The Superpower Pokemon. No Guard is new and guarantees all moves hit, making S-Tier Machamp with Dynamic Punch the ultimate payoff.
Ability 1GutsAbility 1Increases Attack to 1.5× with a major status ailment.Ability 2No GuardAbility 2Ensures all moves used by and against the Pokémon hit.
305HP70Attack80Defense50Speed35Sp.Def35Sp.Atk35
Machop
Machoke
Machamp
Weak to
Physical
Trick Room
35Speed · Very Slow

Is Machop Good in Diamond & Pearl Playthrough?

Route 207 catch right before the path to Eterna City. Machop is one of the earlier Fighting options in Sinnoh. The investment toward Machamp pays off, but you'll need a trade partner to get there.

StrongGoodEvenToughBadGEEETGGGEGGEGGGERoarkGym 1GardeniaGym 2MachopCatchableMachokeEvolveMayleneGym 3Crasher WakeGym 4FantinaGym 5ByronGym 6MachampEvolveCandiceGym 7VolknerGym 8AaronE4BerthaE4FlintE4LucianE4MarsBossJupiterBossSaturnBossCynthiaChamp*
Roark
Gym 1
Good

Machop has the type edge here and should clean up Roark's team.

You Win
Geodude
Lv 12
RockGround
Rock Head
Stealth RockRock Throw
You Win
Onix
Lv 12
RockGround
Rock Head
Stealth RockRock ThrowScreech
You Win
Cranidos
Lv 14
Rock
Mold Breaker
HeadbuttPursuitLeer
Gardenia
Gym 2
Even

Machop trades roughly evenly with Gardenia's team.

You Win
Cherubi
Lv 19
Grass
Chlorophyll
Grass KnotLeech SeedGrowthSafeguard
Even
Turtwig
Lv 19
Grass
Overgrow
Grass KnotRazor LeafWithdrawReflect
Avoid
Roserade
Lv 22
GrassPoison
Natural Cure
Grass KnotMagical LeafPoison StingStun Spore
Maylene
Gym 3
Even

Machoke trades roughly evenly with Maylene's team.

Risky
Meditite
Lv 27
FightingPsychic
Pure Power
Drain PunchConfusionMeditateDetect
Even
Machoke
Lv 27
Fighting
Guts
Brick BreakRock TombLeerForesight
You Win
Lucario
Lv 30
FightingSteel
Steadfast
Drain PunchForce PalmMetal ClawBone Rush
Crasher Wake
Gym 4
Even

Machoke trades roughly evenly with Crasher Wake's team.

Even
Gyarados
Lv 27
WaterFlying
Intimidate
BrineDragon RageBiteSwagger
Even
Quagsire
Lv 27
WaterGround
Damp
Mud BombSlamMud SportTail Whip
Even
Floatzel
Lv 30
Water
Swift Swim
BrineIce FangPursuitSwift
Fantina
Gym 5
Tough

Fantina's team hits Machoke's weaknesses hard.

Even
Drifblim
Lv 32
GhostFlying
Aftermath
Ominous WindGustAstonishMinimize
Even
Gengar
Lv 34
GhostPoison
LevitateImmune to Ground attacks
Shadow ClawPoison JabSpiteConfuse Ray
Risky
Mismagius
Lv 36
Ghost
LevitateImmune to Ground attacks
Shadow BallPsybeamMagical LeafConfuse Ray
Byron
Gym 6
Good

Machoke has the type edge here and should clean up Byron's team.

You Win
Bronzor
Lv 36
SteelPsychic
LevitateImmune to Ground attacks
Flash CannonExtrasensoryConfuse RayHypnosis
Easy KO
Steelix
Lv 36
SteelGround
Rock Head
Gyro BallIce FangDragon BreathSandstorm
Easy KO
Bastiodon
Lv 39
RockSteel
Sturdy
Flash CannonAncient PowerIron DefenseRest
Candice
Gym 7
Good

Machamp has the type edge here and should clean up Candice's team.

Easy KO
Snover
Lv 38
GrassIce
Snow Warning
AvalancheRazor LeafIngrainLeer
Easy KO
Sneasel
Lv 38
DarkIce
Inner Focus
AvalancheSlashFeint AttackTaunt
Risky
Medicham
Lv 40
FightingPsychic
Pure Power
Ice PunchForce PalmDetectBulk Up
You Win
Abomasnow
Lv 42
GrassIce
Snow Warning
AvalancheWood HammerGrass WhistleSwagger
Volkner
Gym 8
Good

Machamp has the type edge here and should clean up Volkner's team.

You Win
Raichu
Lv 46
Electric
Static
Charge BeamBrick BreakThunder WaveLight Screen
Easy KO
Ambipom
Lv 47
Normal
Technician
Shock WaveAgilityNasty PlotBaton Pass
You Win
Octillery
Lv 47
Water
Suction Cups
Charge BeamOctazookaAurora BeamBullet Seed
You Win
Luxray
Lv 49
Electric
Rivalry
Charge BeamThunder FangCrunchThunder Wave
Aaron
Elite Four
Even

Machamp trades roughly evenly with Aaron's team.

Even
Dustox
Lv 53
BugPoison
Shield Dust
ToxicBug BuzzDouble TeamLight Screen
You Win
Beautifly
Lv 53
BugFlying
Swarm
Energy BallBug BuzzPsychicShadow Ball
You Win
Vespiquen
Lv 54
BugFlying
Pressure
Attack OrderDefend OrderHeal OrderPower Gem
Risky
Heracross
Lv 54
BugFighting
Swarm
MegahornClose CombatNight SlashStone Edge
Even
Drapion
Lv 57
PoisonDark
Battle Armor
X ScissorCross PoisonIce FangAerial Ace
Bertha
Elite Four
Good

Machamp has the type edge here and should clean up Bertha's team.

You Win
Quagsire
Lv 55
WaterGround
Damp
DigDouble TeamProtectSandstorm
Easy KO
Sudowoodo
Lv 56
Rock
Sturdy
EarthquakeSucker PunchHammer ArmSandstorm
Easy KO
Golem
Lv 56
RockGround
Rock Head
EarthquakeGyro BallBrick BreakSandstorm
You Win
Whiscash
Lv 55
WaterGround
Oblivious
FissureAqua TailZen HeadbuttRock Slide
Even
Hippowdon
Lv 59
Ground
Sand Stream
EarthquakeStone EdgeCrunchCurse
Flint
Elite Four
Good

Machamp has the type edge here and should clean up Flint's team.

You Win
Rapidash
Lv 58
Fire
Run Away
Flare BlitzSolar BeamBounceSunny Day
Easy KO
Steelix
Lv 57
SteelGround
Rock Head
Fire FangRock TombScreechSunny Day
Even
Drifblim
Lv 58
GhostFlying
Aftermath
Will O WispOminous WindDouble TeamBaton Pass
Easy KO
Lopunny
Lv 57
Normal
Cute Charm
Fire PunchCharmMirror CoatSunny Day
Even
Infernape
Lv 61
FireFighting
Blaze
Flare BlitzThunder PunchMach PunchEarthquake
Lucian
Elite Four
Even

Machamp trades roughly evenly with Lucian's team.

Risky
Mr Mime
Lv 59
Psychic
Soundproof
PsychicThunderboltReflectLight Screen
You Win
Girafarig
Lv 59
NormalPsychic
Inner Focus
PsychicShadow BallDouble HitCrunch
Risky
Medicham
Lv 60
FightingPsychic
Pure Power
Drain PunchFire PunchThunder PunchIce Punch
Risky
Alakazam
Lv 60
Psychic
Synchronize
PsychicEnergy BallFocus BlastRecover
Even
Bronzong
Lv 63
SteelPsychic
LevitateImmune to Ground attacks
PsychicGyro BallEarthquakeCalm Mind
Mars
Commander
Good

Machamp has the type edge here and should clean up Mars's team.

Even
Golbat
Lv 37
PoisonFlying
Inner Focus
Air CutterBiteToxicSupersonic
You Win
Bronzor
Lv 37
SteelPsychic
LevitateImmune to Ground attacks
Gyro BallExtrasensoryIron DefenseConfuse Ray
Easy KO
Purugly
Lv 39
Normal
Thick Fat
SlashFeint AttackHypnosisFake Out
Jupiter
Commander
Good

Machamp has the type edge here and should clean up Jupiter's team.

You Win
Zubat
Lv 18
PoisonFlying
Inner Focus
Giga DrainWing AttackBite
Easy KO
Skuntank
Lv 20
PoisonDark
Stench
Night SlashPoison GasScreechSmokescreen
Saturn
Commander
Good

Machamp has the type edge here and should clean up Saturn's team.

Even
Kadabra
Lv 38
Psychic
Synchronize
PsychicShock WaveRecoverEmbargo
You Win
Bronzor
Lv 38
SteelPsychic
LevitateImmune to Ground attacks
Gyro BallExtrasensoryShadow BallConfuse Ray
Even
Toxicroak
Lv 40
PoisonFighting
Anticipation
Poison JabBrick BreakX ScissorSwagger
Cynthia
Champion
Even

Machamp trades roughly evenly with Cynthia's team.

Risky
Spiritomb
Lv 61
GhostDark
Pressure
Dark PulsePsychicSilver WindEmbargo
Risky
Roserade
Lv 60
GrassPoison
Natural Cure
Energy BallSludge BombShadow BallExtrasensory
You Win
Gastrodon
Lv 60
WaterGround
Sticky Hold
Muddy WaterEarthquakeStone EdgeSludge Bomb
You Win
Lucario
Lv 63
FightingSteel
Steadfast
Aura SphereDragon PulsePsychicEarthquake
You Win
Milotic
Lv 63
Water
Marvel Scale
SurfIce BeamMirror CoatAqua Ring
Even
Garchomp
Lv 66
DragonGround
Sand Veil
Dragon RushEarthquakeBrick BreakGiga Impact

Catchable

Available after Badge 2
Type
Fighting
Tier
E

Catch Machop on Route 207 (walking, Lv 5-7, common).

View Machop locations

Evolve Machop to Machoke

Level 28
Type
Fighting
Tier
C

Machop evolves into Machoke at Level 28. Your Machop should hit Level 28 before you reach Maylene, at typical leveling pace.

View Machoke locations

Recommended Moves

  • STARTING (Lv 28)
    • LV 28FightingVital ThrowPower 105Accuracy 100%PP 10
  • After Gardenia
    • TM52FightingFocus BlastPower 180Accuracy 70%PP 5Veilstone Department Store
    • TM31FightingBrick BreakPower 113Accuracy 100%PP 15Oreburgh Gate (basement)
    • TM38FireFire BlastPower 120Accuracy 85%PP 5Lake Verity
    • LV 32FightingSubmissionPower 120Accuracy 80%PP 25
  • After Byron
    • LV 40FightingCross ChopPower 150Accuracy 80%PP 5
  • Post-Game
    • TM42NormalFacadePower 70Accuracy 100%PP 20Survival Area

Evolve Machoke to Machamp

Trade
Type
Fighting
Tier
S

Machoke evolves into Machamp when traded. Most players are ready to trade before reaching Candice.

Recommended Moves

  • STARTING (Lv 39)
    • LV 39FightingVital ThrowPower 105Accuracy 100%PP 10
  • After Gardenia
    • TM52FightingFocus BlastPower 180Accuracy 70%PP 5Veilstone Department Store
    • TM31FightingBrick BreakPower 113Accuracy 100%PP 15Oreburgh Gate (basement)
    • TM68NormalGiga ImpactPower 150Accuracy 90%PP 5Veilstone Game Corner
    • TM15NormalHyper BeamPower 150Accuracy 90%PP 5Veilstone Department Store
    • TM38FireFire BlastPower 120Accuracy 85%PP 5Lake Verity
  • After Byron
    • LV 40FightingCross ChopPower 150Accuracy 80%PP 5
  • Post-Game
    • TM42NormalFacadePower 70Accuracy 100%PP 20Survival Area

How to Get Machop in Diamond & Pearl

Machop is all over the early mountain paths. Eighteen encounters across four spots, common in most, with the level climbing as you move through Mt. Coronet and the connecting routes. Some shift rarity by time of day.

4 locations to catch Machop

Encountered via tall grass encounters

Badge 2

Where To Catch Machop in DP

Machop is the chain's first catch. You'll find walking encounters from Lv. 5-58 across 76 total spots in the chain.

  1. Machamp
    Step 3Evolve into Machamp
    BREEDING
    Available
    Leave a compatible parent at the Pokemon Day Care to receive a Machop egg.

Want the exact numbers? Work out your catch odds in Diamond & Pearl for Machop.

How to Get Shiny Machop in Diamond & Pearl

Machop trains in the grass on Route 207, Route 208, and Route 210, where a PokeRadar chain sets its shiny at 1 in 200. Compare Shiny Machop odds across every game

Normal vs Shiny
Normal Machop in Diamond & PearlNormal
Shiny Machop in Diamond & Pearl Shiny
Color ShiftGraytoGreen
Shiny TierC Tier Shiny

Shiny Machop Evolution

3 Forms
Showing shiny artworkView Full Evolution Chart

Diamond & Pearl Shiny Machop Calculator

3 Methods
Fastest Path

The best route is PokeRadar Chain at full boosts, about 1 in 200 on each try. Tune it below.

Step 1 · Encounter Method3 in Diamond & Pearl

PokeRadar Chain: Chain shaking-grass patches without breaking the combo. The rate peaks at a chain of 40.

Masuda Method: Breed with a parent from a different-language game. Works on any breedable line.

Full Odds: Walk through grass, surf, or fish. Every encounter is its own independent shiny roll.

Step 2 · Boost Your Oddstap to add
00

How many you have done, or plan to do.

120,000
Shiny Odds Per Try1 / 200PokeRadar Chain
Chance By Now50.2%at 139 encountersAbout 5 in 10 hunters have one by now
What To Expect
ChanceEncountersTime
10%lucky few22----
25%one in four58----
50%coin flip139----
90%very likely460----
How is this calculated?

Every encounter has the same shiny chance, the Shiny Odds Per Try shown above. Each one is a separate roll that does not care how many you have already done, so the more you hunt, the higher your overall chance of at least one shiny. The formula below turns your odds and your number of tries into that combined chance.

chance after N tries = 1 − (1 − p)^N,  where  p = 1 / odds per try

Example at 1 in 8,192 (classic full odds): about 864 encounters for a 10 percent chance, 5,678 for 50 percent, and 18,862 for 90 percent.

The table above flips that around: it shows how many encounters it takes to reach a 10, 25, 50, and 90 percent chance at your current odds. Turning on boosts like the Shiny Charm, sandwiches, or chains improves your odds, so the encounter numbers drop.

These are estimates, not promises. Most games have no pity counter, meaning no guaranteed shiny no matter how many you hunt, so even Very Likely is not guaranteed: some hunters find one early, others go well past that point.

Where these shiny odds come from: Read our full methodology

Curious how fast a hunt could go? Work out your Diamond & Pearl shiny odds for Machop.

Machop Weakness

Type-wise, Machop takes extra damage from Flying and Psychic. Its Fighting typing keeps the defensive matchups simple. Only 2 weaknesses makes it relatively easy to build around defensively.

Machop Weakness and Resistance Chart
DamageTypes
2x (Weak)Flying, Psychic
0.5x (Resist)Bug, Rock, Dark
Gen IV Type Chart
  • Fairy type does not exist — Dragon has fewer checks
  • Physical / Special split now per-move (introduced Gen IV)

What is Machop Weak Against

Avg
2Weak
3Resist
0Immune
Score-1
4xCritical
None
½xResist
¼xResist
None
0xImmune
None

What is Machop Strong Against

5Strong
4Resisted
1Immune
Score0

Best Pokemon Against Machop

Drifblim
Drifblim
GhostFlying
C
Kadabra
Kadabra
Psychic
A
Mr. Mime
Mr. Mime
Psychic
C
Aerodactyl
Aerodactyl
RockFlying
B
Lunatone
Lunatone
RockPsychic
C

Machop Evolutions

Machop is the start of a three-stage chain. It evolves into Machoke first, then eventually reaches Machamp. For breeding, average hatch time with a decent partner pool via one egg group. Evolving adds up to 200 stat points total. View every chain in the Evolution Chart.

How to Evolve

3 Forms
Stat Comparison 3 Stages
Machop
Fighting
Machoke
Fighting
Machamp
Fighting
HP
70
80+10
90+10
ATK
80
100+20
130+30
DEF
50
70+20
80+10
SP.ATK
35
50+15
65+15
SP.DEF
35
60+25
85+25
SPE
35
45+10
55+10
BST
305E-Tier
405C-Tier+100
505S-Tier+100
ROLE
Trick Room
Attacker
Wallbreaker
TYPE
Physical
Physical
Physical

Breeding

Easy

Breed Machop easily with 39 breeding partners from the Human-Like egg group. Pass egg moves like Bullet Punch, Close Combat, Counter and 9 more to offspring.

Egg Groups
Human-Like
Gender
♂75.0%♀25.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body
Egg Moves
12moves
Breed With (best first)
gardevoirinfernapegalladelopunnycacturnevolbeatillumisemonfernospindabunearycacneachimchar

DP Machop Best Moveset

Physical Fighting attacks and AbilityNo Guard for guaranteed accuracy are the moveset's tools, but 80 Attack at 35 Speed means hitting hard while always going last. Machoke, then Machamp.

Best Build

Experimental
Physical Tank
Ability
No Guard
Item
Custap BerryRECOVERY
Best Nature for Machop

Machop best EVs are Attack and HP

EVs

Physical Tank Moveset

  • PaybackCoverage
  • Dynamic PunchSTAB
  • SubstituteUtility
  • Bulk UpSTAB

Moves List

The egg pool carries weight here. Bullet Punch and Close Combat aren't available any other way for Machop, and they meaningfully change what it threatens. Stack those on top of Focus Punch and Focus Blast for solid options.

Level-Up Moves

Lv 1
Leer
——10030Normal
Lv 1
Low Kick
D—10020Fighting
Lv 7
Focus Energy
———30Normal
Lv 10
Karate Chop
—7510025Fighting
Lv 13
Foresight
D——40Normal
Lv 19
Seismic Toss
D—10020Fighting
Lv 22
Revenge-4
—9010010Fighting
Lv 25
Vital Throw-1
—105—10Fighting
Lv 31
Submission
—1208025Fighting
Lv 34
Wake-Up Slap
—9010010Fighting
Lv 37
Cross Chop
C150805Fighting
Lv 43
Scary Face
D—9010Normal
Lv 46
Dynamic Punch
S150505Fighting

TM Moves

33 of 35 TMs are obtainable before the Elite Four

TM
TM45
AttractAmity Squarebadge 2
——10015Normal
TM31
Brick BreakOreburgh Gate (basement)badge 2
C11210015Fighting
TM08
Bulk UpExchange Service Corner building in the Battle Park, entered through the Fight Area gatehouse
B——20Fighting
TM78
CaptivateRoute 204badge 2
——10020Normal
TM28
DigManiac Tunnelbadge 2
C8010010Ground
TM32
Double TeamWayward Cavebadge 2
———15Normal
TM26B10010010Ground
TM58
Endure+4Veilstone Game Cornerbadge 2
C——10Normal
TM42
FacadeSurvival Area
D7010020Normal
TM38
Fire BlastLake Veritybadge 2
D120855Fire
TM35
FlamethrowerVeilstone Game Cornerbadge 2
D9510015Fire
TM56
FlingRoute 222not until badge 7
D—10010Dark
TM52
Focus BlastVeilstone Department Storebadge 2
D180705Fighting
TM01
Focus Punch-3Oreburgh Gatebadge 6
B22510020Fighting
TM21
FrustrationVeilstone Game Cornerbadge 2
D—10020Normal
TM10
Hidden PowerVeilstone Game Corner
D6010015Normal
TM83
Natural GiftVeilstone Department Storebadge 2
D—10015Normal
TM66
PaybackRoute 215badge 2
S5010010Dark
TM84
Poison JabRoute 212badge 5
C8010020Poison
TM17
Protect+4Veilstone Department Storebadge 2
C——10Normal
TM44
RestVeilstone Game Cornerbadge 2
C——10Psychic
TM27
ReturnVeilstone Game Cornerbadge 2
D—10020Normal
HM08
Rock ClimbRoute 217badge 6
—908520Normal
TM80
Rock SlideMt. Coronetnot until badge 7
D759010Rock
HM06
Rock SmashOreburgh Gate
D6010015Fighting
TM39
Rock TombRavaged Pathbadge 1
D609510Rock
TM43
Secret PowerAmity Squarebadge 2
—7010020Normal
TM82
Sleep TalkEterna Forestbadge 2
C——10Normal
HM04
StrengthLost Towerbadge 2
C8010015Normal
TM90
SubstituteVeilstone Game Cornerbadge 2
S——10Normal
TM87
SwaggerTM in Mr Backlot office in the Pokémon Mansion on Route 212badge 2
——9015Normal
TM46
ThiefEterna Citybadge 2
D6010025Dark
TM06
ToxicRoute 212badge 2
C—8510Poison

Egg Moves

Egg
Egg
Bullet Punch+1
D4010030Steel
Egg
Close Combat
B1801005Fighting
Egg
Counter-5
D—10020Fighting
Egg
Encore
C—1005Normal
Egg
Fire Punch
C7510015Fire
Egg
Ice Punch
C7510015Ice
Egg
Light Screen
C——30Psychic
Egg
Meditate
———40Psychic
Egg
Rock Slide
D759010Rock
Egg
Rolling Kick
—908515Fighting
Egg
Smelling Salts
—7010010Normal
Egg
Thunder Punch
C7510015Electric

Tutor Moves

Machop can't learn any Tutor moves

Transfer Moves

Gen
Gen 3
Body Slam
C8510015Normal
Gen 3
Double-Edge
C12010015Normal
Gen 3
Mega Kick
C120755Normal
Gen 3
Mega Punch
—808520Normal
Gen 3
Metronome
D——10Normal
Gen 3
Mimic
———10Normal

Base Stats

Base Stats
Avg
HP70
C
Attack80
C
Defense50
D
Sp. Atk35
F
Sp. Def35
F
Speed35
F
Total305
Details
Catch Rate
Moderate180 / 255
Growth Rate
Medium Slow1.06M XP
Height0.8 m
Weight19.5 kg
Base XP61
Abilities
Guts
Increases Attack to 1.5× with a major status ailment.
No Guard
Ensures all moves used by and against the Pokémon hit.
EV Yield
HPAtk+1DefSpASpDSpe
Attack training source
Pokedex Entry

It hefts a GRAVELER repeatedly to strengthen its entire body. It uses every type of martial arts.

Its muscles never cramp however much it trains. It lives in the mountains away from humans.

Machop Diamond & Pearl Guide

  • In Diamond & Pearl, Machop does the job early-game if you need a Fighting type on your team. Evolve it into Machoke before the later gyms and it holds up fine through the story.

Game Availability

Machop has been part of the series since Red & Blue, appearing in 21 titles across all 9 generations. As a Gen 1 original, it's one of the most consistently available Pokemon in the franchise.

Explore

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