Stats & Training
Haunter's built around special offense. Sp. Atk leads the charge, HP pays for it. Moderately hard to find, worth 2 Sp. Atk EVs. Follows a 1.06M XP medium-slow curve.
It likes to lurk in the dark and tap shoulders with a gaseous hand. Its touch causes endless shuddering.
In total darkness, where nothing is visible, Haunter lurks, silently stalking its next victim.
Haunter Weakness
Ground, Psychic, Ghost, and Dark moves hit Haunter for super-effective damage. The upside? Normal and Fighting-type moves can't touch it at all. It resists 4 types, giving it decent defensive coverage. Levitate grants an additional Ground immunity, reshaping the matchup chart. Haunter leans toward special offense (base 115 Sp.Atk) instead of trying to wall anything.
| Damage | Types |
|---|---|
| 2x (Weak) | Ground, Psychic, Ghost, Dark |
| 0.5x (Resist) | Grass, Fairy |
| 0.25x (Resist) | Poison, Bug |
| 0x (Immune) | Normal, Fighting |
Excadrill GroundSteel | S | |
Ground is super effective against HaunterView Excadrill → | ||
Garchomp DragonGround | S | |
Ground is super effective against HaunterView Garchomp → | ||
In Legends: Z-A, Garchomp can KO Haunter with Earthquake (177-209%).
S | ||
Recommended Build AbilityRough Skin ItemRocky Helmet NatureJolly Moves
Damage vs Haunter View Garchomp builds →Earthquake 2x177-209%KO | ||
A | ||
Recommended Build AbilitySturdy ItemRocky Helmet NatureBold Moves View Skarmory builds →
| ||
A | ||
Recommended Build AbilityMagic Guard ItemLeftovers NatureCalm Moves
Damage vs Haunter View Clefable builds →Moonblast23-27% | ||
B | ||
Recommended Build AbilityPressure ItemRocky Helmet NatureImpish Moves
Damage vs Haunter View Corviknight builds →U Turn6-7% | ||
Legends: Z-A Evolution
Haunter is partway through a three-stage line between Gastly and Gengar. The chain involves a trade, so it's not a straightforward grind. So far, Sp.Def got the biggest boost (+20 from Gastly). The final form adds another 95 stats on top. View every chain in the Evolution Chart.
How to Evolve
Legends: Z-A Haunter Best Moveset
Don't let the NFE status fool you. Haunter with Eviolite hits bulk numbers that compete with final forms. Max Sp. Atk and Speed EVs and Timid nature maximize that, and Levitate handles the rest.
Best Build
Haunter best EVs are Sp. Atk and Speed
Special Attacker Moveset
- Shadow Ball
- Sludge Bomb
- Destiny Bond
- Encore
Recommended Teammates
Special Revenge Killer Moveset
- Shadow Ball
- Sludge Bomb
- Trick
- Destiny Bond
Recommended Teammates
Special Sweeper Moveset
- Shadow Ball
- Destiny Bond
- Dazzling Gleam
- Thunder
Recommended Teammates
Doubles Special Sweeper Moveset
- Shadow Ball
- Clear Smog
- Sludge Wave
- Trick Room
Moves
Without TMs, Haunter's movepool is bare bones. With them, you get coverage across 8 types on top of Gunk Shot and Sludge Wave for STAB. The natural kit handles basics, but TMs are doing the real work.
Level-Up Moves
TM Moves
Egg Moves
Tutor Moves
How to Get Haunter in Legends: Z-A
Haunter Guide
In Legends: Z-A, Haunter isn't fully evolved, so it's not built for competitive play. You'll want to evolve it into Gengar to unlock its full potential. At 405 BST, it's a stepping stone rather than a team anchor.
In Legends: Z-A, watch for Rhydon (Ground), Alakazam (Psychic), and Misdreavus (Ghost) when using Haunter. They all hit it super-effectively with STAB. Dark-type attackers are also a problem.
In Legends: Z-A, Run Levitate on Haunter. It's the ability that defines how you build around it and the main reason it holds a competitive niche.
In Legends: Z-A, Haunter fills the cannon role. It's leaning toward the special side (base 115 Sp. Atk). Base 95 Speed is workable. Faster than some, slower than many. And it's fragile, can't afford to take many hits.
Game Availability
Haunter has been part of the series since Red & Blue, appearing in 22 titles across all 10 generations. As a Gen 1 original, it's one of the most consistently available Pokemon in the franchise.
Click a game to view version-specific details
- Gen 1Y
Yellow - Gen 1RBDebut

Red & Blue - Gen 2GS

Gold & Silver - Gen 2C
Crystal - Gen 3RS

Ruby & Sapphire - Gen 3FRLG

FireRed & LeafGreen - Gen 3E
Emerald - Gen 4Pt
Platinum - Gen 4HGSS

HeartGold & SoulSilver - Gen 4DP

Diamond & Pearl - Gen 5BW

Black & White - Gen 5B2W2

Black 2 & White 2 - Gen 6XY

X & Y - Gen 6ORAS

Omega Ruby & Alpha Sapphire - Gen 7USUM

Ultra Sun & Ultra Moon - Gen 7SM

Sun & Moon - Gen 7LGPE

Let's Go Pikachu & Eevee - Gen 8SwSh

Sword & Shield - Gen 8PLA
Legends: Arceus - Gen 8BDSP

Brilliant Diamond & Shining Pearl - Gen 9SV

Scarlet & Violet - Gen 9LZA
Legends: Z-A - Gen 10WW

Winds & Waves
