Physical
Wallbreaker
505High
55Slow
CTier

Machamp is a Fighting-type from Gen 1. Only weak to Flying, Psychic, and Fairy. 130 base Attack is its best stat. Known as the Superpower Pokemon. It relies on priority moves or Scarf to keep up.

Nothing fancy in Machamp's spread. It leans physical with Attack out front. And you'll get 3 Attack EVs per KO for it. Follows a 1.06M XP medium-slow curve.

Base Stats
505High
HP90
B
Attack130
A
Defense80
C
Sp. Atk65
C
Sp. Def85
C
Speed55
D
Total505
Low <60
Avg 60-89
High 90-149
Top 150+
EV YieldDefeating Machamp yields +3 Atk
HPAtk+3DefSpASpDSpe
Details
Catch45ChallengingMedium Slow1.06M XP1.6m / 5'03"130kg / 286.6 lbs227Base XP
Pokedex Entries

In close combat, its four arms afford it offensive and defensive supremacy. In but a blink, this valiant Pokémon can overwhelm its foes with more than 1,000 blows from its fists.

Legends Arceus

Machamp Weakness

Avg

Machamp is weak to Flying, Psychic, and Fairy-type moves. With 90 HP and balanced defenses, Machamp can afford to eat a neutral hit or two.

4xCriticali
None
½xResisti
¼xResisti
None
0xImmunei
None
3Weak
3Resist
0Immune
Scorei-3
SpikesGrounded — up to 25%
Toxic SpikesVulnerable
Abilities
GutsIncreases Attack to 1.5× with a major status ailment.
No GuardEnsures all moves used by and against the Pokémon hit.
SteadfastHARaises Speed one stage upon flinching.

Machamp evolved from Machop's chain using a trade. It's a non-standard trigger, so check the details below. Breed this form to get Machop eggs (average hatch time). The evolution from Machop pushed Machamp to 505 total stats. Attack saw the largest single gain at +50.

How to Evolve

3 Forms
Stat Comparison 3 Stages
Machop
Fighting
Machoke
Fighting
Machamp
Fighting
HP
70
80+10
90+10
ATK
80
100+20
130+30
DEF
50
70+20
80+10
SP.ATK
35
50+15
65+15
SP.DEF
35
60+25
85+25
SPE
35
45+10
55+10
BST
305D-Tier
405D-Tier+100
505C-Tier+100
ROLE
Trick Room
Attacker
Wallbreaker
TYPE
Physical
Physical
Physical
Breeding
Easy

Breed with Machamp to get Machop eggs easily using 23 partners from the Humanshape egg group.

Egg Groups
Humanshape
Gender
75.0%25.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body
Breed With (best first)
gardevoirinfernapegalladelopunnymonfernobunearychimcharlucariokirliaraltsalakazammachamp

Adamant nature gives Machamp the physical lean it needs to trade hits effectively. Leftovers adds passive recovery each turn, max HP and Attack EVs split the difference, and the remaining moves punishes anything trying to wall it.

Best Build

Legends: Arceus uses different battle mechanics.

Competitive build content is not applicable for this game. Select a main series game for builds.

The offense anchors on Close Combat and Drain Punch, with coverage across 8 types adding reach. It's a workable movepool for Machamp that handles most situations. Double-Edge and Close Combat give it enough punch where it matters.

Level-Up Moves

Lv 1
Tackle
4010035Normal
Lv 6
Rock Smash
4010015Fighting
Lv 11
Bullet Punch+1
4010030Steel
Lv 18
Double Hit
359010Normal
Lv 22
Mach Punch+1
4010030Fighting
Lv 25
Bulk Up
20Fighting
Lv 30
Drain Punch
7510010Fighting
Lv 34
Double-Edge
12010015Normal
Lv 43
Close Combat
1201005Fighting

TM Moves

Machamp can't learn any TM moves

Egg Moves

Machamp doesn't have any Egg moves

Tutor Moves

Src
Tutor
Bulk Up
20Fighting
Tutor
Bulldoze
6010020Ground
Tutor
Drain Punch
7510010Fighting
Tutor
Fire Punch
7510015Fire
Tutor
Flamethrower
9010015Fire
Tutor
Focus Energy
30Normal
Tutor
Giga Impact
150905Normal
Tutor
High Horsepower
959510Ground
Tutor
Hyper Beam
150905Normal
Tutor
Ice Punch
7510015Ice
Tutor
Poison Jab
8010020Poison
Tutor
Rest
10Psychic
Tutor
Rock Slide
759010Rock
Tutor
Rock Smash
4010015Fighting
Tutor
Stone Edge
100805Rock
Tutor
Thunder Punch
7510015Electric

The chain to Machamp requires a trade evolution through a trade. Catch Machop at decent rates and level through the stages, but line up the trade first. The rest of the chain runs on levels alone.

Trade Evolution Required — Requires trading with another player

Where To Catch Machamp in Legends: Arceus

To get Machamp, start by catching Machop through walking encounters at walking. The chain covers 3 catchable stages before reaching the final form.

  1. Machop
    Step 1Catch Machop
    Arena's Approach
    GrassUncommon
    EASY
    Bolderoll Ravine
    GrassUncommon
    EASY
    Castaway Shore
    GrassUncommon
    EASY
    Cloudcap Pass
    GrassUncommonSky
    EASY
    Icebound Falls
    GrassUncommonWater
    EASY
    Obsidian Falls
    GrassUncommonWater
    EASY
    Oreburrow Tunnel
    GrassUncommonCave
    EASY
    Snowfall Hot Spring
    GrassUncommonIce
    EASY
  2. Machoke
    Step 2Catch or Evolve Machoke
    Arena's Approach
    GrassUncommon
    EASY
    Bolderoll Ravine
    GrassUncommon
    EASY
    Castaway Shore
    GrassUncommon
    EASY
    Cloudcap Pass
    GrassUncommonSky
    EASY
    Icebound Falls
    GrassUncommonWater
    EASY
    Obsidian Falls
    GrassUncommonWater
    EASY
    Snowfall Hot Spring
    GrassUncommonIce
    EASY
    or evolve from Machop (Step 1)
  3. Machamp
    Step 3Machamp
    Arena's Approach
    GrassUncommon
    EASY
    or evolve from Machoke (Step 2)
  • Machamp works as a wallbreaker with 505 BST behind it. C-Tier on our list — a situational pick that fills a niche. That 130 base Attack does the heavy lifting.

  • Machamp's biggest threats include Dodrio (Flying), Starmie (Psychic), and Clefable (Fairy), all carrying super-effective STAB moves.

  • Machoke evolves into Machamp by trading. Machamp is the final evolution in a 3-stage line starting from Machop. At 505 BST, it's got solid stats to work with.

  • Guts is the go-to ability for Machamp. It increases Attack to 1.5× with a major status ailment. Its hidden ability Steadfast can work in specific setups. No Guard is the other option — pick based on what your team needs.

  • Machamp is a physical attacker with base 130 Attack. Enough bulk to take a hit or two, too. But the speed tells the real story — at base 55 Speed, it won't be moving first often. Fits the wallbreaker role.

  • Machamp appears in 21 games, including Yellow, Red & Blue, and Gold & Silver.

Available since Red & Blue, Machamp appears in 21 games spanning 9 generations. Beyond its original form, it gained a Gigantamax form in Generation 8.