
Is Spinda Good in Diamond & Pearl Playthrough?
Transfer-only Normal from Hoenn. Every Spinda has unique spot patterns. AbilityOwn Tempo blocks confusion. AbilityTangled Feet is new in Gen 4 and boosts evasion when confused, which conflicts with Own Tempo. The stats are too low for any fight.
Spinda trades roughly evenly with Roark's team.
Spinda has the type edge here and should clean up Gardenia's team.
Spinda trades roughly evenly with Maylene's team.
Spinda has the type edge here and should clean up Crasher Wake's team.
Spinda trades roughly evenly with Fantina's team.
Spinda trades roughly evenly with Byron's team.
Spinda has the type edge here and should clean up Candice's team.
Spinda has the type edge here and should clean up Volkner's team.
Spinda has the type edge here and should clean up Aaron's team.
Spinda trades roughly evenly with Bertha's team.
Spinda trades roughly evenly with Flint's team.
Spinda trades roughly evenly with Lucian's team.
Spinda trades roughly evenly with Mars's team.
Spinda has the type edge here and should clean up Jupiter's team.
Spinda has the type edge here and should clean up Saturn's team.
Spinda trades roughly evenly with Cynthia's team.
Catchable
Catch Spinda on Route 227 (walking, Lv 55, common). Swarm.
Recommended Moves
- STARTING (Lv 55)
- LV 55NormalDouble-EdgePower 180Accuracy 100%PP 15
- LV 55NormalThrashPower 135Accuracy 100%PP 20
- LV 55NormalDizzy PunchPower 105Accuracy 100%PP 10
- After Gardenia
- HM04NormalStrengthPower 120Accuracy 100%PP 15Lost Tower
- TM43NormalSecret PowerPower 105Accuracy 100%PP 20Amity Square
- After Byron
- TM01FightingFocus PunchPower 150Accuracy 100%PP 20Oreburgh Gate
- After Candice
- TM85PsychicDream EaterPower 100Accuracy 100%PP 15Valor Lakefront
- Post-Game
- TM42NormalFacadePower 105Accuracy 100%PP 20Survival Area
Diamond & Pearl Spinda Locations
Spinda rides a Swarm onto one route at level 55, common while the swarm holds. Every Spinda wears a different spot pattern, so the one you catch on its swarm day is uniquely yours.
Wild Spinda may be holding when caught:
1 location to catch Spinda
Encountered via tall grass encounters
Best Locations to Catch Spinda in Diamond & Pearl
How to Get Shiny Spinda in Diamond & Pearl
Spinda wobbles out during its Route 227 swarm, where a PokeRadar chain is what drops its shiny into range. Compare Shiny Spinda odds across every game
Shiny Spinda Evolution
Does Not EvolveDiamond & Pearl Shiny Spinda Calculator
3 MethodsThe best route is PokeRadar Chain at full boosts, about 1 in 200 on each try. Tune it below.
PokeRadar Chain: Chain shaking-grass patches without breaking the combo. The rate peaks at a chain of 40.
Masuda Method: Breed with a parent from a different-language game. Works on any breedable line.
Full Odds: Walk through grass, surf, or fish. Every encounter is its own independent shiny roll.
How many you have done, or plan to do.
| Chance | Encounters | Time |
|---|---|---|
| 10%lucky few | 22-- | -- |
| 25%one in four | 58-- | -- |
| 50%coin flip | 139-- | -- |
| 90%very likely | 460-- | -- |
Time assumes -- at your pace and does not change your shiny odds.
How is this calculated?
Every encounter has the same shiny chance, the Shiny Odds Per Try shown above. Each one is a separate roll that does not care how many you have already done, so the more you hunt, the higher your overall chance of at least one shiny. The formula below turns your odds and your number of tries into that combined chance.
chance after N tries = 1 − (1 − p)^N, where p = 1 / odds per try
Example at 1 in 8,192 (classic full odds): about 864 encounters for a 10 percent chance, 5,678 for 50 percent, and 18,862 for 90 percent.
The table above flips that around: it shows how many encounters it takes to reach a 10, 25, 50, and 90 percent chance at your current odds. Turning on boosts like the Shiny Charm, sandwiches, or chains improves your odds, so the encounter numbers drop.
These are estimates, not promises. Most games have no pity counter, meaning no guaranteed shiny no matter how many you hunt, so even Very Likely is not guaranteed: some hunters find one early, others go well past that point.
Want exact numbers for your session? Calculate your shiny odds in Diamond & Pearl with Spinda preloaded.
Spinda Weakness
Spinda's Normal typing leaves it vulnerable to Fighting. It shrugs off Ghost-type attacks completely. Only 1 weakness makes it relatively easy to build around defensively.
| Damage | Types |
|---|---|
| 2x (Weak) | Fighting |
| 0x (Immune) | Ghost |
- Fairy type does not exist — Dragon has fewer checks
- Physical / Special split now per-move (introduced Gen IV)
What is Spinda Weak Against
GoodSpinda Evolutions
Spinda is what you get. No evolutions, but it breeds through two egg groups with a massive partner pool. Its eggs are quick to hatch. It's got 11 egg moves worth looking into. View every chain in the Evolution Chart.
How to Evolve
Breeding
Breed Spinda easily with 131 breeding partners from the Field and Human-Like egg groups. Pass egg moves like Assist, Baton Pass, Disable and 8 more to offspring.
DP Spinda Best Moveset
60 across every stat. The moveset has Normal attacks at uniform mediocrity. AbilityOwn Tempo prevents confusion, which is the most exciting thing to say about it.
Best Build
Spinda best EVs are HP and Attack
Physical Wallbreaker Moveset
- Dig
- Low Kick
- Return
- Zen Headbutt
Recommended Teammates
Moves List
The natural movepool does the job, but Assist and Baton Pass from the egg pool give Spinda something extra. Pair those with Double-Edge and Thrash for STAB and coverage across 8 types for reach, and the kit fills out nicely.
How to Read the Moves Table
Tabs
- Level-Up
- Learned by leveling up.
- TM
- Taught by a Technical Machine.
- Egg
- Inherited via breeding.
- Tutor
- NPC tutor (cost: items, BP, money).
- Reminder
- An NPC reteaches any move this Pokemon could have learned by leveling up.
- Transfer
- Carried over from an older game using Pokemon HOME.
- Event
- Given out through Mystery Gift events.
Visual Signals
CAT (Category)
How the move deals damage and which stats it uses.
A small dot on the icon's corner marks the move as contact. That triggers abilities like Static, Flame Body, Rough Skin, or Iron Barbs, plus items like Rocky Helmet and Sticky Barb.
Tier (S to D)
Each move's competitive rank in RankedBoost's system. TM, Egg, and Tutor sort by tier by default (best first). On Level-Up, click the Tier header to do the same.
PWR (Power)
Base damage. Numbers shown in a type color include STAB (base × 1.5). Hover any colored number to see the math.
— means no power (status moves) or variable power.
Sorting & Filter
Click any column header to sort. Level-Up opens with Lv 1 at the top. TM, Egg, and Tutor open with the highest-tier moves at the top.
Search filters by move name or type. The Filter button limits the list to STAB, Physical, Special, or Status moves.
Level-Up Moves
TM Moves
39 of 41 TMs are obtainable before the Elite Four
Egg Moves
Tutor Moves
Transfer Moves
Base Stats
No two SPINDA have the same pattern of spots. Its tottering step fouls the aim of foes.
Spinda Diamond & Pearl Guide
Yes. Wild Spinda in Diamond & Pearl can hold Chesto Berry (5%). Use Thief (TM46) or Covet to swipe the held item without affecting your catch chance. Quickest way to farm rare items like Chesto Berry.
For Diamond & Pearl, it depends on your team. Spinda rates C-Tier. Not a powerhouse, but the Normal coverage might be exactly what you're missing.
Yes. Spinda is a post-game Pokemon. You need to defeat the Elite Four and enter the Hall of Fame first. Spinda becomes available after the main story is complete in Diamond & Pearl.
In Diamond & Pearl, use Spinda as a balanced. Physical side carries the damage. Not the fastest, Return is the primary attack.
For Diamond & Pearl, run Adamant on Spinda. +Attack is what matters, and the -Sp. Atk cut doesn't hurt this set. Fits the balanced role.
Game Availability
Spinda first appeared in Ruby & Sapphire and has been available in 13 games across 7 generations. Obtainable through wild encounters in most titles where it appears.
Click a game to view version-specific details
- Gen 1RB

Red & Blue - Gen 1Y
Yellow - Gen 2GS

Gold & Silver - Gen 2C
Crystal - Gen 3RSDebut

Ruby & Sapphire - Gen 3E
Emerald - Gen 3FRLG

FireRed & LeafGreen - Gen 4DP

Diamond & Pearl - Gen 4Pt
Platinum - Gen 4HGSS

HeartGold & SoulSilver - Gen 5BW

Black & White - Gen 5B2W2

Black 2 & White 2 - Gen 6XY

X & Y - Gen 6ORAS

Omega Ruby & Alpha Sapphire - Gen 7SM

Sun & Moon - Gen 7USUM

Ultra Sun & Ultra Moon - Gen 7Let's Go

Let's Go Pikachu & Eevee - Gen 8SwSh

Sword & Shield - Gen 8BDSP

Brilliant Diamond & Shining Pearl - Gen 8PLA
Legends: Arceus - Gen 9SV

Scarlet & Violet - Gen 9LZA
Legends: Z-A - Gen 10WW

Winds & Waves
Explore
Where to go next after Spinda.
