Mid-stage Pokemon like Haunter rarely see competitive play outside of special formats. It's a waypoint on the road to Gengar, which is where the real potential kicks in. Normal and Fighting moves can't touch it, which offsets the 4 weaknesses somewhat. Known as the Gas Pokemon.
Haunter's built around special offense. Sp. Atk leads the charge, HP pays for it. Moderately hard to find, worth 2 Sp. Atk EVs. Follows a 1.06M XP medium-slow curve.
It likes to lurk in the dark and tap shoulders with a gaseous hand. Its touch causes endless shuddering.
Haunter Weakness
GoodGround, Psychic, Ghost, and Dark-type moves hit Haunter for super-effective damage. The upside? Normal and Fighting-type moves can't touch it at all. Levitate grants an additional Ground immunity, reshaping the matchup chart. Haunter leans toward special offense (base 115 Sp.Atk) instead of trying to wall anything.
- Fairy type does not exist — Dragon has fewer checks
- Physical / Special split now per-move (introduced Gen IV)
Haunter is partway through a three-stage line between Gastly and Gengar. The chain involves a trade, so it's not a straightforward grind. So far, Sp.Def got the biggest boost (+20 from Gastly). The final form adds another 95 stats on top.
How to Evolve
Breed with Haunter to get Gastly eggs easily from the Indeterminate egg group. Notable egg moves include Astonish, Clear Smog, Disable and 9 more.
Shadow Ball is the safe click most turns. Choice Scarf locks Haunter into it but rewards with speed patching through item lock. Timid nature and max Sp. Atk and Speed EVs maximize that first hit. Levitate helps on the margins.
Best Build
Best Haunter Moveset
- Shadow Ball
- Sludge Bomb
- Destiny Bond
- Trick
Recommended Teammates
Without breeding, Haunter misses out on Astonish and Clear Smog. That's 12 egg moves adding depth that the base kit lacks. STAB comes from Sludge Bomb and Shadow Ball, with coverage across 7 types rounding things out.
Level-Up Moves
TM Moves
Egg Moves
Tutor Moves
Transfer Moves
Haunter isn't fully evolved, so it's not built for competitive play. You'll want to evolve it into Gengar to unlock its full potential. At 405 BST, it's a stepping stone rather than a team anchor.
Watch for Rhydon (Ground), Alakazam (Psychic), and Misdreavus (Ghost) when using Haunter. They all hit it super-effectively with STAB. Dark-type attackers are also a problem.
Run Levitate on Haunter. It's the ability that defines how you build around it and the main reason it holds a competitive niche.
Haunter fills the cannon role. It's leaning toward the special side (base 115 Sp. Atk). Base 95 Speed is workable — faster than some, slower than many. And it's fragile — can't afford to take many hits.
Haunter appears in 22 games, including Yellow, Red & Blue, and Gold & Silver.
Haunter has been part of the series since Red & Blue, appearing in 22 titles across all 9 generations. As a Gen 1 original, it's one of the most consistently available Pokemon in the franchise.
- Gen IY
Yellow - Gen IRBDebut

Red & Blue - Gen IIGS

Gold & Silver - Gen IIC
Crystal - Gen IIIRS

Ruby & Sapphire - Gen IIIFRLG

FireRed & LeafGreen - Gen IIIE
Emerald - Gen IVPt
Platinum - Gen IVHGSS

HeartGold & SoulSilver - Gen IVDP

Diamond & Pearl - Gen VBW

Black & White - Gen VB2W2

Black 2 & White 2 - Gen VIXY

X & Y - Gen VIORAS

Omega Ruby & Alpha Sapphire - Gen VIIUSUM

Ultra Sun & Ultra Moon - Gen VIISM

Sun & Moon - Gen VIILGPE

Let's Go Pikachu & Eevee - Gen VIIISwSh

Sword & Shield - Gen VIIIPLA
Legends: Arceus - Gen VIIIBDSP

Brilliant Diamond & Shining Pearl - Gen IXSV

Scarlet & Violet - Gen IXLZA
Legends: Z-A
