
Is Slowbro Good in Let's Go Pikachu & Eevee Playthrough?
Slowbro tanks physical hits and fires back with Psychic and Water coverage that handles Giovanni, Bruno, and Blaine. The raw bulk makes it a mainstay from evolution through the Champion fight. Mega Slowbro in postgame turns it into a physical fortress that almost nothing breaks through.
Not available yet. You cannot get Slowpoke before this fight.
Not available yet. You cannot get Slowpoke before this fight.
Not available yet. You cannot get Slowpoke before this fight.
Not available yet. You cannot get Slowpoke before this fight.
Not available yet. You cannot get Slowpoke before this fight.
Not available yet. You cannot get Slowpoke before this fight.
Slowbro has the type edge here and should clean up Blaine's team.
Slowbro has the type edge here and should clean up Giovanni's team.
Slowbro trades roughly evenly with Lorelei's team.
Slowbro has the type edge here and should clean up Bruno's team.
Slowbro has the type edge here and should clean up Agatha's team.
Slowbro has the type edge here and should clean up Lance's team.
Slowbro has the type edge here and should clean up Trace's team.
This is the Let's Go Pikachu team. In Let's Go Eevee, Trace brings Raichu Lv 57 in place of Jolteon Lv 57.
Catchable
Catch Slowbro in Seafoam Islands (walking, Lv 39-44).
Recommended Moves
- STARTING (Lv 39)
- LV 39WaterSurfPower 135Accuracy 100%PP 15
- After Misty
- TMWaterScaldPower 120Accuracy 100%PP 15
- After Lt. Surge
- TMNormalHyper BeamPower 150Accuracy 90%PP 5
- After Erika
- TMPsychicDream EaterPower 150Accuracy 100%PP 15
- After Sabrina
- TMDarkFoul PlayPower 95Accuracy 100%PP 15
- After Blaine
- TMFireFire BlastPower 110Accuracy 85%PP 5
- LV 49PsychicPsychicPower 135Accuracy 100%PP 10
- After Giovanni
- TMGroundEarthquakePower 100Accuracy 100%PP 10
Catch Slowpoke
Catch Slowpoke in Seafoam Islands (walking, Lv 39-44).
Recommended Moves
- STARTING (Lv 39)
- LV 39WaterSurfPower 135Accuracy 100%PP 15
- After Misty
- TMWaterScaldPower 120Accuracy 100%PP 15
- After Erika
- TMPsychicDream EaterPower 150Accuracy 100%PP 15
- TMFireFlamethrowerPower 90Accuracy 100%PP 15
- LV 42PsychicPsychicPower 135Accuracy 100%PP 10
- After Sabrina
- TMIceIce BeamPower 90Accuracy 100%PP 10
- After Blaine
- TMFireFire BlastPower 110Accuracy 85%PP 5
- After Giovanni
- TMGroundEarthquakePower 100Accuracy 100%PP 10
How to Get Slowbro in Let's Go Pikachu & Eevee
Moderate rates across 1 location for Slowbro in late-game routes. Scroll the sorted list below and pick whichever spot sits closest to your current route. The rate differences between locations are worth comparing.
1 location to catch Slowbro1 location to catch Slowpoke
Encountered via tall grass encounters
Encountered via tall grass encounters
Catch Slowpoke at any of the 1 location below, then level it up to 37, and it evolves into Slowbro.
Where To Catch Slowbro in Let's Go
The path to Slowbro starts with Slowpoke at Lv. 39+ via walking encounters. 2 catchable stages total, with locations listed for each one below.
Step 2Slowbro ✓Seafoam Islands - Area 3Lv.39-44GrassRate 10%Seafoam Islands - Area 1Lv.39-44GrassRate 5%Seafoam Islands - Area 2Lv.39-44GrassRate 5%or evolve from Slowpoke (Step 1)
How to Get Shiny Slowbro in Let's Go Pikachu & Eevee
In Let's Go Pikachu & Eevee, the strongest route to a Shiny Slowbro is Catch Combo, which reaches about 1 in 274 at full boosts. Pick a method and tune your setup below to see live odds. Compare Shiny Slowbro odds across every game
Let's Go Pikachu & Eevee Shiny Slowbro Calculator
2 MethodsThe best route is Catch Combo at full boosts, about 1 in 274 on each try. Tune it below.
Catch Combo: Catch one species back-to-back. A Lure stacks on top of a 31-plus combo.
Full Odds: Walk through grass, surf, or fish. Every encounter is its own independent shiny roll.
How many you have done, or plan to do.
| Chance | Encounters |
|---|---|
| 10%lucky few | 29 |
| 25%one in four | 79 |
| 50%coin flip | 190 |
| 90%very likely | 630 |
How is this calculated?
Every encounter has the same shiny chance, the Shiny Odds Per Try shown above. Each one is a separate roll that does not care how many you have already done, so the more you hunt, the higher your overall chance of at least one shiny. The formula below turns your odds and your number of tries into that combined chance.
chance after N tries = 1 − (1 − p)^N, where p = 1 / odds per try
Example at 1 in 8,192 (classic full odds): about 864 encounters for a 10 percent chance, 5,678 for 50 percent, and 18,862 for 90 percent.
The table above flips that around: it shows how many encounters it takes to reach a 10, 25, 50, and 90 percent chance at your current odds. Turning on boosts like the Shiny Charm, sandwiches, or chains improves your odds, so the encounter numbers drop.
These are estimates, not promises. Most games have no pity counter, meaning no guaranteed shiny no matter how many you hunt, so even Very Likely is not guaranteed: some hunters find one early, others go well past that point.
Curious how fast a hunt could go? Work out your Let's Go Pikachu & Eevee shiny odds for Slowbro.
Slowbro Weakness
Slowbro is weak to Electric, Grass, Bug, Ghost, and Dark. It resists 6 types, so it can switch into a lot of moves safely. Slowbro's physical bulk (base 110 Def) helps cushion physical weakness hits, but special attackers are the bigger threat.
| Damage | Types |
|---|---|
| 2x (Weak) | Electric, Grass, Bug, Ghost, Dark |
| 0.5x (Resist) | Fire, Water, Ice, Fighting, Psychic, Steel |
What is Slowbro Weak Against
VulnerableBest Pokemon Against Slowbro
Exeggutor GrassPsychic | C | |
Venusaur GrassPoison | C | |
Butterfree Bug | C | |
Magneton ElectricSteel | C | |
Jolteon Electric | B | |
Available Moves Moves
Damage vs Slowbro View Jolteon builds →Thunder 2x96-113%KO Pin Missile 2x8-10% | ||
Electabuzz Electric | C | |
Pikachu Electric | C | |
Obtain MethodPallet Town Gift | ||
Haunter GhostPoison | C | |
Available Moves Moves
Damage vs Slowbro View Haunter builds →Shadow Ball 2x73-86% Dark Pulse 2x48-57% Thunder Punch 2x18-22% | ||
Venomoth BugPoison | C | |
Parasect BugGrass | C | |
Available Moves Moves
Damage vs Slowbro View Parasect builds →Leech Life 2x48-57% Absorb 2x23-27% | ||
Electrode Electric | B | |
Obtain MethodPower Plant Interact Encounter | ||
Tangela Grass | C | |
Beedrill BugPoison | C | |
Slowbro Evolutions
Slowbro is what Slowpoke becomes, and it doesn't evolve any further. The evolution from Slowpoke pushed Slowbro to 490 total stats. Sp.Atk saw the largest single gain at +60. View every chain in the Evolution Chart.
How to Evolve
Let's Go Slowbro Best Moveset
Mega Slowbro locks in 180 Defense, creating something nearly indestructible on the physical side even without the Shell Armor crit protection it has in other games. Without the Mega, 100 Sp. Atk at 30 Speed means the moveset trades last but hits respectably through Water/Psychic TermStab. The Mega is where the defensive identity becomes real.
Best Build

Relaxed raises Defense and lowers Speed. Madam Celadon sets this nature when you pick Yellow, then Pink. It costs 10,000 Pokedollars and lasts for the rest of the day.
Candy for Slowbro
Slowpoke Candy
Tough Candy
Tough Candy L
Tough Candy XL
Slowpoke Candy raises every stat, but only Slowpoke and Slowbro can eat it. The stat candy that goes with Slowbro is Tough Candy (Defense), and any Pokemon can eat it; Tough Candy L needs level 30 and Tough Candy XL needs level 60 or higher.
Mega Evolution
- Mega Slowbro

Mega Slowbro (Water/Psychic type) has 95 HP, 75 Attack, 180 Defense, 130 Sp. Atk, 80 Sp. Def and 30 Speed, 590 in total. Weak to Electric, Grass, Bug, Ghost and Dark. Resists Fire, Water, Ice, Fighting, Psychic and Steel. Best nature for Mega Slowbro: Relaxed (Madam Celadon: Yellow, then Pink). Mega Stone:
Slowbronite, sold for 30,000 Pokedollars at the Indigo Plateau after you beat the Elite Four. Pokedex: Under the influence of Shellder’s digestive fluids, Slowpoke has awakened, gaining a great deal of power, and a little motivation to boot.
Mega Evolution can be used once per battle, on one Pokemon.
Master Trainer
Haruka battles with one level 75 Slowbro that knows Disable, Calm Mind, Yawn and Shadow Ball. It takes extra damage from Electric, Grass, Bug, Ghost and Dark moves. Win to earn the Slowbro Master title. Find Haruka on Route 21.
Moves List
Most of Slowbro's flexibility comes from TMs. Same-type output runs through Dream Eater and Surf, but Normal and Ice and the rest of the TM pool push it from predictable to genuinely threatening.
How to Read the Moves Table
Tabs
- Level-Up
- Learned by leveling up.
- TM
- Taught by a Technical Machine.
- Tutor
- NPC tutor (cost: items, BP, money).
- Reminder
- An NPC reteaches any move this Pokemon could have learned by leveling up.
- Transfer
- Carried over from an older game using Pokemon HOME.
- Event
- Given out through Mystery Gift events.
Visual Signals
CAT (Category)
How the move deals damage and which stats it uses.
A small dot on the icon's corner marks the move as contact.
Tier (S to D)
Each move's competitive rank in RankedBoost's system. TM and Tutor sort by tier by default (best first). On Level-Up, click the Tier header to do the same.
PWR (Power)
Base damage. Numbers shown in a type color include STAB (base × 1.5). Hover any colored number to see the math.
— means no power (status moves) or variable power.
Sorting & Filter
Click any column header to sort. Level-Up opens with Lv 1 at the top. TM and Tutor open with the highest-tier moves at the top.
Search filters by move name or type. The Filter button limits the list to STAB, Physical, Special, or Status moves.
Level-Up Moves
TM Moves
All 30 TMs are obtainable before the Elite Four
Tutor Moves
Base Stats
Lives lazily by the sea. If the Shellder on its tail comes off, it becomes a Slowpoke again.
Game Availability
Available since Red & Blue, Slowbro appears in 21 games spanning 9 generations. Beyond its original form, it gained a Mega form in Generation 6 and a Galarian form in Generation 8.
Click a game to view version-specific details
- Gen 1RBDebut

Red & Blue - Gen 1Y
Yellow - Gen 2GS

Gold & Silver - Gen 2C
Crystal - Gen 3RS

Ruby & Sapphire - Gen 3E
Emerald - Gen 3FRLG

FireRed & LeafGreen - Gen 4DP

Diamond & Pearl - Gen 4Pt
Platinum - Gen 4HGSS

HeartGold & SoulSilver - Gen 5BW

Black & White - Gen 5B2W2

Black 2 & White 2 - Gen 6XY

X & Y - Gen 6ORASMega

Omega Ruby & Alpha Sapphire - Gen 7SM

Sun & Moon - Gen 7USUM

Ultra Sun & Ultra Moon - Gen 7Let's Go

Let's Go Pikachu & Eevee - Gen 8SwShGalarian

Sword & Shield - Gen 8BDSP

Brilliant Diamond & Shining Pearl - Gen 8PLA
Legends: Arceus - Gen 9SV

Scarlet & Violet - Gen 9LZA
Legends: Z-A - Gen 10WW

Winds & Waves
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