
Is Grumpig Good in Diamond & Pearl Playthrough?
AbilityThick Fat removing Fire and Ice as concerns. Transfer-only Psychic. If imported, handles Maylene and contributes against Fantina. Sinnoh's native Psychic options make this import redundant.
Spoink has the type edge here and should clean up Roark's team.
Spoink has the type edge here and should clean up Gardenia's team.
Spoink has the type edge here and should clean up Maylene's team.
Spoink trades roughly evenly with Crasher Wake's team.
Grumpig trades roughly evenly with Fantina's team.
Grumpig trades roughly evenly with Byron's team.
Grumpig has the type edge here and should clean up Candice's team.
Grumpig trades roughly evenly with Volkner's team.
Grumpig has the type edge here and should clean up Aaron's team.
Grumpig has the type edge here and should clean up Bertha's team.
Grumpig trades roughly evenly with Flint's team.
Lucian's team hits Grumpig's weaknesses hard.
Grumpig has the type edge here and should clean up Mars's team.
Grumpig has the type edge here and should clean up Jupiter's team.
Grumpig has the type edge here and should clean up Saturn's team.
Grumpig trades roughly evenly with Cynthia's team.
Catch Spoink
Catch Spoink on Route 214 (walking, Lv 22-23, common). Swarm.
Recommended Moves
- STARTING (Lv 22)
- LV 22PsychicPsybeamPower 98Accuracy 100%PP 20
- LV 26PsychicZen HeadbuttPower 120Accuracy 90%PP 15
- After Crasher Wake
- TM30GhostShadow BallPower 80Accuracy 100%PP 15Route 210
- After Fantina
- TM23SteelIron TailPower 100Accuracy 75%PP 15Iron Island
- LV 41PsychicPsychicPower 135Accuracy 100%PP 10
- After Candice
- TM85PsychicDream EaterPower 150Accuracy 100%PP 15Valor Lakefront
- LV 48FlyingBouncePower 85Accuracy 85%PP 5
- Post-Game
- TM42NormalFacadePower 70Accuracy 100%PP 20Survival Area
- TM73ElectricThunder WavePower —Accuracy 100%PP 20Exchange Service Corner building in the Battle Park, entered through the Fight Area gatehouse
Evolve Spoink to Grumpig
Spoink evolves into Grumpig at Level 32. Your Spoink should hit Level 32 before you reach Fantina, at typical leveling pace.
Recommended Moves
- STARTING (Lv 32)
- LV 32PsychicZen HeadbuttPower 120Accuracy 90%PP 15
- LV 32PsychicPsybeamPower 98Accuracy 100%PP 20
- After Gardenia
- TM68NormalGiga ImpactPower 150Accuracy 90%PP 5Veilstone Game Corner
- TM15NormalHyper BeamPower 150Accuracy 90%PP 5Veilstone Department Store
- TM52FightingFocus BlastPower 120Accuracy 70%PP 5Veilstone Department Store
- After Byron
- TM01FightingFocus PunchPower 150Accuracy 100%PP 20Oreburgh Gate
- After Candice
- TM85PsychicDream EaterPower 150Accuracy 100%PP 15Valor Lakefront
- LV 47PsychicPsychicPower 135Accuracy 100%PP 10
- Post-Game
- TM53GrassEnergy BallPower 80Accuracy 100%PP 10Route 226
- TM42NormalFacadePower 70Accuracy 100%PP 20Survival Area
How to Get Grumpig in Diamond & Pearl
Level a swarm Spoink to 32 and it becomes Grumpig, which never turns up wild on its own. The whole line hinges on catching Spoink during its one daily swarm window.
Wild Grumpig may be holding when caught:
Catch Spoink at any of these 1 spot to eventually evolve into Grumpig.
Encountered via tall grass encounters
- 1Catch Spoink
- 2Evolve Grumpigat Lv.32
How to Obtain Grumpig in DP
Step 1Catch Spoink
Step 2Grumpig ✓BREEDINGAvailableLeave a compatible parent at the Pokemon Day Care to receive a Spoink egg.
How to Get Shiny Grumpig in Diamond & Pearl
Grumpig only appears by evolution, so chain a shiny Spoink on Route 214 and let it become the dancer. Compare Shiny Grumpig odds across every game
Diamond & Pearl Shiny Grumpig Calculator
3 MethodsThe best route is PokeRadar Chain at full boosts, about 1 in 200 on each try. Tune it below.
PokeRadar Chain: Chain shaking-grass patches without breaking the combo. The rate peaks at a chain of 40.
Masuda Method: Breed with a parent from a different-language game. Works on any breedable line.
Full Odds: Walk through grass, surf, or fish. Every encounter is its own independent shiny roll.
How many you have done, or plan to do.
| Chance | Encounters | Time |
|---|---|---|
| 10%lucky few | 22-- | -- |
| 25%one in four | 58-- | -- |
| 50%coin flip | 139-- | -- |
| 90%very likely | 460-- | -- |
Time assumes -- at your pace and does not change your shiny odds.
How is this calculated?
Every encounter has the same shiny chance, the Shiny Odds Per Try shown above. Each one is a separate roll that does not care how many you have already done, so the more you hunt, the higher your overall chance of at least one shiny. The formula below turns your odds and your number of tries into that combined chance.
chance after N tries = 1 − (1 − p)^N, where p = 1 / odds per try
Example at 1 in 8,192 (classic full odds): about 864 encounters for a 10 percent chance, 5,678 for 50 percent, and 18,862 for 90 percent.
The table above flips that around: it shows how many encounters it takes to reach a 10, 25, 50, and 90 percent chance at your current odds. Turning on boosts like the Shiny Charm, sandwiches, or chains improves your odds, so the encounter numbers drop.
These are estimates, not promises. Most games have no pity counter, meaning no guaranteed shiny no matter how many you hunt, so even Very Likely is not guaranteed: some hunters find one early, others go well past that point.
Curious how fast a hunt could go? Work out your Diamond & Pearl shiny odds for Grumpig.
Grumpig Weakness
Type-wise, Grumpig takes extra damage from Bug, Ghost, and Dark. Thick Fat reduces Fire/Ice damage, further improving the defensive spread. Grumpig's special bulk (base 110 Sp.Def) helps absorb special-type weaknesses, though physical moves exploit the lower Defense.
| Damage | Types |
|---|---|
| 2x (Weak) | Bug, Ghost, Dark |
| 0.5x (Resist) | Fighting, Psychic |
- Fairy type does not exist — Dragon has fewer checks
- Physical / Special split now per-move (introduced Gen IV)
What is Grumpig Weak Against
VulnerableBest Pokemon Against Grumpig
Spiritomb GhostDark | C | |
Obtain MethodRoute 209 Interact Encounter Available Moves Moves
Damage vs Grumpig View Spiritomb builds →Sucker Punch 2x76-90% Shadow Ball 2x51-61% Silver Wind 2x26-31% | ||
Absol Dark | C | |
Available Moves Moves
Damage vs Grumpig View Absol builds →Bite 2x76-90% X-Scissor 2x67-80% Shadow Claw 2x59-70% | ||
Shiftry GrassDark | C | |
Available Moves Moves
Damage vs Grumpig View Shiftry builds →Feint Attack 2x62-73% X-Scissor 2x55-65% Shadow Ball 2x34-41% | ||
Drapion PoisonDark | C | |
Available Moves Moves
Damage vs Grumpig View Drapion builds →Bite 2x58-68% X-Scissor 2x50-60% Shadow Ball 2x24-29% | ||
Skuntank PoisonDark | C | |
Available Moves Moves
Damage vs Grumpig View Skuntank builds →Night Slash 2x68-80% Shadow Claw 2x46-54% | ||
Gengar GhostPoison | A | |
Available Moves Moves
Damage vs Grumpig View Gengar builds →Shadow Ball 2x68-80% Sucker Punch 2x40-47% | ||
Anorith RockBug | C | |
Obtain MethodOreburgh City Gift | ||
Parasect BugGrass | C | |
Available Moves Moves
Damage vs Grumpig View Parasect builds →X-Scissor 2x78-93% Thief 2x28-33% | ||
Kricketune Bug | C | |
Beedrill BugPoison | C | |
Available Moves Moves
Damage vs Grumpig View Beedrill builds →X-Scissor 2x76-90% Assurance 2x33-39% | ||
Heracross BugFighting | B | |
Available Moves Moves
Damage vs Grumpig View Heracross builds →Night Slash 2x58-68% Shadow Claw 2x58-68% | ||
Sableye DarkGhost | C | |
Available Moves Moves
Damage vs Grumpig View Sableye builds →Shadow Claw 2x58-68% Feint Attack 2x50-59% | ||
Rotom ElectricGhost | C | |
Obtain MethodOld Chateau Interact Encounter Available Moves Moves
Damage vs Grumpig View Rotom builds →Shadow Ball 2x54-63% Thief 2x18-21% | ||
Murkrow Dark | C | |
Available Moves Moves
Damage vs Grumpig View Murkrow builds →Feint Attack 2x55-66% Shadow Ball 2x33-39% | ||
Grumpig Evolutions
Grumpig is what Spoink becomes. Breed it for Spoink eggs (average hatch time). A massive partner pool for breeding via one egg group. Eggs take an average time to hatch. The evolution from Spoink pushed Grumpig to 470 total stats. Defense saw the largest single gain at +30. View every chain in the Evolution Chart.
How to Evolve
Breeding
Breed with Grumpig to get Spoink eggs easily using 131 partners from the Field egg group. Notable egg moves include Amnesia, Extrasensory, Future Sight and 4 more.
DP Grumpig Best Moveset
Ice and Fire damage halved through AbilityThick Fat, and 110 Sp. Def makes Grumpig a passable special tank with 90 Sp. Atk for offense. The moveset runs special Psychic attacks and coverage, but 80 Speed is average and the offensive punch falls short against dedicated blocks.
Best Build
Grumpig best EVs are Sp. Atk and Speed
Special Setup Sweeper Moveset
- Calm Mind
- Psychic
- Signal Beam
- Focus Blast
Recommended Teammates
Moves List
Breeding's the move. Amnesia and Extrasensory give Grumpig options it can't learn any other way, and coverage across 9 types already covers a decent range on top of Future Sight and Dream Eater. The egg moves push it further.
How to Read the Moves Table
Tabs
- Level-Up
- Learned by leveling up.
- TM
- Taught by a Technical Machine.
- Egg
- Inherited via breeding.
- Tutor
- NPC tutor (cost: items, BP, money).
- Reminder
- An NPC reteaches any move this Pokemon could have learned by leveling up.
- Transfer
- Carried over from an older game using Pokemon HOME.
- Event
- Given out through Mystery Gift events.
Visual Signals
CAT (Category)
How the move deals damage and which stats it uses.
A small dot on the icon's corner marks the move as contact. That triggers abilities like Static, Flame Body, Rough Skin, or Iron Barbs, plus items like Rocky Helmet and Sticky Barb.
Tier (S to D)
Each move's competitive rank in RankedBoost's system. TM, Egg, and Tutor sort by tier by default (best first). On Level-Up, click the Tier header to do the same.
PWR (Power)
Base damage. Numbers shown in a type color include STAB (base × 1.5). Hover any colored number to see the math.
— means no power (status moves) or variable power.
Sorting & Filter
Click any column header to sort. Level-Up opens with Lv 1 at the top. TM, Egg, and Tutor open with the highest-tier moves at the top.
Search filters by move name or type. The Filter button limits the list to STAB, Physical, Special, or Status moves.
Level-Up Moves
TM Moves
43 of 47 TMs are obtainable before the Elite Four
Egg Moves
Tutor Moves
Transfer Moves
Base Stats
It uses black pearls to amplify its psycho-power. It does an odd dance to gain control over foes.
Grumpig Diamond & Pearl Guide
In Diamond & Pearl, Grumpig plays as a balanced. Speed is middling, so pick your spots carefully. Psychic is the primary attack.
In Diamond & Pearl, Modest is the go-to nature for Grumpig. That's +Sp. Atk / -Attack. Pair it with 252 SpA / 4 SpD / 252 Spe EVs. Fits the balanced role.
Game Availability
Debuting in Ruby & Sapphire, Grumpig appears in 15 games across 7 generations. A reliable presence in most mainline games, typically found through wild encounters.
Click a game to view version-specific details
- Gen 1RB

Red & Blue - Gen 1Y
Yellow - Gen 2GS

Gold & Silver - Gen 2C
Crystal - Gen 3RSDebut

Ruby & Sapphire - Gen 3E
Emerald - Gen 3FRLG

FireRed & LeafGreen - Gen 4DP

Diamond & Pearl - Gen 4Pt
Platinum - Gen 4HGSS

HeartGold & SoulSilver - Gen 5BW

Black & White - Gen 5B2W2

Black 2 & White 2 - Gen 6XY

X & Y - Gen 6ORAS

Omega Ruby & Alpha Sapphire - Gen 7SM

Sun & Moon - Gen 7USUM

Ultra Sun & Ultra Moon - Gen 7Let's Go

Let's Go Pikachu & Eevee - Gen 8SwSh

Sword & Shield - Gen 8BDSP

Brilliant Diamond & Shining Pearl - Gen 8PLA
Legends: Arceus - Gen 9SV

Scarlet & Violet - Gen 9LZA
Legends: Z-A - Gen 10WW

Winds & Waves
Explore
Where to go next after Grumpig.
