Special
Pivot
95Speed · Above Avg

Haunter Best Moveset

115 Sp. Atk at 95 Speed on Ghost/Poison with AbilityLevitate blocking Ground. The moveset has real offensive stats and pace for a middle-stage. Held ItemEviolite adds survivability since Gengar exists. But 130 Sp. Atk and 110 Speed on Gengar outclass this in every matchup.

SABCDEFAACCCCEEERed, Blue & YellowIRB/YPEAKGold, Silver & CrystalIIGS/CRuby, Sapphire & EmeraldIIIRS/ETHE FALLDiamond, Pearl & PlatinumIVDP/PtBlack & White / B2W2VBW/B2W2X & Y / ORASVIXY/ORASSun & Moon / USUMVIISM/USUMSword & Shield / BDSPVIIISS/BDSPScarlet & Violet / Legends Z-AIXSV/LZACURRENT
Gen I — Red, Blue & YellowA

Ghost/Poison with 115 Sp. Atk in Gen I (Red & Blue). In formats where Gengar was unavailable due to trade evolution, Haunter was the best Ghost-type.

Had a combined Special stat of 115

Best Moves

SRCMOVETYPECATPWRPOPROLE
Lv 1
Hypnosis
PsychicCOMMONUtility
Egg
Explosion
Normal250COMMONCoverage
Lv 16
Night Shade
GhostCOMMONSTAB
TM24
Thunderbolt
Electric90COMMONCoverage
TM29
Psychic
Psychic90COMMONCoverage

Best Build

Experimental
Utility
Ability
Unknown
Item
None
Best Nature for Haunter
HardyNEUTRAL

Utility Moveset

  • HypnosisUtility
  • ExplosionCoverage
  • Night ShadeSTAB
  • ThunderboltCoverage
Gen II — Gold, Silver & CrystalA

Same Gengar-substitute niche in Gen II (Gold & Silver). Mean Look trapping plus Hypnosis was a nasty combo that Haunter could pull off almost as well.

SRCMOVETYPECATPWRPOPROLE
Xfer
Explosion
Normal250COMMONCoverage
TM25
Thunder
Electric110COMMONCoverage
TM19
Giga Drain
Grass75COMMONCoverage
Egg
Haze
IceRAREUtility
TM29
Psychic
Psychic90RARECoverage
TM46
Thief
Dark60RARECoverage
TM10
Hidden Power (Fire)
Fire60RARECoverage
Experimental
Utility
Ability
Unknown
Item
Scope Lens
Best Nature for Haunter
HardyNEUTRAL

Utility Moveset

  • ExplosionCoverage
  • ThunderCoverage
  • Giga Drain
  • HazeUtility
Gen III — Ruby, Sapphire & EmeraldC

Gengar had Levitate now and was available in Gen III (Ruby & Sapphire). Haunter was strictly outclassed by its own evolution.

Received Levitate
SRCMOVETYPECATPWRPOPROLE
Lv 48
Destiny Bond
GhostCOMMONSTAB
Lv 13
Mean Look
NormalCOMMONUtility
TM24
Thunderbolt
Electric90COMMONCoverage
Tutor
Substitute
NormalRAREUtility
TM6
Toxic
PoisonRARESTAB
Lv 31
Confuse Ray
GhostRARESTAB
TM19
Giga Drain
Grass75RARECoverage
Egg
Perish Song
NormalRAREUtility
Experimental
Special Attacker
Ability
Levitate
Item
LeftoversSUSTAIN
Best Nature for Haunter
Timid+SPE
EVs

Special Attacker Moveset

  • Destiny BondSTAB
  • Mean Look
  • ThunderboltCoverage
  • SubstituteUtility

Recommended Teammates

Gen IV — Diamond, Pearl & PlatinumC

Same issue in Gen IV (Diamond & Pearl). Gengar was better in every measurable way, and Haunter had no Eviolite to close the gap.

Physical/Special split overhauled move damage
SRCMOVETYPECATPWRPOPROLE
Lv 33
Shadow Ball
Ghost80POPULARSTAB
TM6
Toxic
PoisonCOMMONSTAB
Lv 50
Destiny Bond
GhostRARESTAB
TM36
Sludge Bomb
Poison90RARESTAB
TM24
Thunderbolt
Electric90RARECoverage
TM29
Psychic
Psychic90RARECoverage
Lv 8
Mean Look
NormalRAREUtility
TM10
Hidden Power (Ground)
Ground60RARECoverage
Experimental
Special Attacker
Ability
Levitate
Item
Black SludgeSUSTAIN
Best Nature for Haunter
Timid+SPE
EVs

Special Attacker Moveset

  • Shadow BallSTAB
  • ToxicUtility
  • Destiny BondSTAB
  • Sludge BombSTAB
Gen V — Black & White / B2W2C

Eviolite existed now but Ghost/Poison defenses were bad enough that even boosted bulk didn't save it in Gen V (Black & White).

Hidden Abilities became available
SRCMOVETYPECATPWRPOPROLE
Lv 33
Shadow Ball
Ghost80POPULARSTAB
TM36
Sludge Bomb
Poison90COMMONSTAB
Lv 50
Destiny Bond
GhostCOMMONSTAB
Tutor
Trick
PsychicCOMMONUtility
TM29
Psychic
Psychic90RARECoverage
Experimental
Special Revenge Killer
Ability
Levitate
Item
Choice ScarfSPEED
Best Nature for Haunter
Timid+SPE
EVs

Special Revenge Killer Moveset

  • Shadow BallSTAB
  • Sludge BombSTAB
  • Destiny BondSTAB
  • TrickUtility
Gen VI — X & Y / ORASC

Eviolite sets saw some lower-tier use in Gen VI (X & Y). Haunter's 115 Sp. Atk was still decent for an offensive pivot.

Fairy type added to the gameMega Evolution became available
SRCMOVETYPECATPWRPOPROLE
TM24
Thunderbolt
Electric90COMMONCoverage
Lv 33
Shadow Ball
Ghost80COMMONSTAB
TM29
Psychic
Psychic90COMMONCoverage
TM84
Poison Jab
Poison80COMMONSTAB
Lv 50
Destiny Bond
GhostRARESTAB
Lv 12
Curse
GhostRARESTAB
TM12
Taunt
DarkRAREUtility
Experimental
Special Sweeper
Ability
Levitate
Item
EvioliteBULK
Best Nature for Haunter
Hasty+SPE
EVs

Special Sweeper Moveset

  • ThunderboltCoverage
  • Shadow BallSTAB
  • PsychicCoverage
  • Poison JabSTAB
Gen VII — Sun & Moon / USUME

Fell further in Gen VII (Sun & Moon) as power creep continued. Not bulky enough with Eviolite, not strong enough without it.

Z-Moves became available
SRCMOVETYPECATPWRPOPROLE
TM99
Dazzling Gleam
Fairy80COMMONCoverage
TM10
Hidden Power (Fire)
Fire60COMMONCoverage
Lv 50
Destiny Bond
GhostCOMMONSTAB
Tutor
Pain Split
NormalRAREUtility
Lv 33
Shadow Ball
Ghost80RARESTAB
Xfer
Sludge Wave
Poison95RARESTAB
TM53
Energy Ball
Grass90RARECoverage
Lv 12
Curse
GhostRARESTAB
Experimental
Special Attacker
Ability
Levitate
Item
EvioliteBULK
Best Nature for Haunter
Timid+SPE
EVs

Special Attacker Moveset

  • Dazzling Gleam
  • Hidden Power Fire
  • Destiny BondSTAB
  • Pain Split
Gen VIII — Sword & Shield / BDSPE

Levitate gave it a Ground immunity that Gengar lost in Gen VII. One small edge over its evolution, but not enough to matter in Gen VIII (Sword & Shield).

Gigantamax became availableDynamax became available
SRCMOVETYPECATPWRPOPROLE
TR22
Sludge Bomb
Poison90COMMONSTAB
Lv 48
Shadow Ball
Ghost80COMMONSTAB
TR92
Dazzling Gleam
Fairy80COMMONCoverage
TR38
Trick
PsychicCOMMONUtility
TM3
Fire Punch
Fire75RARECoverage
TR8
Thunderbolt
Electric90RARECoverage
Lv 24
Hex
Ghost65RARESTAB
Lv 54
Destiny Bond
GhostRARESTAB
Experimental
Special Revenge Killer
Ability
Levitate
Item
Choice ScarfSPEED
Best Nature for Haunter
Timid+SPE
EVs

Special Revenge Killer Moveset

  • Sludge BombSTAB
  • Shadow BallSTAB
  • Dazzling Gleam
  • TrickUtility
Gen IX — Scarlet & Violet / Legends Z-AE

Haunter saw minimal competitive use in Gen IX (Scarlet & Violet / Legends Z-A). Haunter maintained its position from the previous generation. Its most popular set ran Levitate with Focus Sash, favoring a Timid nature.

Terastallization became available
SRCMOVETYPECATPWRPOPROLE
Lv 54
Destiny Bond
GhostCOMMONSTAB
Lv 1
Mean Look
NormalRAREUtility
Lv 48
Shadow Ball
Ghost80RARESTAB
TM126
Thunderbolt
Electric90RARECoverage
TM87
Taunt
DarkRAREUtility
Experimental
Special Attacker
Ability
Levitate
Item
Focus SashSURVIVAL
Best Nature for Haunter
Timid+SPE
EVs

Special Attacker Moveset

  • Destiny BondSTAB
  • Mean Look
  • Shadow BallSTAB
  • ThunderboltCoverage

Haunter Weakness

Ground, Psychic, Ghost, and Dark moves hit Haunter for super-effective damage. The upside? Normal and Fighting-type moves can't touch it at all. It resists 4 types, giving it decent defensive coverage. Levitate grants an additional Ground immunity, reshaping the matchup chart. Haunter leans toward special offense (base 115 Sp.Atk) instead of trying to wall anything.

Haunter Weakness and Resistance Chart
DamageTypes
2x (Weak)Ground, Psychic, Ghost, Dark
0.5x (Resist)Grass, Fairy
0.25x (Resist)Poison, Bug
0x (Immune)Normal, Fighting

What is Haunter Weak Against

Good
4Weak
4Resist
3Immune
Score+4
4xCritical
None
½xResist
¼xResist

What is Haunter Strong Against

4Strong
0Resisted
0Immune
Score+4
½xResisted
None
0xImmune
None

Best Pokemon Against Haunter

Gliscor's Earthquake also KOs at 112-132%.

Evolution

Haunter is partway through a three-stage line between Gastly and Gengar. The chain involves a trade, so it's not a straightforward grind. So far, Sp.Def got the biggest boost (+20 from Gastly). The final form adds another 95 stats on top. View every chain in the Evolution Chart.

How to Evolve

3 Forms
Stat Comparison 3 Stages
Gastly
GhostPoison
Haunter
GhostPoison
Gengar
GhostPoison
HP
30
45+15
60+15
ATK
35
50+15
65+15
DEF
30
45+15
60+15
SP.ATK
100
115+15
130+15
SP.DEF
35
55+20
75+20
SPE
80
95+15
110+15
BST
310C-Tier
405C-Tier+95
500B-Tier+95
ROLE
Attacker
Cannon
Sweeper
TYPE
Special
Special
Special

Breeding

Very Easy

Breed with Haunter to get Gastly eggs easily using 63 partners from the Indeterminate egg group.

Egg Groups
Gender
50.0%50.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body
Breed With (best first)
gardevoirgalladegastrodonstunfisktrevenantshellosphantumpcofagriguskirliacastformraltsyamask

How to Get Haunter

All 22 games

A trade step sits in Haunter's 3-stage chain from Gastly. The step cards below map each stage with catch locations and evolution methods. Gastly shows up at decent rates, so the starting catch is the easy part.

Where To Catch Haunter in SV

The path to Haunter starts with Gastly at Lv. 2-60 via walking encounters. 3 catchable stages total, with locations listed for each one below.

  1. Gastly
    Step 1Catch Gastly
    East Province (Area One) - Mountain
    Lv.2-24Overworld
    Rate 25%
    Night
    Glaseado Mountain
    Lv.2-24Overworld
    Rate 25%
    Night
    North Province (Area One) - Mountain
    Lv.2-24Overworld
    Rate 25%
    Night
    South Province (Area Five) - Mountain
    Lv.2-24Overworld
    Rate 25%
    Night
    South Province (Area Four) - Mountain
    Lv.2-24Overworld
    Rate 25%
    Night
    South Province (Area Six) - Mountain
    Lv.2-24Overworld
    Rate 25%
    Night
    South Province (Area Two) - Mountain
    Lv.2-24Overworld
    Rate 25%
    Night
    West Province (Area One) - Mountain
    Lv.2-24Overworld
    Rate 25%
    Night
    East Province (Area Three) - Mine
    Lv.2-24Overworld
    Rate 15%
    Night
    Apple Hills
    Lv.7-60Overworld
    Night
    Mossfell Confluence
    Lv.7-60Overworld
    Night
    Oni Mountain
    Lv.7-60Overworld
    Night
    Paradise Barrens
    Lv.7-60Overworld
    Night
    Wistful Fields
    Lv.7-60Overworld
    Night
    Asado Desert - Ruins
    Lv.2-24Overworld
    Rate 8%
    Casseroya Lake - Ruins
    Lv.2-24Overworld
    Rate 8%
    East Province (Area Two) - Ruins
    Lv.2-24Overworld
    Rate 8%
    Glaseado Mountain
    Lv.2-24Overworld
    Rate 8%
    North Province (Area One) - Ruins
    Lv.2-24Overworld
    Rate 8%
    South Province (Area Five) - Ruins
    Lv.2-24Overworld
    Rate 8%
    South Province (Area Four) - Ruins
    Lv.2-24Overworld
    Rate 8%
    South Province (Area One) - Ruins
    Lv.2-24Overworld
    Rate 8%
    South Province (Area Six) - Ruins
    Lv.2-24Overworld
    Rate 8%
    South Province (Area Three) - Ruins
    Lv.2-24Overworld
    Rate 8%
    South Province (Area Two) - Ruins
    Lv.2-24Overworld
    Rate 8%
    West Province (Area One) - Ruins
    Lv.2-24Overworld
    Rate 8%
    West Province (Area Three) - Ruins
    Lv.2-24Overworld
    Rate 8%
    North Province (Area One) - Ruins
    Lv.25-54Overworld
    Rate 15%
    Night
    North Province (Area One) - Snow
    Lv.25-54Overworld
    Rate 15%
    Night
  2. Haunter
    Step 2Haunter
    North Province (Area One) - Ruins
    Lv.25-54Overworld
    Rate 15%
    Night
    North Province (Area One) - Snow
    Lv.25-54Overworld
    Rate 15%
    Night
    North Province (Area One) - Mountain
    Lv.25-54Overworld
    Rate 12%
    Night
    Mossfell Confluence
    Lv.25-60Overworld
    Night
    Oni Mountain
    Lv.25-60Overworld
    Night
    or evolve from Gastly (Step 1)
  3. Gengar
    Step 3Catch or Evolve into Gengar
    Mossfell Confluence
    Lv.25-60Overworld
    Night
    or evolve from Haunter (Step 2)

Base Stats

Haunter's built around special offense. Sp. Atk leads the charge, HP pays for it. Moderately hard to find, worth 2 Sp. Atk EVs. Follows a 1.06M XP medium-slow curve.

Base Stats
Above
HP45
D
Attack50
D
Defense45
D
Sp. Atk115
B
Sp. Def55
D
Speed95
B
Total405
Details
Catch Rate
Challenging90 / 255
Growth Rate
Medium Slow1.06M XP
Height1.6 m
Weight0.1 kg
Base XP142
Abilities
Levitate
Evades ground moves.
Levitate grants Ground immunity
EV Yield
HPAtkDefSpA+2SpDSpe
Special Attack training target
Pokedex Entry

It likes to lurk in the dark and tap shoulders with a gaseous hand. Its touch causes endless shuddering.

Pokemon Legends: Z-A

Haunter Guide

  • Haunter isn't fully evolved, so it's not built for competitive play. You'll want to evolve it into Gengar to unlock its full potential. At 405 BST, it's a stepping stone rather than a team anchor.

  • Watch for Rhydon (Ground), Alakazam (Psychic), and Misdreavus (Ghost) when using Haunter. They all hit it super-effectively with STAB. Dark-type attackers are also a problem.

  • No. Haunter only evolves into Gengar through a real trade. There is no in-game alternative in . Trade needs a Game Boy Advance link cable and a second GBA running another Gen 3 game (FireRed, LeafGreen, Ruby, Sapphire, or Emerald). Trade Haunter to a friend, then have them trade it back. The 2026 Switch re-release supports the same trade through local wireless on the Pokemon Center 2F Wireless Club, with no cables required.

  • Run Levitate on Haunter. It's the ability that defines how you build around it and the main reason it holds a competitive niche.

  • Haunter fills the pivot role. It's a special attacker with base 115 Sp. Atk. Base 95 Speed is workable. Faster than some, slower than many. And it's fragile, can't afford to take many hits.

Game Availability

Haunter has been part of the series since Red & Blue, appearing in 22 titles across all 10 generations. As a Gen 1 original, it's one of the most consistently available Pokemon in the franchise.

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