Physical
Trick Room
35Speed · Very Slow

Machop Best Moveset

Decent physical force for a first stage. 80 Attack behind Fighting TermStab connects, but 35 Speed means the cooldowns drag too long to maintain pressure. 70 HP absorbs a couple hits between recharges. The moveset needs two evolutions to reach Machamp's 130 Attack.

SABCDEFEEEEEEEERed, Blue & YellowIRB/YPEAKGold, Silver & CrystalIIGS/CRuby, Sapphire & EmeraldIIIRS/EDiamond, Pearl & PlatinumIVDP/PtBlack & White / B2W2VBW/B2W2X & Y / ORASVIXY/ORASSun & Moon / USUMVIISM/USUMSword & Shield / BDSPVIIISS/BDSPCURRENT
Gen I — Red, Blue & YellowE

Machop saw minimal competitive use in Gen I (Red, Blue & Yellow). This was Machop's competitive peak. A key development: had a combined Special stat of 35.

Had a combined Special stat of 35

Best Moves

SRCMOVETYPECATPWRPOPROLE
Lv 1
Low Kick
FightingPOPULARSTAB
TM38
Fire Blast
Fire110POPULARCoverage
TM26
Earthquake
Ground100POPULARCoverage
Tutor
Body Slam
Normal85POPULARCoverage

Best Build

Experimental
Utility
Ability
Unknown
Item
None
Best Nature for Machop
HardyNEUTRAL

Utility Moveset

  • Low KickSTAB
  • Fire Blast
  • EarthquakeCoverage
  • Body Slam
Gen II — Gold, Silver & CrystalE

Machop saw minimal competitive use in Gen II (Gold, Silver & Crystal). Machop maintained its position from the previous generation.

SRCMOVETYPECATPWRPOPROLE
TM26
Earthquake
Ground100POPULARCoverage
Lv 37
Cross Chop
Fighting100POPULARSTAB
TM3
Curse
GhostPOPULARSetup
Xfer
Rock Slide
Rock75POPULARCoverage
Experimental
Utility
Ability
Unknown
Item
LeftoversSUSTAIN
Best Nature for Machop
HardyNEUTRAL

Utility Moveset

  • EarthquakeCoverage
  • Cross ChopSTAB
  • CurseSetup
  • Rock Slide
Gen III — Ruby, Sapphire & EmeraldE

Machop saw minimal competitive use in Gen III (Ruby, Sapphire & Emerald). Machop maintained its position from the previous generation. Its most popular set ran Guts with Sitrus Berry, favoring a Adamant nature.

Received Guts
SRCMOVETYPECATPWRPOPROLE
TM10
Hidden Power (Ghost)
Ghost60COMMONCoverage
Lv 40
Cross Chop
Fighting100COMMONSTAB
TM26
Earthquake
Ground100RARECoverage
TM31
Brick Break
Fighting75RARESTAB
Tutor
Substitute
NormalRAREUtility
TM1
Focus Punch
Fighting150RARESTAB
TM8
Bulk Up
FightingRARESTAB
TM46
Thief
Dark60RARECoverage
Experimental
Utility
Ability
Guts
Item
Sitrus BerryRECOVERY
Best Nature for Machop
EVs

Utility Moveset

  • Hidden Power Ghost
  • Cross ChopSTAB
  • EarthquakeCoverage
  • Brick BreakSTAB
Gen IV — Diamond, Pearl & PlatinumE

Machop saw minimal competitive use in Gen IV (Diamond, Pearl & Platinum). Machop maintained its position from the previous generation. Its most popular set ran Noguard with Custapberry, favoring a Adamant nature.

Gained No Guard as second abilityPhysical/Special split overhauled move damage
SRCMOVETYPECATPWRPOPROLE
TM66
Payback
Dark50POPULARCoverage
Lv 46
Dynamic Punch
Fighting100POPULARSTAB
TM90
Substitute
NormalPOPULARUtility
TM8
Bulk Up
FightingCOMMONSTAB
TM26
Earthquake
Ground100COMMONCoverage
Experimental
Physical Tank
Ability
No Guard
Item
Custap BerryRECOVERY
Best Nature for Machop
EVs

Physical Tank Moveset

  • PaybackCoverage
  • Dynamic PunchSTAB
  • SubstituteUtility
  • Bulk UpSTAB
Gen V — Black & White / B2W2E

Machop saw minimal competitive use in Gen V (Black & White / B2W2). Machop maintained its position from the previous generation. Its most popular set ran Noguard with Choice Scarf, favoring a Jolly nature.

Gained Steadfast as hidden abilityHidden Abilities became available
SRCMOVETYPECATPWRPOPROLE
Lv 49
Dynamic Punch
Fighting100COMMONSTAB
TM80
Rock Slide
Rock75COMMONCoverage
Egg
Ice Punch
Ice75COMMONCoverage
TM66
Payback
Dark50COMMONCoverage
Egg
Bullet Punch
Steel40RARECoverage
Egg
Knock Off
Dark65RARECoverage
Experimental
Utility
Ability
No Guard
Item
Choice ScarfSPEED
Best Nature for Machop
Jolly+SPE
EVs

Utility Moveset

  • Dynamic PunchSTAB
  • Rock Slide
  • Ice Punch
  • PaybackCoverage
Gen VI — X & Y / ORASE

Machop saw minimal competitive use in Gen VI (X & Y / ORAS). Machop maintained its position from the previous generation. Its most popular set ran Noguard with Choice Scarf, favoring a Adamant nature.

Fairy type added to the gameMega Evolution became available
SRCMOVETYPECATPWRPOPROLE
Lv 45
Dynamic Punch
Fighting100POPULARSTAB
Lv 21
Knock Off
Dark65POPULARCoverage
TM80
Rock Slide
Rock75COMMONCoverage
Egg
Ice Punch
Ice75COMMONCoverage
TM84
Poison Jab
Poison80COMMONCoverage
Egg
Fire Punch
Fire75COMMONCoverage
Experimental
Physical Revenge Killer
Ability
No Guard
Item
Choice ScarfSPEED
Best Nature for Machop
EVs

Physical Revenge Killer Moveset

  • Dynamic PunchSTAB
  • Knock Off
  • Rock Slide
  • Ice Punch
Gen VII — Sun & Moon / USUME

Machop saw minimal competitive use in Gen VII (Sun & Moon / USUM). Machop maintained its position from the previous generation. Its most popular set ran Noguard with Choice Scarf, favoring a Adamant nature.

Z-Moves became available
SRCMOVETYPECATPWRPOPROLE
Lv 45
Dynamic Punch
Fighting100COMMONSTAB
Lv 21
Knock Off
Dark65COMMONCoverage
TM84
Poison Jab
Poison80RARECoverage
TM80
Rock Slide
Rock75RARECoverage
Egg
Bullet Punch
Steel40RARECoverage
TM26
Earthquake
Ground100RARECoverage
Egg
Ice Punch
Ice75RARECoverage
Experimental
Bulky Support
Ability
No Guard
Item
Choice ScarfSPEED
Best Nature for Machop
EVs

Bulky Support Moveset

  • Dynamic PunchSTAB
  • Knock Off
  • Poison Jab
  • Rock Slide
Gen VIII — Sword & Shield / BDSPE

Machop saw minimal competitive use in Gen VIII (Sword & Shield / BDSP). Machop maintained its position from the previous generation. Its most popular set ran Guts with Heavy-Duty Boots, favoring a Adamant nature.

Gigantamax became availableDynamax became available
SRCMOVETYPECATPWRPOPROLE
TR53
Close Combat
Fighting120COMMONSTAB
Lv 36
Bulk Up
FightingCOMMONSTAB
TM4
Ice Punch
Ice75COMMONCoverage
Xfer
Power-Up Punch
Fighting40COMMONSTAB
Egg
Counter
FightingRARESTAB
Experimental
Physical Tank
Ability
Guts
Item
Heavy Duty Boots
Best Nature for Machop
EVs

Physical Tank Moveset

  • Close CombatSTAB
  • Bulk UpSTAB
  • Ice Punch
  • Power Up PunchSTAB

Machop Weakness

Type-wise, Machop takes extra damage from Flying, Psychic, and Fairy. 3 weaknesses is about average, nothing too hard to play around.

Machop Weakness and Resistance Chart
DamageTypes
2x (Weak)Flying, Psychic, Fairy
0.5x (Resist)Bug, Rock, Dark

What is Machop Weak Against

Avg
3Weak
3Resist
0Immune
Score-3
4xCritical
None
½xResist
¼xResist
None
0xImmune
None

What is Machop Strong Against

5Strong
5Resisted
1Immune
Score-1

Best Pokemon Against Machop

Salamence's Earthquake hits Machop for 62-73%. Alakazam threatens a KO with Psychic (193-227%). Clefable's Moonblast also KOs at 125-147%.

Evolution

Machop is the start of a three-stage chain. It evolves into Machoke first, then eventually reaches Machamp. For breeding, average hatch time with plenty of partners via one egg group. Evolving adds up to 200 stat points total. View every chain in the Evolution Chart.

How to Evolve

3 Forms
Stat Comparison 3 Stages
Machop
Fighting
Machoke
Fighting
Machamp
Fighting
HP
70
80+10
90+10
ATK
80
100+20
130+30
DEF
50
70+20
80+10
SP.ATK
35
50+15
65+15
SP.DEF
35
60+25
85+25
SPE
35
45+10
55+10
BST
305D-Tier
405C-Tier+100
505B-Tier+100
ROLE
Trick Room
Attacker
Wallbreaker
TYPE
Physical
Physical
Physical

Breeding

Easy

Breed Machop easily with 70 breeding partners from the Humanshape egg group.

Egg Groups
Gender
75.0%25.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body
Breed With (best first)
gardevoirinfernapegalladelopunnycacturnevolbeatillumisemonfernospindabunearycacneachimchar

How to Get Machop

All 21 games

Machop's 3-stage chain starts with Machop, which appears in the wild in the locations below. Level through 3 stages while you find a trade partner. Everything except the trade step is solo.

Where To Catch Machop in LZA

Machop is your first catch on the way to Machop. You'll find walking encounters from Lv. 24-65 across 4 total spots in the chain.

  1. Machop
    Step 1Machop
    Wild Zone 8
    Lv.24-26Overworld
    Legends: Z-A
    Wild Zone 12
    Lv.32-33Overworld
    Legends: Z-A
  2. Machoke
    Step 2Catch or Evolve into Machoke
    Wild Zone 12
    Lv.34-35Overworld
    Legends: Z-A
    or evolve from Machop (Step 1)
  3. Machamp
    Step 3Catch or Evolve into Machamp
    Wild Zone 20
    Lv.64-65Overworld
    Legends: Z-A
    or evolve from Machoke (Step 2)

Base Stats

Machop's spread isn't flashy. Attack leads, Sp. Atk trails, 1 stats clear the bar. Common in the wild and worth 1 Attack EV, on a 1.06M XP medium-slow curve.

Base Stats
Avg
HP70
C
Attack80
C
Defense50
D
Sp. Atk35
F
Sp. Def35
F
Speed35
F
Total305
Details
Catch Rate
Moderate180 / 255
Growth Rate
Medium Slow1.06M XP
Height0.8 m
Weight19.5 kg
Base XP61
Abilities
Guts
Increases Attack to 1.5× with a major status ailment.
No Guard
Ensures all moves used by and against the Pokémon hit.
SteadfastHidden Ability
Raises Speed one stage upon flinching.
EV Yield
HPAtk+1DefSpASpDSpe
Attack training source
Pokedex Entry

Its whole body is composed of muscles. Even though it’s the size of a human child, it can hurl 100 grown-ups.

Pokemon Legends: Z-A

Machop Guide

  • Machop does the job early-game if you need a Fighting type on your team. Evolve it into Machoke before the later gyms and it holds up fine through the story.

Game Availability

Machop has been part of the series since Red & Blue, appearing in 21 titles across all 10 generations. As a Gen 1 original, it's one of the most consistently available Pokemon in the franchise.

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