Without Water Absorb, Cacturne wouldn't see any competitive play. With it? It heals when hit by Water moves, turning modest base stats into a real offensive threat. Grass/Dark is solid coverage on top of that. It relies on priority moves or Scarf to keep up.
Everything pushes toward mixed damage here. Cacturne's Attack does the work, Speed pays the price. But you're still getting 2 Attack and Sp. Atk EVs per KO. Moderately hard to find, on a 1.06M XP medium-slow curve.
It becomes active at night, seeking prey that is exhausted from the day’s desert heat.
Cacturne Weakness
VulnerableCacturne is weak to Bug, Fire, Ice, Fighting, Poison, and Flying-type moves. Watch out for Bug attacks, those deal 4x damage. On the flip side, it's immune to Psychic-type moves entirely. It resists 6 types, so it can switch into a lot of moves safely. Water Absorb grants an additional Water immunity, reshaping the matchup chart.
- Fairy type does not exist — Dragon has fewer checks
- Physical / Special split now per-move (introduced Gen IV)
Cacturne is what Cacnea becomes. Breed it for Cacnea eggs (average hatch time). A decent partner pool for breeding via two egg groups. Eggs are average hatch time. The evolution from Cacnea pushed Cacturne to 475 total stats. Attack saw the largest single gain at +30.
How to Evolve
Breed with Cacturne to get Cacnea eggs easily using 45 partners from the Plant and Humanshape egg groups. Notable egg moves include Acid, Counter, Dynamic Punch and 6 more.
Best Build
No build content available for this Pokemon in Gen 4.
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Egg moves make a real difference. Cacturne gets Acid and Counter exclusively through breeding, filling gaps that TMs and level-up can't touch. Poison and Fighting coverage and more rounds out the picture alongside Solar Beam and Energy Ball.
Level-Up Moves
TM Moves
Egg Moves
Tutor Moves
Transfer Moves
high spawn rates for Cacturne across 4 locations in endgame routes. Nothing complicated. Check the sorted list below, compare the top few options, and head to whichever is closest.
Where To Catch Cacturne in Diamond & Pearl
The path to Cacturne starts with Cacnea at Lv. 23-53 via walking encounters. 2 catchable stages total, with locations listed for each one below.
Step 1Catch CacneaCHALLENGINGRoute 228PearlGrassLv.23-25RareMidRouteCHALLENGINGRoute 228DiamondGrassLv.23-25RareMidRoute
Step 2Cacturne ✓EFFORTLESSRoute 228DiamondGrassLv.52-53CommonPostRouteNightEFFORTLESSRoute 228PearlGrassLv.52-53CommonPostRouteNightEASYRoute 228DiamondGrassLv.53UncommonPostRouteMorning/dayEASYRoute 228PearlGrassLv.53UncommonPostRouteMorning/dayor evolve from Cacnea (Step 1)
Cacturne looks average on paper at 475 BST. But Water Absorb is why it sees play — build around that and it pulls its weight. C-Tier cannon on our tier list.
Cacturne's biggest threats include Scyther (Bug), Blaziken (Fire), and Lapras (Ice), all carrying super-effective STAB moves. Scyther is the most dangerous since Bug moves deal 4x damage. Fighting, Poison, and Flying-type attackers are also a problem. With 6 weakness types, most competitive teams carry at least one counter.
Cacnea evolves into Cacturne at level 32. Cacturne is the fully evolved form. It sits at 475 BST in its evolved form.
Cacturne gets Water Absorb and Sand Veil. But Water Absorb is the one that matters — it's the centerpiece of every viable set. Build around that.
Cacturne is a mixed attacker — base 115 Attack and 115 Sp. Atk. But the speed tells the real story — at base 55 Speed, it won't be moving first often. Fits the cannon role.
Cacturne appears in 14 games, including Ruby & Sapphire, FireRed & LeafGreen, and Emerald.
Debuting in Ruby & Sapphire, Cacturne appears in 14 games across 7 generations. A reliable presence in a solid number of games, typically found through wild encounters.
- Gen IY
Yellow - Gen IRB

Red & Blue - Gen IIGS

Gold & Silver - Gen IIC
Crystal - Gen IIIRSDebut

Ruby & Sapphire - Gen IIIFRLG

FireRed & LeafGreen - Gen IIIE
Emerald - Gen IVPt
Platinum - Gen IVHGSS

HeartGold & SoulSilver - Gen IVDP

Diamond & Pearl - Gen VBW

Black & White - Gen VB2W2

Black 2 & White 2 - Gen VIXY

X & Y - Gen VIORAS

Omega Ruby & Alpha Sapphire - Gen VIIUSUM

Ultra Sun & Ultra Moon - Gen VIISM

Sun & Moon - Gen VIILGPE

Let's Go Pikachu & Eevee - Gen VIIISwSh

Sword & Shield - Gen VIIIPLA
Legends: Arceus - Gen VIIIBDSP

Brilliant Diamond & Shining Pearl - Gen IXSV

Scarlet & Violet - Gen IXLZA
Legends: Z-A