM205
Endeavor
1005Normal
TM47
Endure+4
10Normal
TM119
Energy Ball
9010010Grass
TM25
Facade
7010020Normal
TM43
Fling
10010Dark
TM158
Focus Blast
120705Fighting
TM192
Focus Punch-3
15010020Fighting
TM62
Foul Play
9510015Dark
TM111
Giga Drain
7510010Grass
TM152
Giga Impact
150905Normal
TM81
Grass Knot
10020Grass
TM194
Grassy Glide
5510020Grass
TM137
Grassy Terrain
10Grass
TM130
Helping Hand+5
20Normal
TM163
Hyper Beam
150905Normal
TM181
Knock Off
6510020Dark
TM199
Lash Out
751005Dark
TM159
Leaf Storm
130905Grass
TM12
Low Kick
10020Fighting
TM185
Lunge
8010015Bug
TM33
Magical Leaf
6020Grass
TM140
Nasty Plot
20Dark
TM83
Poison Jab
8010020Poison
TM07
Protect+4
10Normal
TM50
Rain Dance
5Water
TM85
Rest
5Psychic
TM51
Sandstorm
10Rock
TM06
Scary Face
10010Normal
TM71
Seed Bomb
8010015Grass
TM114
Shadow Ball
8010015Ghost
TM219
Skitter Smack
709010Bug
TM70
Sleep Talk
10Normal
TM168
Solar Beam
12010010Grass
TM90
Spikes
20Ground
TM177
Spite
10010Ghost
TM84
Stomping Tantrum
7510010Ground
TM103
Substitute
10Normal
TM49
Sunny Day
5Fire
TM32
Swift
6020Normal
TM88
Swords Dance
20Normal
TM01
Take Down
908520Normal
TM87
Taunt
10020Dark
TM171
Tera Blast
8010010Normal
TM18
Thief
6010025Dark
TM221
Throat Chop
8010015Dark
TM68
Thunder Punch
7510015Electric
TM91
Toxic Spikes
20Poison
TM20
Trailblaze
5010020Grass
TM45
Venoshock
6510010Poison
TM59
Zen Headbutt
809015Psychic

Egg Moves

Cacturne doesn't have any Egg moves

Tutor Moves

Cacturne can't learn any Tutor moves

2 encounter spots for Cacturne at moderate rates starting from late-game routes. Best and Earliest sort options below help narrow down your approach based on odds vs. Accessibility.

Where To Catch Cacturne in Scarlet & Violet

To get Cacturne, start by catching Cacnea through walking encounters at Lv. 18-51. The chain covers 2 catchable stages before reaching the final form.

  1. Cacnea
    Step 1Catch Cacnea
    Asado Desert - Desert
    VioletOverworldLv.18-3654%MidDesert
    EFFORTLESS
    Asado Desert - Desert
    ScarletOverworldLv.18-3654%MidDesert
    EFFORTLESS
  2. Cacturne
    Step 2Cacturne
    Asado Desert - Desert
    VioletOverworldLv.32-518%LateDesert
    MODERATE
    Asado Desert - Desert
    ScarletOverworldLv.32-518%LateDesert
    MODERATE
    or evolve from Cacnea (Step 1)
  • Cacturne looks average on paper at 475 BST. But Water Absorb is why it sees play — build around that and it pulls its weight. B-Tier cannon on our tier list.

  • Cacturne's biggest threats include Scyther (Bug), Blaziken (Fire), and Lapras (Ice), all carrying super-effective STAB moves. Scyther is the most dangerous since Bug moves deal 4x damage. Fighting, Poison, Flying, and Fairy-type attackers are also a problem. With 7 weakness types, most competitive teams carry at least one counter.

  • Cacnea evolves into Cacturne at level 32. Cacturne is the fully evolved form. It sits at 475 BST in its evolved form.

  • Cacturne gets Water Absorb and Sand Veil. But Water Absorb is the one that matters — it's the centerpiece of every viable set. Build around that.

  • Cacturne is a mixed attacker — base 115 Attack and 115 Sp. Atk. But the speed tells the real story — at base 55 Speed, it won't be moving first often. Fits the cannon role.

  • Cacturne appears in 14 games, including Ruby & Sapphire, FireRed & LeafGreen, and Emerald.

Debuting in Ruby & Sapphire, Cacturne appears in 14 games across 7 generations. A reliable presence in a solid number of games, typically found through wild encounters.