Haunter is usable at C-Tier in Diamond & Pearl without trading for Gengar. Levitate gives Ground immunity, and Shadow Ball is now special, matching its stronger Sp.Atk.
Ability 1LevitateAbility 1Evades ground moves.
405HP45Attack50Defense45Speed95Sp.Def55Sp.Atk115
Gastly
Haunter
Gengar
Weak to
Special
Pivot
95Speed · Above Avg

Is Haunter Good in Diamond & Pearl Playthrough?

Haunter without trade evolution is still one of the best Ghosts available in Sinnoh. AbilityLevitate blocks Ground. Shadow Ball is now Special in Gen 4, which matches where Haunter's strength actually sits. Handles Maylene and Fantina.

StrongGoodEvenToughBadTEGGGGSGGGGGGGSERoarkGym 1GastlyCatchableGardeniaGym 2HaunterEvolveMayleneGym 3Crasher WakeGym 4FantinaGym 5GengarEvolveByronGym 6CandiceGym 7VolknerGym 8AaronE4BerthaE4FlintE4LucianE4MarsBossJupiterBossSaturnBossCynthiaChamp*
Roark
Gym 1
Tough

Roark's team hits Gastly's weaknesses hard.

Even
Geodude
Lv 12
RockGround
Rock Head
Stealth RockRock Throw
Even
Onix
Lv 12
RockGround
Rock Head
Stealth RockRock ThrowScreech
Risky
Cranidos
Lv 14
Rock
Mold Breaker
HeadbuttPursuitLeer
Gardenia
Gym 2
Even

Gastly trades roughly evenly with Gardenia's team.

You Win
Cherubi
Lv 19
Grass
Chlorophyll
Grass KnotLeech SeedGrowthSafeguard
Even
Turtwig
Lv 19
Grass
Overgrow
Grass KnotRazor LeafWithdrawReflect
Risky
Roserade
Lv 22
GrassPoison
Natural Cure
Grass KnotMagical LeafPoison StingStun Spore
Maylene
Gym 3
Good

Haunter has the type edge here and should clean up Maylene's team.

Easy KO
Meditite
Lv 27
FightingPsychic
Pure Power
Drain PunchConfusionMeditateDetect
Easy KO
Machoke
Lv 27
Fighting
Guts
Brick BreakRock TombLeerForesight
Risky
Lucario
Lv 30
FightingSteel
Steadfast
Drain PunchForce PalmMetal ClawBone Rush
Crasher Wake
Gym 4
Good

Haunter has the type edge here and should clean up Crasher Wake's team.

Easy KO
Gyarados
Lv 27
WaterFlying
Intimidate
BrineDragon RageBiteSwagger
Even
Quagsire
Lv 27
WaterGround
Damp
Mud BombSlamMud SportTail Whip
You Win
Floatzel
Lv 30
Water
Swift Swim
BrineIce FangPursuitSwift
Fantina
Gym 5
Good

Haunter has the type edge here and should clean up Fantina's team.

Easy KO
Drifblim
Lv 32
GhostFlying
Aftermath
Ominous WindGustAstonishMinimize
You Win
Gengar
Lv 34
GhostPoison
Levitate
Shadow ClawPoison JabSpiteConfuse Ray
You Win
Mismagius
Lv 36
Ghost
Levitate
Shadow BallPsybeamMagical LeafConfuse Ray
Byron
Gym 6
Good

Gengar has the type edge here and should clean up Byron's team.

You Win
Bronzor
Lv 36
SteelPsychic
Levitate
Flash CannonExtrasensoryConfuse RayHypnosis
You Win
Steelix
Lv 36
SteelGround
Rock Head
Gyro BallIce FangDragon BreathSandstorm
You Win
Bastiodon
Lv 39
RockSteel
Sturdy
Flash CannonAncient PowerIron DefenseRest
Candice
Gym 7
Strong

Gengar resists most of Candice's coverage and hits back hard.

Easy KO
Snover
Lv 38
GrassIce
Snow Warning
AvalancheRazor LeafIngrainLeer
You Win
Sneasel
Lv 38
DarkIce
Inner Focus
AvalancheSlashFeint AttackTaunt
Easy KO
Medicham
Lv 40
FightingPsychic
Pure Power
Ice PunchForce PalmDetectBulk Up
You Win
Abomasnow
Lv 42
GrassIce
Snow Warning
AvalancheWood HammerGrass WhistleSwagger
Volkner
Gym 8
Good

Gengar has the type edge here and should clean up Volkner's team.

You Win
Raichu
Lv 46
Electric
Static
Charge BeamBrick BreakThunder WaveLight Screen
You Win
Ambipom
Lv 47
Normal
Technician
Shock WaveAgilityNasty PlotBaton Pass
You Win
Octillery
Lv 47
Water
Suction Cups
Charge BeamOctazookaAurora BeamBullet Seed
Even
Luxray
Lv 49
Electric
Rivalry
Charge BeamThunder FangCrunchThunder Wave
Aaron
Elite Four
Good

Gengar has the type edge here and should clean up Aaron's team.

You Win
Dustox
Lv 53
BugPoison
Shield Dust
ToxicBug BuzzDouble TeamLight Screen
You Win
Beautifly
Lv 53
BugFlying
Swarm
Energy BallBug BuzzPsychicShadow Ball
You Win
Vespiquen
Lv 54
BugFlying
Pressure
Attack OrderDefend OrderHeal OrderPower Gem
You Win
Heracross
Lv 54
BugFighting
Swarm
MegahornClose CombatNight SlashStone Edge
Even
Drapion
Lv 57
PoisonDark
Battle Armor
X ScissorCross PoisonIce FangAerial Ace
Bertha
Elite Four
Good

Gengar has the type edge here and should clean up Bertha's team.

You Win
Quagsire
Lv 55
WaterGround
Damp
DigDouble TeamProtectSandstorm
Even
Sudowoodo
Lv 56
Rock
Sturdy
EarthquakeSucker PunchHammer ArmSandstorm
You Win
Golem
Lv 56
RockGround
Rock Head
EarthquakeGyro BallBrick BreakSandstorm
You Win
Whiscash
Lv 55
WaterGround
Oblivious
FissureAqua TailZen HeadbuttRock Slide
Even
Hippowdon
Lv 59
Ground
Sand Stream
EarthquakeStone EdgeCrunchCurse
Flint
Elite Four
Good

Gengar has the type edge here and should clean up Flint's team.

Even
Rapidash
Lv 58
Fire
Run Away
Flare BlitzSolar BeamBounceSunny Day
Even
Steelix
Lv 57
SteelGround
Rock Head
Fire FangRock TombScreechSunny Day
You Win
Drifblim
Lv 58
GhostFlying
Aftermath
Will O WispOminous WindDouble TeamBaton Pass
You Win
Lopunny
Lv 57
Normal
Cute Charm
Fire PunchCharmMirror CoatSunny Day
Even
Infernape
Lv 61
FireFighting
Blaze
Flare BlitzThunder PunchMach PunchEarthquake
Lucian
Elite Four
Good

Gengar has the type edge here and should clean up Lucian's team.

You Win
Mr Mime
Lv 59
Psychic
Soundproof
PsychicThunderboltReflectLight Screen
You Win
Girafarig
Lv 59
NormalPsychic
Inner Focus
PsychicShadow BallDouble HitCrunch
Easy KO
Medicham
Lv 60
FightingPsychic
Pure Power
Drain PunchFire PunchThunder PunchIce Punch
You Win
Alakazam
Lv 60
Psychic
Synchronize
PsychicEnergy BallFocus BlastRecover
Risky
Bronzong
Lv 63
SteelPsychic
Levitate
PsychicGyro BallEarthquakeCalm Mind
Mars
Commander
Good

Gengar has the type edge here and should clean up Mars's team.

You Win
Golbat
Lv 37
PoisonFlying
Inner Focus
Air CutterBiteToxicSupersonic
You Win
Bronzor
Lv 37
SteelPsychic
Levitate
Gyro BallExtrasensoryIron DefenseConfuse Ray
You Win
Purugly
Lv 39
Normal
Thick Fat
SlashFeint AttackHypnosisFake Out
Jupiter
Commander
Good

Gengar has the type edge here and should clean up Jupiter's team.

You Win
Zubat
Lv 18
PoisonFlying
Inner Focus
Giga DrainWing AttackBite
Even
Skuntank
Lv 20
PoisonDark
Stench
Night SlashPoison GasScreechSmokescreen
Saturn
Commander
Strong

Gengar resists most of Saturn's coverage and hits back hard.

Easy KO
Kadabra
Lv 38
Psychic
Synchronize
PsychicShock WaveRecoverEmbargo
You Win
Bronzor
Lv 38
SteelPsychic
Levitate
Gyro BallExtrasensoryShadow BallConfuse Ray
Easy KO
Toxicroak
Lv 40
PoisonFighting
Anticipation
Poison JabBrick BreakX ScissorSwagger
Cynthia
Champion
Even

Gengar trades roughly evenly with Cynthia's team.

Even
Spiritomb
Lv 61
GhostDark
Pressure
Dark PulsePsychicSilver WindEmbargo
You Win
Roserade
Lv 60
GrassPoison
Natural Cure
Energy BallSludge BombShadow BallExtrasensory
You Win
Gastrodon
Lv 60
WaterGround
Sticky Hold
Muddy WaterEarthquakeStone EdgeSludge Bomb
Even
Lucario
Lv 63
FightingSteel
Steadfast
Aura SphereDragon PulsePsychicEarthquake
You Win
Milotic
Lv 63
Water
Marvel Scale
SurfIce BeamMirror CoatAqua Ring
Risky
Garchomp
Lv 66
DragonGround
Sand Veil
Dragon RushEarthquakeBrick BreakGiga Impact

Catch Gastly

Available after Badge 1
Type
GhostPoison
Tier
E

Catch Gastly on Old Chateau (walking, Lv 12-16, common).

View Gastly locations

Evolve Gastly to Haunter

Level 25
Type
GhostPoison
Tier
C

Gastly evolves into Haunter at Level 25. Your Gastly should hit Level 25 before you reach Maylene, at typical leveling pace.

View Haunter locations

Recommended Moves

  • After Gardenia
    • TM06PoisonToxicPower —Accuracy 85%PP 10Route 212
    • TM64NormalExplosionPower 250Accuracy 100%PP 5Given by the coin clerk at the Veilstone Game Corner once you string together ten bonus rounds in a row on the slot machines
    • TM24ElectricThunderboltPower 95Accuracy 100%PP 15Veilstone Game Corner
    • LV 33GhostShadow BallPower 120Accuracy 100%PP 15
  • After Fantina
    • TM84PoisonPoison JabPower 120Accuracy 100%PP 20Route 212
    • TM65GhostShadow ClawPower 105Accuracy 100%PP 15Prize for defeating Gym Leader Fantina at Hearthome City
    • LV 39PsychicDream EaterPower 100Accuracy 100%PP 15
  • After Candice
    • TM36PoisonSludge BombPower 135Accuracy 100%PP 10Galactic HQ B2F in Veilstone City
  • Post-Game
    • TM53GrassEnergy BallPower 80Accuracy 100%PP 10Route 226
    • TM42NormalFacadePower 70Accuracy 100%PP 20Survival Area

Evolve Haunter to Gengar

Trade
Type
GhostPoison
Tier
S

Haunter evolves into Gengar when traded. Most players are ready to trade before reaching Byron.

View Gengar locations

Recommended Moves

  • STARTING (Lv 36)
    • LV 36GhostShadow BallPower 120Accuracy 100%PP 15
  • After Gardenia
    • TM64NormalExplosionPower 250Accuracy 100%PP 5Given by the coin clerk at the Veilstone Game Corner once you string together ten bonus rounds in a row on the slot machines
    • TM68NormalGiga ImpactPower 150Accuracy 90%PP 5Veilstone Game Corner
    • TM15NormalHyper BeamPower 150Accuracy 90%PP 5Veilstone Department Store
  • After Fantina
    • TM84PoisonPoison JabPower 120Accuracy 100%PP 20Route 212
    • TM65GhostShadow ClawPower 105Accuracy 100%PP 15Prize for defeating Gym Leader Fantina at Hearthome City
  • After Byron
  • After Candice
    • TM36PoisonSludge BombPower 135Accuracy 100%PP 10Galactic HQ B2F in Veilstone City
  • Post-Game
    • TM53GrassEnergy BallPower 80Accuracy 100%PP 10Route 226
    • TM42NormalFacadePower 70Accuracy 100%PP 20Survival Area

How to Get Haunter in Diamond & Pearl

You can trade for a Haunter in the deal tied to its line, but it also walks the Old Chateau and deeper caves up to level 66. The wild route gives you a Haunter without spending a trade.

3 locations to catch Haunter

Encountered via tall grass encounters

Badge 1
Badge 2
Badge 3
Badge 4
Badge 5
Badge 6
Badge 7
Badge 8
Post-Game

Where To Catch Haunter in DP

Gastly is your first catch on the way to Haunter. You'll find walking and trade encounters from Lv. 12-66 across 72 total spots in the chain.

To plan your throws, open the Diamond & Pearl catch rate calculator with Haunter preloaded.

How to Get Shiny Haunter in Diamond & Pearl

Haunter materializes in the Old Chateau, where a PokeRadar chain in those rooms brings its shiny right down. Compare Shiny Haunter odds across every game

Normal vs Shiny
Normal Haunter in Diamond & PearlNormal
Shiny Haunter in Diamond & Pearl Shiny
Color ShiftPurple
Shiny TierD Tier Shiny

Shiny Haunter Evolution

3 Forms
Showing shiny artworkView Full Evolution Chart

Diamond & Pearl Shiny Haunter Calculator

3 Methods
Fastest Path

The best route is PokeRadar Chain at full boosts, about 1 in 200 on each try. Tune it below.

Step 1 · Encounter Method3 in Diamond & Pearl

PokeRadar Chain: Chain shaking-grass patches without breaking the combo. The rate peaks at a chain of 40.

Masuda Method: Breed with a parent from a different-language game. Works on any breedable line.

Full Odds: Walk through grass, surf, or fish. Every encounter is its own independent shiny roll.

Step 2 · Boost Your Oddstap to add
00

How many you have done, or plan to do.

120,000
Shiny Odds Per Try1 / 200PokeRadar Chain
Chance By Now50.2%at 139 encountersAbout 5 in 10 hunters have one by now
What To Expect
ChanceEncountersTime
10%lucky few22----
25%one in four58----
50%coin flip139----
90%very likely460----
How is this calculated?

Every encounter has the same shiny chance, the Shiny Odds Per Try shown above. Each one is a separate roll that does not care how many you have already done, so the more you hunt, the higher your overall chance of at least one shiny. The formula below turns your odds and your number of tries into that combined chance.

chance after N tries = 1 − (1 − p)^N,  where  p = 1 / odds per try

Example at 1 in 8,192 (classic full odds): about 864 encounters for a 10 percent chance, 5,678 for 50 percent, and 18,862 for 90 percent.

The table above flips that around: it shows how many encounters it takes to reach a 10, 25, 50, and 90 percent chance at your current odds. Turning on boosts like the Shiny Charm, sandwiches, or chains improves your odds, so the encounter numbers drop.

These are estimates, not promises. Most games have no pity counter, meaning no guaranteed shiny no matter how many you hunt, so even Very Likely is not guaranteed: some hunters find one early, others go well past that point.

Where these shiny odds come from: Read our full methodology

For time estimates and charm math, open the Diamond & Pearl shiny odds calculator with Haunter already selected.

Haunter Weakness

Ground, Psychic, Ghost, and Dark moves hit Haunter for super-effective damage. The upside? Normal and Fighting-type moves can't touch it at all. Levitate grants an additional Ground immunity, reshaping the matchup chart. Haunter leans toward special offense (base 115 Sp.Atk) instead of trying to wall anything.

Haunter Weakness and Resistance Chart
DamageTypes
2x (Weak)Ground, Psychic, Ghost, Dark
0.5x (Resist)Grass
0.25x (Resist)Poison, Bug
0x (Immune)Normal, Fighting
Gen IV Type Chart
  • Fairy type does not exist — Dragon has fewer checks
  • Physical / Special split now per-move (introduced Gen IV)

What is Haunter Weak Against

Good
4Weak
3Resist
3Immune
Score+3
4xCritical
None
½xResist
¼xResist

What is Haunter Strong Against

3Strong
1Resisted
0Immune
Score+2
½xResisted
0xImmune
None

Best Pokemon Against Haunter

Exeggutor
Exeggutor
GrassPsychic
C
Absol
Absol
Dark
C
Drapion
Drapion
PoisonDark
C
Weavile
Weavile
DarkIce
B
Skuntank
Skuntank
PoisonDark
C

Haunter Evolutions

Haunter is partway through a three-stage line between Gastly and Gengar. The chain involves a trade, so it's not a straightforward grind. So far, Sp.Def got the biggest boost (+20 from Gastly). The final form adds another 95 stats on top. View every chain in the Evolution Chart.

How to Evolve

3 Forms
Stat Comparison 3 Stages
Gastly
GhostPoison
Haunter
GhostPoison
Gengar
GhostPoison
HP
30
45+15
60+15
ATK
35
50+15
65+15
DEF
30
45+15
60+15
SP.ATK
100
115+15
130+15
SP.DEF
35
55+20
75+20
SPE
80
95+15
110+15
BST
310E-Tier
405C-Tier+95
500S-Tier+95
ROLE
Attacker
Cannon
Sweeper
TYPE
Special
Special
Special

Breeding

Very Easy

Breed with Haunter to get Gastly eggs easily using 31 partners from the Amorphous egg group. Notable egg moves include Astonish, Explosion, Fire Punch and 7 more.

Egg Groups
Amorphous
Gender
♂50.0%♀50.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body
Egg Moves
10moves
Breed With (best first)
gardevoirgalladegastrodonshelloskirliacastformraltsmukgengarweezingswalotrotom

DP Haunter Best Moveset

115 Sp. Atk and 95 Speed are threatening for an unevolved Pokemon, and AbilityLevitate blocks Ground attacks. The moveset hits hard with special Ghost and Poison coverage, and Held ItemLife Orb pushes damage further. Trade-evolving to Gengar is better, but Haunter holds its own in lower tiers.

Best Build

Experimental
Special Attacker
Ability
Levitate
Item
Black SludgeSUSTAIN
Best Nature for Haunter
Timid+SPE

Haunter best EVs are Sp. Atk and Speed

EVs

Special Attacker Moveset

  • Shadow BallSTAB
  • ToxicUtility
  • Destiny BondSTAB
  • Sludge BombSTAB

Moves List

Without breeding, Haunter misses out on Astonish and Explosion. That's 10 egg moves adding depth that the base kit lacks. STAB comes from Sludge Bomb and Shadow Ball, with coverage across 7 types rounding things out.

Level-Up Moves

Lv 1
Hypnosis
D—7020Psychic
Lv 1
Lick
—3010030Ghost
Lv 1
Spite
——10010Ghost
Lv 5
Spite
——10010Ghost
Lv 8
Mean Look
A——5Normal
Lv 12
Curse
C——10Ghost
Lv 15
Night Shade
D—10015Ghost
Lv 19
Confuse Ray
C—10010Ghost
Lv 22
Sucker Punch+1
D801005Dark
Lv 25
Shadow Punch
—90—20Ghost
Lv 28
Payback
D5010010Dark
Lv 33
Shadow Ball
S12010015Ghost
Lv 39
Dream Eater
C10010015Psychic
Lv 44
Dark Pulse
C8010015Dark
Lv 50
Destiny Bond
A——5Ghost
Lv 55
Nightmare
——10015Ghost

TM Moves

37 of 40 TMs are obtainable before the Elite Four

TM
TM45
AttractAmity Squarebadge 2
——10015Normal
TM78
CaptivateRoute 204badge 2
——10020Normal
TM79
Dark PulseVictory Roadnot until badge 8
C8010015Dark
TM32
Double TeamWayward Cavebadge 2
———15Normal
TM85
Dream EaterValor Lakefrontnot until badge 7
C10010015Psychic
TM63
EmbargoVeilstone Citybadge 2
——10015Dark
TM58
Endure+4Veilstone Game Cornerbadge 2
C——10Normal
TM53
Energy BallRoute 226
C8010010Grass
TM64
ExplosionGiven by the coin clerk at the Veilstone Game Corner once you string together ten bonus rounds in a row on the slot machinesbadge 2
B2501005Normal
TM42
FacadeSurvival Area
D7010020Normal
TM56
FlingRoute 222not until badge 7
D—10010Dark
TM21
FrustrationVeilstone Game Cornerbadge 2
D—10020Normal
TM19
Giga DrainRoute 209badge 5
C6010010Grass
TM10
Hidden PowerVeilstone Game Corner
C6010015Normal
TM83
Natural GiftVeilstone Department Storebadge 2
D—10015Normal
TM66
PaybackRoute 215badge 2
D5010010Dark
TM84
Poison JabRoute 212badge 5
C12010020Poison
TM17
Protect+4Veilstone Department Storebadge 2
C——10Normal
TM77
Psych UpRoute 211badge 4
———10Normal
TM29
PsychicVeilstone Game Cornerbadge 2
A9010010Psychic
TM44
RestVeilstone Game Cornerbadge 2
C——10Psychic
TM27
ReturnVeilstone Game Cornerbadge 2
D—10020Normal
TM43
Secret PowerAmity Squarebadge 2
—7010020Normal
TM30
Shadow BallRoute 210badge 4
S12010015Ghost
TM65
Shadow ClawPrize for defeating Gym Leader Fantina at Hearthome Citybadge 5
D10510015Ghost
TM48
Skill SwapCanalave Citybadge 5
———10Psychic
TM82
Sleep TalkEterna Forestbadge 2
C——10Normal
TM36
Sludge BombGalactic HQ B2F in Veilstone Citynot until badge 7
A13510010Poison
TM49
Snatch+4Galactic HQ 1F in Veilstone Citynot until badge 7
———10Dark
TM90
SubstituteVeilstone Game Cornerbadge 2
C——10Normal
TM87
SwaggerTM in Mr Backlot office in the Pokémon Mansion on Route 212badge 2
——9015Normal
TM12
TauntRoute 211badge 1
C—10020Dark
TM46
ThiefEterna Citybadge 2
D6010025Dark
TM24
ThunderboltVeilstone Game Cornerbadge 2
A9510015Electric
TM41
TormentVictory Roadnot until badge 8
D—10015Dark
TM06
ToxicRoute 212badge 2
B—8510Poison
TM92
Trick Room-7Route 213badge 2
C——5Psychic
TM61
Will-O-WispExchange Service Corner building in the Battle Park, entered through the Fight Area gatehouse
C—7515Fire

Egg Moves

Egg
Egg
Astonish
—4510015Ghost
Egg
Explosion
B2501005Normal
Egg
Fire Punch
D7510015Fire
Egg
Grudge
———5Ghost
Egg
Haze
D——30Ice
Egg
Ice Punch
D7510015Ice
Egg
Perish Song
D——5Normal
Egg
Psywave
——8015Psychic
Egg
Thunder Punch
D7510015Electric
Egg
Will-O-Wisp
C—7515Fire

Tutor Moves

Haunter can't learn any Tutor moves

Transfer Moves

Gen
Gen 3
Mimic
———10Normal

Base Stats

Base Stats
Above
HP45
D
Attack50
D
Defense45
D
Sp. Atk115
B
Sp. Def55
D
Speed95
B
Total405
Details
Catch Rate
Challenging90 / 255
Growth Rate
Medium Slow1.06M XP
Height1.6 m
Weight0.1 kg
Base XP142
Abilities
Levitate
Evades ground moves.
Levitate grants Ground immunity
EV Yield
HPAtkDefSpA+2SpDSpe
Special Attack training target
Pokedex Entry

It can slip through any obstacle. It lurks inside walls to keep an eye on its foes.

It licks with its gaseous tongue to steal the victim’s life force. It lurks in darkness for prey.

Haunter Diamond & Pearl Guide

  • No. Haunter only evolves into Gengar through a real trade. There is no in-game alternative in Diamond & Pearl.

  • NPC trade in Snowpoint City. Trade a Medicham to the woman in a house. Warning: the Haunter holds an Everstone, preventing evolution. The Haunter arrives at the same level as the Medicham you trade away. This is an NPC trade, so the Haunter you receive is yours immediately, no transfer cable needed.

  • In Diamond & Pearl, Haunter does the job early-game if you need a Ghost/Poison type on your team. Evolve it into Gengar before the later gyms and it holds up fine through the story.

  • In Diamond & Pearl, use Haunter as a pivot. Special attacks are the main output. Speed is middling,

  • For Diamond & Pearl, run Timid on Haunter. +Speed is what matters, and the -Attack cut doesn't hurt this set. Fits the pivot role.

Game Availability

Haunter has been part of the series since Red & Blue, appearing in 22 titles across all 9 generations. As a Gen 1 original, it's one of the most consistently available Pokemon in the franchise.

Explore

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